How to use OnReady method of Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnReady

CoffeeMachine.cs

Source:CoffeeMachine.cs Github

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...193 }194 }195 this.Log.WriteLine("Coffee machine is warming up ({0} degrees)...", (int)this.WaterTemperature);196 }197 [OnEntry(nameof(OnReady))]198 [IgnoreEvents(typeof(WaterLevelEvent), typeof(WaterHotEvent), typeof(HopperLevelEvent))]199 [OnEventGotoState(typeof(MakeCoffeeEvent), typeof(MakingCoffee))]200 [OnEventDoAction(typeof(HopperEmptyEvent), nameof(OnHopperEmpty))]201 private class Ready : State { }202 private void OnReady()203 {204 this.Monitor<LivenessMonitor>(new LivenessMonitor.IdleEvent());205 this.Log.WriteLine("Coffee machine is ready to make coffee (green light is on)");206 }207 [OnEntry(nameof(OnMakeCoffee))]208 private class MakingCoffee : State { }209 private void OnMakeCoffee(Event e)210 {211 var evt = e as MakeCoffeeEvent;212 this.Monitor<LivenessMonitor>(new LivenessMonitor.BusyEvent());213 this.Log.WriteLine($"Coffee requested, shots={evt.Shots}");214 this.ShotsRequested = evt.Shots;215 // First we assume user placed a new cup in the machine, and so the shot count is zero.216 this.PreviousShotCount = 0;...

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OnReady

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;7using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;8using Microsoft.Coyote.Samples.CoffeeMachineActors.Services;9using Microsoft.Coyote.Samples.CoffeeMachineActors.Utils;10{11 {12 private readonly ILogger logger;13 private readonly ICoffeeMachine coffeeMachine;14 private bool isPoweredOn;15 private bool isBrewing;16 private bool isBrewComplete;17 public CoffeeMachineActor(ILogger logger, ICoffeeMachine coffeeMachine)18 {19 this.logger = logger;20 this.coffeeMachine = coffeeMachine;21 this.isPoweredOn = false;22 this.isBrewing = false;23 this.isBrewComplete = false;24 }25 [OnEventDoAction(typeof(PowerOnEvent), nameof(PowerOn))]26 [OnEventDoAction(typeof(PowerOffEvent), nameof(PowerOff))]27 [OnEventDoAction(typeof(BrewCoffeeEvent), nameof(BrewCoffee))]28 [OnEventDoAction(typeof(ReadyEvent), nameof(Ready))]29 [OnEventDoAction(typeof(HaltedEvent), nameof(Halted))]30 private class Init : State { }31 private void PowerOn(Event e)32 {33 this.isPoweredOn = true;34 this.coffeeMachine.PowerOn();35 this.logger.Log("Powered on");36 }37 private void PowerOff(Event e)38 {39 this.isPoweredOn = false;40 this.coffeeMachine.PowerOff();41 this.logger.Log("Powered off");42 }43 private void BrewCoffee(Event e)44 {45 this.isBrewing = true;46 this.isBrewComplete = false;47 this.coffeeMachine.BrewCoffee();48 this.logger.Log("Brewing coffee");49 }50 private void Ready(Event e)51 {52 this.isBrewing = false;53 this.isBrewComplete = true;54 this.logger.Log("Coffee is ready");55 }56 private void Halted(Event e)57 {58 this.isPoweredOn = false;59 this.isBrewing = false;60 this.isBrewComplete = false;

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OnReady

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Text;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6{7 {8 private MachineState State;9 private int CoffeeLevel;10 private int WaterLevel;11 private int MilkLevel;12 private int SugarLevel;13 public CoffeeMachine()14 {15 this.State = MachineState.Off;16 this.CoffeeLevel = 0;17 this.WaterLevel = 0;18 this.MilkLevel = 0;19 this.SugarLevel = 0;20 }21 [OnEventDoAction(typeof(StartEvent), nameof(Start))]22 [OnEventDoAction(typeof(StopEvent), nameof(Stop))]23 [OnEventDoAction(typeof(RefillEvent), nameof(Refill))]24 [OnEventDoAction(typeof(HaltedEvent), nameof(OnHalted))]25 private void OnReady()26 {27 this.RaiseEvent(new HaltedEvent());28 }29 private void Start()30 {31 this.State = MachineState.On;32 this.RaiseEvent(new HaltedEvent());33 }34 private void Stop()35 {36 this.State = MachineState.Off;37 this.RaiseEvent(new HaltedEvent());38 }39 private void Refill()40 {41 this.CoffeeLevel = 10;42 this.WaterLevel = 10;43 this.MilkLevel = 10;44 this.SugarLevel = 10;45 this.RaiseEvent(new HaltedEvent());46 }47 private void OnHalted()48 {49 this.RaiseEvent(new HaltedEvent());50 }51 }52}

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OnReady

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.CoyoteActors;3using Microsoft.CoyoteActors.Runtime;4using System;5using System.Threading.Tasks;6{7 {8 public static async Task Main(string[] args)9 {10 var config = Configuration.Create();11 config.MaxSchedulingSteps = 100000;12 using (var runtime = RuntimeFactory.Create(config))13 {14 var coffeeMachine = new CoffeeMachineActor();15 var coffeeMachineId = await runtime.CreateActorAsync(coffeeMachine);16 await runtime.SendEventAsync(coffeeMachineId, new HaltedEvent());17 await runtime.WaitForCompletionAsync();18 }19 }20 }21}22using Microsoft.Coyote.Samples.CoffeeMachineActors;23using Microsoft.CoyoteActors;24using Microsoft.CoyoteActors.Runtime;25using System;26using System.Threading.Tasks;27{28 {29 public static async Task Main(string[] args)30 {31 var config = Configuration.Create();32 config.MaxSchedulingSteps = 100000;33 using (var runtime = RuntimeFactory.Create(config))34 {35 var coffeeMachine = new CoffeeMachineActor();36 var coffeeMachineId = await runtime.CreateActorAsync(coffeeMachine);37 await runtime.SendEventAsync(coffeeMachineId, new OutOfBeansEvent());38 await runtime.WaitForCompletionAsync();39 }40 }41 }42}43using Microsoft.Coyote.Samples.CoffeeMachineActors;44using Microsoft.CoyoteActors;45using Microsoft.CoyoteActors.Runtime;46using System;47using System.Threading.Tasks;48{49 {50 public static async Task Main(string[] args)51 {52 var config = Configuration.Create();53 config.MaxSchedulingSteps = 100000;54 using (var runtime = RuntimeFactory.Create(config))55 {56 var coffeeMachine = new CoffeeMachineActor();

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OnReady

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;5using Microsoft.Coyote.Samples.CoffeeMachineActors.States;6using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;7using Microsoft.Coyote.Samples.CoffeeMachineActors.Actors;8using Microsoft.Coyote.Samples.CoffeeMachineActors.Exceptions;9using System;10using System.Collections.Generic;11using System.Linq;12using System.Threading.Tasks;13using System.Threading;14using System.Diagnostics;15using System.Collections.Concurrent;16using Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent;17using Microsoft.Coyote.Samples.CoffeeMachineActors;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote;20using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;21using Microsoft.Coyote.Samples.CoffeeMachineActors.States;22using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;23using Microsoft.Coyote.Samples.CoffeeMachineActors.Actors;24using Microsoft.Coyote.Samples.CoffeeMachineActors.Exceptions;25using System;26using System.Collections.Generic;27using System.Linq;28using System.Threading.Tasks;29using System.Threading;30using System.Diagnostics;31using System.Collections.Concurrent;32using Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent;33{34 {35 private readonly ConcurrentDictionary<int, ActorId> coffeeMakers;36 private readonly ConcurrentDictionary<int, ActorId> coffeeGrinders;37 private readonly ConcurrentDictionary<int, ActorId> coffeePots;38 private readonly ConcurrentDictionary<int, ActorId> coffeeSensors;39 private readonly ConcurrentDictionary<int, ActorId> coffeePumps;40 private readonly ConcurrentDictionary<int, ActorId> coffeeHeaters;41 private readonly ConcurrentDictionary<int, ActorId> coffeeValves;42 private readonly ConcurrentDictionary<int, ActorId> coffeeFilters;43 private readonly ConcurrentDictionary<int, ActorId> coffeeLights;44 private readonly ConcurrentDictionary<int, ActorId> coffeeButtons;45 private readonly ActorId coffeeMachineController;46 private readonly ActorId coffeeMachineInterface;47 private readonly ActorId coffeeMachineNotifier;48 private readonly ActorId userInterface;49 private readonly ActorId coffeeMachineMonitor;

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OnReady

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3using System.Threading.Tasks;4{5 {6 public static async Task Main()7 {8 var runtime = RuntimeFactory.Create();9 await runtime.CreateActorAsync(typeof(CoffeeMachine));10 await runtime.WaitAsync();11 }12 }13}14using Microsoft.Coyote;15using Microsoft.Coyote.Samples.CoffeeMachineActors;16using System.Threading.Tasks;17{18 {19 public static async Task Main()20 {21 var runtime = RuntimeFactory.Create();22 await runtime.CreateActorAsync(typeof(CoffeeMachine));23 await runtime.WaitAsync();24 }25 }26}27using Microsoft.Coyote;28using Microsoft.Coyote.Samples.CoffeeMachineActors;29using System.Threading.Tasks;30{31 {32 public static async Task Main()33 {34 var runtime = RuntimeFactory.Create();35 await runtime.CreateActorAsync(typeof(CoffeeMachine));36 await runtime.WaitAsync();37 }38 }39}40using Microsoft.Coyote;41using Microsoft.Coyote.Samples.CoffeeMachineActors;42using System.Threading.Tasks;43{44 {45 public static async Task Main()46 {47 var runtime = RuntimeFactory.Create();48 await runtime.CreateActorAsync(typeof(CoffeeMachine));49 await runtime.WaitAsync();50 }51 }52}53using Microsoft.Coyote;54using Microsoft.Coyote.Samples.CoffeeMachineActors;55using System.Threading.Tasks;56{57 {58 public static async Task Main()59 {60 var runtime = RuntimeFactory.Create();

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OnReady

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.CoyoteActors;3using System;4using System.Threading.Tasks;5{6 {7 public static void Main(string[] args)8 {9 using (var runtime = RuntimeFactory.Create())10 {11 var coffeeMachine = runtime.CreateActor(typeof(CoffeeMachine));12 runtime.SendEvent(coffeeMachine, new StartEvent());13 runtime.WaitEvent(coffeeMachine, typeof(HaltedEvent));14 }15 }16 }17}18using Microsoft.Coyote.Samples.CoffeeMachineActors;19using Microsoft.CoyoteActors;20using System;21using System.Threading.Tasks;22{23 {24 public static void Main(string[] args)25 {26 using (var runtime = RuntimeFactory.Create())27 {28 var coffeeMachine = runtime.CreateActor(typeof(CoffeeMachine));29 runtime.SendEvent(coffeeMachine, new StartEvent());30 runtime.WaitEvent(coffeeMachine, typeof(HaltedEvent));31 }32 }33 }34}35using Microsoft.Coyote.Samples.CoffeeMachineActors;36using Microsoft.CoyoteActors;37using System;38using System.Threading.Tasks;39{40 {41 public static void Main(string[] args)42 {43 using (var runtime = RuntimeFactory.Create())44 {45 var coffeeMachine = runtime.CreateActor(typeof(CoffeeMachine));46 runtime.SendEvent(coffee

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OnReady

Using AI Code Generation

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1{2 {3 public int Code { get; private set; }4 public string Message { get; private set; }5 public HaltedEvent(int code, string message)6 {7 this.Code = code;8 this.Message = message;9 }10 }11}12{13 {14 public int Code { get; private set; }15 public string Message { get; private set; }16 public HaltedEvent(int code, string message)17 {18 this.Code = code;19 this.Message = message;20 }21 }22}23{24 {25 public int Code { get; private set; }26 public string Message { get; private set; }27 public HaltedEvent(int code, string message)28 {29 this.Code = code;30 this.Message = message;31 }32 }33}34{35 {36 public int Code { get; private set; }37 public string Message { get; private set; }38 public HaltedEvent(int code, string message)39 {40 this.Code = code;41 this.Message = message;42 }43 }44}45{46 {47 public int Code { get; private set; }48 public string Message { get; private set; }49 public HaltedEvent(int code, string message)50 {51 this.Code = code;

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OnReady

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using System;5using System.Threading.Tasks;6using Microsoft.Coyote.Runtime;7using System.Threading;8using System.Collections.Generic;9{10 {11 private static async Task Main(string[] args)12 {13 var runtime = RuntimeFactory.Create();14 var id = new ActorId();15 var actor = Actor.Create(runtime, id, typeof(CoffeeMachine));16 await runtime.SendEventAsync(id, new HaltedEvent());17 await runtime.WaitAsync(id);18 }19 }20 {21 protected override Task OnInitializeAsync(Event initialEvent)22 {23 if (initialEvent is HaltedEvent)24 {25 Console.WriteLine("Coffee machine is halted.");26 }27 return Task.CompletedTask;28 }29 }30}31using Microsoft.Coyote.Samples.CoffeeMachineActors;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote;34using System;35using System.Threading.Tasks;36using Microsoft.Coyote.Runtime;37using System.Threading;38using System.Collections.Generic;39{40 {41 private static async Task Main(string[] args)42 {43 var runtime = RuntimeFactory.Create();44 var id = new ActorId();45 var actor = Actor.Create(runtime, id, typeof(CoffeeMachine));46 await runtime.SendEventAsync(id, new HaltedEvent());47 await runtime.WaitAsync(id);48 }49 }50 {51 protected override Task OnInitializeAsync(Event initialEvent)52 {53 if (initialEvent is HaltedEvent)54 {55 Console.WriteLine("Coffee

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OnReady

Using AI Code Generation

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1OnReadyEvent onReadyEvent = new OnReadyEvent();2this.Send(this.Id, onReadyEvent);3OnReadyEvent onReadyEvent = new OnReadyEvent();4this.Send(this.Id, onReadyEvent);5OnReadyEvent onReadyEvent = new OnReadyEvent();6this.Send(this.Id, onReadyEvent);7OnReadyEvent onReadyEvent = new OnReadyEvent();8this.Send(this.Id, onReadyEvent);9OnReadyEvent onReadyEvent = new OnReadyEvent();10this.Send(this.Id, onReadyEvent);11OnReadyEvent onReadyEvent = new OnReadyEvent();12this.Send(this.Id, onReadyEvent);13OnReadyEvent onReadyEvent = new OnReadyEvent();14this.Send(this.Id, onReadyEvent);15OnReadyEvent onReadyEvent = new OnReadyEvent();16this.Send(this.Id, onReadyEvent);17OnReadyEvent onReadyEvent = new OnReadyEvent();18this.Send(this.Id, onReadyEvent);19OnReadyEvent onReadyEvent = new OnReadyEvent();20this.Send(this.Id, onReadyEvent);21OnReadyEvent onReadyEvent = new OnReadyEvent();22this.Send(this.Id, onReadyEvent);

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OnReady

Using AI Code Generation

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1OnReadyEvent onReadyEvent = new OnReadyEvent();2this.SendEvent(this.Self, onReadyEvent);3this.RaiseEvent(onReadyEvent);4this.RaiseEvent(this.Self, onReadyEvent);5this.SendEvent(this.Id, onReadyEvent);6this.SendEvent(this.Id, onReadyEvent);7this.RaiseEvent(this.Self, onReadyEvent);8this.RaiseEvent(this.Self, onReadyEvent);9this.RaiseEvent(this.Self, onReadyEvent);10this.SendEvent(this.Self, onReadyEvent);11this.SendEvent(this.Self, onReadyEvent);12 public HaltedEvent(int code, string message)13 {14 this.Code = code;15 this.Message = message;16 }17 }18}19{20 {21 public int Code { get; private set; }22 public string Message { get; private set; }23 public HaltedEvent(int code, string message)24 {25 this.Code = code;26 this.Message = message;27 }28 }29}30{31 {32 public int Code { get; private set; }33 public string Message { get; private set; }34 public HaltedEvent(int code, string message)35 {36 this.Code = code;

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OnReady

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using System;5using System.Threading.Tasks;6using Microsoft.Coyote.Runtime;7using System.Threading;8using System.Collections.Generic;9{10 {11 private static async Task Main(string[] args)12 {13 var runtime = RuntimeFactory.Create();14 var id = new ActorId();15 var actor = Actor.Create(runtime, id, typeof(CoffeeMachine));16 await runtime.SendEventAsync(id, new HaltedEvent());17 await runtime.WaitAsync(id);18 }19 }20 {21 protected override Task OnInitializeAsync(Event initialEvent)22 {23 if (initialEvent is HaltedEvent)24 {25 Console.WriteLine("Coffee machine is halted.");26 }27 return Task.CompletedTask;28 }29 }30}31using Microsoft.Coyote.Samples.CoffeeMachineActors;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote;34using System;35using System.Threading.Tasks;36using Microsoft.Coyote.Runtime;37using System.Threading;38using System.Collections.Generic;39{40 {41 private static async Task Main(string[] args)42 {43 var runtime = RuntimeFactory.Create();44 var id = new ActorId();45 var actor = Actor.Create(runtime, id, typeof(CoffeeMachine));46 await runtime.SendEventAsync(id, new HaltedEvent());47 await runtime.WaitAsync(id);48 }49 }50 {51 protected override Task OnInitializeAsync(Event initialEvent)52 {53 if (initialEvent is HaltedEvent)54 {55 Console.WriteLine("Coffee56{57 {58 public int Code { get; private set; }59 public string Message { get; private set; }60 public HaltedEvent(int code, string message)61 {62 this.Code = code;63 this.Message = message;64 }65 }66}67{68 {69 public int Code { get; private set; }70 public string Message { get; private set; }71 public HaltedEvent(int code, string message)72 {73 this.Code = code;74 this.Message = message;75 }76 }77}78{79 {80 public int Code { get; private set; }81 public string Message { get; private set; }82 public HaltedEvent(int code, string message)83 {84 this.Code = code;85 this.Message = message;86 }87 }88}89{90 {91 public int Code { get; private set; }92 public string Message { get; private set; }93 public HaltedEvent(int code, string message)94 {95 this.Code = code;96 this.Message = message;97 }98 }99}100{101 {102 public int Code { get; private set; }103 public string Message { get; private set; }104 public HaltedEvent(int code, string message)105 {106 this.Code = code;

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OnReady

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using System;5using System.Threading.Tasks;6using Microsoft.Coyote.Runtime;7using System.Threading;8using System.Collections.Generic;9{10 {11 private static async Task Main(string[] args)12 {13 var runtime = RuntimeFactory.Create();14 var id = new ActorId();15 var actor = Actor.Create(runtime, id, typeof(CoffeeMachine));16 await runtime.SendEventAsync(id, new HaltedEvent());17 await runtime.WaitAsync(id);18 }19 }20 {21 protected override Task OnInitializeAsync(Event initialEvent)22 {23 if (initialEvent is HaltedEvent)24 {25 Console.WriteLine("Coffee machine is halted.");26 }27 return Task.CompletedTask;28 }29 }30}31using Microsoft.Coyote.Samples.CoffeeMachineActors;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote;34using System;35using System.Threading.Tasks;36using Microsoft.Coyote.Runtime;37using System.Threading;38using System.Collections.Generic;39{40 {41 private static async Task Main(string[] args)42 {43 var runtime = RuntimeFactory.Create();44 var id = new ActorId();45 var actor = Actor.Create(runtime, id, typeof(CoffeeMachine));46 await runtime.SendEventAsync(id, new HaltedEvent());47 await runtime.WaitAsync(id);48 }49 }50 {51 protected override Task OnInitializeAsync(Event initialEvent)52 {53 if (initialEvent is HaltedEvent)54 {55 Console.WriteLine("Coffee

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