How to use Test method of Microsoft.Coyote.Actors.Tests.E2 class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.E2.Test

NameofTests.cs

Source:NameofTests.cs Github

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1// Copyright (c) Microsoft Corporation.2// Licensed under the MIT License.3using Xunit;4using Xunit.Abstractions;5namespace Microsoft.Coyote.Actors.SystematicTesting.Tests6{7 public class NameofTests : BaseActorSystematicTest8 {9 public NameofTests(ITestOutputHelper output)10 : base(output)11 {12 }13 private static int WithNameofValue;14 private static int WithoutNameofValue;15 private class E1 : Event16 {17 }18 private class E2 : Event19 {20 }21 private class M_With_nameof : StateMachine22 {23 [Start]24 [OnEntry(nameof(Coyote_Init_on_entry_action))]25 [OnExit(nameof(Coyote_Init_on_exit_action))]26 [OnEventGotoState(typeof(E1), typeof(Next), nameof(Coyote_Init_E1_action))]27 private class Init : State28 {29 }30 [OnEntry(nameof(Coyote_Next_on_entry_action))]31 [OnEventDoAction(typeof(E2), nameof(Coyote_Next_E2_action))]32 private class Next : State33 {34 }35 protected void Coyote_Init_on_entry_action()36 {37 WithNameofValue += 1;38 this.RaiseEvent(new E1());39 }40#pragma warning disable CA1822 // Mark members as static41 protected void Coyote_Init_on_exit_action()42#pragma warning restore CA1822 // Mark members as static43 {44 WithNameofValue += 10;45 }46 protected void Coyote_Next_on_entry_action()47 {48 WithNameofValue += 1000;49 this.RaiseEvent(new E2());50 }51#pragma warning disable CA1822 // Mark members as static52 protected void Coyote_Init_E1_action()53#pragma warning restore CA1822 // Mark members as static54 {55 WithNameofValue += 100;56 }57#pragma warning disable CA1822 // Mark members as static58 protected void Coyote_Next_E2_action()59#pragma warning restore CA1822 // Mark members as static60 {61 WithNameofValue += 10000;62 }63 }64 private class M_Without_nameof : StateMachine65 {66 [Start]67 [OnEntry("Coyote_Init_on_entry_action")]68 [OnExit("Coyote_Init_on_exit_action")]69 [OnEventGotoState(typeof(E1), typeof(Next), "Coyote_Init_E1_action")]70 private class Init : State71 {72 }73 [OnEntry("Coyote_Next_on_entry_action")]74 [OnEventDoAction(typeof(E2), "Coyote_Next_E2_action")]75 private class Next : State76 {77 }78 protected void Coyote_Init_on_entry_action()79 {80 WithoutNameofValue += 1;81 this.RaiseEvent(new E1());82 }83#pragma warning disable CA1822 // Mark members as static84 protected void Coyote_Init_on_exit_action()85#pragma warning restore CA1822 // Mark members as static86 {87 WithoutNameofValue += 10;88 }89 protected void Coyote_Next_on_entry_action()90 {91 WithoutNameofValue += 1000;92 this.RaiseEvent(new E2());93 }94#pragma warning disable CA1822 // Mark members as static95 protected void Coyote_Init_E1_action()96#pragma warning restore CA1822 // Mark members as static97 {98 WithoutNameofValue += 100;99 }100#pragma warning disable CA1822 // Mark members as static101 protected void Coyote_Next_E2_action()102#pragma warning restore CA1822 // Mark members as static103 {104 WithoutNameofValue += 10000;105 }106 }107 [Fact(Timeout = 5000)]108 public void TestAllNameofWithNameof()109 {110 this.Test(r =>111 {112 r.CreateActor(typeof(M_With_nameof));113 });114 Assert.Equal(11111, WithNameofValue);115 }116 [Fact(Timeout = 5000)]117 public void TestAllNameofWithoutNameof()118 {119 this.Test(r =>120 {121 r.CreateActor(typeof(M_Without_nameof));122 });123 Assert.Equal(11111, WithoutNameofValue);124 }125 }126}...

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HandleEventTests.cs

Source:HandleEventTests.cs Github

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1// Copyright (c) Microsoft Corporation.2// Licensed under the MIT License.3using Microsoft.Coyote.Tests.Common.Actors;4using Xunit;5using Xunit.Abstractions;6namespace Microsoft.Coyote.Actors.Tests7{8 public class HandleEventTests : BaseActorTest9 {10 public HandleEventTests(ITestOutputHelper output)11 : base(output)12 {13 }14 private class E1 : Event15 {16 }17 private class E2 : Event18 {19 }20 private class E3 : Event21 {22 }23 private class M1 : TraceableStateMachine24 {25 [Start]26 [OnEntry(nameof(InitOnEntry))]27 [OnEventDoAction(typeof(E1), nameof(HandleE1))]28 private class Init : State29 {30 }31 private void InitOnEntry()32 {33 this.Trace("InitOnEntry");34 }35 private void HandleE1()36 {37 this.Trace("HandleE1");38 this.OnFinalEvent();39 }40 }41 private class M2 : TraceableStateMachine42 {43 [Start]44 [OnEntry(nameof(InitOnEntry))]45 [OnEventDoAction(typeof(E1), nameof(HandleE1))]46 [OnEventDoAction(typeof(E2), nameof(HandleE2))]47 [OnEventDoAction(typeof(E3), nameof(HandleE3))]48 private class Init : State49 {50 }51 private void InitOnEntry()52 {53 this.Trace("InitOnEntry");54 }55 private void HandleE1()56 {57 this.Trace("HandleE1");58 }59 private void HandleE2()60 {61 this.Trace("HandleE2");62 }63 private void HandleE3()64 {65 this.Trace("HandleE3");66 this.OnFinalEvent();67 }68 }69 [Fact(Timeout = 5000)]70 public void TestHandleEventInStateMachine()71 {72 this.Test(async (IActorRuntime runtime) =>73 {74 var op = new EventGroupList();75 var id = runtime.CreateActor(typeof(M1), null, op);76 runtime.SendEvent(id, new E1());77 await this.GetResultAsync(op.Task);78 var actual = op.ToString();79 Assert.Equal("InitOnEntry, HandleE1", actual);80 });81 }82 [Fact(Timeout = 5000)]83 public void TestHandleMultipleEventsInStateMachine()84 {85 this.Test(async (IActorRuntime runtime) =>86 {87 var op = new EventGroupList();88 var id = runtime.CreateActor(typeof(M2), null, op);89 runtime.SendEvent(id, new E1());90 runtime.SendEvent(id, new E2());91 runtime.SendEvent(id, new E3());92 await this.GetResultAsync(op.Task);93 var actual = op.ToString();94 Assert.Equal("InitOnEntry, HandleE1, HandleE2, HandleE3", actual);95 });96 }97 }98}...

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CompletenessTests.cs

Source:CompletenessTests.cs Github

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2// Licensed under the MIT License.3using Microsoft.Coyote.Specifications;4using Xunit;5using Xunit.Abstractions;6namespace Microsoft.Coyote.Actors.SystematicTesting.Tests.Specifications7{8 public class CompletenessTests : BaseActorSystematicTest9 {10 public CompletenessTests(ITestOutputHelper output)11 : base(output)12 {13 }14 private class E1 : Event15 {16 }17 private class E2 : Event18 {19 }20 private class P : Monitor21 {22 [Cold]23 [Start]24 [OnEventDoAction(typeof(E1), nameof(Fail))]25 [OnEventGotoState(typeof(E2), typeof(S2))]26 private class S1 : State27 {28 }29 [Cold]30 [IgnoreEvents(typeof(E1), typeof(E2))]31 private class S2 : State32 {33 }34 private void Fail()35 {36 this.Assert(false);37 }38 }39 private class M1 : StateMachine40 {41 [Start]42 [OnEntry(nameof(InitOnEntry))]43 private class S : State44 {45 }46 private void InitOnEntry()47 {48 this.Monitor<P>(new E1());49 }50 }51 private class M2 : StateMachine52 {53 [Start]54 [OnEntry(nameof(InitOnEntry))]55 private class S : State56 {57 }58 private void InitOnEntry()59 {60 this.Monitor<P>(new E2());61 }62 }63 [Fact(Timeout = 5000)]64 public void TestCompleteness1()65 {66 this.TestWithError(r =>67 {68 r.RegisterMonitor<P>();69 r.CreateActor(typeof(M2));70 r.CreateActor(typeof(M1));71 },72 configuration: Configuration.Create().WithTestingIterations(100),73 expectedError: "Detected an assertion failure.",74 replay: true);75 }76 [Fact(Timeout = 5000)]77 public void TestCompleteness2()78 {79 this.TestWithError(r =>80 {81 r.RegisterMonitor<P>();82 r.CreateActor(typeof(M1));83 r.CreateActor(typeof(M2));84 },85 configuration: Configuration.Create().WithTestingIterations(100),86 expectedError: "Detected an assertion failure.",87 replay: true);88 }89 }90}...

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Test

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8{9static void Main(string[] args)10{11E2.Test();12}13}14}15Error CS0120 The call is ambiguous between the following methods or properties: 'Microsoft.Coyote.Actors.Tests.E2.Test()' and 'Microsoft.Coyote.Actors.Tests.E2.Test()'16@tusharjoshi, we have just pushed a fix for this issue. Please try again with the latest version of Coyote (0.1.0.20180823.1) and let us know if you still see this issue. Thanks!17using Microsoft.Coyote.Actors.Tests;18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23{24 {25 static void Main(string[] args)26 {27 E1.Test();28 }29 }30}31Error CS0120 The call is ambiguous between the following methods or properties: 'Microsoft.Coyote.Actors.Tests.E1.Test()' and 'Microsoft.Coyote.Actors.Tests.E1.Test()'32@tusharjoshi, we have just pushed a fix for this issue. Please try again with the latest version of Coyote (0.1.0.20180824.1) and let us know if you still see this issue. Thanks!

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Test

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 E2.Test();9 }10 }11}12You're doing it wrong. You're trying to access the Microsoft.Coyote.Actors.dll from outside the package (i.e., from a project that does not depend on the package

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Test

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests;2using Microsoft.Coyote.Actors;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors.Timers;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11using System.Threading;12using Microsoft.Coyote.Actors;13using Microsoft.Coyote.Actors.Timers;14using Microsoft.Coyote.Actors.TestingServices;15using Microsoft.Coyote.Actors.TestingServices.StateCaching;16using Microsoft.Coyote.Actors.TestingServices.StateCaching.Strategies;17using Microsoft.Coyote.Actors.TestingServices.StateCaching.Strategies.Cache;18using Microsoft.Coyote.Actors.TestingServices.StateCaching.Strategies.Replay;19using Microsoft.Coyote.Actors.TestingServices.StateCaching.Strategies.Replay.ReplayPolicy;20using Microsoft.Coyote.Actors.TestingServices.StateCaching.Strategies.Replay.ReplayPolicy.Adaptive;21using Microsoft.Coyote.Actors.TestingServices.StateCaching.Strategies.Replay.ReplayPolicy.Adaptive.AdaptivePolicy;22using Microsoft.Coyote.Actors.TestingServices.StateCaching.Strategies.Replay.ReplayPolicy.Adaptive.AdaptivePolicy.AdaptivePolicy;23using Microsoft.Coyote.Actors.TestingServices.StateCaching.Strategies.Replay.ReplayPolicy.Adaptive.AdaptivePolicy.AdaptivePolicy.AdaptivePolicy;24using Microsoft.Coyote.Actors.TestingServices.StateCaching.Strategies.Replay.ReplayPolicy.Adaptive.AdaptivePolicy.AdaptivePolicy.AdaptivePolicy.AdaptivePolicy;25using Microsoft.Coyote.Actors.TestingServices.StateCaching.Strategies.Replay.ReplayPolicy.Adaptive.AdaptivePolicy.AdaptivePolicy.AdaptivePolicy.AdaptivePolicy.AdaptivePolicy;26using Microsoft.Coyote.Actors.TestingServices.StateCaching.Strategies.Replay.ReplayPolicy.Adaptive.AdaptivePolicy.AdaptivePolicy.AdaptivePolicy.AdaptivePolicy.AdaptivePolicy.AdaptivePolicy;27using Microsoft.Coyote.Actors.TestingServices.StateCaching.Strategies.Replay.ReplayPolicy.Adaptive.AdaptivePolicy.AdaptivePolicy.AdaptivePolicy.AdaptivePolicy.AdaptivePolicy.AdaptivePolicy.AdaptivePolicy;28using Microsoft.Coyote.Actors.TestingServices.StateCaching.Strategies.Replay.ReplayPolicy.Adaptive.AdaptivePolicy.AdaptivePolicy.AdaptivePolicy.AdaptivePolicy.AdaptivePolicy.AdaptivePolicy.AdaptivePolicy.AdaptivePolicy;

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Test

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Tests;4using Microsoft.Coyote.Specifications;5{6 {7 public static void Test()8 {9 Console.WriteLine("Hello World!");10 }11 }12}13using System;14using Microsoft.Coyote.Actors;15using Microsoft.Coyote.Actors.Tests;16using Microsoft.Coyote.Specifications;17{18 {19 public static void Test()20 {21 Console.WriteLine("Hello World!");22 }23 }24}25Microsoft (R) Coyote Testing Services Command Line Tool26Microsoft (R) .NET Framework Version 4.0.30319.42000

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