How to use OnMakingShots method of Microsoft.Coyote.Samples.CoffeeMachineActors.CoffeeMachine class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.CoffeeMachine.OnMakingShots

CoffeeMachine.cs

Source:CoffeeMachine.cs Github

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...268 this.Log.WriteError("hopper is empty!");269 this.SendEvent(this.CoffeeGrinder, new GrinderButtonEvent(false));270 this.RaiseGotoStateEvent<RefillRequired>();271 }272 [OnEntry(nameof(OnMakingShots))]273 [OnEventDoAction(typeof(WaterLevelEvent), nameof(OnMonitorWaterLevel))]274 [OnEventDoAction(typeof(ShotCompleteEvent), nameof(OnShotComplete))]275 [OnEventDoAction(typeof(WaterEmptyEvent), nameof(OnWaterEmpty))]276 [IgnoreEvents(typeof(WaterHotEvent), typeof(HopperLevelEvent), typeof(HopperEmptyEvent))]277 private class MakingShots : State { }278 private void OnMakingShots()279 {280 // Pour the shots.281 this.Log.WriteLine("Making shots...");282 // Turn on the grinder!283 this.SendEvent(this.WaterTank, new PumpWaterEvent(true));284 // And keep monitoring the water is empty while we wait for ShotCompleteEvent.285 this.SendEvent(this.WaterTank, new ReadWaterLevelEvent());286 }287 private void OnShotComplete()288 {289 this.PreviousShotCount++;290 if (this.PreviousShotCount >= this.ShotsRequested)291 {292 this.Log.WriteLine("{0} shots completed and {1} shots requested!", this.PreviousShotCount, this.ShotsRequested);...

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OnMakingShots

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;3using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;4using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines;5using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitors;6using Microsoft.Coyote.Samples.CoffeeMachineActors.Services;7using System;8{9 {10 private ICoffeeMachineInterface coffeeMachineInterface;11 private ICoffeeMachineService coffeeMachineService;12 private ICoffeeMachineMonitor coffeeMachineMonitor;13 public CoffeeMachine(ICoffeeMachineInterface coffeeMachineInterface, ICoffeeMachineService coffeeMachineService, ICoffeeMachineMonitor coffeeMachineMonitor)14 {15 this.coffeeMachineInterface = coffeeMachineInterface;16 this.coffeeMachineService = coffeeMachineService;17 this.coffeeMachineMonitor = coffeeMachineMonitor;18 }19 public void OnMakingShots()20 {21 var coffeeMachine = new CoffeeMachineActor(coffeeMachineInterface, coffeeMachineService, coffeeMachineMonitor);22 coffeeMachine.OnMakingShots();23 }24 }25}26using Microsoft.Coyote.Samples.CoffeeMachineActors;27using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;28using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;29using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines;30using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitors;31using Microsoft.Coyote.Samples.CoffeeMachineActors.Services;32using System;33{34 {35 private ICoffeeMachineInterface coffeeMachineInterface;36 private ICoffeeMachineService coffeeMachineService;37 private ICoffeeMachineMonitor coffeeMachineMonitor;38 public CoffeeMachine(ICoffeeMachineInterface coffeeMachineInterface, ICoffeeMachineService coffeeMachineService, ICoffeeMachineMonitor coffeeMachineMonitor)39 {40 this.coffeeMachineInterface = coffeeMachineInterface;41 this.coffeeMachineService = coffeeMachineService;42 this.coffeeMachineMonitor = coffeeMachineMonitor;43 }44 public void OnMakingShots()45 {

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OnMakingShots

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Samples.CoffeeMachineActors;8using Microsoft.Coyote.TestingServices;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomExecution;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.StateExploration;14using Microsoft.Coyote.TestingServices.SchedulingStrategies.Unfair;15using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairDeterministic;16using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilistic;17using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomExecution;18using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairStateExploration;19using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWorkConserving;20using Microsoft.Coyote.TestingServices.SchedulingStrategies.WorkConserving;21using Microsoft.Coyote.TestingServices.Tracing.Schedule;22using Microsoft.Coyote.Tests.Common;23using Microsoft.Coyote.Tests.Common.Events;24using Microsoft.Coyote.Tests.Common.TestingServices;25using Microsoft.Coyote.Tests.Common.Utilities;26using Microsoft.Coyote.Tests.SystematicTesting;27using Microsoft.Coyote.Tests.SystematicTesting.Strategies;28using Microsoft.Coyote.Tests.SystematicTesting.Strategies.Unfair;29using Microsoft.Coyote.Tests.SystematicTesting.Strategies.UnfairDeterministic;30using Microsoft.Coyote.Tests.SystematicTesting.Strategies.UnfairProbabilistic;31using Microsoft.Coyote.Tests.SystematicTesting.Strategies.UnfairRandomExecution;32using Microsoft.Coyote.Tests.SystematicTesting.Strategies.UnfairStateExploration;33using Microsoft.Coyote.Tests.SystematicTesting.Strategies.UnfairWorkConserving;34using Microsoft.Coyote.Tests.SystematicTesting.Strategies.WorkConserving;35using Microsoft.Coyote.Tests.SystematicTesting.Strategies.DPOR;36using Microsoft.Coyote.Tests.SystematicTesting.Strategies.Probabilistic;37using Microsoft.Coyote.Tests.SystematicTesting.Strategies.RandomExecution;38using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateExploration;

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OnMakingShots

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Samples.CoffeeMachineActors;7using Microsoft.Coyote.Tasks;8{9 {10 private readonly ActorId _coffeeMachine;11 private readonly ActorId _coffeeMaker;12 private readonly ActorId _coffeeMachineMonitor;13 public CoffeeMachine(ActorId coffeeMachine, ActorId coffeeMaker, ActorId coffeeMachineMonitor)14 {15 this._coffeeMachine = coffeeMachine;16 this._coffeeMaker = coffeeMaker;17 this._coffeeMachineMonitor = coffeeMachineMonitor;18 }19 public Task OnMakingShots(int numberOfShots)20 {21 return Task.Run(async () =>22 {23 await this._coffeeMachine.SendEvent(this._coffeeMaker, new MakeCoffee(numberOfShots));24 var coffeeReady = await this._coffeeMachine.ReceiveEventAsync<CoffeeReady>();25 Console.WriteLine("Coffee is ready!");26 await this._coffeeMachine.SendEvent(this._coffeeMachineMonitor, new CoffeeReadyNotification());27 });28 }29 }30}31using System;32using System.Collections.Generic;33using System.Linq;34using System.Threading.Tasks;35using Microsoft.Coyote;36using Microsoft.Coyote.Samples.CoffeeMachineActors;37using Microsoft.Coyote.Tasks;38{39 {40 private readonly ActorId _coffeeMachine;41 private readonly ActorId _coffeeMaker;42 private readonly ActorId _coffeeMachineMonitor;43 public CoffeeMachineMonitor(ActorId coffeeMachine, ActorId coffeeMaker, ActorId coffeeMachineMonitor)44 {45 this._coffeeMachine = coffeeMachine;46 this._coffeeMaker = coffeeMaker;47 this._coffeeMachineMonitor = coffeeMachineMonitor;48 }49 public Task OnCoffeeReady()50 {51 return Task.Run(async () =>52 {53 await this._coffeeMachine.ReceiveEventAsync<CoffeeMachineIsIdle>();

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OnMakingShots

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;3using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;4using System;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.Samples.CoffeeMachineActors.Actors;10using Microsoft.Coyote.Samples.CoffeeMachineActors.Actors.CoffeeMachine;11using Microsoft.Coyote.Samples.CoffeeMachineActors.Actors.CoffeeMachine.States;12using Microsoft.Coyote.Samples.CoffeeMachineActors.Actors.CoffeeMachine.Events;13{14 static void Main(string[] args)15 {16 var config = Configuration.Create();17 config.MaxSchedulingSteps = 1000;18 config.MaxFairSchedulingSteps = 1000;19 config.MaxStepsFromEntryToExit = 1000;20 config.EnableCycleDetection = false;21 config.EnableDataRaceDetection = false;22 config.EnableIntegerOverflowDetection = false;23 config.EnableObjectDisposedExceptionDetection = false;24 config.EnableOperationCanceledExceptionDetection = false;25 config.EnableIndexOutOfRangeExceptionDetection = false;26 config.EnableDivideByZeroExceptionDetection = false;27 config.EnableNullReferenceExceptionDetection = false;28 config.EnableAccessViolationExceptionDetection = false;29 config.EnableActorDeadlockDetection = false;30 config.EnableActorLivelockDetection = false;31 config.EnableStateGraphScheduling = false;32 config.EnableRandomScheduling = true;33 config.EnableRandomExecution = false;34 config.EnableBoundedRandomExecution = false;35 config.EnableProbabilisticRandomExecution = false;36 config.EnableGreedyRandomExecution = false;37 config.EnablePCT = false;38 config.EnableFairScheduling = false;39 config.EnableFairRandomScheduling = false;40 config.EnableFairPCT = false;41 config.EnableFairGreedyRandomExecution = false;42 config.EnableFairProbabilisticRandomExecution = false;43 config.EnableFairBoundedRandomExecution = false;44 config.EnableFairRandomExecution = false;45 config.EnableFairDeterministicExecution = false;46 config.EnableDeterministicExecution = false;47 config.EnableFullExploration = false;48 config.EnableStateGraphScheduling = false;49 config.SchedulingIterations = 1000;

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OnMakingShots

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using System;5using System.Threading.Tasks;6using System.Collections.Generic;7{8 public static async Task Main(string[] args)9 {10 List<string> list = new List<string>();11 list.Add("1");12 list.Add("2");13 list.Add("3");14 list.Add("4");15 list.Add("5");16 list.Add("6");17 list.Add("7");18 list.Add("8");19 list.Add("9");20 list.Add("10");21 list.Add("11");22 list.Add("12");23 list.Add("13");24 list.Add("14");25 list.Add("15");26 list.Add("16");27 list.Add("17");28 list.Add("18");29 list.Add("19");30 list.Add("20");31 list.Add("21");32 list.Add("22");33 list.Add("23");34 list.Add("24");35 list.Add("25");36 list.Add("26");37 list.Add("27");38 list.Add("28");39 list.Add("29");40 list.Add("30");41 list.Add("31");42 list.Add("32");43 list.Add("33");44 list.Add("34");45 list.Add("35");46 list.Add("36");47 list.Add("37");48 list.Add("38");49 list.Add("39");50 list.Add("40");51 list.Add("41");52 list.Add("42");53 list.Add("43");54 list.Add("44");55 list.Add("45");56 list.Add("46");57 list.Add("47");58 list.Add("48");59 list.Add("49");60 list.Add("50");61 list.Add("51");62 list.Add("52");63 list.Add("53");64 list.Add("54");65 list.Add("55");66 list.Add("56");67 list.Add("57");68 list.Add("58");69 list.Add("59");70 list.Add("60");71 list.Add("61");72 list.Add("62");73 list.Add("63");74 list.Add("64");75 list.Add("65");76 list.Add("66");77 list.Add("67");78 list.Add("68");79 list.Add("69");80 list.Add("70");81 list.Add("71");82 list.Add("72

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OnMakingShots

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3{4 {5 public static void Main(string[] args)6 {7 Console.WriteLine("Starting CoffeeMachineActor");8 var coffeeMachine = new CoffeeMachine();9 coffeeMachine.OnMakingShots();10 }11 }12}

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OnMakingShots

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1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote;5 using Microsoft.Coyote.Actors;6 using Microsoft.Coyote.Samples.CoffeeMachineActors;7 using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;8 using Microsoft.Coyote.Samples.CoffeeMachineActors.Actors;9 using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;10 using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines;11 using Microsoft.Coyote.Samples.CoffeeMachineActors.Utilities;12 {13 private readonly ActorId machineId;14 private readonly ActorId userInterfaceId;15 private readonly ActorId coffeeMakerId;16 private readonly ActorId boilerId;17 private readonly ActorId warmerPlateId;18 private readonly ActorId warmerPlateSensorId;19 private readonly ActorId boilerSensorId;20 private readonly ActorId brewButtonId;21 private readonly ActorId indicatorLightId;22 private readonly ActorId relayId;23 private readonly ActorId displayId;24 private readonly ActorId powerId;25 private readonly ActorId userInterfaceMonitorId;26 private readonly ActorId coffeeMakerMonitorId;27 private readonly ActorId boilerMonitorId;28 private readonly ActorId warmerPlateMonitorId;29 private readonly ActorId warmerPlateSensorMonitorId;30 private readonly ActorId boilerSensorMonitorId;31 private readonly ActorId brewButtonMonitorId;32 private readonly ActorId indicatorLightMonitorId;33 private readonly ActorId relayMonitorId;34 private readonly ActorId displayMonitorId;35 private readonly ActorId powerMonitorId;36 private readonly ActorId controllerId;37 private readonly ActorId controllerMonitorId;38 private readonly ActorId coffeeMachineId;39 private readonly ActorId coffeeMachineMonitorId;40 public CoffeeMachine()41 {42 this.machineId = ActorId.CreateRandom();43 this.userInterfaceId = ActorId.CreateRandom();44 this.coffeeMakerId = ActorId.CreateRandom();45 this.boilerId = ActorId.CreateRandom();46 this.warmerPlateId = ActorId.CreateRandom();47 this.warmerPlateSensorId = ActorId.CreateRandom();48 this.boilerSensorId = ActorId.CreateRandom();

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OnMakingShots

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Collections.Generic;4using System.Text;5{6 {7 static void Main(string[] args)8 {9 var coffeeMachine = new CoffeeMachine();10 coffeeMachine.OnMakingShots += (s, e) =>11 {12 Console.WriteLine($"Making {e.Shots} shots of coffee");13 };14 coffeeMachine.MakeCoffee(2);15 }16 }17}

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OnMakingShots

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1using Microsoft.Coyote;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3using System;4{5 {6 static void Main(string[] args)7 {8 CoffeeMachine machine = new CoffeeMachine();9 machine.OnMakingShots(1);10 Console.ReadLine();11 }12 }13}14using Microsoft.Coyote;15using Microsoft.Coyote.Samples.CoffeeMachineActors;16using System;17{18 {19 static void Main(string[] args)20 {21 CoffeeMachine machine = new CoffeeMachine();22 machine.OnMakingShots(3);23 Console.ReadLine();24 }25 }26}27using Microsoft.Coyote;28using Microsoft.Coyote.Samples.CoffeeMachineActors;29using System;30{31 {32 static void Main(string[] args)33 {34 CoffeeMachine machine = new CoffeeMachine();35 machine.OnMakingShots(1);36 machine.OnMakingShots(1);37 Console.ReadLine();38 }39 }40}

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OnMakingShots

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3{4 {5 public static void Main(string[] args)6 {7 Console.WriteLine("Starting CoffeeMachineActor");8 var coffeeMachine = new CoffeeMachine();9 coffeeMachine.OnMakingShots();10 }11 }12}13Starting Coffeeandom();

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OnMakingShots

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1using Microsoft.Coyote.Samples.CoffeeMchineActors;2using System;3using System.Collections.Generic;4using System.Text;5{6 {7 static void Main(string[] args)8 {9 var coffeeMachine = new CoffeeMachine();10 coffeeMachine.OnMakingShots += (s, e) =>11 {12 Console.WriteLine($"Making {e.Shots} shots of coffee");13 };14 coffeeMachine.MakeCoffee2;15 }16 }17}

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OnMakingShots

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3{4 {5 static void Main(string[] args)6 {7 CoffeeMachine machine = new CoffeeMachine();8 machine.OnMakingShots(1);9 Console.ReadLine();10 }11 }12}13using Microsoft.Coyote;14using Microsoft.Coyote.Samples.CoffeeMachineActors;15using System;16{17 {18 static void Main(string[] args)19 {20 CoffeeMachine machine = new CoffeeMachine();21 machine.OnMakingShots(3);22 Console.ReadLine();23 }24 }25}26using Microsoft.Coyote;27using Microsoft.Coyote.Samples.CoffeeMachineActors;28using System;29{30 {31 static void Main(string[] args)32 {33 CoffeeMachine machine = new CoffeeMachine();34 machine.OnMakingShots(1);35 machine.OnMakingShots(1);36 Console.ReadLine();37 }38 }39}

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OnMakingShots

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1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote;5 using Microsoft.Coyote.Actors;6 using Microsoft.Coyote.Samples.CoffeeMachineActors;7 using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;8 using Microsoft.Coyote.Samples.CoffeeMachineActors.Actors;9 using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;10 using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines;11 using Microsoft.Coyote.Samples.CoffeeMachineActors.Utilities;12 {13 private readonly ActorId machineId;14 private readonly ActorId userInterfaceId;15 private readonly ActorId coffeeMakerId;16 private readonly ActorId boilerId;17 private readonly ActorId warmerPlateId;18 private readonly ActorId warmerPlateSensorId;19 private readonly ActorId boilerSensorId;20 private readonly ActorId brewButtonId;21 private readonly ActorId indicatorLightId;22 private readonly ActorId relayId;23 private readonly ActorId displayId;24 private readonly ActorId powerId;25 private readonly ActorId userInterfaceMonitorId;26 private readonly ActorId coffeeMakerMonitorId;27 private readonly ActorId boilerMonitorId;28 private readonly ActorId warmerPlateMonitorId;29 private readonly ActorId warmerPlateSensorMonitorId;30 private readonly ActorId boilerSensorMonitorId;31 private readonly ActorId brewButtonMonitorId;32 private readonly ActorId indicatorLightMonitorId;33 private readonly ActorId relayMonitorId;34 private readonly ActorId displayMonitorId;35 private readonly ActorId powerMonitorId;36 private readonly ActorId controllerId;37 private readonly ActorId controllerMonitorId;38 private readonly ActorId coffeeMachineId;39 private readonly ActorId coffeeMachineMonitorId;40 public CoffeeMachine()41 {42 this.machineId = ActorId.CreateRandom();43 this.userInterfaceId = ActorId.CreateRandom();44 this.coffeeMakerId = ActorId.CreateRandom();45 this.boilerId = ActorId.CreateRandom();46 this.warmerPlateId = ActorId.CreateRandom();47 this.warmerPlateSensorId = ActorId.CreateRandom();48 this.boilerSensorId = ActorId.CreateRandom();

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OnMakingShots

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Collections.Generic;4using System.Text;5{6 {7 static void Main(string[] args)8 {9 var coffeeMachine = new CoffeeMachine();10 coffeeMachine.OnMakingShots += (s, e) =>11 {12 Console.WriteLine($"Making {e.Shots} shots of coffee");13 };14 coffeeMachine.MakeCoffee(2);15 }16 }17}

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