How to use CoffeeMachine class of Microsoft.Coyote.Samples.CoffeeMachineActors package

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.CoffeeMachine

FailoverDriver.cs

Source:FailoverDriver.cs Github

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...4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Samples.Common;8using static Microsoft.Coyote.Samples.CoffeeMachineActors.FailoverDriver;9namespace Microsoft.Coyote.Samples.CoffeeMachineActors10{11 /// <summary>12 /// This class is designed to test how the CoffeeMachine handles "failover" or specifically,13 /// can it correctly "restart after failure" without getting into a bad state. The CoffeeMachine14 /// will be randomly terminated. The only thing the CoffeeMachine can depend on is15 /// the persistence of the state provided by the MockSensors.16 /// </summary>17 internal class FailoverDriver : StateMachine18 {19 private ActorId DoorSensorId;20 private bool RunForever;21 private int Iterations;22 private readonly LogWriter Log = LogWriter.Instance;23 internal class StartTestEvent : Event { }24 [Start]25 [OnEntry(nameof(OnInit))]26 [OnEventGotoState(typeof(StartTestEvent), typeof(Test))]27 internal class Init : State { }28 internal void OnInit(Event e)29 {30 if (e is ConfigEvent ce)31 {32 this.RunForever = ce.RunSlowly;33 }34 // Create the persistent sensor state35 this.DoorSensorId = this.CreateActor(typeof(MockDoorSensor), new ConfigEvent(this.RunForever));36 }37 [OnEntry(nameof(OnStartTest))]38 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimer))]39 [OnEventGotoState(typeof(CoffeeMachine.CoffeeCompletedEvent), typeof(Stop))]40 internal class Test : State { }41 internal void OnStartTest()42 {43 this.Log.WriteLine("#################################################################");44 this.Log.WriteLine("starting new CoffeeMachine.");45 }46 private void HandleTimer()47 {48 this.RaiseGotoStateEvent<Stop>();49 }50 private void OnStopTest()51 {52 if (this.RunForever || this.Iterations == 0)53 {54 this.Iterations += 1;55 // Run another CoffeeMachine instance!56 this.RaiseGotoStateEvent<Test>();57 }58 }59 [OnEntry(nameof(OnStopTest))]60 [OnEventDoAction(typeof(CoffeeMachine.HaltedEvent), nameof(OnCoffeeMachineHalted))]61 [IgnoreEvents(typeof(CoffeeMachine.CoffeeCompletedEvent))]62 internal class Stop : State { }63 internal void OnCoffeeMachineHalted()64 {65 // ok, the CoffeeMachine really is halted now, so we can go to the stopped state.66 this.RaiseGotoStateEvent<Stopped>();67 }68 [OnEntry(nameof(OnStopped))]69 internal class Stopped : State { }70 private void OnStopped()71 {72 if (this.RunForever || this.Iterations == 0)73 {74 this.Iterations += 1;75 // Run another CoffeeMachine instance!76 this.RaiseGotoStateEvent<Test>();77 }78 }79 }80}...

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CoffeeMachine.cs

Source:CoffeeMachine.cs Github

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...3using System;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Samples.Common;7using static Microsoft.Coyote.Samples.CoffeeMachineActors.FailoverDriver;8namespace Microsoft.Coyote.Samples.CoffeeMachineActors9{10 [OnEventDoAction(typeof(TerminateEvent), nameof(OnTerminate))]11 internal class CoffeeMachine : StateMachine12 {13 private ActorId Client;14 private ActorId WaterTank;15 private ActorId CoffeeGrinder;16 private ActorId DoorSensor;17 private readonly LogWriter Log = LogWriter.Instance;18 internal class ConfigEvent : Event19 {20 public ActorId WaterTank;21 public ActorId CoffeeGrinder;22 public ActorId Client;23 public ActorId DoorSensor;24 public ConfigEvent(ActorId waterTank, ActorId coffeeGrinder, ActorId doorSensor, ActorId client)25 {...

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CoffeeMachine

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3using Microsoft.Coyote.Samples.CoffeeMachineActors;4using Microsoft.Coyote.Samples.CoffeeMachineActors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6using Microsoft.Coyote.Samples.CoffeeMachineActors;7using Microsoft.Coyote.Samples.CoffeeMachineActors;8using Microsoft.Coyote.Samples.CoffeeMachineActors;9using;10using Microsoft.Coyote.Samples.CoffeeMachineActors;11using Microsoft.Coyote.Samples.CoffeeMachineActors;12using Microsoft.Coyote.Samples.CoffeeMachineActors;13using Microsoft.Coyote.Samples.CoffeeMachineActors;14using Microsoft.Coyote.Samples.CoffeeMachineActors;

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CoffeeMachine

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Samples.CoffeeMachineActors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6using Microsoft.Coyote.Samples.CoffeeMachineActors;7using Microsoft.Coyote.Samples.CoffeeMachineActors;8using Microsoft.Coyote.Samples.CoffeeMachineActors;9using Microsoft.Coyote.Samples.CoffeeMachineActors;10using Microsoft.Coyote.Samples.CoffeeMachineActors;11using Microsoft.Coyote.Samples.CoffeeMachineActors;12using Microsoft.Coyote.Samples.CoffeeMachineActors;13using Microsoft.Coyote.Samples.CoffeeMachineActors;14using Microsoft.Coyote.Samples.CoffeeMachineActors;15using Microsoft.Coyote.Samples.CoffeeMachineActors;

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CoffeeMachine

Using AI Code Generation

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1usingMicrosoft.Coyote.Smples.CoffeeMachieActors;2using Microsoft.Coyote.Actors;3using System.Threaing.Tasks;4usingSytm;5{6 {7 static async Task Main(string[] args)8 {9 var config = Configuration.Create().WithVerbosityEnable();10 var runtime = RuntimeFactory.Create(config);11 var coffeeMachine = awaitruntime.CreateActorAsync<CoffeeMachneAcor>();12 awitcoffeeMachine.SendMessageAsync(ew Start());13 await Task.Dlay(2000);14 aaitruntime.StopActAsync(coffeeMachine);15 }16 }17}18usingMicrosoft.Coyote.Samples.CoffeeMachineActors;19using Microsoft.Coyote.Actors;20using System.rading.Tasks;21usingSystem;22{23 {24 static async Task Main(string[] args)25 {26 var config = Configuration.Create().WithVerbosityEnable();27 var runtime = RuntimeFactory.Create(config);28 var coffeeMachin = awaitruntme.CreateActorAync<CoffeeMachineActor>();29 awaitcoffeeMachine.SendMessageAsync(new Start());30 await Task.Delay(2000);31 await runtime.StopActorAsync(coffeeMachine);32 }33 }34}35using Microsoft.Coyote.Samples.CoffeeMachineActors;36using Microsoft.Coyote.Actors;37using System.Threading.Tasks;38using System;39{40 {41 static async Task Main(string[] args)42 {43 ar config = Configuration.Create().WithVbositEnabled();44 var runtime = RuntimeFactory.Create(config);45 var coffeeMachine = await runtime.CreateActorAsync<CoffeeMachineActor>();46 await coffeeMachine.SendMessageAsync(new Start());47 await Task.Delay(2000);48 await runtime.StopActorAsync(coffeeMachine);49 }50 }51}52using Microsoft.Coyote.Samples.CoffeeMachineActors;53using Microsoft.Coyote.Actors;54using System.Threading.Tasks;55using System;56{57 {58using Microsoft.Coyote.Samples.CoffeeMachineActors;

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CoffeeMachine

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4{5 {6 static void Main(string[] args)7 {8 var config = Configuration.Create();9 config.MaxSchedulingSteps = 10000;10 config.MaxFairSchedulingSteps = 10000;

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CoffeeMachine

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var coffeeMachine = Actor.CreateFromTask<CoffeeMachineActor>(CoffeeMachineActor.Create, "coffeeMachine");10 coffeeMachine.SendEvent(new NewOrderEvent("coffee", 3));11 coffeeMachine.WaitAsync().Wait();12 }13 }14}

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CoffeeMachine

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System.Threading.Tasks;3{4 {5 public static void Main(string[] args)6 {7 var coffeeMachine = new CoffeeMachine();8 coffeeMachine.Start();9 coffeeMachine.Wait();10 }11 }12}13using Microsoft.Coyote.Samples.CoffeeMachineTasks;14using System.Threading.Tasks;15{16 {17 public static void Main(string[] args)18 {19 var coffeeMachine = new CoffeeMachine();20 coffeeMachine.Start();21 coffeeMachine.Wait();22 }23 }24}25using Microsoft.Coyote.Samples.CoffeeMachineActors;26using System.Threading.Tasks;27{28 {29 public static void Main(string[] args)30 {31 var coffeeMachine = new CoffeeMachine();32 coffeeMachine.Start();33 coffeeMachine.Wait();34 }35 }36}37using Microsoft.Coyote.Samples.CoffeeMachineTasks;38using System.Threading.Tasks;39{40 {41 public static void Main(string[] args)42 {43 var coffeeMachine = new CoffeeMachine();44 coffeeMachine.Start();45 coffeeMachine.Wait();46 }47 }48}

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CoffeeMachine

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.CoyoteActors;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 Console.WriteLine("Starting Coffee Machine");10 var config = Configuration.Create();11 config.WithStrategy(SchedulingStrategy.DFS);12 config.WithTestingIterations(100);13 config.WithMaxSchedulingSteps(1000);14 config.WithRandomSchedulingSeed(1);15 config.WithVerbosityEnabled();16 var runtime = RuntimeFactory.Create(config);17 var coffeeMachine = new CoffeeMachine();18 await runtime.CreateActor(coffeeMachine);19 Console.WriteLine("Press any key to exit...");20 Console.ReadKey();21 }22 }23}24using Microsoft.CoyoteActors;25using System;26using System.Threading.Tasks;27{28 {29 [OnEventDoAction(typeof(Start), nameof(Start))]30 private class Idle : State { }31 private void Start()32 {33 Console.WriteLine("Coffee Machine started");34 this.RaiseEvent(new MakeCoffee());35 }36 [OnEventDoAction(typeof(MakeCoffee), nameof(MakeCoffee))]37 private class MakingCoffee : State { }38 private void MakeCoffee()39 {40 Console.WriteLine("Making coffee");41 this.RaiseEvent(new CoffeeReady());42 }43 [OnEventDoAction(typeof(CoffeeReady), nameof(CoffeeReady))]44 private class CoffeeReadyState : State { }45 private void CoffeeReady()46 {47 Console.WriteLine("Coffee is ready");48 }49 }50 public class Start : Event { }51 public class MakeCoffee : Event { }52 public class CoffeeReady : Event { }53}54using Microsoft.CoyoteActors;55using System;56using System.Threading.Tasks;57{58 {59 [OnEventDoAction(typeof(Start), nameof(Start))]60 private class Idle : State { }61 private void Start()62 {63 Console.WriteLine("Coffee Machine started");64 this.RaiseEvent(new MakeCoffee());65 }66 [OnEventDoAction(typeof(MakeCoffee

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CoffeeMachine

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var coffeeMachine = new CoffeeMachine();9 coffeeMachine.Start();10 var coffee = await coffeeMachine.MakeCoffeeAsync();11 Console.WriteLine(coffee);12 coffeeMachine.Stop();13 }14 }15}16using Microsoft.Coyote.Samples.CoffeeMachineActors;17using System;18using System.Threading.Tasks;19{20 {21 static async Task Main(string[] args)22 {23 var coffeeMachine = new CoffeeMachine();24 coffeeMachine.Start();25 var coffee = await coffeeMachine.MakeCoffeeAsync();26 Console.WriteLine(coffee);27 coffeeMachine.Stop();28 }29 }30}31using Microsoft.Coyote.Samples.CoffeeMachineActors;32using System;33using System.Threading.Tasks;34{35 {36 static async Task Main(string[] args)37 {38 var coffeeMachine = new CoffeeMachine();39 coffeeMachine.Start();40 var coffee = await coffeeMachine.MakeCoffeeAsync();41 Console.WriteLine(coffee);42 coffeeMachine.Stop();43 }44 }45}46using Microsoft.Coyote.Samples.CoffeeMachineActors;47using System;48using System.Threading.Tasks;49{50 {51 static async Task Main(string[] args)52 {53 var coffeeMachine = new CoffeeMachine();

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CoffeeMachine

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System.Threading.Tasks;3using System;4{5 {6 static async Task Main(string[] args)7 {8 Console.WriteLine("Starting the Coffee Machine");9 var coffeeMachine = new CoffeeMachine();10 await coffeeMachine.StartMachine();11 Console.WriteLine("Coffee Machine Started");12 Console.WriteLine("Press any key to exit");13 Console.ReadKey();14 }15 }16}

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CoffeeMachine

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2{3 {4 [OnEntry(nameof(ReadyOnEntry))]5 [OnEventDoAction(typeof(StartBrewing), nameof(StartBrewingAction))]6 [OnEventDoAction(typeof(BrewingComplete), nameof(BrewingCompleteAction))]7 class Ready : MachineState { }8 [OnEntry(nameof(BusyOnEntry))]9 [OnEventDoAction(typeof(BrewingComplete), nameof(BrewingCompleteAction))]10 class Busy : MachineState { }11 void ReadyOnEntry()12 {13 this.Raise(new StartBrewing());14 }15 void BusyOnEntry()16 {17 this.Raise(new BrewingComplete());18 }19 void StartBrewingAction()20 {21 this.Goto<Busy>();22 }23 void BrewingCompleteAction()24 {25 this.Goto<Ready>();26 }27 }28}29using Microsoft.Coyote.Samples.CoffeeMachineActors;30{31 {32 CoffeeMachine coffeeMachine;33 [OnEntry(nameof(OnInit))]34 [OnEventDoAction(typeof(StartBrewing), nameof(StartBrewingAction))]35 class Init : MachineState { }36 void OnInit()37 {38 this.coffeeMachine = this.CreateMachine<CoffeeMachine>();39 this.Send(this.coffeeMachine, new StartBrewing());40 }41 void StartBrewingAction()42 {43 this.Send(this.coffeeMachine, new StartBrewing());44 }45 }46}47using Microsoft.Coyote.Samples.CoffeeMachineActors;48{49 {50 CoffeeMachine coffeeMachine;51 [OnEntry(nameof(OnInit))]52 [OnEventDoAction(typeof(StartBrewing), nameof(StartBrewingAction))]53 class Init : MachineState { }54 void OnInit()55 {

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CoffeeMachine

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System.Threading.Tasks;3using System;4{5 {6 static async Task Main(string[] args)7 {8 Console.WriteLine("Starting the Coffee Machine");9 var coffeeMachine = new CoffeeMachine();10 await coffeeMachine.StartMachine();11 Console.WriteLine("Coffee Machine Started");12 Console.WriteLine("Press any key to exit");13 Console.ReadKey();14 }15 }16}

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CoffeeMachine

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2{3 {4 [OnEntry(nameof(ReadyOnEntry))]5 [OnEventDoAction(typeof(StartBrewing), nameof(StartBrewingAction))]6 [OnEventDoAction(typeof(BrewingComplete), nameof(BrewingCompleteAction))]7 class Ready : MachineState { }8 [OnEntry(nameof(BusyOnEntry))]9 [OnEventDoAction(typeof(BrewingComplete), nameof(BrewingCompleteAction))]10 class Busy : MachineState { }11 void ReadyOnEntry()12 {13 this.Raise(new StartBrewing());14 }15 void BusyOnEntry()16 {17 this.Raise(new BrewingComplete());18 }19 void StartBrewingAction()20 {21 this.Goto<Busy>();22 }23 void BrewingCompleteAction()24 {25 this.Goto<Ready>();26 }27 }28}29using Microsoft.Coyote.Samples.CoffeeMachineActors;30{31 {32 CoffeeMachine coffeeMachine;33 [OnEntry(nameof(OnInit))]34 [OnEventDoAction(typeof(StartBrewing), nameof(StartBrewingAction))]35 class Init : MachineState { }36 void OnInit()37 {38 this.coffeeMachine = this.CreateMachine<CoffeeMachine>();39 this.Send(this.coffeeMachine, new StartBrewing());40 }41 void StartBrewingAction()42 {43 this.Send(this.coffeeMachine, new StartBrewing());44 }45 }46}47using Microsoft.Coyote.Samples.CoffeeMachineActors;48{49 {50 CoffeeMachine coffeeMachine;51 [OnEntry(nameof(OnInit))]52 [OnEventDoAction(typeof(StartBrewing), nameof(StartBrewingAction))]53 class Init : MachineState { }54 void OnInit()55 {

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