How to use HandleTimeout method of Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.HandleTimeout

BasicTimerTests.cs

Source:BasicTimerTests.cs Github

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...16 internal class TimerCountEvent : Event17 {18 public int Count;19 }20 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]21 private class A1 : Actor22 {23 private TimerCountEvent Config;24 protected override Task OnInitializeAsync(Event initialEvent)25 {26 this.Config = (TimerCountEvent)initialEvent;27 this.Config.Count = 0;28 // Start a regular timer.29 this.StartTimer(TimeSpan.FromMilliseconds(10));30 return Task.CompletedTask;31 }32 private void HandleTimeout()33 {34 this.Config.Count++;35 this.Assert(this.Config.Count is 1);36 }37 }38 [Fact(Timeout = 10000)]39 public void TestBasicTimerOperationInActor()40 {41 var config = new TimerCountEvent();42 this.Test(r =>43 {44 r.CreateActor(typeof(A1), config);45 },46 configuration: this.GetConfiguration().WithMaxSchedulingSteps(100).WithTimeoutDelay(1));47 Assert.True(config.Count > 0, "Timer never fired?");48 }49 private class M1 : StateMachine50 {51 private TimerCountEvent Config;52 [Start]53 [OnEntry(nameof(InitOnEntry))]54 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]55 private class Init : State56 {57 }58 private void InitOnEntry(Event e)59 {60 this.Config = (TimerCountEvent)e;61 this.Config.Count = 0;62 // Start a regular timer.63 this.StartTimer(TimeSpan.FromMilliseconds(10));64 }65 private void HandleTimeout()66 {67 this.Config.Count++;68 this.Assert(this.Config.Count is 1);69 }70 }71 [Fact(Timeout = 10000)]72 public void TestBasicTimerOperationInStateMachine()73 {74 var config = new TimerCountEvent();75 this.Test(r =>76 {77 r.CreateActor(typeof(M1), config);78 },79 configuration: this.GetConfiguration().WithMaxSchedulingSteps(100).WithTimeoutDelay(1));80 Assert.True(config.Count > 0, "Timer never fired?");81 }82 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]83 private class A2 : Actor84 {85 private TimerInfo Timer;86 private TimerCountEvent Config;87 protected override Task OnInitializeAsync(Event initialEvent)88 {89 this.Config = (TimerCountEvent)initialEvent;90 this.Config.Count = 0;91 // Start a periodic timer.92 this.Timer = this.StartPeriodicTimer(TimeSpan.FromMilliseconds(10), TimeSpan.FromMilliseconds(10));93 return Task.CompletedTask;94 }95 private void HandleTimeout()96 {97 this.Config.Count++;98 this.Assert(this.Config.Count <= 10);99 if (this.Config.Count == 10)100 {101 this.StopTimer(this.Timer);102 }103 }104 }105 [Fact(Timeout = 10000)]106 public void TestBasicPeriodicTimerOperationInActor()107 {108 var config = new TimerCountEvent();109 this.Test(r =>110 {111 r.CreateActor(typeof(A2), config);112 },113 configuration: this.GetConfiguration().WithTimeoutDelay(1));114 Assert.True(config.Count > 0, "Timer never fired?");115 }116 private class M2 : StateMachine117 {118 private TimerInfo Timer;119 private TimerCountEvent Config;120 [Start]121 [OnEntry(nameof(InitOnEntry))]122 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]123 private class Init : State124 {125 }126 private void InitOnEntry(Event e)127 {128 this.Config = (TimerCountEvent)e;129 this.Config.Count = 0;130 // Start a periodic timer.131 this.Timer = this.StartPeriodicTimer(TimeSpan.FromMilliseconds(10), TimeSpan.FromMilliseconds(10));132 }133 private void HandleTimeout()134 {135 this.Config.Count++;136 this.Assert(this.Config.Count <= 10);137 if (this.Config.Count == 10)138 {139 this.StopTimer(this.Timer);140 }141 }142 }143 [Fact(Timeout = 10000)]144 public void TestBasicPeriodicTimerOperationInStateMachine()145 {146 var config = new TimerCountEvent();147 this.Test(r =>148 {149 r.CreateActor(typeof(M2), config);150 },151 configuration: this.GetConfiguration().WithTimeoutDelay(1));152 Assert.True(config.Count > 0, "Timer never fired?");153 }154 private class M3 : StateMachine155 {156 private TimerInfo PingTimer;157 private TimerInfo PongTimer;158 private TimerCountEvent Config;159 /// <summary>160 /// Start the PingTimer and start handling the timeout events from it.161 /// After handling 10 events, stop the timer and move to the Pong state.162 /// </summary>163 [Start]164 [OnEntry(nameof(DoPing))]165 [IgnoreEvents(typeof(TimerElapsedEvent))]166 private class Ping : State167 {168 }169 /// <summary>170 /// Start the PongTimer and start handling the timeout events from it.171 /// After handling 10 events, stop the timer and move to the Ping state.172 /// </summary>173 [OnEntry(nameof(DoPong))]174 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]175 private class Pong : State176 {177 }178 private void DoPing(Event e)179 {180 this.Config = (TimerCountEvent)e;181 this.Config.Count = 0;182 this.PingTimer = this.StartPeriodicTimer(TimeSpan.FromMilliseconds(5), TimeSpan.FromMilliseconds(5));183 this.StopTimer(this.PingTimer);184 this.RaiseGotoStateEvent<Pong>();185 }186 private void DoPong()187 {188 this.PongTimer = this.StartPeriodicTimer(TimeSpan.FromMilliseconds(50), TimeSpan.FromMilliseconds(50));189 }190 private void HandleTimeout(Event e)191 {192 this.Config.Count++;193 var timeout = e as TimerElapsedEvent;194 this.Assert(timeout.Info == this.PongTimer);195 }196 }197 [Fact(Timeout = 10000)]198 public void TestDropTimeoutsAfterTimerDisposal()199 {200 var config = new TimerCountEvent();201 this.Test(r =>202 {203 r.CreateActor(typeof(M3), config);204 },...

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HandleTimeout

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Runtime;8using Microsoft.Coyote.TestingServices.Scheduling;9using Microsoft.Coyote.TestingServices.Scheduling.Strategies;10using Microsoft.Coyote.TestingServices.Tracing.Schedule;11using Microsoft.Coyote.Tests.Common;12using Xunit;13using Xunit.Abstractions;14{15 {16 public TestTimerCountEvent(ITestOutputHelper output)17 : base(output)18 {19 }20 [Fact(Timeout = 5000)]21 public void TestTimerCountEventWithStrategy()22 {23 this.TestWithError(async () =>24 {25 var configuration = GetConfiguration();26 configuration.SchedulingStrategy = SchedulingStrategy.DFS;27 configuration.MaxUnfairSchedulingSteps = 1000;28 configuration.MaxFairSchedulingSteps = 1000;29 configuration.MaxStepsFromFairScheduling = 1000;30 configuration.TestingIterations = 100;31 configuration.EnableCycleDetection = true;32 configuration.EnableDataRaceDetection = true;33 configuration.EnableHotStateDetection = true;34 configuration.EnableIntegerOverflowDetection = true;35 configuration.EnableDeadlockDetection = true;36 configuration.EnableLivelockDetection = true;37 configuration.EnableOperationCanceledException = true;38 configuration.EnableObjectDisposedException = true;39 configuration.EnableIndexOutOfRangeException = true;40 configuration.EnableNullReferenceException = true;41 configuration.EnableDivideByZeroException = true;42 configuration.EnableActorDeadlockDetection = true;43 configuration.EnableActorLivelockDetection = true;44 configuration.EnableActorTaskDeadlockDetection = true;45 configuration.EnableActorTaskStarvationDetection = true;46 configuration.EnableActorStateExploration = true;47 configuration.EnableActorTaskExploration = true;48 configuration.EnableBuggyActorExploration = true;49 var test = new Action<PSharpRuntime>((r) =>50 {51 r.RegisterMonitor(typeof(TimerCountEvent));52 r.CreateActor(typeof(TimerCountEvent));53 });54 var bugReport = "Detected bug: TimerCountEvent detected a bug in the program execution.";55 var expectedError = "Detected an assertion failure.";

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HandleTimeout

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.Tests.Common;7using Xunit;8using Xunit.Abstractions;9{10 {11 public TimerCountEventTests(ITestOutputHelper output)12 : base(output)13 {14 }15 [Fact(Timeout = 5000)]16 public void TestTimerCountEvent()17 {18 this.Test(r =>19 {20 r.RegisterMonitor<TimerCountEvent>();21 r.CreateActor(typeof(M));22 });23 }24 {25 protected override Task OnInitializeAsync(Event initialEvent)26 {27 this.SendEvent(this.Id, new E());28 return Task.CompletedTask;29 }30 {31 }32 }33 }34}35 at Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.HandleTimeout(Event e)36 at Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.OnEvent(Event e)37 at Microsoft.Coyote.Actors.Monitor.OnEvent(Event e)38 at Microsoft.Coyote.Actors.ActorRuntime.OnMonitorEvent(Event e)39 at Microsoft.Coyote.Actors.ActorRuntime.OnEvent(Event e)40 at Microsoft.Coyote.Actors.Actor.SendEvent(ActorId target, Event e, EventInfo info)41 at Microsoft.Coyote.Actors.Actor.SendEvent(ActorId target, Event e)42 at Microsoft.Coyote.Production.Tests.Actors.BugFinding.TimerCountEventTests+M.OnInitializeAsync(Event initialEvent)43 at Microsoft.Coyote.Actors.Actor.OnInitialize(Event initialEvent)44 at Microsoft.Coyote.Actors.Actor.Initialize(Event initialEvent)45 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(ActorId id, Type type, Event initialEvent, String name)46 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(Type type, Event initialEvent, String name)

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1Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent timerCountEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent();2timerCountEvent.HandleTimeout();3Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent timerCountEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent();4timerCountEvent.HandleTimeout();5Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent timerCountEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent();6timerCountEvent.HandleTimeout();7Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent timerCountEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent();8timerCountEvent.HandleTimeout();9Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent timerCountEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent();10timerCountEvent.HandleTimeout();

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HandleTimeout

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.Counter;4using Microsoft.Coyote.Actors.BugFinding.Tests.Timer;5using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent;6using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Actor;7using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Monitor;8using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.MonitorActor;9using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Timer;10using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerActor;11using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachine;12using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachineActor;13using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachineMonitor;14using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachineMonitorActor;15using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachineMonitorMachine;16using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachineMonitorMachineActor;17using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachineMonitorMachineMonitor;18using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachineMonitorMachineMonitorActor;19using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachineMonitorMachineMonitorMachine;20using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachineMonitorMachineMonitorMachineActor;21using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachineMonitorMachineMonitorMachineMonitor;22using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachineMonitorMachineMonitorMachineMonitorActor;23using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachineMonitorMachineMonitorMachineMonitorMachine;24using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachineMonitorMachineMonitorMachineMonitorMachineActor;25using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachineMonitorMachineMonitorMachineMonitorMachineMachine;26using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachineMonitorMachineMonitorMachineMonitorMachineMachineActor;

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HandleTimeout

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent;5{6 {7 static void Main(string[] args)8 {9 ActorRuntime.RegisterTimerCallback(typeof(TimerCountEvent), typeof(Program), nameof(HandleTimeout));10 ActorRuntime.RegisterMonitor(typeof(Monitor));11 ActorRuntime.RegisterMonitor(typeof(Monitor2));12 ActorRuntime.RegisterMonitor(typeof(Monitor3));13 ActorRuntime.RegisterMonitor(typeof(Monitor4));14 ActorRuntime.RegisterMonitor(typeof(Monitor5));15 ActorRuntime.RegisterMonitor(typeof(Monitor6));16 ActorRuntime.RegisterMonitor(typeof(Monitor7));17 ActorRuntime.RegisterMonitor(typeof(Monitor8));18 ActorRuntime.RegisterMonitor(typeof(Monitor9));19 ActorRuntime.RegisterMonitor(typeof(Monitor10));20 ActorRuntime.RegisterMonitor(typeof(Monitor11));21 ActorRuntime.RegisterMonitor(typeof(Monitor12));22 ActorRuntime.RegisterMonitor(typeof(Monitor13));23 ActorRuntime.RegisterMonitor(typeof(Monitor14));24 ActorRuntime.RegisterMonitor(typeof(Monitor15));25 ActorRuntime.RegisterMonitor(typeof(Monitor16));26 ActorRuntime.RegisterMonitor(typeof(Monitor17));27 ActorRuntime.RegisterMonitor(typeof(Monitor18));28 ActorRuntime.RegisterMonitor(typeof(Monitor19));29 ActorRuntime.RegisterMonitor(typeof(Monitor20));30 ActorRuntime.RegisterMonitor(typeof(Monitor21));31 ActorRuntime.RegisterMonitor(typeof(Monitor22));32 ActorRuntime.RegisterMonitor(typeof(Monitor23));33 ActorRuntime.RegisterMonitor(typeof(Monitor24));34 ActorRuntime.RegisterMonitor(typeof(Monitor25));35 ActorRuntime.RegisterMonitor(typeof(Monitor26));36 ActorRuntime.RegisterMonitor(typeof(Monitor27));37 ActorRuntime.RegisterMonitor(typeof(Monitor28));38 ActorRuntime.RegisterMonitor(typeof(Monitor29));39 ActorRuntime.RegisterMonitor(typeof(Monitor30));40 ActorRuntime.RegisterMonitor(typeof(Monitor31));41 ActorRuntime.RegisterMonitor(typeof(Monitor32));42 ActorRuntime.RegisterMonitor(typeof(Monitor33));43 ActorRuntime.RegisterMonitor(typeof(Monitor34));44 ActorRuntime.RegisterMonitor(typeof(Monitor35));45 ActorRuntime.RegisterMonitor(typeof(Monitor36));46 ActorRuntime.RegisterMonitor(typeof(Monitor37));47 ActorRuntime.RegisterMonitor(typeof(Monitor38));48 ActorRuntime.RegisterMonitor(typeof(Monitor39));49 ActorRuntime.RegisterMonitor(typeof(Monitor40));50 ActorRuntime.RegisterMonitor(typeof(Monitor41));51 ActorRuntime.RegisterMonitor(typeof(Monitor42));

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HandleTimeout

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1using System.Threading.Tasks;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6{7 {8 public static void Main(string[] args)9 {10 Task task = Task.Run(() => Run());11 task.Wait();12 }13 private static void Run()14 {15 Runtime runtime = Runtime.Create();16 runtime.RegisterMonitor(typeof(TimerCountEvent));17 runtime.CreateActor(typeof(Actor1));18 runtime.Run();19 }20 }21 {22 private int count;23 protected override async Task OnInitializeAsync(Event initialEvent)24 {25 await this.RaiseEventAsync(new TimerCountEvent());26 }27 protected override async Task OnEventAsync(Event e)28 {29 if (e is TimerCountEvent)30 {31 this.count++;32 if (this.count == 3)33 {34 this.Assert(false, "Invariant violation");35 }36 {37 await this.RaiseEventAsync(new TimerCountEvent());38 }39 }40 }41 }42}43using System.Threading.Tasks;44using Microsoft.Coyote;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Specifications;48{49 {50 public static void Main(string[] args)51 {52 Task task = Task.Run(() => Run());53 task.Wait();54 }55 private static void Run()56 {57 Runtime runtime = Runtime.Create();58 runtime.RegisterMonitor(typeof(TimerCountEvent));59 runtime.CreateActor(typeof(Actor1));60 runtime.Run();61 }62 }63 {64 private int count;65 protected override async Task OnInitializeAsync(Event initialEvent)66 {67 await this.RaiseEventAsync(new TimerCountEvent());68 }69 protected override async Task OnEventAsync(Event e)70 {71 if (e is TimerCountEvent)72 {73 this.count++;74 if (this.count == 3)75 {76 this.Assert(false, "Invariant violation");77 }

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent;7using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Counter;8using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.Timer;9using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachine;10using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachine.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachine.States;12using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachine.Timer;13using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachine.Timer.Events;14using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachine.Timer.States;15using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachine.TimerMachine;16using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachine.TimerMachine.Events;17using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachine.TimerMachine.States;18using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachine.TimerMachine.Timer;19using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachine.TimerMachine.Timer.Events;20using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachine.TimerMachine.Timer.States;21using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachine.TimerMachine.TimerMachine;22using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachine.TimerMachine.TimerMachine.Events;23using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachine.TimerMachine.TimerMachine.States;24using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachine.TimerMachine.TimerMachine.Timer;25using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachine.TimerMachine.TimerMachine.Timer.Events;26using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachine.TimerMachine.TimerMachine.Timer.States;27using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TimerMachine.TimerMachine.TimerMachine.TimerMachine;

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1{2 {3 public int Count { get; private set; }4 public TimerCountEvent(int count)5 {6 this.Count = count;7 }8 public void HandleTimeout()9 {10 this.Count--;11 }12 }13}14{15 {16 private readonly PingPongActorId _other;17 private readonly int _count;18 public PingPongActor(PingPongActorId other, int count)19 {20 this._other = other;21 this._count = count;22 }23 protected override async Task OnInitializeAsync(Event initialEvent)24 {25 await this.SendEventAndExecuteAsync(this._other, new TimerCountEvent(this._count), this.HandlePingPong);26 }27 private async Task HandlePingPong(Event e)28 {29 var ev = e as TimerCountEvent;30 if (ev.Count > 0)31 {32 ev.HandleTimeout();33 await this.SendEventAndExecuteAsync(this._other, ev, this.HandlePingPong);34 }35 }36 }37}38{39 {40 [Fact(Timeout = 5000)]41 public void TestPingPong()42 {43 this.Test(r =>44 {45 var p1 = r.CreateActor<PingPongActor>(new PingPongActorId("p1"), new PingPongActorId("p2"), 1000);46 var p2 = r.CreateActor<PingPongActor>(new PingPongActorId("p2"), new PingPongActorId("p1"), 1000);47 });48 }49 }50}

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