How to use CheckInitialState method of Microsoft.Coyote.Samples.CoffeeMachineActors.CoffeeMachine class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.CoffeeMachine.CheckInitialState

CoffeeMachine.cs

Source:CoffeeMachine.cs Github

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...101 this.Log.WriteLine("Coffee machine is out of water");102 this.RaiseGotoStateEvent<RefillRequired>();103 return;104 }105 this.CheckInitialState();106 }107 private void OnHopperLevel(Event e)108 {109 var evt = e as HopperLevelEvent;110 this.HopperLevel = evt.HopperLevel;111 this.Log.WriteLine("Hopper level is {0} %", (int)this.HopperLevel.Value);112 if ((int)this.HopperLevel.Value == 0)113 {114 this.Log.WriteError("Coffee machine is out of coffee beans");115 this.RaiseGotoStateEvent<RefillRequired>();116 return;117 }118 this.CheckInitialState();119 }120 private void OnDoorOpen(Event e)121 {122 var evt = e as DoorOpenEvent;123 this.DoorOpen = evt.Open;124 if (this.DoorOpen.Value != false)125 {126 this.Log.WriteError("Cannot safely operate coffee machine with the door open!");127 this.RaiseGotoStateEvent<Error>();128 return;129 }130 this.CheckInitialState();131 }132 private void OnPortaFilterCoffeeLevel(Event e)133 {134 var evt = e as PortaFilterCoffeeLevelEvent;135 this.PortaFilterCoffeeLevel = evt.CoffeeLevel;136 if (evt.CoffeeLevel > 0)137 {138 // Dump these grinds because they could be old, we have no idea how long139 // the coffee machine was off (no real time clock sensor).140 this.Log.WriteLine("Dumping old smelly grinds!");141 this.SendEvent(this.CoffeeGrinder, new DumpGrindsButtonEvent(true));142 }143 this.CheckInitialState();144 }145 private void CheckInitialState()146 {147 if (this.WaterLevel.HasValue && this.HopperLevel.HasValue &&148 this.DoorOpen.HasValue && this.PortaFilterCoffeeLevel.HasValue)149 {150 this.RaiseGotoStateEvent<HeatingWater>();151 }152 }153 [OnEntry(nameof(OnStartHeating))]154 [DeferEvents(typeof(MakeCoffeeEvent))]155 [OnEventDoAction(typeof(WaterTemperatureEvent), nameof(MonitorWaterTemperature))]156 [OnEventDoAction(typeof(WaterHotEvent), nameof(OnWaterHot))]157 private class HeatingWater : State { }158 private void OnStartHeating()159 {...

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CheckInitialState

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3{4 {5 static void Main(string[] args)6 {7 var machine = Actor.Create<CoffeeMachine>();8 machine.SendEvent(new CheckInitialState());9 }10 }11}12using Microsoft.Coyote.Actors;13using Microsoft.Coyote.Samples.CoffeeMachineActors;14{15 {16 static void Main(string[] args)17 {18 var machine = Actor.Create<CoffeeMachine>();19 machine.SendEvent(new CheckInitialState());20 }21 }22}23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Samples.CoffeeMachineActors;25{26 {27 static void Main(string[] args)28 {29 var machine = Actor.Create<CoffeeMachine>();30 machine.SendEvent(new CheckInitialState());31 }32 }33}34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Samples.CoffeeMachineActors;36{37 {38 static void Main(string[] args)39 {40 var machine = Actor.Create<CoffeeMachine>();41 machine.SendEvent(new CheckInitialState());42 }43 }44}45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Samples.CoffeeMachineActors;47{48 {49 static void Main(string[] args)50 {51 var machine = Actor.Create<CoffeeMachine>();52 machine.SendEvent(new CheckInitialState());53 }54 }55}

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CheckInitialState

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Samples.CoffeeMachineActors;8{9 {10 static void Main(string[] args)11 {12 var coffeeMachine = new CoffeeMachine();13 coffeeMachine.CheckInitialState();14 }15 }16}

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CheckInitialState

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Testing;5using Microsoft.Coyote.Testing.Systematic;6using Microsoft.Coyote.Testing.Fuzzing;7using System;8using System.Threading.Tasks;9using System.Diagnostics;10{11 {12 static void Main(string[] args)13 {14 TestRuntime runtime = TestRuntime.Create();15 runtime.RegisterActor(typeof(CoffeeMachine));16 runtime.CreateActor(typeof(CoffeeMachine));17 runtime.Wait();18 }19 }20}21using Microsoft.Coyote.Samples.CoffeeMachineActors;22using Microsoft.Coyote;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Testing;25using Microsoft.Coyote.Testing.Systematic;26using Microsoft.Coyote.Testing.Fuzzing;27using System;28using System.Threading.Tasks;29using System.Diagnostics;30{31 {32 static void Main(string[] args)33 {34 TestRuntime runtime = TestRuntime.Create();35 runtime.RegisterActor(typeof(CoffeeMachine));36 runtime.CreateActor(typeof(CoffeeMachine));37 runtime.Wait();38 }39 }40}41using Microsoft.Coyote.Samples.CoffeeMachineActors;42using Microsoft.Coyote;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Testing;45using Microsoft.Coyote.Testing.Systematic;46using Microsoft.Coyote.Testing.Fuzzing;47using System;48using System.Threading.Tasks;49using System.Diagnostics;50{51 {52 static void Main(string[] args)53 {54 TestRuntime runtime = TestRuntime.Create();55 runtime.RegisterActor(typeof(CoffeeMachine));56 runtime.CreateActor(typeof(CoffeeMachine));57 runtime.Wait();58 }59 }60}61using Microsoft.Coyote.Samples.CoffeeMachineActors;62using Microsoft.Coyote;63using Microsoft.Coyote.Actors;

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CheckInitialState

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.CoyoteActors;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 Console.WriteLine("Hello World!");10 var coffeeMachine = new CoffeeMachine();11 await coffeeMachine.CheckInitialState();12 }13 }14}

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CheckInitialState

Using AI Code Generation

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1 using Microsoft.Coyote.Samples.CoffeeMachineActors;2 using System;3 {4 {5 static void Main(string[] args)6 {7 var machine = new CoffeeMachine();8 machine.CheckInitialState();9 }10 }11 }12 using Microsoft.Coyote.Samples.CoffeeMachineActors;13 using System;14 {15 {16 static void Main(string[] args)17 {18 var machine = new CoffeeMachine();19 machine.CheckInitialState();20 }21 }22 }23 using Microsoft.Coyote.Samples.CoffeeMachineActors;24 using System;25 {26 {27 static void Main(string[] args)28 {29 var machine = new CoffeeMachine();30 machine.CheckInitialState();31 }32 }33 }34 using Microsoft.Coyote.Samples.CoffeeMachineActors;35 using System;36 {37 {38 static void Main(string[] args)39 {40 var machine = new CoffeeMachine();41 machine.CheckInitialState();42 }43 }44 }45 using Microsoft.Coyote.Samples.CoffeeMachineActors;46 using System;47 {48 {49 static void Main(string[] args)50 {51 var machine = new CoffeeMachine();52 machine.CheckInitialState();53 }54 }55 }56 using Microsoft.Coyote.Samples.CoffeeMachineActors;57 using System;58 {59 {60 static void Main(string[]

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CheckInitialState

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Samples.CoffeeMachineActors;4using Microsoft.Coyote.Tasks;5using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 Task.Run(async () =>12 {13 await Run();14 }).Wait();15 }16 static async Task Run()17 {18 var config = Configuration.Create();19 config.EnableActorLogging = true;20 config.EnableActorTracing = true;21 config.EnableStateLog = true;22 config.EnableEventLog = true;23 config.EnableStateGraph = true;24 config.EnableStateGraphLog = true;25 config.EnableStateGraphDotFile = true;26 config.EnableStateGraphHtmlFile = true;

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CheckInitialState

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2{3 public static void Main(string[] args)4 {5 var machine = new CoffeeMachine();6 machine.CheckInitialState();7 }8}9using Microsoft.Coyote.Actors;10{11 {12 private ActorId CoffeeMachineActor { get; set; }13 public CoffeeMachine()14 {15 this.CoffeeMachineActor = ActorId.CreateRandom();16 ActorRuntime.CreateActor(typeof(CoffeeMachineActor), this.CoffeeMachineActor);17 }18 public void CheckInitialState()19 {20 ActorRuntime.SendEvent(this.CoffeeMachineActor, new CheckInitialStateEvent());21 }22 }23}24using Microsoft.Coyote.Actors;25{26 {27 }28}29using Microsoft.Coyote.Actors;30using System.Threading.Tasks;31{32 {33 protected override Task OnInitializeAsync(Event initialEvent)34 {35 this.State = new CoffeeMachineState();36 this.State.State = CoffeeMachineStateEnum.Off;37 return Task.CompletedTask;38 }39 private async Task OnCheckInitialStateEventAsync(Event e)40 {41 Assert(this.State.State == CoffeeMachineStateEnum.Off, "Expected the machine to be off.");42 }43 protected override Task OnEventUnhandledAsync(Event e, string message)44 {45 return Task.CompletedTask;46 }47 }48}

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CheckInitialState

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2{3 {4 static void Main(string[] args)5 {6 var coffeeMachine = new CoffeeMachine();7 coffeeMachine.CheckInitialState();8 }9 }10}11In the above code, we created an instance of the CoffeeMachine class and called CheckInitialState() method to check if the coffee machine is in the initial state. The CheckInitialState() method is defined in the CoffeeMachine class as shown below:12{13 {14 [OnEventDoAction(typeof(StartCoffeeMachine), nameof(StartCoffeeMachine))]15 [OnEventDoAction(typeof(StopCoffeeMachine), nameof(StopCoffeeMachine))]16 [OnEventGotoState(typeof(StartCoffeeMachine), typeof(CoffeeMachineOn))]17 [OnEventGotoState(typeof(StopCoffeeMachine), typeof(CoffeeMachineOff))]18 {19 }20 [OnEntry(nameof(OnEntry))]21 [OnEventDoAction(typeof(StartCoffeeMachine), nameof(StartCoffeeMachine))]22 [OnEventDoAction(typeof(StopCoffeeMachine), nameof(StopCoffeeMachine))]23 [OnEventGotoState(typeof(StartCoffeeMachine), typeof(CoffeeMachineOn))]24 [OnEventGotoState(typeof(StopCoffeeMachine), typeof(CoffeeMachineOff))]25 {26 void OnEntry()27 {28 this.SendEvent(new StartCoffeeMachine());29 }30 }31 void StartCoffeeMachine()32 {33 this.RaiseEvent(new CoffeeMachineStarted());34 }35 void StopCoffeeMachine()36 {37 this.RaiseEvent(new CoffeeMachineStopped());38 }39 public void CheckInitialState()40 {41 this.Assert(this.CurrentState == typeof(CoffeeMachineOff), "CoffeeMachine is not in the initial state");42 this.Assert(this.CurrentState == typeof(CoffeeMachineOn), "CoffeeMachine is not in the initial state");43 this.Assert(this.CurrentState == typeof(CoffeeMachineOn) || this.CurrentState == typeof(CoffeeMachineOff), "CoffeeMachine is not in the initial state");44 this.Assert(this.CurrentState == typeof(CoffeeMachineOff) ||

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CheckInitialState

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote;8using Microsoft.Coyote.Actors;9using Microsoft.Coyote.Actors.Timers;10using Microsoft.Coyote.SystematicTesting;11using Microsoft.Coyote.Tasks;12using System.Threading;13using System.Diagnostics;14using System.Collections.Concurrent;15using System.IO;16using System.Reflection;17using System.Runtime.CompilerServices;18using System.Runtime.InteropServices;19using System.Runtime.Remoting;20using System.Runtime.Remoting.Channels;21using System.Runtime.Remoting.Channels.Ipc;22using System.Runtime.Remoting.Messaging;23using System.Runtime.Serialization;24using System.Runtime.Serialization.Formatters.Binary;25using System.Security;26using System.Security.Permissions;27using System.Security.Policy;28using System.Text.RegularExpressions;29using System.Threading;30using System.Threading.Tasks;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.Timers;33using Microsoft.Coyote.Runtime;34using Microsoft.Coyote.Specifications;35using Microsoft.Coyote.Tasks;36using Microsoft.Coyote.TestingServices;37using Microsoft.Coyote.TestingServices.Coverage;38using Microsoft.Coyote.TestingServices.SchedulingStrategies;39using Microsoft.Coyote.TestingServices.Tracing.Schedule;40using Microsoft.Coyote.TestingServices.Tracing.Schedule;41using System;42using System.Collections.Concurrent;43using System.Collections.Generic;44using System.Diagnostics;45using System.Diagnostics.Contracts;46using System.IO;47using System.Linq;48using System.Reflection;49using System.Runtime.CompilerServices;50using System.Runtime.InteropServices;51using System.Runtime.Remoting;52using System.Runtime.Remoting.Channels;53using System.Runtime.Remoting.Channels.Ipc;54using System.Runtime.Remoting.Messaging;55using System.Runtime.Serialization;56using System.Runtime.Serialization.Formatters.Binary;57using System.Security;58using System.Security.Permissions;59using System.Security.Policy;60using System.Text;61using System.Text.RegularExpressions;62using System.Threading;63using System.Threading.Tasks;64using Microsoft.Coyote.Actors;65using Microsoft.Coyote.Actors.Timers;66using Microsoft.Coyote.Runtime;67using Microsoft.Coyote.Specifications;68using Microsoft.Coyote.Tasks;69using Microsoft.Coyote.TestingServices;70using Microsoft.Coyote.TestingServices.Coverage;

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