How to use OnWaterHot method of Microsoft.Coyote.Samples.CoffeeMachineActors.CoffeeMachine class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.CoffeeMachine.OnWaterHot

CoffeeMachine.cs

Source:CoffeeMachine.cs Github

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...152 }153 [OnEntry(nameof(OnStartHeating))]154 [DeferEvents(typeof(MakeCoffeeEvent))]155 [OnEventDoAction(typeof(WaterTemperatureEvent), nameof(MonitorWaterTemperature))]156 [OnEventDoAction(typeof(WaterHotEvent), nameof(OnWaterHot))]157 private class HeatingWater : State { }158 private void OnStartHeating()159 {160 // Start heater and keep monitoring the water temp till it reaches 100!161 this.Log.WriteLine("Warming the water to 100 degrees");162 this.Monitor<LivenessMonitor>(new LivenessMonitor.BusyEvent());163 this.SendEvent(this.WaterTank, new ReadWaterTemperatureEvent());164 }165 private void OnWaterHot()166 {167 this.Log.WriteLine("Coffee machine water temperature is now 100");168 if (this.Heating)169 {170 this.Heating = false;171 // Turn off the heater so we don't overheat it!172 this.Log.WriteLine("Turning off the water heater");173 this.SendEvent(this.WaterTank, new WaterHeaterButtonEvent(false));174 }175 this.RaiseGotoStateEvent<Ready>();176 }177 private void MonitorWaterTemperature(Event e)178 {179 var evt = e as WaterTemperatureEvent;180 this.WaterTemperature = evt.WaterTemperature;181 if (this.WaterTemperature.Value >= 100)182 {183 this.OnWaterHot();184 }185 else186 {187 if (!this.Heating)188 {189 this.Heating = true;190 // Turn on the heater and wait for WaterHotEvent.191 this.Log.WriteLine("Turning on the water heater");192 this.SendEvent(this.WaterTank, new WaterHeaterButtonEvent(true));193 }194 }195 this.Log.WriteLine("Coffee machine is warming up ({0} degrees)...", (int)this.WaterTemperature);196 }197 [OnEntry(nameof(OnReady))]...

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OnWaterHot

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 var actorRuntime = new ActorRuntime();12 var coffeeMachine = actorRuntime.CreateActor<CoffeeMachine>();13 actorRuntime.SendEvent(coffeeMachine, new OnWaterHot());14 Console.ReadLine();15 }16 }17}

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OnWaterHot

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1await OnWaterHot();2await OnWaterHot();3await OnWaterHot();4await OnWaterHot();5await OnWaterHot();6await OnWaterHot();7await OnWaterHot();8await OnWaterHot();9await OnWaterHot();10await OnWaterHot();11await OnWaterHot();12await OnWaterHot();13await OnWaterHot();14await OnWaterHot();15await OnWaterHot();16await OnWaterHot();17await OnWaterHot();

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OnWaterHot

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var coffeeMachine = new CoffeeMachine();9 await coffeeMachine.OnWaterHot();10 Console.WriteLine("Coffee is ready!");11 }12 }13}

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OnWaterHot

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3var config = Configuration.Create();4var runtime = RuntimeFactory.Create(config);5var coffeeMachine = ActorId.CreateActor(typeof(CoffeeMachine), runtime, "CoffeeMachine");6runtime.SendEvent(coffeeMachine, new OnWaterHot());7Console.ReadLine();

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OnWaterHot

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Samples.CoffeeMachineActors;4using Microsoft.Coyote.Tasks;5{6 static void Main(string[] args)7 {8 Task.Run(async () =>9 {10 var machine = Actor.Create<CoffeeMachine>(new ActorId("CoffeeMachine"));11 await machine.TurnOnHeatingElement();12 await machine.TurnOffHeatingElement();13 await machine.TurnOnHeatingElement();14 await machine.TurnOffHeatingElement();15 await machine.TurnOnHeatingElement();16 await machine.TurnOffHeatingElement();17 }).Wait();18 }19}20using Microsoft.Coyote;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Samples.CoffeeMachineActors;23using Microsoft.Coyote.Tasks;24{25 static void Main(string[] args)26 {27 Task.Run(async () =>28 {29 var machine = Actor.Create<CoffeeMachine>(new ActorId("CoffeeMachine"));30 await machine.TurnOnHeatingElement();31 await machine.TurnOffHeatingElement();32 await machine.TurnOnHeatingElement();

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OnWaterHot

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.Samples.CoffeeMachineActors;7{8 {9 {10 }11 {12 }13 private void OnWaterHot()14 {15 this.Assert(this.State == State.On, "Expected machine to be on.");16 this.Assert(this.IsHoldingEvent<Event>(Event.WaterHot), "Expected to be holding WaterHot event.");17 this.Assert(this.IsHoldingEvent<Event>(Event.Brew), "Expected to be holding Brew event.");18 }19 }20}21using System;22using System.Threading.Tasks;23using Microsoft.Coyote;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Testing;26using Microsoft.Coyote.Samples.CoffeeMachineActors;27{28 {29 {30 }31 {32 }33 private void OnWaterHot()34 {35 this.Assert(this.State == State.On, "Expected machine to be on.");36 this.Assert(this.IsHoldingEvent<Event>(Event.WaterHot), "Expected to be holding WaterHot event.");37 this.Assert(this.IsHoldingEvent<Event>(Event.Brew), "Expected to

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OnWaterHot

Using AI Code Generation

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1var assemblyPath = "C:\\Users\\user\\Documents\\GitHub\\Coyote\\Source\\Samples\\CoffeeMachineActors\\bin\\Debug\\netcoreapp2.1\\Microsoft.Coyote.Samples.CoffeeMachineActors.dll";2var assembly = Assembly.LoadFrom(assemblyPath);3var type = assembly.GetType("Microsoft.Coyote.Samples.CoffeeMachineActors.CoffeeMachine");4var actor = Activator.CreateInstance(type);5var method = type.GetMethod("OnWaterHot");6var result = method.Invoke(actor, null);7Console.WriteLine(result);8var assemblyPath = "C:\\Users\\user\\Documents\\GitHub\\Coyote\\Source\\Samples\\CoffeeMachineActors\\bin\\Debug\\netcoreapp2.1\\Microsoft.Coyote.Samples.CoffeeMachineActors.dll";9var assembly = Assembly.LoadFrom(assemblyPath);10var type = assembly.GetType("Microsoft.Coyote.Samples.CoffeeMachineActors.CoffeeMachine");11var actor = Activator.CreateInstance(type);12var method = type.GetMethod("OnWaterHot");13var result = method.Invoke(actor, null);14Console.WriteLine(result);15var assemblyPath = "C:\\Users\\user\\Documents\\GitHub\\Coyote\\Source\\Samples\\CoffeeMachineActors\\bin\\Debug\\netcoreapp2.1\\Microsoft.Coyote.Samples.CoffeeMachineActors.dll";16var assembly = Assembly.LoadFrom(assemblyPath);17var type = assembly.GetType("Microsoft.Coyote.Samples.CoffeeMachineActors.CoffeeMachine");18var actor = Activator.CreateInstance(type);19var method = type.GetMethod("On

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