How to use OnMonitorWaterLevel method of Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel

CoffeeMachine.cs

Source:CoffeeMachine.cs Github

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...269 this.SendEvent(this.CoffeeGrinder, new GrinderButtonEvent(false));270 this.RaiseGotoStateEvent<RefillRequired>();271 }272 [OnEntry(nameof(OnMakingShots))]273 [OnEventDoAction(typeof(WaterLevelEvent), nameof(OnMonitorWaterLevel))]274 [OnEventDoAction(typeof(ShotCompleteEvent), nameof(OnShotComplete))]275 [OnEventDoAction(typeof(WaterEmptyEvent), nameof(OnWaterEmpty))]276 [IgnoreEvents(typeof(WaterHotEvent), typeof(HopperLevelEvent), typeof(HopperEmptyEvent))]277 private class MakingShots : State { }278 private void OnMakingShots()279 {280 // Pour the shots.281 this.Log.WriteLine("Making shots...");282 // Turn on the grinder!283 this.SendEvent(this.WaterTank, new PumpWaterEvent(true));284 // And keep monitoring the water is empty while we wait for ShotCompleteEvent.285 this.SendEvent(this.WaterTank, new ReadWaterLevelEvent());286 }287 private void OnShotComplete()288 {289 this.PreviousShotCount++;290 if (this.PreviousShotCount >= this.ShotsRequested)291 {292 this.Log.WriteLine("{0} shots completed and {1} shots requested!", this.PreviousShotCount, this.ShotsRequested);293 if (this.PreviousShotCount > this.ShotsRequested)294 {295 this.Log.WriteError("Made the wrong number of shots!");296 this.Assert(false, "Made the wrong number of shots");297 }298 this.RaiseGotoStateEvent<Cleanup>();299 }300 else301 {302 this.Log.WriteLine("Shot count is {0}", this.PreviousShotCount);303 // request another shot!304 this.SendEvent(this.WaterTank, new PumpWaterEvent(true));305 }306 }307 private void OnWaterEmpty()308 {309 this.Log.WriteError("Water is empty!");310 // Turn off the water pump.311 this.SendEvent(this.WaterTank, new PumpWaterEvent(false));312 this.RaiseGotoStateEvent<RefillRequired>();313 }314 private void OnMonitorWaterLevel(Event e)315 {316 var evt = e as WaterLevelEvent;317 if (evt.WaterLevel <= 0)318 {319 this.OnWaterEmpty();320 }321 }322 [OnEntry(nameof(OnCleanup))]323 [IgnoreEvents(typeof(WaterLevelEvent))]324 private class Cleanup : State { }325 private void OnCleanup()326 {327 // Dump the grinds.328 this.Log.WriteLine("Dumping the grinds!");...

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OnMonitorWaterLevel

Using AI Code Generation

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1Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel();2Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel();3Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel();4Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel();5Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel();6Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel();7Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel();8Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel();9Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel();10Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel();11Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel();

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OnMonitorWaterLevel

Using AI Code Generation

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1Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel();2Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel();3Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel();4Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel();5Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel();6Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel();7Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel();8Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel();9Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel();10Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel();

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OnMonitorWaterLevel

Using AI Code Generation

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1OnMonitorWaterLevel();2OnMonitorWaterLevel();3OnMonitorWaterLevel();4OnMonitorWaterLevel();5OnMonitorWaterLevel();6OnMonitorWaterLevel();7OnMonitorWaterLevel();8OnMonitorWaterLevel();9OnMonitorWaterLevel();10OnMonitorWaterLevel();11OnMonitorWaterLevel();12OnMonitorWaterLevel();13OnMonitorWaterLevel();

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OnMonitorWaterLevel

Using AI Code Generation

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1var haltedEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent();2haltedEvent.OnMonitorWaterLevel();3var haltedEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent();4haltedEvent.OnMonitorWaterLevel();5var haltedEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent();6haltedEvent.OnMonitorWaterLevel();7var haltedEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent();8haltedEvent.OnMonitorWaterLevel();9var haltedEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent();10haltedEvent.OnMonitorWaterLevel();11var haltedEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent();12haltedEvent.OnMonitorWaterLevel();13var haltedEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent();14haltedEvent.OnMonitorWaterLevel();15var haltedEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent();16haltedEvent.OnMonitorWaterLevel();

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OnMonitorWaterLevel

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 public void OnMonitorWaterLevel()9 {10 Console.WriteLine("Water level is low");11 }12 }13}14using System;15using System.Collections.Generic;16using System.Linq;17using System.Text;18using System.Threading.Tasks;19{20 {21 public void OnMonitorWaterLevel()22 {23 Console.WriteLine("Water level is high");24 }25 }26}27using System;28using System.Collections.Generic;29using System.Linq;30using System.Text;31using System.Threading.Tasks;32{33 {34 public void OnMonitorWaterLevel()35 {36 Console.WriteLine("Water level is normal");37 }38 }39}40using System;41using System.Collections.Generic;42using System.Linq;43using System.Text;44using System.Threading.Tasks;45{46 {47 public void OnMonitorWaterLevel()48 {49 Console.WriteLine("Water level is normal");50 }51 }52}53using System;54using System.Collections.Generic;55using System.Linq;56using System.Text;57using System.Threading.Tasks;58{59 {60 public void OnMonitorWaterLevel()61 {62 Console.WriteLine("Water level is normal");63 }64 }65}

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OnMonitorWaterLevel

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1Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel(0, 1, 2);2Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel(0, 1, 2);3Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel(0, 1, 2);4Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel(0, 1, 2);5Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel(0, 1, 2);6Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel(0, 1, 2);7Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel(0, 1, 2);8Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel(0, 1, 2);9Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel(0, 1, 2);10Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnMonitorWaterLevel(0,

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