Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.HeaterTimerEvent.MonitorWaterPump
MockSensors.cs
Source:MockSensors.cs
...70 [OnEventDoAction(typeof(ReadWaterTemperatureEvent), nameof(OnReadWaterTemperature))]71 [OnEventDoAction(typeof(WaterHeaterButtonEvent), nameof(OnWaterHeaterButton))]72 [OnEventDoAction(typeof(HeaterTimerEvent), nameof(MonitorWaterTemperature))]73 [OnEventDoAction(typeof(PumpWaterEvent), nameof(OnPumpWater))]74 [OnEventDoAction(typeof(WaterPumpTimerEvent), nameof(MonitorWaterPump))]75 internal class MockWaterTank : Actor76 {77 private ActorId Client;78 private bool RunSlowly;79 private double WaterLevel;80 private double WaterTemperature;81 private bool WaterHeaterButton;82 private TimerInfo WaterHeaterTimer;83 private bool WaterPump;84 private TimerInfo WaterPumpTimer;85 private readonly LogWriter Log = LogWriter.Instance;86 internal class HeaterTimerEvent : TimerElapsedEvent87 {88 }89 internal class WaterPumpTimerEvent : TimerElapsedEvent90 {91 }92 public MockWaterTank()93 {94 // Assume heater is off by default.95 this.WaterHeaterButton = false;96 this.WaterPump = false;97 }98 protected override Task OnInitializeAsync(Event initialEvent)99 {100 if (initialEvent is ConfigEvent ce)101 {102 this.RunSlowly = ce.RunSlowly;103 }104 // Since this is a mock, we randomly initialize the water temperature to105 // some sort of room temperature between 20 and 50 degrees celsius.106 this.WaterTemperature = this.RandomInteger(30) + 20;107 // Since this is a mock, we randomly initialize the water level to some value108 // between 0 and 100% full.109 this.WaterLevel = this.RandomInteger(100);110 return base.OnInitializeAsync(initialEvent);111 }112 private void OnRegisterClient(Event e)113 {114 this.Client = ((RegisterClientEvent)e).Caller;115 }116 private void OnReadWaterLevel()117 {118 if (this.Client != null)119 {120 this.SendEvent(this.Client, new WaterLevelEvent(this.WaterLevel));121 }122 }123 private void OnReadWaterTemperature()124 {125 if (this.Client != null)126 {127 this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));128 }129 }130 private void OnWaterHeaterButton(Event e)131 {132 var evt = e as WaterHeaterButtonEvent;133 this.WaterHeaterButton = evt.PowerOn;134 // Should never turn on the heater when there is no water to heat.135 if (this.WaterHeaterButton && this.WaterLevel <= 0)136 {137 this.Assert(false, "Please do not turn on heater if there is no water");138 }139 if (this.WaterHeaterButton)140 {141 this.Monitor<DoorSafetyMonitor>(new BusyEvent());142 this.WaterHeaterTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(0.1), TimeSpan.FromSeconds(0.1), new HeaterTimerEvent());143 }144 else if (this.WaterHeaterTimer != null)145 {146 this.StopTimer(this.WaterHeaterTimer);147 this.WaterHeaterTimer = null;148 }149 }150 private void MonitorWaterTemperature()151 {152 double temp = this.WaterTemperature;153 if (this.WaterHeaterButton)154 {155 // Note: when running in production mode we run forever, and it is fun to156 // watch the water heat up and cool down. But in test mode this creates too157 // many async events to explore which makes the test slow. So in test mode158 // we short circuit this process and jump straight to the boundary conditions.159 if (!this.RunSlowly && temp < 99)160 {161 temp = 99;162 }163 // Every time interval the temperature increases by 10 degrees up to 100 degrees.164 if (temp < 100)165 {166 temp = (int)temp + 10;167 this.WaterTemperature = temp;168 if (this.Client != null)169 {170 this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));171 }172 }173 else174 {175 if (this.Client != null)176 {177 this.SendEvent(this.Client, new WaterHotEvent());178 }179 }180 }181 else182 {183 // Then it is cooling down to room temperature, more slowly.184 if (temp > 70)185 {186 temp -= 0.1;187 this.WaterTemperature = temp;188 }189 }190 }191 private void OnPumpWater(Event e)192 {193 var evt = e as PumpWaterEvent;194 this.WaterPump = evt.PowerOn;195 if (this.WaterPump)196 {197 this.Monitor<DoorSafetyMonitor>(new BusyEvent());198 // Should never turn on the make shots button when there is no water.199 if (this.WaterLevel <= 0)200 {201 this.Assert(false, "Please do not turn on shot maker if there is no water");202 }203 // Time the shot then send shot complete event.204 this.WaterPumpTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(1), new WaterPumpTimerEvent());205 }206 else if (this.WaterPumpTimer != null)207 {208 this.StopTimer(this.WaterPumpTimer);209 this.WaterPumpTimer = null;210 }211 }212 private void MonitorWaterPump()213 {214 // One second of running water completes the shot.215 this.WaterLevel -= 1;216 if (this.WaterLevel > 0)217 {218 this.SendEvent(this.Client, new ShotCompleteEvent());219 }220 else221 {222 this.SendEvent(this.Client, new WaterEmptyEvent());223 }224 // Automatically stop the water when shot is completed.225 if (this.WaterPumpTimer != null)226 {...
MonitorWaterPump
Using AI Code Generation
1Microsoft.Coyote.Samples.CoffeeMachineActors.HeaterTimerEvent.MonitorWaterPump();2Microsoft.Coyote.Samples.CoffeeMachineActors.HeaterTimerEvent.MonitorWaterPump();3Microsoft.Coyote.Samples.CoffeeMachineActors.HeaterTimerEvent.MonitorWaterPump();4Microsoft.Coyote.Samples.CoffeeMachineActors.HeaterTimerEvent.MonitorWaterPump();5Microsoft.Coyote.Samples.CoffeeMachineActors.HeaterTimerEvent.MonitorWaterPump();6Microsoft.Coyote.Samples.CoffeeMachineActors.HeaterTimerEvent.MonitorWaterPump();7Microsoft.Coyote.Samples.CoffeeMachineActors.HeaterTimerEvent.MonitorWaterPump();8Microsoft.Coyote.Samples.CoffeeMachineActors.HeaterTimerEvent.MonitorWaterPump();9Microsoft.Coyote.Samples.CoffeeMachineActors.HeaterTimerEvent.MonitorWaterPump();10Microsoft.Coyote.Samples.CoffeeMachineActors.HeaterTimerEvent.MonitorWaterPump();
MonitorWaterPump
Using AI Code Generation
1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote;5 using Microsoft.Coyote.Actors;6 using Microsoft.Coyote.Specifications;7 using Microsoft.Coyote.Tasks;8 using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;9 {10 private readonly ActorId WaterPump;11 private readonly ActorId Heater;12 private readonly ActorId WaterLevelSensor;13 private readonly ActorId BoilerSensor;14 private readonly ActorId Boiler;15 private readonly ActorId BoilerStatusLed;16 private readonly ActorId WarmerPlate;17 private readonly ActorId WarmerPlateStatusLed;18 private readonly ActorId Indicator;19 private readonly ActorId ReliefValve;20 private readonly ActorId BrewButton;21 private readonly ActorId BoilerEmptySensor;22 private readonly ActorId BoilerNotEmptySensor;23 private readonly ActorId WarmerEmptySensor;24 private readonly ActorId WarmerNotEmptySensor;25 private readonly ActorId PotSensor;26 private readonly ActorId PotPresentSensor;27 private readonly ActorId PotAbsentSensor;28 private readonly ActorId Pot;29 private readonly ActorId StartButton;30 private readonly ActorId StopButton;31 private readonly ActorId Display;32 private bool IsBrewing;33 private bool IsBoilerEmpty;34 private bool IsWarmerEmpty;35 private bool IsPotPresent;36 public CoffeeMachineActor(ActorId waterPump, ActorId heater, ActorId waterLevelSensor, ActorId boilerSensor,37 {38 this.WaterPump = waterPump;39 this.Heater = heater;40 this.WaterLevelSensor = waterLevelSensor;41 this.BoilerSensor = boilerSensor;42 this.Boiler = boiler;43 this.BoilerStatusLed = boilerStatusLed;
MonitorWaterPump
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.Actors.BugFinding;10using Microsoft.Coyote.Actors.BugFinding.Reproducers;11using Microsoft.Coyote.Actors.BugFinding.Strategies;12using Microsoft.Coyote.Actors.BugFinding.Traces;13using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration;14using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomTesting;15using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomTesting;16using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExploration;17using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExecution;18using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExecutionWithFairScheduling;19using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExecutionWithFairSchedulingAndFairFairScheduling;20using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExecutionWithFairFairScheduling;21using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExecutionWithFairFairSchedulingAndFairFairFairScheduling;22using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExecutionWithFairFairFairScheduling;23using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExecutionWithFairFairFairFairScheduling;24using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExecutionWithFairFairFairFairFairScheduling;25using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExecutionWithFairFairFairFairFairFairScheduling;26using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExecutionWithFairFairFairFairFairFairFairScheduling;27using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExecutionWithFairFairFairFairFairFairFairFairScheduling;
MonitorWaterPump
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var coffeeMachine = runtime.CreateActor(typeof(CoffeeMachine));10 runtime.SendEvent(coffeeMachine, new StartCoffeeMachineEvent());11 runtime.SendEvent(coffeeMachine, new MonitorWaterPumpEvent());12 await runtime.WaitCompletionAsync(coffeeMachine);13 }14 }15}16using Microsoft.Coyote.Samples.CoffeeMachineActors;17using Microsoft.Coyote.Actors;18using System.Threading.Tasks;19{20 {21 static async Task Main(string[] args)22 {23 var runtime = RuntimeFactory.Create();24 var coffeeMachine = runtime.CreateActor(typeof(CoffeeMachine));25 runtime.SendEvent(coffeeMachine, new StartCoffeeMachineEvent());26 runtime.SendEvent(coffeeMachine, new MonitorWaterPumpEvent());27 await runtime.WaitCompletionAsync(coffeeMachine);28 }29 }30}31using Microsoft.Coyote.Samples.CoffeeMachineActors;32using Microsoft.Coyote.Actors;33using System.Threading.Tasks;34{35 {36 static async Task Main(string[] args
MonitorWaterPump
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2HeaterTimerEvent.MonitorWaterPump();3using Microsoft.Coyote.Samples.CoffeeMachineActors;4HeaterTimerEvent.MonitorWaterPump();5using Microsoft.Coyote.Samples.CoffeeMachineActors;6HeaterTimerEvent.MonitorWaterPump();7using Microsoft.Coyote.Samples.CoffeeMachineActors;8HeaterTimerEvent.MonitorWaterPump();9using Microsoft.Coyote.Samples.CoffeeMachineActors;10HeaterTimerEvent.MonitorWaterPump();11using Microsoft.Coyote.Samples.CoffeeMachineActors;12HeaterTimerEvent.MonitorWaterPump();13using Microsoft.Coyote.Samples.CoffeeMachineActors;14HeaterTimerEvent.MonitorWaterPump();15using Microsoft.Coyote.Samples.CoffeeMachineActors;16HeaterTimerEvent.MonitorWaterPump();17using Microsoft.Coyote.Samples.CoffeeMachineActors;18HeaterTimerEvent.MonitorWaterPump();
MonitorWaterPump
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3{4 {5 [OnEventDoAction(typeof(WaterPumpEvent), nameof(MonitorWaterPumpMethod))]6 class Init : Event { }7 private void MonitorWaterPumpMethod(Event e)8 {9 WaterPumpEvent waterPumpEvent = e as WaterPumpEvent;10 if (waterPumpEvent != null)11 {12 if (waterPumpEvent.WaterPumpState == WaterPumpState.On)13 {14 this.SendEvent(waterPumpEvent.Monitor, new WaterPumpEvent(WaterPumpState.On));15 }16 {17 this.SendEvent(waterPumpEvent.Monitor, new WaterPumpEvent(WaterPumpState.Off));18 }19 }20 }21 }22}23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Samples.CoffeeMachineActors;25{26 {27 [OnEventDoAction(typeof(WaterLevelEvent), nameof(MonitorWaterLevelMethod))]28 class Init : Event { }29 private void MonitorWaterLevelMethod(Event e)30 {31 WaterLevelEvent waterLevelEvent = e as WaterLevelEvent;32 if (waterLevelEvent != null)33 {34 if (waterLevelEvent.WaterLevelState == WaterLevelState.Low)35 {36 this.SendEvent(waterLevelEvent.Monitor, new WaterLevelEvent(WaterLevelState.Low));37 }38 {39 this.SendEvent(waterLevelEvent.Monitor, new WaterLevelEvent(WaterLevelState.High));40 }41 }42 }43 }44}45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Samples.CoffeeMachineActors;47{
MonitorWaterPump
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using System.Threading.Tasks;5{6 {7 public TaskCompletionSource<bool> Tcs { get; private set; }8 public HeaterTimerEvent(TaskCompletionSource<bool> tcs)9 {10 this.Tcs = tcs;11 }12 public static async Task<bool> MonitorWaterPump(ActorId id, int timeout)13 {14 var tcs = new TaskCompletionSource<bool>();15 var evt = new HeaterTimerEvent(tcs);16 await id.SendEvent(evt);17 return await tcs.Task;18 }19 }20}21using Microsoft.Coyote.Samples.CoffeeMachineActors;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote;24using System.Threading.Tasks;25{26 {27 public TaskCompletionSource<bool> Tcs { get; private set; }28 public HeaterTimerEvent(TaskCompletionSource<bool> tcs)29 {30 this.Tcs = tcs;31 }32 public static async Task<bool> MonitorWaterPump(ActorId id, int timeout)33 {34 var tcs = new TaskCompletionSource<bool>();35 var evt = new HeaterTimerEvent(tcs);36 await id.SendEvent(evt);37 return await tcs.Task;38 }39 }40}41using Microsoft.Coyote.Samples.CoffeeMachineActors;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote;44using System.Threading.Tasks;45{46 {47 public TaskCompletionSource<bool> Tcs { get; private set; }48 public HeaterTimerEvent(TaskCompletionSource<bool> tcs)49 {50 this.Tcs = tcs;51 }52 public static async Task<bool> MonitorWaterPump(
MonitorWaterPump
Using AI Code Generation
1{2 {3 public void MonitorWaterPump()4 {5 }6 }7}8{9 {10 public void MonitorWaterPump()11 {12 }13 }14}15{16 {17 public void MonitorWaterPump()18 {19 }20 }21}22{23 {24 public void MonitorWaterPump()25 {26 }27 }28}29{30 {31 public void MonitorWaterPump()32 {33 }34 }35}36{37 {38 public void MonitorWaterPump()39 {40 }41 }42}
MonitorWaterPump
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Threading.Tasks;4{5 {6 public static async Task Main()7 {8 HeaterTimerEvent.MonitorWaterPump();9 Console.ReadLine();10 }11 }12}
MonitorWaterPump
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2HeaterTimerEvent.MonitorWaterPump(ActorId, int, int);3using Microsoft.Coyote.Samples.CoffeeMachineActors;4HeaterTimerEvent.MonitorWaterPump(ActorId, int, int);5using Microsoft.Coyote.Samples.CoffeeMachineActors;6HeaterTimerEvent.MonitorWaterPump(ActorId, int, int);7using Microsoft.Coyote.Samples.CoffeeMachineActors;8HeaterTimerEvent.MonitorWaterPump(ActorId, int, int);9using Microsoft.Coyote.Samples.CoffeeMachineActors;10HeaterTimerEvent.MonitorWaterPump(ActorId, int, int);11using Microsoft.Coyote.Samples.CoffeeMachineActors;12HeaterTimerEvent.MonitorWaterPump(ActorId, int, int);13using Microsoft.Coyote.Samples.CoffeeMachineActors;14HeaterTimerEvent.MonitorWaterPump(ActorId, int, int);
Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.
Get 100 minutes of automation test minutes FREE!!