How to use HaltedEvent class of Microsoft.Coyote.Samples.CoffeeMachineActors package

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent

FailoverDriver.cs

Source:FailoverDriver.cs Github

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...56 this.RaiseGotoStateEvent<Test>();57 }58 }59 [OnEntry(nameof(OnStopTest))]60 [OnEventDoAction(typeof(CoffeeMachine.HaltedEvent), nameof(OnCoffeeMachineHalted))]61 [IgnoreEvents(typeof(CoffeeMachine.CoffeeCompletedEvent))]62 internal class Stop : State { }63 internal void OnCoffeeMachineHalted()64 {65 // ok, the CoffeeMachine really is halted now, so we can go to the stopped state.66 this.RaiseGotoStateEvent<Stopped>();67 }68 [OnEntry(nameof(OnStopped))]69 internal class Stopped : State { }70 private void OnStopped()71 {72 if (this.RunForever || this.Iterations == 0)73 {74 this.Iterations += 1;...

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CoffeeMachine.cs

Source:CoffeeMachine.cs Github

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...41 {42 public bool Error;43 }44 internal class TerminateEvent : Event { }45 internal class HaltedEvent : Event { }46 [Start]47 [OnEntry(nameof(OnInit))]48 [DeferEvents(typeof(MakeCoffeeEvent))]49 private class Init : State { }50 private void OnInit(Event e)51 {52 if (e is ConfigEvent configEvent)53 {54 this.Log.WriteLine("initializing...");55 this.Client = configEvent.Client;56 this.WaterTank = configEvent.WaterTank;57 this.CoffeeGrinder = configEvent.CoffeeGrinder;58 this.DoorSensor = configEvent.DoorSensor;59 this.RaiseGotoStateEvent<Check>...

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HaltedEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3{4 {5 static void Main(string[] args)6 {7 var coffeeMachine = new CoffeeMachineActor();8 coffeeMachine.SendEvent(new HaltedEvent());9 }10 }11}12{13 protected override void OnEntry(Event e)14 {15 this.RaiseHaltEvent();16 }17}18{19}

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HaltedEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3using Microsoft.Coyote.Samples.CoffeeMachineActors;4using Microsoft.Coyote.Samples.CoffeeMachineActors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6using Microsoft.Coyote.Samples.CoffeeMachineActors;7using Microsoft.Coyote.Samples.CoffeeMachineActors;8using Microsoft.Coyote.Samples.CoffeeMachineActors;9using Microsoft.Coyote.Samples.CoffeeMachineActors;10using Microsoft.Coyote.Samples.CoffeeMachineActors;11using Microsoft.Coyote.Samples.CoffeeMachineActors;12using Microsoft.Coyote.Samples.CoffeeMachineActors;13using Microsoft.Coyote.Samples.CoffeeMachineActors;14using Microsoft.Coyote.Samples.CoffeeMachineActors;

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HaltedEvent

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.CoyoteActors;3using Microsoft.CoyoteActors.Timers;4{5 {6 private enum State { Off, On, MakingCoffee }7 private enum Event { PowerOn, PowerOff, MakeCoffee, Halted }8 private State CurrentState;9 private Event CurrentEvent;10 [OnEventDoAction(typeof(Event.PowerOn), nameof(OnPowerOn))]11 private class Off : StateMachine { }12 [OnEntry(nameof(OnEntryOn))]13 [OnEventDoAction(typeof(Event.PowerOff), nameof(OnPowerOff))]14 [OnEventDoAction(typeof(Event.MakeCoffee), nameof(OnMakeCoffee))]15 private class On : StateMachine { }16 [OnEntry(nameof(OnEntryMakingCoffee))]17 [OnEventDoAction(typeof(Event.Halted), nameof(OnHalted))]18 private class MakingCoffee : StateMachine { }19 private void OnPowerOn(Event e)20 {21 this.CurrentState = State.On;22 this.CurrentEvent = e;23 this.RaiseGotoStateEvent<On>();24 }25 private void OnPowerOff(Event e)26 {27 this.CurrentState = State.Off;28 this.CurrentEvent = e;29 this.RaiseGotoStateEvent<Off>();30 }31 private void OnMakeCoffee(Event e)32 {33 this.CurrentState = State.MakingCoffee;34 this.CurrentEvent = e;35 this.RaiseGotoStateEvent<MakingCoffee>();36 }37 private void OnEntryOn(Event e)38 {39 this.CurrentState = State.On;40 this.CurrentEvent = e;41 }42 private void OnEntryMakingCoffee(Event e)43 {44 this.CurrentState = State.MakingCoffee;45 this.CurrentEvent = e;46 this.SendEvent(this.Id, new HaltedEvent(), 1000);47 }48 private void OnHalted(Event e)49 {50 this.CurrentState = State.On;51 this.CurrentEvent = e;52 }53 }54}55using Microsoft.Coyote.Samples.CoffeeMachineActors;56using Microsoft.CoyoteActors;

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HaltedEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using System;5using System.Collections.Generic;6using System.Text;7using System.Threading.Tasks;8{9 {10 private int _coffeeLevel;11 private int _waterLevel;12 private int _milkLevel;13 private readonly int _coffeeCapacity;14 private readonly int _waterCapacity;15 private readonly int _milkCapacity;16 private int _coffeeTemperature;17 private int _waterTemperature;18 private int _milkTemperature;19 private readonly int _coffeeTemperatureThreshold;20 private readonly int _waterTemperatureThreshold;21 private readonly int _milkTemperatureThreshold;22 private readonly int _coffeeTemperatureRequired;23 private readonly int _waterTemperatureRequired;24 private readonly int _milkTemperatureRequired;25 private readonly int _coffeeTemperatureMax;26 private readonly int _waterTemperatureMax;27 private readonly int _milkTemperatureMax;28 private readonly int _coffeeTemperatureMin;29 private readonly int _waterTemperatureMin;30 private readonly int _milkTemperatureMin;31 private readonly int _coffeeTemperatureStep;32 private readonly int _waterTemperatureStep;33 private readonly int _milkTemperatureStep;34 private readonly int _coffeeTemperatureCooling;35 private readonly int _waterTemperatureCooling;36 private readonly int _milkTemperatureCooling;37 private readonly int _coffeeTemperatureHeating;38 private readonly int _waterTemperatureHeating;39 private readonly int _milkTemperatureHeating;40 private readonly int _coffeeTemperatureMaxHeating;41 private readonly int _waterTemperatureMaxHeating;42 private readonly int _milkTemperatureMaxHeating;43 private readonly int _coffeeTemperatureMaxCooling;44 private readonly int _waterTemperatureMaxCooling;45 private readonly int _milkTemperatureMaxCooling;46 private readonly int _coffeeTemperatureMaxStep;47 private readonly int _waterTemperatureMaxStep;48 private readonly int _milkTemperatureMaxStep;49 private readonly int _coffeeTemperatureMinStep;50 private readonly int _waterTemperatureMinStep;51 private readonly int _milkTemperatureMinStep;52 private readonly int _coffeeTemperatureMaxHeatingStep;53 private readonly int _waterTemperatureMaxHeatingStep;

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HaltedEvent

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using System;5{6 {7 private bool IsReady;8 private bool IsBrewing;9 private bool IsBrewed;10 private bool IsHalted;11 [OnEventDoAction(typeof(InitEvent), nameof(OnInit))]12 [OnEventDoAction(typeof(BrewEvent), nameof(OnBrew))]13 [OnEventDoAction(typeof(CancelEvent), nameof(OnCancel))]14 [OnEventDoAction(typeof(ResumeEvent), nameof(OnResume))]15 [OnEventDoAction(typeof(HaltedEvent), nameof(OnHalted))]16 private class Init : State { }17 private void OnInit()18 {19 this.IsReady = true;20 this.IsBrewing = false;21 this.IsBrewed = false;22 this.IsHalted = false;23 }24 private void OnBrew()25 {26 if (this.IsReady)27 {28 this.IsReady = false;29 this.IsBrewing = true;30 this.IsBrewed = false;31 this.IsHalted = false;32 this.RaiseEvent(new HaltedEvent());33 }34 }35 private void OnCancel()36 {37 if (this.IsBrewing)38 {39 this.IsReady = true;40 this.IsBrewing = false;41 this.IsBrewed = false;42 this.IsHalted = false;43 }44 }45 private void OnResume()46 {47 if (this.IsHalted)48 {49 this.IsReady = false;50 this.IsBrewing = true;51 this.IsBrewed = false;52 this.IsHalted = false;53 }54 }55 private void OnHalted()56 {57 if (this.IsBrewing)58 {59 this.IsReady = false;60 this.IsBrewing = false;61 this.IsBrewed = true;62 this.IsHalted = true;63 }64 }65 }66}67using Microsoft.Coyote.Samples.CoffeeMachineActors;

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HaltedEvent

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;3using Microsoft.Coyote.Actors;4{5 {6 {7 protected override Task OnEventAsync(Event e)8 {9 switch (e)10 {11 this.SendEvent(m.User, new CoffeeReady(m.CoffeeType));12 this.RaiseHaltEvent();13 break;14 }15 return Task.CompletedTask;16 }17 }18 {19 protected override Task OnEventAsync(Event e)20 {21 switch (e)22 {23 break;24 }25 return Task.CompletedTask;26 }27 }28 }29}30using Microsoft.Coyote.Samples.CoffeeMachineActors;31using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;32using Microsoft.Coyote.Actors;33{34 {35 {36 protected override Task OnEventAsync(Event e)37 {38 switch (e)39 {40 this.SendEvent(m.User, new CoffeeReady(m.CoffeeType));41 this.RaiseHaltEvent();42 break;43 }44 return Task.CompletedTask;45 }46 }47 {48 protected override Task OnEventAsync(Event e)49 {50 switch (e)51 {52 break;53 }54 return Task.CompletedTask;55 }56 }57 }58}59using Microsoft.Coyote.Samples.CoffeeMachineActors;60using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;61using Microsoft.Coyote.Actors;62{63 {

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HaltedEvent

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Tasks;5using System.Threading.Tasks;6using System;7{8 {9 static void Main(string[] args)10 {11 var configuration = Configuration.Create();12 configuration.MaxSchedulingSteps = 10000;13 Run(configuration).Wait();14 }15 static async Task Run(Configuration configuration)16 {17 using (var runtime = RuntimeFactory.Create(configuration))18 {19 var coffeeMachine = runtime.CreateActor(typeof(CoffeeMachineActor), new CoffeeMachineActor.SetupEvent());20 runtime.SendEvent(coffeeMachine, new CoffeeMachineActor.MakeCoffeeEvent());21 await runtime.WaitEventAsync<HaltEvent>();22 }23 }24 }25}26using Microsoft.Coyote.Samples.CoffeeMachineActors;27using Microsoft.Coyote;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Tasks;30using System.Threading.Tasks;31using System;32{33 {34 static void Main(string[] args)35 {36 var configuration = Configuration.Create();37 configuration.MaxSchedulingSteps = 10000;38 Run(configuration).Wait();39 }40 static async Task Run(Configuration configuration)41 {42 using (var runtime = RuntimeFactory.Create(configuration))43 {44 var coffeeMachine = runtime.CreateActor(typeof(CoffeeMachineActor), new CoffeeMachineActor.SetupEvent());45 runtime.SendEvent(coffeeMachine, new CoffeeMachineActor.MakeCoffeeEvent());46 await runtime.WaitEventAsync<HaltEvent>();47 }48 }49 }50}51using Microsoft.Coyote.Samples.CoffeeMachineActors;

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HaltedEvent

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3{4 {5 private bool _isHalted;6 private bool _isMakingCoffee;7 [OnEventDoAction(typeof(StartCoffeeMachineEvent), nameof(StartCoffeeMachine))]8 [OnEventDoAction(typeof(HaltedEvent), nameof(HaltCoffeeMachine))]9 [OnEventDoAction(typeof(MakeCoffeeEvent), nameof(MakeCoffee))]10 [OnEventDoAction(typeof(CoffeeReadyEvent), nameof(CoffeeReady))]11 private class Init : State { }12 private void StartCoffeeMachine()13 {14 this.RaiseEvent(new HaltEvent());15 }16 private void HaltCoffeeMachine()17 {18 this._isHalted = true;19 }20 private void MakeCoffee()21 {22 if (this._isHalted)23 {24 this.RaiseEvent(new HaltedEvent());25 }26 {27 this._isMakingCoffee = true;28 this.RaiseEvent(new CoffeeReadyEvent());29 }30 }31 private void CoffeeReady()32 {33 this._isMakingCoffee = false;34 }35 }36}37using Microsoft.Coyote.Samples.CoffeeMachineActors;38using Microsoft.Coyote.Actors;39{40 {41 private bool _isHalted;42 private bool _isMakingCoffee;43 [OnEventDoAction(typeof(StartCoffeeMachineEvent), nameof(StartCoffeeMachine))]44 [OnEventDoAction(typeof(HaltedEvent), nameof(HaltCoffeeMachine))]45 [OnEventDoAction(typeof(MakeCoffeeEvent), nameof(MakeCoffee))]46 [OnEventDoAction(typeof(CoffeeReadyEvent), nameof(CoffeeReady))]47 private class Init : State { }48 private void StartCoffeeMachine()49 {50 this.RaiseEvent(new HaltEvent());51 }52 private void HaltCoffeeMachine()53 {54 this._isHalted = true;55 }56 private void MakeCoffee()57 {58 if (this._isHalted)59 {60 this.RaiseEvent(new HaltedEvent());61 }62 {

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