How to use OnEventUnhandledAsync method of Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnEventUnhandledAsync

CoffeeMachine.cs

Source:CoffeeMachine.cs Github

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...380 this.SendEvent(this.Client, new HaltedEvent());381 }382 return base.OnHaltAsync(e);383 }384 protected override Task OnEventUnhandledAsync(Event e, string state)385 {386 this.Log.WriteError("### Unhandled event {0} in state {1}", e.GetType().FullName, state);387 return base.OnEventUnhandledAsync(e, state);388 }389 }390}...

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FailoverDriver.cs

Source:FailoverDriver.cs Github

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...120 this.SendEvent(this.CoffeeGrinderId, HaltEvent.Instance);121 this.RaiseHaltEvent();122 }123 }124 protected override Task OnEventUnhandledAsync(Event e, string state)125 {126 this.Log.WriteLine("### Unhandled event {0} in state {1}", e.GetType().FullName, state);127 return base.OnEventUnhandledAsync(e, state);128 }129 }130}...

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OnEventUnhandledAsync

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Samples.CoffeeMachineActors;9{10 {11 static void Main(string[] args)12 {13 Run();14 }15 static void Run()16 {17 var runtime = RuntimeFactory.Create();18 runtime.RegisterMonitor(typeof(Monitor1));19 runtime.CreateActor(typeof(CoffeeMachine));20 runtime.Start();21 }22 }23 {24 [OnEventDoAction(typeof(HaltedEvent), nameof(OnHalted))]25 {26 }27 void OnHalted()28 {29 this.Assert(false, "Coffee machine halted!");30 }31 }32}

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OnEventUnhandledAsync

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Samples.CoffeeMachineActors;4using System.Threading.Tasks;5{6 {7 private async Task OnEventUnhandledAsync(HaltedEvent evt)8 {9 await Task.CompletedTask;10 }11 }12}13using Microsoft.Coyote;14using Microsoft.Coyote.Actors;15using Microsoft.Coyote.Samples.CoffeeMachineActors;16using System.Threading.Tasks;17{18 {19 private async Task OnEventUnhandledAsync(HaltedEvent evt)20 {21 await Task.CompletedTask;22 }23 }24}25using Microsoft.Coyote;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Samples.CoffeeMachineActors;28using System.Threading.Tasks;29{30 {31 private async Task OnEventUnhandledAsync(HaltedEvent evt)32 {33 await Task.CompletedTask;34 }35 }36}37using Microsoft.Coyote;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Samples.CoffeeMachineActors;40using System.Threading.Tasks;41{42 {43 private async Task OnEventUnhandledAsync(HaltedEvent evt)44 {45 await Task.CompletedTask;46 }47 }48}49using Microsoft.Coyote;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Samples.CoffeeMachineActors;

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OnEventUnhandledAsync

Using AI Code Generation

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1public async Task OnEventUnhandledAsync(Event e)2{3 this.Assert(false, "Received event {0} in halted state.", e.GetType().FullName);4}5public async Task OnEventUnhandledAsync(Event e)6{7 this.Assert(false, "Received event {0} in halted state.", e.GetType().FullName);8}9public async Task OnEventUnhandledAsync(Event e)10{11 this.Assert(false, "Received event {0} in halted state.", e.GetType().FullName);12}13public async Task OnEventUnhandledAsync(Event e)14{15 this.Assert(false, "Received event {0} in halted state.", e.GetType().FullName);16}17public async Task OnEventUnhandledAsync(Event e)18{19 this.Assert(false, "Received event {0} in halted state.", e.GetType().FullName);20}21public async Task OnEventUnhandledAsync(Event e)22{23 this.Assert(false, "Received event {0} in halted state.", e.GetType().FullName);24}25public async Task OnEventUnhandledAsync(Event e)26{27 this.Assert(false, "Received event {0} in halted state.", e.GetType().FullName);28}29public async Task OnEventUnhandledAsync(Event e)30{31 this.Assert(false, "Received event {0} in halted state.", e.GetType().FullName);32}

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OnEventUnhandledAsync

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4{5 {6 public static async Task Main()7 {8 var machine = new Microsoft.Coyote.Samples.CoffeeMachineActors.CoffeeMachineActor();9 machine.OnEventUnhandledAsync += (sender, e) =>10 {11 Console.WriteLine("Unhandled event: " + e.Event);12 return Task.CompletedTask;13 };14 await machine.InitializeAsync();15 await machine.StartAsync();16 await machine.StopAsync();17 }18 }19}

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OnEventUnhandledAsync

Using AI Code Generation

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1OnEventUnhandledAsync(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent(), new Action<Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent>((e) => {2 this.currentStatus = Status.Halted;3 this.RaiseEvent(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent());4}));5OnEventUnhandledAsync(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent(), new Action<Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent>((e) => {6 this.currentStatus = Status.Halted;7 this.RaiseEvent(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent());8}));9OnEventUnhandledAsync(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent(), new Action<Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent>((e) => {10 this.currentStatus = Status.Halted;11 this.RaiseEvent(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent());12}));13OnEventUnhandledAsync(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent(), new Action<Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent>((e) => {14 this.currentStatus = Status.Halted;15 this.RaiseEvent(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent());16}));17OnEventUnhandledAsync(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent(), new Action<Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent>((e) => {18 this.currentStatus = Status.Halted;19 this.RaiseEvent(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent());20}));

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OnEventUnhandledAsync

Using AI Code Generation

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1OnEventUnhandledAsync(typeof(HaltedEvent), (e) => {2 var __e = (HaltedEvent)e;3 var __state = (CoffeeMachine)GetActorState();4 var __machine = (CoffeeMachine)GetActor();5 __machine.Assert(!(__state.IsHalted), "The coffee machine is already halted.");6 __state.IsHalted = true;7 __machine.Assert(__state.IsHalted, "The coffee machine is not halted.");8 __machine.SendEvent(__state.User, new HaltedEvent());9 return Task.CompletedTask;10});11OnEventUnhandledAsync(typeof(HaltedEvent), (e) => {12 var __e = (HaltedEvent)e;13 var __state = (CoffeeMachine)GetActorState();14 var __machine = (CoffeeMachine)GetActor();15 __machine.Assert(!(__state.IsHalted), "The coffee machine is already halted.");16 __state.IsHalted = true;17 __machine.Assert(__state.IsHalted, "The coffee machine is not halted.");18 __machine.SendEvent(__state.User, new HaltedEvent());19 return Task.CompletedTask;20});21OnEventUnhandledAsync(typeof(HaltedEvent), (e) => {22 var __e = (HaltedEvent)e;23 var __state = (CoffeeMachine)GetActorState();24 var __machine = (CoffeeMachine)GetActor();25 __machine.Assert(!(__state.IsHalted), "The coffee machine is already halted.");26 __state.IsHalted = true;27 __machine.Assert(__state.IsHalted, "The coffee machine is not halted.");28 __machine.SendEvent(__state.User, new HaltedEvent());29 return Task.CompletedTask;30});

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OnEventUnhandledAsync

Using AI Code Generation

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1OnEventUnhandledAsync(evt, () =>2{3 this.Assert(false, "Event {0} is not handled.", evt.GetType().Name);4});5OnEventUnhandledAsync(evt, () =>6{7 this.Assert(false, "Event {0} is not handled.", evt.GetType().Name);8});9OnEventUnhandledAsync(evt, () =>10{11 this.Assert(false, "Event {0} is not handled.", evt.GetType().Name);12});13OnEventUnhandledAsync(evt, () =>14{15 this.Assert(false, "Event {0} is not handled.", evt.GetType().Name);16});

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OnEventUnhandledAsync

Using AI Code Generation

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1OnEventUnhandledAsync(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent(), new Action<Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent>((e) => {2 this.currentStatus = Status.Halted;3 this.RaiseEvent(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent());4}));5OnEventUnhandledAsync(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent(), new Action<Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent>((e) => {6 this.currentStatus = Status.Halted;7 this.RaiseEvent(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent());8}));9OnEventUnhandledAsync(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent(), new Action<Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent>((e) => {10 this.currentStatus = Status.Halted;11 this.RaiseEvent(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent());12}));13OnEventUnhandledAsync(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent(), new Action<Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent>((e) => {14 this.currentStatus = Status.Halted;15 this.RaiseEvent(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent());16}));17OnEventUnhandledAsync(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent(), new Action<Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent>((e) => {18 this.currentStatus = Status.Halted;19 this.RaiseEvent(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent());20}));

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OnEventUnhandledAsync

Using AI Code Generation

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1OnEventUnhandledAsync(typeof(HaltedEvent), (e) => {2 var __e = (HaltedEvent)e;3 var __state = (CoffeeMachine)GetActorState();4 var __machine = (CoffeeMachine)GetActor();5 __machine.Assert(!(__state.IsHalted), "The coffee machine is already halted.");6 __state.IsHalted = true;7 __machine.Assert(__state.IsHalted, "The coffee machine is not halted.");8 __machine.SendEvent(__state.User, new HaltedEvent());9 return Task.CompletedTask;10});11OnEventUnhandledAsync(typeof(HaltedEvent), (e) => {12 var __e = (HaltedEvent)e;13 var __state = (CoffeeMachine)GetActorState();14 var __machine = (CoffeeMachine)GetActor();15 __machine.Assert(!(__state.IsHalted), "The coffee machine is already halted.");16 __state.IsHalted = true;17 __machine.Assert(__state.IsHalted, "The coffee machine is not halted.");18 __machine.SendEvent(__state.User, new HaltedEvent());19 return Task.CompletedTask;20});21OnEventUnhandledAsync(typeof(HaltedEvent), (e) => {22 var __e = (HaltedEvent)e;23 var __state = (CoffeeMachine)GetActorState();24 var __machine = (CoffeeMachine)GetActor();25 __machine.Assert(!(__state.IsHalted), "The coffee machine is already halted.");26 __state.IsHalted = true;27 __machine.Assert(__state.IsHalted, "The coffee machine is not halted.");28 __machine.SendEvent(__state.User, new HaltedEvent());29 return Task.CompletedTask;30});

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OnEventUnhandledAsync

Using AI Code Generation

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1OnEventUnhandledAsync(evt, () =>2{3 this.Assert(false, "Event {0} is not handled.", evt.GetType().Name);4});5OnEventUnhandledAsync(evt, () =>6{7 this.Assert(false, "Event {0} is not handled.", evt.GetType().Name);8});9OnEventUnhandledAsync(evt, () =>10{11 this.Assert(false, "Event {0} is not handled.", evt.GetType().Name);12});13OnEventUnhandledAsync(evt, () =>14{15 this.Assert(false, "Event {0} is not handled.", evt.GetType().Name);16});

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OnEventUnhandledAsync

Using AI Code Generation

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1OnEventUnhandledAsync(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent(), new Action<Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent>((e) => {2 this.currentStatus = Status.Halted;3 this.RaiseEvent(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent());4}));5OnEventUnhandledAsync(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent(), new Action<Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent>((e) => {6 this.currentStatus = Status.Halted;7 this.RaiseEvent(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent());8}));9OnEventUnhandledAsync(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent(), new Action<Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent>((e) => {10 this.currentStatus = Status.Halted;11 this.RaiseEvent(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent());12}));13OnEventUnhandledAsync(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent(), new Action<Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent>((e) => {14 this.currentStatus = Status.Halted;15 this.RaiseEvent(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent());16}));17OnEventUnhandledAsync(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent(), new Action<Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent>((e) => {18 this.currentStatus = Status.Halted;19 this.RaiseEvent(new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent());20}));

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OnEventUnhandledAsync

Using AI Code Generation

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1OnEventUnhandledAsync(typeof(HaltedEvent), (e) => {2 var __e = (HaltedEvent)e;3 var __state = (CoffeeMachine)GetActorState();4 var __machine = (CoffeeMachine)GetActor();5 __machine.Assert(!(__state.IsHalted), "The coffee machine is already halted.");6 __state.IsHalted = true;7 __machine.Assert(__state.IsHalted, "The coffee machine is not halted.");8 __machine.SendEvent(__state.User, new HaltedEvent());9 return Task.CompletedTask;10});11OnEventUnhandledAsync(typeof(HaltedEvent), (e) => {12 var __e = (HaltedEvent)e;13 var __state = (CoffeeMachine)GetActorState();14 var __machine = (CoffeeMachine)GetActor();15 __machine.Assert(!(__state.IsHalted), "The coffee machine is already halted.");16 __state.IsHalted = true;17 __machine.Assert(__state.IsHalted, "The coffee machine is not halted.");18 __machine.SendEvent(__state.User, new HaltedEvent());19 return Task.CompletedTask;20});21OnEventUnhandledAsync(typeof(HaltedEvent), (e) => {22 var __e = (HaltedEvent)e;23 var __state = (CoffeeMachine)GetActorState();24 var __machine = (CoffeeMachine)GetActor();25 __machine.Assert(!(__state.IsHalted), "The coffee machine is already halted.");26 __state.IsHalted = true;27 __machine.Assert(__state.IsHalted, "The coffee machine is not halted.");28 __machine.SendEvent(__state.User, new HaltedEvent());29 return Task.CompletedTask;30});

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OnEventUnhandledAsync

Using AI Code Generation

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1OnEventUnhandledAsync(evt, () =>2{3 this.Assert(false, "Event {0} is not handled.", evt.GetType().Name);4});5OnEventUnhandledAsync(evt, () =>6{7 this.Assert(false, "Event {0} is not handled.", evt.GetType().Name);8});9OnEventUnhandledAsync(evt, () =>10{11 this.Assert(false, "Event {0} is not handled.", evt.GetType().Name);12});13OnEventUnhandledAsync(evt, () =>14{15 this.Assert(false, "Event {0} is not handled.", evt.GetType().Name);16});

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