How to use OnTerminate method of Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.HaltedEvent.OnTerminate

CoffeeMachine.cs

Source:CoffeeMachine.cs Github

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...6using Microsoft.Coyote.Samples.Common;7using static Microsoft.Coyote.Samples.CoffeeMachineActors.FailoverDriver;8namespace Microsoft.Coyote.Samples.CoffeeMachineActors9{10 [OnEventDoAction(typeof(TerminateEvent), nameof(OnTerminate))]11 internal class CoffeeMachine : StateMachine12 {13 private ActorId Client;14 private ActorId WaterTank;15 private ActorId CoffeeGrinder;16 private ActorId DoorSensor;17 private readonly LogWriter Log = LogWriter.Instance;18 internal class ConfigEvent : Event19 {20 public ActorId WaterTank;21 public ActorId CoffeeGrinder;22 public ActorId Client;23 public ActorId DoorSensor;24 public ConfigEvent(ActorId waterTank, ActorId coffeeGrinder, ActorId doorSensor, ActorId client)25 {26 this.WaterTank = waterTank;27 this.CoffeeGrinder = coffeeGrinder;28 this.Client = client;29 this.DoorSensor = doorSensor;30 }31 }32 internal class MakeCoffeeEvent : Event33 {34 public int Shots;35 public MakeCoffeeEvent(int shots)36 {37 this.Shots = shots;38 }39 }40 internal class CoffeeCompletedEvent : Event41 {42 public bool Error;43 }44 internal class TerminateEvent : Event { }45 internal class HaltedEvent : Event { }46 [Start]47 [OnEntry(nameof(OnInit))]48 [DeferEvents(typeof(MakeCoffeeEvent))]49 private class Init : State { }50 private void OnInit(Event e)51 {52 if (e is ConfigEvent configEvent)53 {54 this.Log.WriteLine("initializing...");55 this.Client = configEvent.Client;56 this.WaterTank = configEvent.WaterTank;57 this.CoffeeGrinder = configEvent.CoffeeGrinder;58 this.DoorSensor = configEvent.DoorSensor;59 this.RaiseGotoStateEvent<Check>60 }61 }62 [OnEntry(nameof(OnError))]63 private class Error : State { }64 private void OnError()65 {66 if (this.Client != null)67 {68 this.SendEvent(this.Client, new CoffeeCompletedEvent() { Error = true });69 }70 }71 private void OnTerminate(Event e)72 {73 if (e is TerminateEvent te)74 {75 this.Log.WriteLine("Coffee Machine Terminating...");76 // better turn everything off then!77 }78 }79 }80}...

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OnTerminate

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Samples.CoffeeMachineActors;9{10 {11 private readonly ActorId coffeeMachine;12 public User(ActorId coffeeMachine)13 {14 this.coffeeMachine = coffeeMachine;15 }16 [OnEventDoAction(typeof(StartEvent), nameof(Start))]17 private class Init : State { }18 private void Start()19 {

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OnTerminate

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Samples.CoffeeMachineActors;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.CreateActor(typeof(CoffeeMachine));14 runtime.Wait();15 }16 }17 {18 [OnEventDoAction(typeof(StartCoffeeMachine), nameof(Start))]19 class Off : State { }20 void Start()21 {22 this.RaiseEvent(new Halt());23 }24 [OnEventDoAction(typeof(HaltedEvent), nameof(Shutdown))]25 class On : State { }26 void Shutdown()27 {28 this.RaiseEvent(new Halt());29 }30 }31}

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OnTerminate

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Samples.CoffeeMachineActors;4using System;5using System.Collections.Generic;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 Runtime.RegisterMonitor(typeof(Monitor));13 Runtime.RegisterActor(typeof(CoffeeMachine));14 Runtime.RegisterActor(typeof(CoffeeMachineController));15 Runtime.RegisterActor(typeof(CoffeeMachineUser));16 Runtime.Start(new Configuration(), typeof(CoffeeMachineUser));17 Runtime.Wait();18 }19 }20}21using Microsoft.Coyote;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Samples.CoffeeMachineActors;24using System;25using System.Collections.Generic;26using System.Text;27using System.Threading.Tasks;28{29 {30 static void Main(string[] args)31 {32 Runtime.RegisterMonitor(typeof(Monitor));33 Runtime.RegisterActor(typeof(CoffeeMachine));34 Runtime.RegisterActor(typeof(CoffeeMachineController));35 Runtime.RegisterActor(typeof(CoffeeMachineUser));36 Runtime.Start(new Configuration(), typeof(CoffeeMachineUser));37 Runtime.Wait();38 }39 }40}41using Microsoft.Coyote;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Samples.CoffeeMachineActors;44using System;45using System.Collections.Generic;46using System.Text;47using System.Threading.Tasks;48{49 {50 static void Main(string[] args)51 {52 Runtime.RegisterMonitor(typeof(Monitor));53 Runtime.RegisterActor(typeof(CoffeeMachine));54 Runtime.RegisterActor(typeof(CoffeeMachineController));55 Runtime.RegisterActor(typeof(CoffeeMachineUser));56 Runtime.Start(new Configuration(), typeof(CoffeeMachineUser));57 Runtime.Wait();58 }59 }60}

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OnTerminate

Using AI Code Generation

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1 await this.OnTerminateAsync();2}3 await this.OnTerminateAsync();4}5 await this.OnTerminateAsync();6}7 await this.OnTerminateAsync();8}9 await this.OnTerminateAsync();10}11 await this.OnTerminateAsync();12}13 await this.OnTerminateAsync();14}15 await this.OnTerminateAsync();16}17 await this.OnTerminateAsync();18}19 await this.OnTerminateAsync();20}21 await this.OnTerminateAsync();22}23 await this.OnTerminateAsync();24}25 await this.OnTerminateAsync();26}

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OnTerminate

Using AI Code Generation

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1public void OnTerminate()2{3 this.OnTerminate();4}5public void OnTerminate()6{7 this.OnTerminate();8}9public void OnTerminate()10{11 this.OnTerminate();12}13public void OnTerminate()14{15 this.OnTerminate();16}17public void OnTerminate()18{

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