How to use HandleE1 method of Microsoft.Coyote.Actors.Tests.ActorInheritanceTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1

ActorInheritanceTests.cs

Source:ActorInheritanceTests.cs Github

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...32 {33 public StringWriter Log = new StringWriter();34 public TaskCompletionSource<bool> Completed = new TaskCompletionSource<bool>();35 }36 [OnEventDoAction(typeof(E1), nameof(HandleE1))]37 [OnEventDoAction(typeof(E3), nameof(HandleE3))]38 [OnEventDoAction(typeof(CompletedEvent), nameof(HandleCompleted))]39 private class BaseActor : Actor40 {41 public StringWriter Log;42 private TaskCompletionSource<bool> Completed;43 protected override Task OnInitializeAsync(Event initialEvent)44 {45 if (initialEvent is ConfigEvent config)46 {47 this.Log = config.Log;48 this.Completed = config.Completed;49 }50 return base.OnInitializeAsync(initialEvent);51 }52 private void HandleE1()53 {54 this.Log.WriteLine("BaseActor handling E1");55 }56 private void HandleE3()57 {58 this.Log.WriteLine("BaseActor handling E3");59 }60 protected void HandleE4()61 {62 this.Log.WriteLine("Inherited handling of E4");63 }64 private void HandleCompleted()65 {66 this.Completed.SetResult(true);67 }68 }69 [OnEventDoAction(typeof(E1), nameof(HandleE1))]70 [OnEventDoAction(typeof(E2), nameof(HandleE2))]71 [OnEventDoAction(typeof(E4), nameof(HandleE4))]72 private class ActorSubclass : BaseActor73 {74 private void HandleE1()75 {76 this.Log.WriteLine("ActorSubclass handling E1");77 }78 private void HandleE2()79 {80 this.Log.WriteLine("ActorSubclass handling E2");81 }82 }83 [Fact(Timeout = 5000)]84 public async Task TestActorInheritance()85 {86 var runtime = RuntimeFactory.Create();87 var config = new ConfigEvent();88 var actor = runtime.CreateActor(typeof(ActorSubclass), config);...

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HandleE1

Using AI Code Generation

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1Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();2Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE2();3Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE3();4Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE4();5Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE5();6Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE6();7Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE7();8Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE8();9Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE9();10Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE10();11Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE11();12Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE12();13Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE13();14Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE14();

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HandleE1

Using AI Code Generation

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1Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();2Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE2();3Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE3();4Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE4();5Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE5();6Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE6();7Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE7();8Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE8();9Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE9();10Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE10();11Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE11();

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HandleE1

Using AI Code Generation

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1Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();2Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();3Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();4Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();5Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();6Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();7Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();8Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();9Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();10Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();11Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();

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HandleE1

Using AI Code Generation

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1Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(e);2Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(e);3Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(e);4Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(e);5Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(e);6Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(e);7Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(e);8Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(e);9Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(e);10Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(e);11Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(e);

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HandleE1

Using AI Code Generation

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1Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(new Microsoft.Coyote.Actors.Event());2Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(new Microsoft.Coyote.Actors.Event());3Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(new Microsoft.Coyote.Actors.Event());4Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(new Microsoft.Coyote.Actors.Event());5Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(new Microsoft.Coyote.Actors.Event());6Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(new Microsoft.Coyote.Actors.Event());7Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(new Microsoft.Coyote.Actors.Event());8Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(new Microsoft.Coyote.Actors.Event());9Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(new Microsoft.Coyote.Actors.Event());10Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1(new Microsoft.Coyote.Actors.Event());

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HandleE1

Using AI Code Generation

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1Microsoft.Coyote.Actors.Tests.ActorInheritanceTests actorInheritanceTests = new Microsoft.Coyote.Actors.Tests.ActorInheritanceTests();2Microsoft.Coyote.Actors.Event e1 = new Microsoft.Coyote.Actors.Event();3actorInheritanceTests.HandleE1(e1);4Microsoft.Coyote.Actors.Tests.ActorInheritanceTests actorInheritanceTests = new Microsoft.Coyote.Actors.Tests.ActorInheritanceTests();5Microsoft.Coyote.Actors.Event e1 = new Microsoft.Coyote.Actors.Event();6actorInheritanceTests.HandleE1(e1);7Microsoft.Coyote.Actors.Tests.ActorInheritanceTests actorInheritanceTests = new Microsoft.Coyote.Actors.Tests.ActorInheritanceTests();8Microsoft.Coyote.Actors.Event e1 = new Microsoft.Coyote.Actors.Event();9actorInheritanceTests.HandleE1(e1);10Microsoft.Coyote.Actors.Tests.ActorInheritanceTests actorInheritanceTests = new Microsoft.Coyote.Actors.Tests.ActorInheritanceTests();11Microsoft.Coyote.Actors.Event e1 = new Microsoft.Coyote.Actors.Event();12actorInheritanceTests.HandleE1(e1);13Microsoft.Coyote.Actors.Tests.ActorInheritanceTests actorInheritanceTests = new Microsoft.Coyote.Actors.Tests.ActorInheritanceTests();14Microsoft.Coyote.Actors.Event e1 = new Microsoft.Coyote.Actors.Event();15actorInheritanceTests.HandleE1(e1);16Microsoft.Coyote.Actors.Tests.ActorInheritanceTests actorInheritanceTests = new Microsoft.Coyote.Actors.Tests.ActorInheritanceTests();17Microsoft.Coyote.Actors.Event e1 = new Microsoft.Coyote.Actors.Event();18actorInheritanceTests.HandleE1(e1);

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HandleE1

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 ActorId actorId = ActorId.CreateRandom();9 ActorRuntime runtime = new ActorRuntime();10 await runtime.CreateActorAsync(typeof(ActorInheritanceTests), actorId);11 await runtime.SendEventAsync(actorId, new E1());12 }13 }14}15Hi @jimmyjames, the issue should be fixed in the latest release of Coyote (0.1.20190614.1). Can you please try again and let us know if you still run into the issue? Thanks!16Hi @jimmyjames, the issue should be fixed in the latest release of Coyote (0.1.20190701.1). Can you please try again and let us know if you still run into the issue? Thanks!

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HandleE1

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Tests;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.Tests.Common;12{13 {14 static void Main(string[] args)15 {16 HandleE1();17 }18 static void HandleE1()19 {20 var configuration = Configuration.Create();21 configuration.LivenessTemperatureThreshold = 100;22 configuration.SchedulingIterations = 100;23 configuration.SchedulingSeed = 1;24 configuration.SchedulingStrategy = SchedulingStrategy.DFS;25 configuration.Verbose = 2;26 configuration.SchedulingIterations = 100;

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