How to use CheckComplete method of Microsoft.Coyote.Actors.Tests.E1 class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.E1.CheckComplete

EventInheritanceTests.cs

Source:EventInheritanceTests.cs Github

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...147 private void E1_handler(Event e)148 {149 ++E1count;150 Xunit.Assert.True(e is E1);151 this.CheckComplete();152 }153 private void E2_handler(Event e)154 {155 ++E2count;156 Xunit.Assert.True(e is E1);157 Xunit.Assert.True(e is E2);158 this.CheckComplete();159 }160 private void E3_handler(Event e)161 {162 ++E3count;163 Xunit.Assert.True(e is E1);164 Xunit.Assert.True(e is E2);165 Xunit.Assert.True(e is E3);166 this.CheckComplete();167 }168 private void CheckComplete()169 {170 if (E1count is 1 && E2count is 1 && E3count is 1)171 {172 this.TCS.SetResult(true);173 }174 }175 }176 private class E1 : Event177 {178 }179 private class E2 : E1180 {181 }182 [Fact(Timeout = 5000)]...

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CheckComplete

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.SystematicTesting;7{8 {9 static void Main(string[] args)10 {11 Console.WriteLine("Hello World!");12 var e1 = new E1();13 e1.CheckComplete();14 }15 }16}17using System;18using System.Threading.Tasks;19using Microsoft.Coyote;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.Timers;22using Microsoft.Coyote.SystematicTesting;23{24 {25 static void Main(string[] args)26 {27 Console.WriteLine("Hello World!");28 var e1 = new E1();29 e1.CheckComplete();30 }31 }32}33Severity Code Description Project File Line Suppression State Error CS0234 The type or namespace name 'Coyote' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?) 1.cs 1 Active34{35 {36 static void Main(string[] args)37 {38 Console.WriteLine("Hello World!");39 var e1 = new E1();40 e1.CheckComplete();

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CheckComplete

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Actors.TestingServices;8using Microsoft.Coyote.Actors.TestingServices.Runtime;9using Microsoft.Coyote.Actors.TestingServices.Runtime.Loggers;10using Microsoft.Coyote.Actors.TestingServices.Runtime.Loggers.Debug;11using Microsoft.Coyote.Actors.TestingServices.Runtime.Loggers.Html;12using Microsoft.Coyote.Actors.TestingServices.Runtime.Loggers.Json;13using Microsoft.Coyote.Actors.TestingServices.Runtime.Loggers.Text;14using Microsoft.Coyote.Actors.TestingServices.Runtime.Loggers.Xml;15using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies;16using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.Basic;17using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.DPOR;18using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.Probabilistic;19using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.Probabilistic.Bounded;20using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.Probabilistic.Bounded.Optimized;21using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.Probabilistic.Bounded.Optimized.Strategies;22using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.Probabilistic.Bounded.Optimized.Strategies.Fair;23using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.Probabilistic.Bounded.Optimized.Strategies.Fair.Strategies;24using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.Probabilistic.Bounded.Optimized.Strategies.Fair.Strategies.Exploration;25using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.Probabilistic.Bounded.Optimized.Strategies.Fair.Strategies.Exploration.Strategies;26using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.Probabilistic.Bounded.Optimized.Strategies.Fair.Strategies.Exploration.Strategies.Simulation;

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CheckComplete

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Runtime;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.Actors.Tests;9using Microsoft.Coyote.Actors.Tests.E1;10using System.Collections.Generic;11using System.Linq;12using System.Text;13using System.Threading;14using System.Diagnostics;15using System.IO;16{17 {18 [OnEventGotoState(typeof(Unit), typeof(S1))]19 class Init : MachineState { }20 [OnEventDoAction(typeof(Unit), nameof(CheckComplete))]21 class S1 : MachineState { }22 void CheckComplete()23 {24 this.Assert(this.IsComplete == true, "Machine is not complete.");25 }26 }27}28using System;29using System.Threading.Tasks;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Actors.Timers;32using Microsoft.Coyote.TestingServices;33using Microsoft.Coyote.TestingServices.Runtime;34using Microsoft.Coyote.TestingServices.SchedulingStrategies;35using Microsoft.Coyote.Actors.Tests;36using Microsoft.Coyote.Actors.Tests.E1;37using System.Collections.Generic;38using System.Linq;39using System.Text;40using System.Threading;41using System.Diagnostics;42using System.IO;43{44 {45 [OnEventGotoState(typeof(Unit), typeof(S1))]46 class Init : MachineState { }47 [OnEventDoAction(typeof(Unit), nameof(CheckComplete))]48 class S1 : MachineState { }49 void CheckComplete()50 {51 this.Assert(this.IsComplete == true, "Machine is not complete.");52 }53 }54}55using System;56using System.Threading.Tasks;57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.Timers;59using Microsoft.Coyote.TestingServices;60using Microsoft.Coyote.TestingServices.Runtime;

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CheckComplete

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using System;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var id = runtime.CreateActor(typeof(E1));10 var e = new E1();11 var res = runtime.SendEventAndExecuteTask(id, new e1(), e.CheckComplete);12 Console.WriteLine(res);13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.Tests;18using System;19{20 {21 static void Main(string[] args)22 {23 var runtime = RuntimeFactory.Create();24 var id = runtime.CreateActor(typeof(E1));25 var e = new E1();26 var res = runtime.SendEventAndExecuteTask(id, new e2(), e.CheckComplete);27 Console.WriteLine(res);28 }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.Tests;33using System;34{35 {36 static void Main(string[] args)37 {38 var runtime = RuntimeFactory.Create();39 var id = runtime.CreateActor(typeof(E1));40 var e = new E1();41 var res = runtime.SendEventAndExecuteTask(id, new e3(), e.CheckComplete);42 Console.WriteLine(res);43 }44 }45}46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.Tests;48using System;49{50 {51 static void Main(string[] args)52 {53 var runtime = RuntimeFactory.Create();54 var id = runtime.CreateActor(typeof(E1));55 var e = new E1();56 var res = runtime.SendEventAndExecuteTask(id, new e4(), e.CheckComplete);57 Console.WriteLine(res);58 }59 }60}

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CheckComplete

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests;2using System;3using System.Threading.Tasks;4{5 {6 public static void Main(string[] args)7 {8 E1 e = new E1();9 e.CheckComplete();10 Console.WriteLine("Done");11 }12 public void CheckComplete()13 {14 bool complete = false;15 Console.WriteLine("In CheckComplete");16 while (!complete)17 {18 complete = true;19 }20 }21 }22}23using Microsoft.Coyote.Actors.Tests;24using System;25using System.Threading.Tasks;26{27 {28 public static void Main(string[] args)29 {30 E1 e = new E1();31 e.CheckComplete();32 Console.WriteLine("Done");33 }34 public void CheckComplete()35 {36 bool complete = false;37 Console.WriteLine("In CheckComplete");38 while (!complete)39 {40 complete = true;41 }42 }43 }44}45using Microsoft.Coyote.Actors.Tests;46using System;47using System.Threading.Tasks;48{49 {50 public static void Main(string[] args)51 {52 E1 e = new E1();53 e.CheckComplete();54 Console.WriteLine("Done");55 }56 public void CheckComplete()57 {58 bool complete = false;59 Console.WriteLine("In CheckComplete");60 while (!complete)61 {62 complete = true;63 }64 }65 }66}67using Microsoft.Coyote.Actors.Tests;68using System;69using System.Threading.Tasks;70{71 {72 public static void Main(string[] args)73 {74 E1 e = new E1();75 e.CheckComplete();76 Console.WriteLine("Done");77 }78 public void CheckComplete()79 {80 bool complete = false;81 Console.WriteLine("In CheckComplete");82 while (!

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CheckComplete

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests;2using System;3using System.Threading.Tasks;4{5 {6 public E1(ActorId id)7 {8 this.Id = id;9 }10 public async Task<bool> CheckComplete()11 {12 await Task.CompletedTask;13 return true;14 }15 }16}17using Microsoft.Coyote.Actors.Tests;18using System;19using System.Threading.Tasks;20{21 {22 public E2(ActorId id)23 {24 this.Id = id;25 }26 public async Task<bool> CheckComplete()27 {28 await Task.CompletedTask;29 return true;30 }31 }32}33using Microsoft.Coyote.Actors.Tests;34using System;35using System.Threading.Tasks;36{37 {38 public E3(ActorId id)39 {40 this.Id = id;41 }42 public async Task<bool> CheckComplete()43 {44 await Task.CompletedTask;45 return true;46 }47 }48}49using Microsoft.Coyote.Actors.Tests;50using System;

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