How to use InitOnEntry method of Microsoft.Coyote.Actors.Tests.E2 class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.E2.InitOnEntry

HandleEventTests.cs

Source:HandleEventTests.cs Github

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...22 }23 private class M1 : TraceableStateMachine24 {25 [Start]26 [OnEntry(nameof(InitOnEntry))]27 [OnEventDoAction(typeof(E1), nameof(HandleE1))]28 private class Init : State29 {30 }31 private void InitOnEntry()32 {33 this.Trace("InitOnEntry");34 }35 private void HandleE1()36 {37 this.Trace("HandleE1");38 this.OnFinalEvent();39 }40 }41 private class M2 : TraceableStateMachine42 {43 [Start]44 [OnEntry(nameof(InitOnEntry))]45 [OnEventDoAction(typeof(E1), nameof(HandleE1))]46 [OnEventDoAction(typeof(E2), nameof(HandleE2))]47 [OnEventDoAction(typeof(E3), nameof(HandleE3))]48 private class Init : State49 {50 }51 private void InitOnEntry()52 {53 this.Trace("InitOnEntry");54 }55 private void HandleE1()56 {57 this.Trace("HandleE1");58 }59 private void HandleE2()60 {61 this.Trace("HandleE2");62 }63 private void HandleE3()64 {65 this.Trace("HandleE3");66 this.OnFinalEvent();67 }68 }69 [Fact(Timeout = 5000)]70 public void TestHandleEventInStateMachine()71 {72 this.Test(async (IActorRuntime runtime) =>73 {74 var op = new EventGroupList();75 var id = runtime.CreateActor(typeof(M1), null, op);76 runtime.SendEvent(id, new E1());77 await this.GetResultAsync(op.Task);78 var actual = op.ToString();79 Assert.Equal("InitOnEntry, HandleE1", actual);80 });81 }82 [Fact(Timeout = 5000)]83 public void TestHandleMultipleEventsInStateMachine()84 {85 this.Test(async (IActorRuntime runtime) =>86 {87 var op = new EventGroupList();88 var id = runtime.CreateActor(typeof(M2), null, op);89 runtime.SendEvent(id, new E1());90 runtime.SendEvent(id, new E2());91 runtime.SendEvent(id, new E3());92 await this.GetResultAsync(op.Task);93 var actual = op.ToString();94 Assert.Equal("InitOnEntry, HandleE1, HandleE2, HandleE3", actual);95 });96 }97 }98}...

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CompletenessTests.cs

Source:CompletenessTests.cs Github

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...38 }39 private class M1 : StateMachine40 {41 [Start]42 [OnEntry(nameof(InitOnEntry))]43 private class S : State44 {45 }46 private void InitOnEntry()47 {48 this.Monitor<P>(new E1());49 }50 }51 private class M2 : StateMachine52 {53 [Start]54 [OnEntry(nameof(InitOnEntry))]55 private class S : State56 {57 }58 private void InitOnEntry()59 {60 this.Monitor<P>(new E2());61 }62 }63 [Fact(Timeout = 5000)]64 public void TestCompleteness1()65 {66 this.TestWithError(r =>67 {68 r.RegisterMonitor<P>();69 r.CreateActor(typeof(M2));70 r.CreateActor(typeof(M1));71 },72 configuration: Configuration.Create().WithTestingIterations(100),...

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InitOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors.Tests;5{6 {7 static void Main(string[] args)8 {9 E2 e = new E2();10 e.InitOnEntry();11 }12 }13}

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InitOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3{4 {5 [OnEntry(nameof(InitOnEntry))]6 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]7 {8 }9 void InitOnEntry()10 {11 this.SendEvent(this.Id, new UnitEvent());12 }13 void HandleUnitEvent()14 {15 }16 }17}18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.Tests;20{21 {22 [OnEntry(nameof(InitOnEntry))]23 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]24 {25 }26 void InitOnEntry()27 {28 this.SendEvent(this.Id, new UnitEvent());29 }30 void HandleUnitEvent()31 {32 }33 }34}

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InitOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using Microsoft.Coyote.SystematicTesting;4using Microsoft.Coyote.SystematicTesting.Strategies;5using System;6using System.Threading.Tasks;7{8 {9 [OnEntry(nameof(InitOnEntry))]10 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]11 {12 }13 void InitOnEntry()14 {15 this.RaiseEvent(new UnitEvent());16 }17 void HandleUnitEvent()18 {19 this.Assert(false, "HandleUnitEvent");20 }21 }22}23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.Tests;25using Microsoft.Coyote.SystematicTesting;26using Microsoft.Coyote.SystematicTesting.Strategies;27using System;28using System.Threading.Tasks;29{30 {31 [OnEntry(nameof(InitOnEntry))]32 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]33 {34 }35 void InitOnEntry()36 {37 this.Assert(false, "InitOnEntry");38 this.RaiseEvent(new UnitEvent());39 }40 void HandleUnitEvent()41 {42 this.Assert(false, "HandleUnitEvent");43 }44 }45}46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.Tests;48using Microsoft.Coyote.SystematicTesting;49using Microsoft.Coyote.SystematicTesting.Strategies;50using System;51using System.Threading.Tasks;52{53 {54 [OnEntry(nameof(InitOnEntry))]55 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]56 {57 }58 void InitOnEntry()59 {60 this.Assert(false, "InitOnEntry");61 this.RaiseEvent(new UnitEvent());

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InitOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.CreateActor(typeof(E2), null);10 runtime.Wait();11 }12 }13}14using Microsoft.Coyote.Actors;15using Microsoft.Coyote.Actors.Tests;16using System.Threading.Tasks;17{18 {19 static void Main(string[] args)20 {21 var runtime = RuntimeFactory.Create();22 runtime.CreateActor(typeof(E2), null);23 runtime.Wait();24 }25 }26}27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Actors.Tests;29using System.Threading.Tasks;30{31 {32 static void Main(string[] args)33 {34 var runtime = RuntimeFactory.Create();35 runtime.CreateActor(typeof(E2), null);36 runtime.Wait();37 }38 }39}40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.Tests;42using System.Threading.Tasks;43{44 {45 static void Main(string[] args)46 {47 var runtime = RuntimeFactory.Create();48 runtime.CreateActor(typeof(E2), null);49 runtime.Wait();50 }51 }52}53using Microsoft.Coyote.Actors;54using Microsoft.Coyote.Actors.Tests;55using System.Threading.Tasks;56{57 {58 static void Main(string[] args)59 {60 var runtime = RuntimeFactory.Create();61 runtime.CreateActor(typeof(E2), null);62 runtime.Wait();63 }64 }65}66using Microsoft.Coyote.Actors;

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InitOnEntry

Using AI Code Generation

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1{2 {3 public E2()4 {5 this.InitOnEntry();6 }7 }8}9{10 {11 public E2()12 {13 this.InitOnEntry();14 }15 }16}17{18 {19 public E2()20 {21 this.InitOnEntry();22 }23 }24}25{26 {27 public E2()28 {29 this.InitOnEntry();30 }31 }32}33{34 {35 public E2()36 {37 this.InitOnEntry();38 }39 }40}41{42 {43 public E2()44 {45 this.InitOnEntry();46 }47 }48}49{50 {51 public E2()52 {53 this.InitOnEntry();54 }55 }56}57{58 {59 public E2()60 {61 this.InitOnEntry();62 }63 }64}

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InitOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Timers;3using System;4using System.Threading.Tasks;5{6 {7 {8 public int Value;9 }10 [OnEntry(nameof(InitOnEntry))]11 [OnEventDoAction(typeof(E2Init), nameof(Init))]12 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimer))]13 class Init : State { }14 private void InitOnEntry(Event e)15 {16 this.SendEvent(this.Id, new TimerElapsedEvent());17 }18 private void Init(Event e)19 {20 Console.WriteLine("Init");21 }22 private void HandleTimer(Event e)23 {24 Console.WriteLine("HandleTimer");25 }26 }27}

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InitOnEntry

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.Actors.TestingServices;5using Microsoft.Coyote.Actors.TestingServices.Runtime;6using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies;7using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.Basic;8using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.DPOR;9using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.Probabilistic;10using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.Random;11using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.Safety;12using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.Smart;13using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExploration;14using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExplorationFair;15using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExplorationGreedy;16using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExplorationOptimal;17using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExplorationSmart;18using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExplorationSmartFair;19using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExplorationSmartGreedy;20using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExplorationSmartOptimal;21using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExplorationSmartProbabilistic;22using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExplorationSmartRandom;23using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExplorationSmartSafety;24using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExplorationSmartSmart;25using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExplorationSmartWeighted;26using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExplorationWeighted;

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