How to use E2_handler method of Microsoft.Coyote.Actors.Tests.E2 class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.E2.E2_handler

EventInheritanceTests.cs

Source:EventInheritanceTests.cs Github

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...134 }135 [Start]136 [OnEntry(nameof(InitOnEntry))]137 [OnEventDoAction(typeof(E1), nameof(E1_handler))]138 [OnEventDoAction(typeof(E2), nameof(E2_handler))]139 [OnEventDoAction(typeof(E3), nameof(E3_handler))]140 private class S0 : State141 {142 }143 private void InitOnEntry(Event e)144 {145 this.TCS = (e as SetupEvent).TCS;146 }147 private void E1_handler(Event e)148 {149 ++E1count;150 Xunit.Assert.True(e is E1);151 this.CheckComplete();152 }153 private void E2_handler(Event e)154 {155 ++E2count;156 Xunit.Assert.True(e is E1);157 Xunit.Assert.True(e is E2);158 this.CheckComplete();159 }160 private void E3_handler(Event e)161 {162 ++E3count;163 Xunit.Assert.True(e is E1);164 Xunit.Assert.True(e is E2);165 Xunit.Assert.True(e is E3);166 this.CheckComplete();167 }...

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E2_handler

Using AI Code Generation

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1var e2 = new Microsoft.Coyote.Actors.Tests.E2();2e2.E2_handler();3var e2 = new Microsoft.Coyote.Actors.Tests.E2();4e2.E2_handler();5var e2 = new Microsoft.Coyote.Actors.Tests.E2();6e2.E2_handler();7var e2 = new Microsoft.Coyote.Actors.Tests.E2();8e2.E2_handler();9var e2 = new Microsoft.Coyote.Actors.Tests.E2();10e2.E2_handler();11var e2 = new Microsoft.Coyote.Actors.Tests.E2();12e2.E2_handler();13var e2 = new Microsoft.Coyote.Actors.Tests.E2();14e2.E2_handler();15var e2 = new Microsoft.Coyote.Actors.Tests.E2();16e2.E2_handler();17var e2 = new Microsoft.Coyote.Actors.Tests.E2();18e2.E2_handler();19var e2 = new Microsoft.Coyote.Actors.Tests.E2();20e2.E2_handler();21var e2 = new Microsoft.Coyote.Actors.Tests.E2();

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E2_handler

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tasks;8using Microsoft.Coyote.Tests.Common;9using Microsoft.Coyote.Tests.Common.Actors;10using Microsoft.Coyote.Tests.Common.Actors.Timers;11using Microsoft.Coyote.Tests.Common.Runtime;12using Microsoft.Coyote.Tests.Common.TestingServices;13using Microsoft.Coyote.Tests.Common.Utilities;14using Microsoft.Coyote.Tests.Common.Actors.EventTypes;15using Microsoft.Coyote.Tests.Common.Actors.StateTypes;16using Microsoft.Coyote.Tests.Common.Actors.Behaviors;17using Microsoft.Coyote.Tests.Common.Actors.Behaviors.Types;18using Microsoft.Coyote.Tests.Common.Actors.Behaviors.Events;19using Microsoft.Coyote.Tests.Common.Actors.Behaviors.Events.Types;20using Microsoft.Coyote.Tests.Common.Actors.Behaviors.Events.Types.Types;21using Microsoft.Coyote.Tests.Common.Actors.Behaviors.Events.Types.Types.Types;22using Microsoft.Coyote.Tests.Common.Actors.Behaviors.Events.Types.Types.Types.Types;23using Microsoft.Coyote.Tests.Common.Actors.Behaviors.Events.Types.Types.Types.Types.Types;24using Microsoft.Coyote.Tests.Common.Actors.Behaviors.Events.Types.Types.Types.Types.Types.Types;25using Microsoft.Coyote.Tests.Common.Actors.Behaviors.Events.Types.Types.Types.Types.Types.Types.Types;26using Microsoft.Coyote.Tests.Common.Actors.Behaviors.Events.Types.Types.Types.Types.Types.Types.Types.Types;27using Microsoft.Coyote.Tests.Common.Actors.Behaviors.Events.Types.Types.Types.Types.Types.Types.Types.Types.Types;

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E2_handler

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Tests;8{9 {10 public static void Main()11 {12 Console.WriteLine("Hello World!");13 }14 }15}16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.Tests;23{24 {25 public static void Main()26 {27 Console.WriteLine("Hello World!");28 }29 }30}31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.Tests;38{39 {40 public static void Main()41 {42 Console.WriteLine("Hello World!");43 }44 }45}46using System;47using System.Collections.Generic;48using System.Linq;49using System.Text;50using System.Threading.Tasks;51using Microsoft.Coyote.Actors;52using Microsoft.Coyote.Actors.Tests;53{54 {55 public static void Main()56 {57 Console.WriteLine("Hello World!");58 }59 }60}61using System;62using System.Collections.Generic;63using System.Linq;64using System.Text;65using System.Threading.Tasks;66using Microsoft.Coyote.Actors;67using Microsoft.Coyote.Actors.Tests;68{69 {70 public static void Main()71 {72 Console.WriteLine("Hello World!");73 }74 }75}

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E2_handler

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3{4 {5 protected override async Task OnInitializeAsync(Event initialEvent)6 {7 await this.SendEvent(this.Id, new E2());8 }9 protected override async Task OnEventAsync(Event e)10 {11 if (e is E2)12 {13 await this.SendEvent(this.Id, new E2());14 }15 }16 }17}18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.Tests;20{21 {22 protected override async Task OnInitializeAsync(Event initialEvent)23 {24 await this.SendEvent(this.Id, new E2());25 }26 protected override async Task OnEventAsync(Event e)27 {28 if (e is E2)29 {30 await this.SendEvent(this.Id, new E2());31 }32 }33 }34}35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.Tests;37{38 {39 protected override async Task OnInitializeAsync(Event initialEvent)40 {41 await this.SendEvent(this.Id, new E2());42 }43 protected override async Task OnEventAsync(Event e)44 {45 if (e is E2)46 {47 await this.SendEvent(this.Id, new E2());48 }49 }50 }51}52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.Tests;54{55 {56 protected override async Task OnInitializeAsync(Event initialEvent)57 {58 await this.SendEvent(this.Id, new E2());59 }60 protected override async Task OnEventAsync(Event e)61 {62 if (e is E2)63 {64 await this.SendEvent(this.Id,

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E2_handler

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 protected override Task OnInitializeAsync(Event initialEvent)8 {9 this.RegisterEventHandler<E2_handler>(E2_handler);10 return Task.CompletedTask;11 }12 private Task E2_handler(Event e)13 {14 Console.WriteLine("E2_handler");15 return Task.CompletedTask;16 }17 }18}19using Microsoft.Coyote;20using Microsoft.Coyote.Actors;21using System;22using System.Threading.Tasks;23{24 {25 protected override Task OnInitializeAsync(Event initialEvent)26 {27 this.RegisterEventHandler<E1_handler>(E1_handler);28 return Task.CompletedTask;29 }30 private Task E1_handler(Event e)31 {32 Console.WriteLine("E1_handler");33 return Task.CompletedTask;34 }35 }36}37using Microsoft.Coyote;38using Microsoft.Coyote.Actors;39using System;40using System.Threading.Tasks;41{42 {43 protected override Task OnInitializeAsync(Event initialEvent)44 {45 this.RegisterEventHandler<E0_handler>(E0_handler);46 return Task.CompletedTask;47 }48 private Task E0_handler(Event e)49 {50 Console.WriteLine("E0_handler");51 return Task.CompletedTask;52 }53 }54}55using Microsoft.Coyote;56using Microsoft.Coyote.Actors;57using System;58using System.Threading.Tasks;59{60 {61 static void Main(string[] args)62 {63 Runtime runtime = RuntimeFactory.Create();64 runtime.CreateActor(typeof(E0));65 runtime.CreateActor(typeof(E1));66 runtime.CreateActor(typeof(E2));67 runtime.CreateActor(typeof(E3));68 runtime.CreateActor(typeof(E4));69 runtime.CreateActor(typeof(E5));70 runtime.CreateActor(typeof(E6));

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E2_handler

Using AI Code Generation

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1class E2_client {2 static void Main() {3 var actor = new Microsoft.Coyote.Actors.Tests.E2();4 actor.E2_handler();5 }6}7class E2_client {8 static void Main() {9 var actor = new Microsoft.Coyote.Actors.Tests.E2();10 actor.E2_handler();11 }12}13class E2_client {14 static void Main() {15 var actor = new Microsoft.Coyote.Actors.Tests.E2();16 actor.E2_handler();17 }18}19class E2_client {20 static void Main() {21 var actor = new Microsoft.Coyote.Actors.Tests.E2();22 actor.E2_handler();23 }24}25class E2_client {26 static void Main() {27 var actor = new Microsoft.Coyote.Actors.Tests.E2();28 actor.E2_handler();29 }30}31class E2_client {32 static void Main() {33 var actor = new Microsoft.Coyote.Actors.Tests.E2();34 actor.E2_handler();35 }36}37class E2_client {38 static void Main() {39 var actor = new Microsoft.Coyote.Actors.Tests.E2();40 actor.E2_handler();41 }42}43class E2_client {44 static void Main() {45 var actor = new Microsoft.Coyote.Actors.Tests.E2();46 actor.E2_handler();47 }48}

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E2_handler

Using AI Code Generation

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1Microsoft.Coyote.Actors.Tests.E2_handler(E2 e)2{3}4Microsoft.Coyote.Actors.Tests.E2_handler(E2 e)5{6}7Microsoft.Coyote.Actors.Tests.E2_handler(E2 e)8{9}10Microsoft.Coyote.Actors.Tests.E2_handler(E2 e)11{12}13Microsoft.Coyote.Actors.Tests.E2_handler(E2 e)14{15}

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