How to use OnInitializeAsync method of Microsoft.Coyote.Samples.CoffeeMachineActors.HeaterTimerEvent class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.HeaterTimerEvent.OnInitializeAsync

MockSensors.cs

Source:MockSensors.cs Github

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...35 internal class MockDoorSensor : Actor36 {37 private bool DoorOpen;38 private ActorId Client;39 protected override Task OnInitializeAsync(Event initialEvent)40 {41 // Since this is a mock, we randomly it to false with one chance out of 5 just42 // to test this error condition, if the door is open, the machine should not43 // agree to do anything for you.44 this.DoorOpen = this.RandomInteger(5) is 0;45 if (this.DoorOpen)46 {47 this.Monitor<DoorSafetyMonitor>(new DoorOpenEvent(this.DoorOpen));48 }49 return base.OnInitializeAsync(initialEvent);50 }51 private void OnRegisterClient(Event e)52 {53 this.Client = ((RegisterClientEvent)e).Caller;54 }55 private void OnReadDoorOpen()56 {57 if (this.Client != null)58 {59 this.SendEvent(this.Client, new DoorOpenEvent(this.DoorOpen));60 }61 }62 }63 /// <summary>64 /// This Actor models is a mock implementation of a the water tank inside the coffee machine.65 /// It can heat the water, and run a water pump which runs pressurized water through the66 /// porta filter when making an espresso shot.67 /// </summary>68 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]69 [OnEventDoAction(typeof(ReadWaterLevelEvent), nameof(OnReadWaterLevel))]70 [OnEventDoAction(typeof(ReadWaterTemperatureEvent), nameof(OnReadWaterTemperature))]71 [OnEventDoAction(typeof(WaterHeaterButtonEvent), nameof(OnWaterHeaterButton))]72 [OnEventDoAction(typeof(HeaterTimerEvent), nameof(MonitorWaterTemperature))]73 [OnEventDoAction(typeof(PumpWaterEvent), nameof(OnPumpWater))]74 [OnEventDoAction(typeof(WaterPumpTimerEvent), nameof(MonitorWaterPump))]75 internal class MockWaterTank : Actor76 {77 private ActorId Client;78 private bool RunSlowly;79 private double WaterLevel;80 private double WaterTemperature;81 private bool WaterHeaterButton;82 private TimerInfo WaterHeaterTimer;83 private bool WaterPump;84 private TimerInfo WaterPumpTimer;85 private readonly LogWriter Log = LogWriter.Instance;86 internal class HeaterTimerEvent : TimerElapsedEvent87 {88 }89 internal class WaterPumpTimerEvent : TimerElapsedEvent90 {91 }92 public MockWaterTank()93 {94 // Assume heater is off by default.95 this.WaterHeaterButton = false;96 this.WaterPump = false;97 }98 protected override Task OnInitializeAsync(Event initialEvent)99 {100 if (initialEvent is ConfigEvent ce)101 {102 this.RunSlowly = ce.RunSlowly;103 }104 // Since this is a mock, we randomly initialize the water temperature to105 // some sort of room temperature between 20 and 50 degrees celsius.106 this.WaterTemperature = this.RandomInteger(30) + 20;107 // Since this is a mock, we randomly initialize the water level to some value108 // between 0 and 100% full.109 this.WaterLevel = this.RandomInteger(100);110 return base.OnInitializeAsync(initialEvent);111 }112 private void OnRegisterClient(Event e)113 {114 this.Client = ((RegisterClientEvent)e).Caller;115 }116 private void OnReadWaterLevel()117 {118 if (this.Client != null)119 {120 this.SendEvent(this.Client, new WaterLevelEvent(this.WaterLevel));121 }122 }123 private void OnReadWaterTemperature()124 {125 if (this.Client != null)126 {127 this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));128 }129 }130 private void OnWaterHeaterButton(Event e)131 {132 var evt = e as WaterHeaterButtonEvent;133 this.WaterHeaterButton = evt.PowerOn;134 // Should never turn on the heater when there is no water to heat.135 if (this.WaterHeaterButton && this.WaterLevel <= 0)136 {137 this.Assert(false, "Please do not turn on heater if there is no water");138 }139 if (this.WaterHeaterButton)140 {141 this.Monitor<DoorSafetyMonitor>(new BusyEvent());142 this.WaterHeaterTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(0.1), TimeSpan.FromSeconds(0.1), new HeaterTimerEvent());143 }144 else if (this.WaterHeaterTimer != null)145 {146 this.StopTimer(this.WaterHeaterTimer);147 this.WaterHeaterTimer = null;148 }149 }150 private void MonitorWaterTemperature()151 {152 double temp = this.WaterTemperature;153 if (this.WaterHeaterButton)154 {155 // Note: when running in production mode we run forever, and it is fun to156 // watch the water heat up and cool down. But in test mode this creates too157 // many async events to explore which makes the test slow. So in test mode158 // we short circuit this process and jump straight to the boundary conditions.159 if (!this.RunSlowly && temp < 99)160 {161 temp = 99;162 }163 // Every time interval the temperature increases by 10 degrees up to 100 degrees.164 if (temp < 100)165 {166 temp = (int)temp + 10;167 this.WaterTemperature = temp;168 if (this.Client != null)169 {170 this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));171 }172 }173 else174 {175 if (this.Client != null)176 {177 this.SendEvent(this.Client, new WaterHotEvent());178 }179 }180 }181 else182 {183 // Then it is cooling down to room temperature, more slowly.184 if (temp > 70)185 {186 temp -= 0.1;187 this.WaterTemperature = temp;188 }189 }190 }191 private void OnPumpWater(Event e)192 {193 var evt = e as PumpWaterEvent;194 this.WaterPump = evt.PowerOn;195 if (this.WaterPump)196 {197 this.Monitor<DoorSafetyMonitor>(new BusyEvent());198 // Should never turn on the make shots button when there is no water.199 if (this.WaterLevel <= 0)200 {201 this.Assert(false, "Please do not turn on shot maker if there is no water");202 }203 // Time the shot then send shot complete event.204 this.WaterPumpTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(1), new WaterPumpTimerEvent());205 }206 else if (this.WaterPumpTimer != null)207 {208 this.StopTimer(this.WaterPumpTimer);209 this.WaterPumpTimer = null;210 }211 }212 private void MonitorWaterPump()213 {214 // One second of running water completes the shot.215 this.WaterLevel -= 1;216 if (this.WaterLevel > 0)217 {218 this.SendEvent(this.Client, new ShotCompleteEvent());219 }220 else221 {222 this.SendEvent(this.Client, new WaterEmptyEvent());223 }224 // Automatically stop the water when shot is completed.225 if (this.WaterPumpTimer != null)226 {227 this.StopTimer(this.WaterPumpTimer);228 this.WaterPumpTimer = null;229 }230 // Turn off the water.231 this.WaterPump = false;232 }233 protected override Task OnEventUnhandledAsync(Event e, string state)234 {235 this.Log.WriteLine("### Unhandled event {0} in state {1}", e.GetType().FullName, state);236 return base.OnEventUnhandledAsync(e, state);237 }238 }239 /// <summary>240 /// This Actor models is a mock implementation of the coffee grinder in the coffee machine.241 /// This is connected to the hopper containing beans, and the porta filter that stores the ground242 /// coffee before pouring a shot.243 /// </summary>244 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]245 [OnEventDoAction(typeof(ReadPortaFilterCoffeeLevelEvent), nameof(OnReadPortaFilterCoffeeLevel))]246 [OnEventDoAction(typeof(ReadHopperLevelEvent), nameof(OnReadHopperLevel))]247 [OnEventDoAction(typeof(GrinderButtonEvent), nameof(OnGrinderButton))]248 [OnEventDoAction(typeof(GrinderTimerEvent), nameof(MonitorGrinder))]249 [OnEventDoAction(typeof(DumpGrindsButtonEvent), nameof(OnDumpGrindsButton))]250 internal class MockCoffeeGrinder : Actor251 {252 private ActorId Client;253 private bool RunSlowly;254 private double PortaFilterCoffeeLevel;255 private double HopperLevel;256 private bool GrinderButton;257 private TimerInfo GrinderTimer;258 private readonly LogWriter Log = LogWriter.Instance;259 internal class GrinderTimerEvent : TimerElapsedEvent260 {261 }262 protected override Task OnInitializeAsync(Event initialEvent)263 {264 if (initialEvent is ConfigEvent ce)265 {266 this.RunSlowly = ce.RunSlowly;267 }268 // Since this is a mock, we randomly initialize the hopper level to some value269 // between 0 and 100% full.270 this.HopperLevel = this.RandomInteger(100);271 return base.OnInitializeAsync(initialEvent);272 }273 private void OnRegisterClient(Event e)274 {275 this.Client = ((RegisterClientEvent)e).Caller;276 }277 private void OnReadPortaFilterCoffeeLevel()278 {279 if (this.Client != null)280 {281 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));282 }283 }284 private void OnGrinderButton(Event e)285 {...

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OnInitializeAsync

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1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote;5 using Microsoft.Coyote.Actors;6 using Microsoft.Coyote.Actors.Timers;7 {8 private ActorId Owner;9 private TimerInfo HeaterTimerInfo;10 public HeaterTimer(ActorId owner)11 {12 this.Owner = owner;13 }14 private async Task OnInitializeAsync(Event e)15 {16 this.HeaterTimerInfo = await this.RegisterTimerAsync(this.Owner, new HeaterTimerEvent(), TimeSpan.FromMilliseconds(100), true);17 }18 private async Task OnHeaterTimerAsync(Event e)19 {20 await this.SendEventAsync(this.Owner, new HeaterTimerEvent());21 }22 private async Task OnCancelAsync(Event e)23 {24 await this.UnregisterTimerAsync(this.HeaterTimerInfo);25 this.RaiseGotoStateEvent<Done>();26 }27 }28}29{30 using System;31 using System.Threading.Tasks;32 using Microsoft.Coyote;33 using Microsoft.Coyote.Actors;34 using Microsoft.Coyote.Actors.Timers;

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OnInitializeAsync

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6{7 {8 static async Task Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 var coffeeMachine = runtime.CreateActor(typeof(CoffeeMachine));12 await runtime.SendEvent(coffeeMachine, new StartCoffeeMachineEvent());13 await Task.Delay(2000);14 await runtime.SendEvent(coffeeMachine, new StartCoffeeMachineEvent());15 await Task.Delay(2000);16 await runtime.SendEvent(coffeeMachine, new StartCoffeeMachineEvent());17 Console.ReadLine();18 }19 }20}21using System;22using System.Threading.Tasks;23using Microsoft.Coyote;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Samples.CoffeeMachineActors;26{27 {28 static async Task Main(string[] args)29 {30 var runtime = RuntimeFactory.Create();31 var coffeeMachine = runtime.CreateActor(typeof(CoffeeMachine));32 await runtime.SendEvent(coffeeMachine, new StartCoffeeMachineEvent());33 await Task.Delay(2000);34 await runtime.SendEvent(coffeeMachine, new StartCoffeeMachineEvent());35 await Task.Delay(2000);36 await runtime.SendEvent(coffeeMachine, new StartCoffeeMachineEvent());37 Console.ReadLine();38 }39 }40}41using System;42using System.Threading.Tasks;43using Microsoft.Coyote;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Samples.CoffeeMachineActors;46{47 {48 static async Task Main(string[] args)49 {50 var runtime = RuntimeFactory.Create();51 var coffeeMachine = runtime.CreateActor(typeof(CoffeeMachine));52 await runtime.SendEvent(coffeeMachine, new StartCoffeeMachineEvent());53 await Task.Delay(2000);54 await runtime.SendEvent(coffeeMachine, new StartCoffeeMachineEvent());55 await Task.Delay(2000);56 await runtime.SendEvent(co

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OnInitializeAsync

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote;5using System;6{7 {8 public static async Task Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 await runtime.CreateActorAndExecuteAsync(typeof(HeaterTimerEvent));12 Console.ReadLine();13 }14 }15}16using Microsoft.Coyote.Samples.CoffeeMachineActors;17using System.Threading.Tasks;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote;20using System;21{22 {23 public static async Task Main(string[] args)24 {25 var runtime = RuntimeFactory.Create();26 await runtime.CreateActorAndExecuteAsync(typeof(HeaterTimerEvent));27 Console.ReadLine();28 }29 }30}31using Microsoft.Coyote.Samples.CoffeeMachineActors;32using System.Threading.Tasks;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote;35using System;36{37 {38 public static async Task Main(string[] args)39 {40 var runtime = RuntimeFactory.Create();41 await runtime.CreateActorAndExecuteAsync(typeof(HeaterTimerEvent));42 Console.ReadLine();43 }44 }45}46using Microsoft.Coyote.Samples.CoffeeMachineActors;47using System.Threading.Tasks;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote;50using System;51{52 {53 public static async Task Main(string[] args)54 {55 var runtime = RuntimeFactory.Create();56 await runtime.CreateActorAndExecuteAsync(typeof(HeaterTimerEvent));57 Console.ReadLine();58 }59 }60}

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OnInitializeAsync

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote;5using System;6using Microsoft.Coyote.Runtime;7using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;8using Microsoft.Coyote.Tasks;9{10 {11 public Task OnInitializeAsync()12 {13 return Task.CompletedTask;14 }15 }16}17using Microsoft.Coyote.Samples.CoffeeMachineActors;18using System.Threading.Tasks;19using Microsoft.Coyote.Actors;20using Microsoft.Coyote;21using System;22using Microsoft.Coyote.Runtime;23using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;24using Microsoft.Coyote.Tasks;25{26 {27 public Task OnInitializeAsync()28 {29 return Task.CompletedTask;30 }31 }32}33using Microsoft.Coyote.Samples.CoffeeMachineActors;34using System.Threading.Tasks;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote;37using System;38using Microsoft.Coyote.Runtime;39using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;40using Microsoft.Coyote.Tasks;41{42 {43 public Task OnInitializeAsync()44 {45 return Task.CompletedTask;46 }47 }48}49using Microsoft.Coyote.Samples.CoffeeMachineActors;50using System.Threading.Tasks;51using Microsoft.Coyote.Actors;52using Microsoft.Coyote;53using System;54using Microsoft.Coyote.Runtime;55using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;56using Microsoft.Coyote.Tasks;

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OnInitializeAsync

Using AI Code Generation

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1 {2 public int Duration { get; private set; }3 public HeaterTimerEvent(int duration) => this.Duration = duration;4 public async Task OnInitializeAsync()5 {6 await Task.Delay(this.Duration);7 this.SendEvent(new HeaterTimerElapsedEvent());8 }9 }10 {11 public async Task OnInitializeAsync()12 {13 this.SendEvent(new HeaterOnEvent());14 }15 }16 {17 public async Task OnInitializeAsync()18 {19 this.SendEvent(new HeaterOnEvent());20 }21 }22 {23 public async Task OnInitializeAsync()24 {25 this.SendEvent(new HeaterOnEvent());26 }27 }28 {29 public async Task OnInitializeAsync()30 {31 this.SendEvent(new HeaterOnEvent());32 }33 }34 {35 public async Task OnInitializeAsync()36 {37 this.SendEvent(new HeaterOnEvent());38 }39 }40 {41 public async Task OnInitializeAsync()42 {43 this.SendEvent(new HeaterOnEvent());44 }45 }

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OnInitializeAsync

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6{7 {8 public TaskCompletionSource<bool> Tcs { get; private set; }9 public int Timeout { get; private set; }10 public HeaterTimerEvent(int timeout)11 {12 this.Timeout = timeout;13 this.Tcs = new TaskCompletionSource<bool>();14 }15 public async Task OnInitializeAsync()16 {17 await Task.Delay(this.Timeout);18 this.Tcs.SetResult(true);19 }20 public async Task OnElapsedAsync()21 {22 await this.Tcs.Task;23 }24 }25}26using System;27using System.Threading.Tasks;28using Microsoft.Coyote;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Samples.CoffeeMachineActors;31{32 {33 public TaskCompletionSource<bool> Tcs { get; private set; }34 public int Timeout { get; private set; }35 public HeaterTimerEvent(int timeout)36 {37 this.Timeout = timeout;38 this.Tcs = new TaskCompletionSource<bool>();39 }40 public async Task OnInitializeAsync()41 {42 await Task.Delay(this.Timeout);43 this.Tcs.SetResult(true);44 }45 public async Task OnElapsedAsync()46 {47 await this.Tcs.Task;48 }49 }50}51using System;52using System.Threading.Tasks;53using Microsoft.Coyote;54using Microsoft.Coyote.Actors;55using Microsoft.Coyote.Samples.CoffeeMachineActors;

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