Best Coyote code snippet using Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogEventCoverage.OnStopTimer
ActorRuntimeLogEventCoverage.cs
Source:ActorRuntimeLogEventCoverage.cs
...202 }203 public void OnStateTransition(ActorId id, string stateName, bool isEntry)204 {205 }206 public void OnStopTimer(TimerInfo info)207 {208 }209 public void OnStrategyDescription(string strategyName, string description)210 {211 }212 public void OnWaitEvent(ActorId id, string stateName, Type eventType)213 {214 }215 public void OnWaitEvent(ActorId id, string stateName, params Type[] eventTypes)216 {217 }218 private static string GetStateId(string actorType, string stateName)219 {220 string id = ResolveActorTypeName(actorType);...
OnStopTimer
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Coverage;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.Timers;10using Microsoft.Coyote.Timers.Coverage;11{12 {13 public E()14 {15 }16 }17 {18 [OnEntry(nameof(InitOnEntry))]19 [OnEventDoAction(typeof(E), nameof(Handle))]20 {21 }22 private void InitOnEntry()23 {24 this.SendEvent(this.Id, new E());25 }26 private void Handle()27 {28 this.SendEvent(this.Id, new E());29 }30 }31 {32 static void Main(string[] args)33 {34 var config = Configuration.Create();35 config.MaxUnfairSchedulingSteps = 1000;36 config.MaxFairSchedulingSteps = 1000;37 config.MaxStepsFromAnyEntryToExit = 1000;38 config.MaxStepsFromAnyEntryToError = 1000;39 config.SchedulingIterations = 1000;40 config.SchedulingSeed = 0;41 config.Verbose = 1;42 config.TestingEngine = TestingEngine.SystematicTesting;43 config.UseRandomExecution = false;44 config.UseActorDebugger = false;45 config.UseActorRuntimeLog = false;46 config.UseActorRuntimeLogTimerCoverage = true;47 config.UseActorRuntimeLogEventCoverage = true;48 config.UseActorRuntimeLogStateCoverage = true;49 config.UseActorRuntimeLogStateTransitionCoverage = true;50 config.UseActorRuntimeLogStateGroupCoverage = true;51 config.UseActorRuntimeLogStateGroupTransitionCoverage = true;52 config.UseActorRuntimeLogAsyncOperationCoverage = true;53 config.UseActorRuntimeLogActorStateCoverage = true;54 config.UseActorRuntimeLogActorStateTransitionCoverage = true;55 config.UseActorRuntimeLogActorStateGroupCoverage = true;56 config.UseActorRuntimeLogActorStateGroupTransitionCoverage = true;57 config.UseActorRuntimeLogActorStateGroupAsyncOperationCoverage = true;58 config.UseActorRuntimeLogActorStateGroupAsyncOperationTransitionCoverage = true;
OnStopTimer
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.Actors.Timers;9{10 {11 static void Main(string[] args)12 {13 var config = Configuration.Create();14 config.EnableActorRuntimeLogEventCoverage();15 var runtime = RuntimeFactory.Create(config);16 runtime.CreateActor(typeof(Actor1));17 runtime.Wait();18 }19 }20 {21 protected override Task OnInitializeAsync(Event initialEvent)22 {23 this.SendEvent(this.Id, new E1());24 return Task.CompletedTask;25 }26 protected override Task OnEventAsync(Event e)27 {28 if (e is E1)29 {30 this.SendTimer(this.Id, new E2(), 100, 0);31 }32 else if (e is E2)33 {34 this.SendEvent(this.Id, new E3());35 }36 else if (e is E3)37 {38 this.SendEvent(this.Id, new E4());39 }40 else if (e is E4)41 {42 this.OnStopTimer(new E2());43 }44 return Task.CompletedTask;45 }46 }47 class E1 : Event { }48 class E2 : Event { }49 class E3 : Event { }50 class E4 : Event { }51}52using System;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading.Tasks;57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.Coverage;59using Microsoft.Coyote.Actors.Timers;60{61 {62 static void Main(string[] args)63 {64 var config = Configuration.Create();65 config.EnableActorRuntimeLogEventCoverage();66 var runtime = RuntimeFactory.Create(config);67 runtime.CreateActor(typeof(Actor1));68 runtime.Wait();69 }70 }71 {72 protected override Task OnInitializeAsync(Event initialEvent)73 {74 this.SendEvent(this.Id, new E1());75 return Task.CompletedTask;76 }
OnStopTimer
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.Runtime;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.Tasks;11{12 {13 static void Main(string[] args)14 {15 ActorRuntimeLogEventCoverage.OnStopTimer += OnStopTimer;16 ActorRuntimeLogEventCoverage.OnStartTimer += OnStartTimer;17 ActorRuntimeLogEventCoverage.OnSendEvent += OnSendEvent;18 ActorRuntimeLogEventCoverage.OnReceiveEvent += OnReceiveEvent;19 ActorRuntimeLogEventCoverage.OnCreateActor += OnCreateActor;20 ActorRuntimeLogEventCoverage.OnRaiseEvent += OnRaiseEvent;21 ActorRuntimeLogEventCoverage.OnWaitEvent += OnWaitEvent;22 ActorRuntimeLogEventCoverage.OnWaitEventAsync += OnWaitEventAsync;23 ActorRuntimeLogEventCoverage.OnWaitEventAsyncTimeout += OnWaitEventAsyncTimeout;24 ActorRuntimeLogEventCoverage.OnWaitEventTimeout += OnWaitEventTimeout;25 ActorRuntimeLogEventCoverage.OnMonitorEvent += OnMonitorEvent;26 ActorRuntimeLogEventCoverage.OnMonitorEventAsync += OnMonitorEventAsync;27 ActorRuntimeLogEventCoverage.OnMonitorEventAsyncTimeout += OnMonitorEventAsyncTimeout;28 ActorRuntimeLogEventCoverage.OnMonitorEventTimeout += OnMonitorEventTimeout;29 ActorRuntimeLogEventCoverage.OnWaitMailbox += OnWaitMailbox;30 ActorRuntimeLogEventCoverage.OnWaitMailboxAsync += OnWaitMailboxAsync;31 ActorRuntimeLogEventCoverage.OnWaitMailboxAsyncTimeout += OnWaitMailboxAsyncTimeout;32 ActorRuntimeLogEventCoverage.OnWaitMailboxTimeout += OnWaitMailboxTimeout;33 ActorRuntimeLogEventCoverage.OnWaitNextEvent += OnWaitNextEvent;34 ActorRuntimeLogEventCoverage.OnWaitNextEventAsync += OnWaitNextEventAsync;35 ActorRuntimeLogEventCoverage.OnWaitNextEventAsyncTimeout += OnWaitNextEventAsyncTimeout;36 ActorRuntimeLogEventCoverage.OnWaitNextEventTimeout += OnWaitNextEventTimeout;37 ActorRuntimeLogEventCoverage.OnWaitAnyEvent += OnWaitAnyEvent;38 ActorRuntimeLogEventCoverage.OnWaitAnyEventAsync += OnWaitAnyEventAsync;39 ActorRuntimeLogEventCoverage.OnWaitAnyEventAsyncTimeout += OnWaitAnyEventAsyncTimeout;
OnStopTimer
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 ActorRuntimeLogEventCoverage runtime = new ActorRuntimeLogEventCoverage();10 runtime.OnStopTimer += Runtime_OnStopTimer;11 runtime.CreateActor(typeof(MyActor));12 runtime.Wait();13 }14 private static void Runtime_OnStopTimer(object sender, EventArgs e)15 {16 Console.WriteLine("timer stopped");17 }18 }19 {20 protected override Task OnInitializeAsync(Event initialEvent)21 {22 this.SendEvent(this.Id, new MyEvent());23 return Task.CompletedTask;24 }25 protected override Task OnEventAsync(Event e)26 {27 if (e is MyEvent)28 {
OnStopTimer
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Coverage;3using Microsoft.Coyote.Specifications;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 runtime.OnStopTimer += OnStopTimer;12 runtime.CreateActor(typeof(MyActor));13 runtime.Run();14 }15 private static void OnStopTimer(object sender, ActorRuntimeLogEventCoverage e)16 {17 Console.WriteLine("OnStopTimer");18 }19 }20 {21 private TimerInfo timerInfo;22 [OnEntry(nameof(OnInit))]23 [OnEventDoAction(typeof(CoyoteTest.StartTimer), nameof(OnStartTimer))]24 [OnEventDoAction(typeof(CoyoteTest.StopTimer), nameof(OnStopTimer))]25 [OnEventDoAction(typeof(CoyoteTest.Halt), nameof(OnHalt))]26 class Init : State { }27 void OnInit()28 {29 this.timerInfo = this.RegisterTimer("timer", new CoyoteTest.StartTimer(), 1000, true);30 }31 void OnStartTimer()32 {33 this.SendEvent(this.Id, new CoyoteTest.StopTimer(this.timerInfo));34 }35 void OnStopTimer()36 {37 this.SendEvent(this.Id, new CoyoteTest.Halt());38 }39 void OnHalt()40 {41 this.RaiseHaltEvent();42 }43 }44}45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.Coverage;47using Microsoft.Coyote.Specifications;48using System;49using System.Threading.Tasks;50{51 {52 static void Main(string[] args)53 {54 var runtime = RuntimeFactory.Create();55 runtime.OnStopTimer += OnStopTimer;56 runtime.CreateActor(typeof(MyActor));57 runtime.Run();58 }59 private static void OnStopTimer(object sender, ActorRuntimeLogEventCoverage e)60 {61 Console.WriteLine("OnStopTimer");62 }63 }64 {65 private TimerInfo timerInfo;66 [OnEntry(nameof(OnInit))]
OnStopTimer
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Coverage;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 ActorRuntimeLogEventCoverage.StopTimer();11 }12 }13}
OnStopTimer
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Coverage;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Tests.Common;10using Microsoft.Coyote.Tests.Common.Coverage;11using Microsoft.Coyote.Tests.Common.Runtime;12using Microsoft.Coyote.Tests.Common.Timers;13{14 {15 public void Test()16 {17 this.Test(r =>18 {19 r.RegisterMonitor<ActorRuntimeLogEventCoverage>();20 r.CreateActor(typeof(M));21 });22 }23 {24 private TimerInfo Timer;25 protected override Task OnInitializeAsync(Event initialEvent)26 {27 this.Timer = this.RegisterTimer(1000);28 return Task.CompletedTask;29 }30 protected override Task OnTimerElapsedEventAsync(Event e)31 {32 this.Assert(false, "This assertion should fail.");33 return Task.CompletedTask;34 }35 }36 }37}38using System;39using System.Collections.Generic;40using System.Linq;41using System.Text;42using System.Threading.Tasks;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.Coverage;45using Microsoft.Coyote.Actors.Timers;46using Microsoft.Coyote.Tests.Common;47using Microsoft.Coyote.Tests.Common.Coverage;48using Microsoft.Coyote.Tests.Common.Runtime;49using Microsoft.Coyote.Tests.Common.Timers;50{51 {52 public void Test()53 {54 this.Test(r =>55 {56 r.RegisterMonitor<ActorRuntimeLogEventCoverage>();57 r.CreateActor(typeof(M));58 });59 }60 {61 private TimerInfo Timer;62 protected override Task OnInitializeAsync(Event initialEvent)63 {64 this.Timer = this.RegisterTimer(1000);
OnStopTimer
Using AI Code Generation
1public void StopTimer()2{3 Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogEventCoverage.OnStopTimer();4}5public void LogEvent(string eventName)6{7 Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogEventCoverage.OnLogEvent(eventName);8}9public void LogState(string stateName)10{11 Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogEventCoverage.OnLogState(stateName);12}13public void LogTransition(string transitionName)14{15 Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogEventCoverage.OnLogTransition(transitionName);16}17public void LogMethod(string methodName)18{19 Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogEventCoverage.OnLogMethod(methodName);20}21public void LogActor(string actorName)22{23 Microsoft.Coyote.Actors.Coverage.ActorRuntimeLogEventCoverage.OnLogActor(actorName);24}
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