Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.HeaterTimerEvent.OnRegisterClient
MockSensors.cs
Source:MockSensors.cs
...30 /// This Actor models is a sensor that detects whether any doors on the coffee machine are open.31 /// For safe operation, all doors must be closed before machine will do anything.32 /// </summary>33 [OnEventDoAction(typeof(ReadDoorOpenEvent), nameof(OnReadDoorOpen))]34 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]35 internal class MockDoorSensor : Actor36 {37 private bool DoorOpen;38 private ActorId Client;39 protected override Task OnInitializeAsync(Event initialEvent)40 {41 // Since this is a mock, we randomly it to false with one chance out of 5 just42 // to test this error condition, if the door is open, the machine should not43 // agree to do anything for you.44 this.DoorOpen = this.RandomInteger(5) is 0;45 if (this.DoorOpen)46 {47 this.Monitor<DoorSafetyMonitor>(new DoorOpenEvent(this.DoorOpen));48 }49 return base.OnInitializeAsync(initialEvent);50 }51 private void OnRegisterClient(Event e)52 {53 this.Client = ((RegisterClientEvent)e).Caller;54 }55 private void OnReadDoorOpen()56 {57 if (this.Client != null)58 {59 this.SendEvent(this.Client, new DoorOpenEvent(this.DoorOpen));60 }61 }62 }63 /// <summary>64 /// This Actor models is a mock implementation of a the water tank inside the coffee machine.65 /// It can heat the water, and run a water pump which runs pressurized water through the66 /// porta filter when making an espresso shot.67 /// </summary>68 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]69 [OnEventDoAction(typeof(ReadWaterLevelEvent), nameof(OnReadWaterLevel))]70 [OnEventDoAction(typeof(ReadWaterTemperatureEvent), nameof(OnReadWaterTemperature))]71 [OnEventDoAction(typeof(WaterHeaterButtonEvent), nameof(OnWaterHeaterButton))]72 [OnEventDoAction(typeof(HeaterTimerEvent), nameof(MonitorWaterTemperature))]73 [OnEventDoAction(typeof(PumpWaterEvent), nameof(OnPumpWater))]74 [OnEventDoAction(typeof(WaterPumpTimerEvent), nameof(MonitorWaterPump))]75 internal class MockWaterTank : Actor76 {77 private ActorId Client;78 private bool RunSlowly;79 private double WaterLevel;80 private double WaterTemperature;81 private bool WaterHeaterButton;82 private TimerInfo WaterHeaterTimer;83 private bool WaterPump;84 private TimerInfo WaterPumpTimer;85 private readonly LogWriter Log = LogWriter.Instance;86 internal class HeaterTimerEvent : TimerElapsedEvent87 {88 }89 internal class WaterPumpTimerEvent : TimerElapsedEvent90 {91 }92 public MockWaterTank()93 {94 // Assume heater is off by default.95 this.WaterHeaterButton = false;96 this.WaterPump = false;97 }98 protected override Task OnInitializeAsync(Event initialEvent)99 {100 if (initialEvent is ConfigEvent ce)101 {102 this.RunSlowly = ce.RunSlowly;103 }104 // Since this is a mock, we randomly initialize the water temperature to105 // some sort of room temperature between 20 and 50 degrees celsius.106 this.WaterTemperature = this.RandomInteger(30) + 20;107 // Since this is a mock, we randomly initialize the water level to some value108 // between 0 and 100% full.109 this.WaterLevel = this.RandomInteger(100);110 return base.OnInitializeAsync(initialEvent);111 }112 private void OnRegisterClient(Event e)113 {114 this.Client = ((RegisterClientEvent)e).Caller;115 }116 private void OnReadWaterLevel()117 {118 if (this.Client != null)119 {120 this.SendEvent(this.Client, new WaterLevelEvent(this.WaterLevel));121 }122 }123 private void OnReadWaterTemperature()124 {125 if (this.Client != null)126 {127 this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));128 }129 }130 private void OnWaterHeaterButton(Event e)131 {132 var evt = e as WaterHeaterButtonEvent;133 this.WaterHeaterButton = evt.PowerOn;134 // Should never turn on the heater when there is no water to heat.135 if (this.WaterHeaterButton && this.WaterLevel <= 0)136 {137 this.Assert(false, "Please do not turn on heater if there is no water");138 }139 if (this.WaterHeaterButton)140 {141 this.Monitor<DoorSafetyMonitor>(new BusyEvent());142 this.WaterHeaterTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(0.1), TimeSpan.FromSeconds(0.1), new HeaterTimerEvent());143 }144 else if (this.WaterHeaterTimer != null)145 {146 this.StopTimer(this.WaterHeaterTimer);147 this.WaterHeaterTimer = null;148 }149 }150 private void MonitorWaterTemperature()151 {152 double temp = this.WaterTemperature;153 if (this.WaterHeaterButton)154 {155 // Note: when running in production mode we run forever, and it is fun to156 // watch the water heat up and cool down. But in test mode this creates too157 // many async events to explore which makes the test slow. So in test mode158 // we short circuit this process and jump straight to the boundary conditions.159 if (!this.RunSlowly && temp < 99)160 {161 temp = 99;162 }163 // Every time interval the temperature increases by 10 degrees up to 100 degrees.164 if (temp < 100)165 {166 temp = (int)temp + 10;167 this.WaterTemperature = temp;168 if (this.Client != null)169 {170 this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));171 }172 }173 else174 {175 if (this.Client != null)176 {177 this.SendEvent(this.Client, new WaterHotEvent());178 }179 }180 }181 else182 {183 // Then it is cooling down to room temperature, more slowly.184 if (temp > 70)185 {186 temp -= 0.1;187 this.WaterTemperature = temp;188 }189 }190 }191 private void OnPumpWater(Event e)192 {193 var evt = e as PumpWaterEvent;194 this.WaterPump = evt.PowerOn;195 if (this.WaterPump)196 {197 this.Monitor<DoorSafetyMonitor>(new BusyEvent());198 // Should never turn on the make shots button when there is no water.199 if (this.WaterLevel <= 0)200 {201 this.Assert(false, "Please do not turn on shot maker if there is no water");202 }203 // Time the shot then send shot complete event.204 this.WaterPumpTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(1), new WaterPumpTimerEvent());205 }206 else if (this.WaterPumpTimer != null)207 {208 this.StopTimer(this.WaterPumpTimer);209 this.WaterPumpTimer = null;210 }211 }212 private void MonitorWaterPump()213 {214 // One second of running water completes the shot.215 this.WaterLevel -= 1;216 if (this.WaterLevel > 0)217 {218 this.SendEvent(this.Client, new ShotCompleteEvent());219 }220 else221 {222 this.SendEvent(this.Client, new WaterEmptyEvent());223 }224 // Automatically stop the water when shot is completed.225 if (this.WaterPumpTimer != null)226 {227 this.StopTimer(this.WaterPumpTimer);228 this.WaterPumpTimer = null;229 }230 // Turn off the water.231 this.WaterPump = false;232 }233 protected override Task OnEventUnhandledAsync(Event e, string state)234 {235 this.Log.WriteLine("### Unhandled event {0} in state {1}", e.GetType().FullName, state);236 return base.OnEventUnhandledAsync(e, state);237 }238 }239 /// <summary>240 /// This Actor models is a mock implementation of the coffee grinder in the coffee machine.241 /// This is connected to the hopper containing beans, and the porta filter that stores the ground242 /// coffee before pouring a shot.243 /// </summary>244 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]245 [OnEventDoAction(typeof(ReadPortaFilterCoffeeLevelEvent), nameof(OnReadPortaFilterCoffeeLevel))]246 [OnEventDoAction(typeof(ReadHopperLevelEvent), nameof(OnReadHopperLevel))]247 [OnEventDoAction(typeof(GrinderButtonEvent), nameof(OnGrinderButton))]248 [OnEventDoAction(typeof(GrinderTimerEvent), nameof(MonitorGrinder))]249 [OnEventDoAction(typeof(DumpGrindsButtonEvent), nameof(OnDumpGrindsButton))]250 internal class MockCoffeeGrinder : Actor251 {252 private ActorId Client;253 private bool RunSlowly;254 private double PortaFilterCoffeeLevel;255 private double HopperLevel;256 private bool GrinderButton;257 private TimerInfo GrinderTimer;258 private readonly LogWriter Log = LogWriter.Instance;259 internal class GrinderTimerEvent : TimerElapsedEvent260 {261 }262 protected override Task OnInitializeAsync(Event initialEvent)263 {264 if (initialEvent is ConfigEvent ce)265 {266 this.RunSlowly = ce.RunSlowly;267 }268 // Since this is a mock, we randomly initialize the hopper level to some value269 // between 0 and 100% full.270 this.HopperLevel = this.RandomInteger(100);271 return base.OnInitializeAsync(initialEvent);272 }273 private void OnRegisterClient(Event e)274 {275 this.Client = ((RegisterClientEvent)e).Caller;276 }277 private void OnReadPortaFilterCoffeeLevel()278 {279 if (this.Client != null)280 {281 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));282 }283 }284 private void OnGrinderButton(Event e)285 {286 var evt = e as GrinderButtonEvent;287 this.GrinderButton = evt.PowerOn;...
OnRegisterClient
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Samples.CoffeeMachineActors;9{10 {11 private bool isOn;12 private int waterLevel;13 private int coffeeLevel;14 private ActorId heaterTimer;15 private ActorId coffeeMachineUI;16 [OnEventDoAction(typeof(OnRegisterClient), nameof(OnRegisterClient))]17 [OnEventDoAction(typeof(OnTurnOn), nameof(OnTurnOn))]18 [OnEventDoAction(typeof(OnTurnOff), nameof(OnTurnOff))]19 [OnEventDoAction(typeof(OnAddWater), nameof(OnAddWater))]20 [OnEventDoAction(typeof(OnAddCoffee), nameof(OnAddCoffee))]21 [OnEventDoAction(typeof(OnBrewCoffee), nameof(OnBrewCoffee))]22 [OnEventDoAction(typeof(OnHeaterTimerExpired), nameof(OnHeaterTimerExpired))]23 private class Init : State { }24 private void OnRegisterClient(Event e)25 {26 this.coffeeMachineUI = (e as OnRegisterClient).ClientId;27 this.heaterTimer = (e as OnRegisterClient).HeaterTimerId;28 }29 private void OnTurnOn()30 {31 this.isOn = true;32 this.waterLevel = 0;33 this.coffeeLevel = 0;34 this.SendEvent(this.coffeeMachineUI, new OnTurnedOn());35 }36 private void OnTurnOff()37 {38 this.isOn = false;39 this.SendEvent(this.coffeeMachineUI, new OnTurnedOff());40 }41 private void OnAddWater()42 {43 this.waterLevel = 1;44 this.SendEvent(this.coffeeMachineUI, new OnWaterAdded());45 }46 private void OnAddCoffee()47 {48 this.coffeeLevel = 1;49 this.SendEvent(this.coffeeMachineUI, new OnCoffeeAdded());50 }51 private void OnBrewCoffee()52 {53 if (this.waterLevel == 1 && this.coffeeLevel == 1)54 {55 this.SendEvent(this.heaterTimer, new OnStartTimer());56 this.SendEvent(this.coffee
OnRegisterClient
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Samples.CoffeeMachineActors;4{5 {6 public void OnRegisterClient(ActorId client)7 {8 Console.WriteLine("HeaterTimerEvent.OnRegisterClient");9 }10 }11}12using System;13using Microsoft.Coyote.Actors;14using Microsoft.Coyote.Samples.CoffeeMachineActors;15{16 {17 public void OnRegisterClient(ActorId client)18 {19 Console.WriteLine("HeaterTimerEvent.OnRegisterClient");20 }21 }22}23using System;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Samples.CoffeeMachineActors;26{27 {28 public void OnRegisterClient(ActorId client)29 {30 Console.WriteLine("HeaterTimerEvent.OnRegisterClient");31 }32 }33}34using System;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Samples.CoffeeMachineActors;37{38 {39 public void OnRegisterClient(ActorId client)40 {41 Console.WriteLine("HeaterTimerEvent.OnRegisterClient");42 }43 }44}45using System;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Samples.CoffeeMachineActors;48{49 {
OnRegisterClient
Using AI Code Generation
1var heaterTimerEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.HeaterTimerEvent();2heaterTimerEvent.OnRegisterClient(this);3var heaterTimerEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.HeaterTimerEvent();4heaterTimerEvent.OnRegisterClient(this);5var heaterTimerEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.HeaterTimerEvent();6heaterTimerEvent.OnRegisterClient(this);7var heaterTimerEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.HeaterTimerEvent();8heaterTimerEvent.OnRegisterClient(this);9var heaterTimerEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.HeaterTimerEvent();10heaterTimerEvent.OnRegisterClient(this);11var heaterTimerEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.HeaterTimerEvent();12heaterTimerEvent.OnRegisterClient(this);13var heaterTimerEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.HeaterTimerEvent();14heaterTimerEvent.OnRegisterClient(this);15var heaterTimerEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.HeaterTimerEvent();16heaterTimerEvent.OnRegisterClient(this);17var heaterTimerEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.HeaterTimerEvent();18heaterTimerEvent.OnRegisterClient(this);
OnRegisterClient
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.CoyoteActors;3using Microsoft.CoyoteActors.Timers;4using System;5using System.Threading.Tasks;6{7 {8 {9 }10 public TimerType Type { get; private set; }11 public ActorId Client { get; private set; }12 public TimeSpan DueTime { get; private set; }13 public TimeSpan Period { get; private set; }14 public HeaterTimerEvent(TimerType type, ActorId client, TimeSpan dueTime, TimeSpan period)15 {16 this.Type = type;17 this.Client = client;18 this.DueTime = dueTime;19 this.Period = period;20 }21 }22}23using Microsoft.Coyote.Samples.CoffeeMachineActors;24using Microsoft.CoyoteActors;25using Microsoft.CoyoteActors.Timers;26using System;27using System.Threading.Tasks;28{29 {30 {31 }32 public TimerType Type { get; private set; }33 public ActorId Client { get; private set; }34 public TimeSpan DueTime { get; private set; }35 public TimeSpan Period { get; private set; }36 public HeaterTimerEvent(TimerType type, ActorId client, TimeSpan dueTime, TimeSpan period)37 {38 this.Type = type;39 this.Client = client;40 this.DueTime = dueTime;41 this.Period = period;42 }43 }44}45using Microsoft.Coyote.Samples.CoffeeMachineActors;46using Microsoft.CoyoteActors;47using Microsoft.CoyoteActors.Timers;48using System;49using System.Threading.Tasks;
OnRegisterClient
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Tasks;5using System;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var runtime = RuntimeFactory.Create();12 var machine = runtime.CreateActor(typeof(HeaterTimerEvent));13 runtime.SendEvent(machine, new RegisterClientEvent());14 Console.WriteLine("Press any key to exit.");15 Console.ReadKey();16 runtime.Dispose();17 }18 }19}20using Microsoft.Coyote.Samples.CoffeeMachineActors;21using Microsoft.Coyote;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Tasks;24using System;25using System.Threading.Tasks;26{27 {28 static void Main(string[] args)29 {30 var runtime = RuntimeFactory.Create();31 var machine = runtime.CreateActor(typeof(HeaterTimerEvent));32 runtime.SendEvent(machine, new RegisterClientEvent());33 Console.WriteLine("Press any key to exit.");34 Console.ReadKey();35 runtime.Dispose();36 }37 }38}39using Microsoft.Coyote.Samples.CoffeeMachineActors;40using Microsoft.Coyote;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Tasks;43using System;44using System.Threading.Tasks;45{46 {47 static void Main(string[] args)48 {49 var runtime = RuntimeFactory.Create();50 var machine = runtime.CreateActor(typeof(HeaterTimerEvent));51 runtime.SendEvent(machine, new RegisterClientEvent());52 Console.WriteLine("Press any key to exit.");53 Console.ReadKey();54 runtime.Dispose();55 }56 }57}58using Microsoft.Coyote.Samples.CoffeeMachineActors;
OnRegisterClient
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var coffeeMachine = runtime.CreateActor(typeof(CoffeeMachine));11 runtime.SendEvent(coffeeMachine, new HeaterTimerEvent.OnRegisterClient(coffeeMachine));12 Console.ReadLine();13 }14 }15}16using Microsoft.Coyote.Samples.CoffeeMachineActors;17using Microsoft.Coyote.Actors;18using System;19using System.Threading.Tasks;20{21 {22 static void Main(string[] args)23 {24 var runtime = RuntimeFactory.Create();25 var coffeeMachine = runtime.CreateActor(typeof(CoffeeMachine));26 runtime.SendEvent(coffeeMachine, new HeaterTimerEvent.OnRegisterClient(coffeeMachine));27 Console.ReadLine();28 }29 }30}31using Microsoft.Coyote.Samples.CoffeeMachineActors;32using Microsoft.Coyote.Actors;33using System;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 var runtime = RuntimeFactory.Create();40 var coffeeMachine = runtime.CreateActor(typeof(CoffeeMachine));41 runtime.SendEvent(coffeeMachine, new HeaterTimerEvent.OnRegisterClient(coffeeMachine));42 Console.ReadLine();43 }44 }45}46using Microsoft.Coyote.Samples.CoffeeMachineActors;47using Microsoft.Coyote.Actors;48using System;49using System.Threading.Tasks;50{51 {52 static void Main(string[] args)53 {54 var runtime = RuntimeFactory.Create();55 var coffeeMachine = runtime.CreateActor(typeof(CoffeeMachine));56 runtime.SendEvent(coffeeMachine, new HeaterTimerEvent.OnRegisterClient(coffeeMachine));57 Console.ReadLine();
OnRegisterClient
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Samples.CoffeeMachineActors;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 var machine = runtime.CreateActor(typeof(HeaterTimerEvent));12 machine.OnRegisterClient();13 Console.ReadLine();14 }15 }16}17using Microsoft.Coyote;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Samples.CoffeeMachineActors;20using System;21using System.Threading.Tasks;22{23 {24 static void Main(string[] args)25 {26 var runtime = RuntimeFactory.Create();27 var machine = runtime.CreateActor(typeof(HeaterTimerEvent));28 machine.OnRegisterClient();29 Console.ReadLine();30 }31 }32}33using Microsoft.Coyote;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Samples.CoffeeMachineActors;36using System;37using System.Threading.Tasks;38{39 {40 static void Main(string[] args)41 {42 var runtime = RuntimeFactory.Create();43 var machine = runtime.CreateActor(typeof(HeaterTimerEvent));44 machine.OnRegisterClient();45 Console.ReadLine();46 }47 }48}49using Microsoft.Coyote;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Samples.CoffeeMachineActors;52using System;53using System.Threading.Tasks;54{55 {56 static void Main(string[] args)57 {58 var runtime = RuntimeFactory.Create();
OnRegisterClient
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Collections.Generic;4using System.Threading.Tasks;5{6 {7 public int TimerId { get; private set; }8 public int Duration { get; private set; }9 public HeaterTimerEvent(int timerId, int duration)10 {11 this.TimerId = timerId;12 this.Duration = duration;13 }14 }15}16using Microsoft.Coyote.Samples.CoffeeMachineActors;17using System;18using System.Collections.Generic;19using System.Threading.Tasks;20{21 {22 public int TimerId { get; private set; }23 public int Duration { get; private set; }24 public HeaterTimerEvent(int timerId, int duration)25 {26 this.TimerId = timerId;27 this.Duration = duration;28 }29 }30}31using Microsoft.Coyote.Samples.CoffeeMachineActors;32using System;33using System.Collections.Generic;34using System.Threading.Tasks;35{36 {37 public int TimerId { get; private set; }38 public int Duration { get; private set; }39 public HeaterTimerEvent(int timerId, int duration)40 {41 this.TimerId = timerId;42 this.Duration = duration;43 }44 }45}46using Microsoft.Coyote.Samples.CoffeeMachineActors;47using System;48using System.Collections.Generic;49using System.Threading.Tasks;50{51 {52 public int TimerId { get; private set; }53 public int Duration { get; private set; }
OnRegisterClient
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5using Microsoft.Coyote.Runtime;6using Microsoft.Coyote;7using System.Threading;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.RegisterMonitor(typeof(HeaterTimerEvent));14 runtime.CreateActor(typeof(CoffeeMachine));15 runtime.CreateActor(typeof(Heater));16 runtime.CreateActor(typeof(Thermometer));17 runtime.Start();18 }19 }20}21using Microsoft.Coyote.Samples.CoffeeMachineActors;22using Microsoft.Coyote.Actors;23using System;24using System.Threading.Tasks;25using Microsoft.Coyote.Runtime;26using Microsoft.Coyote;27using System.Threading;28{29 {30 static void Main(string[] args)31 {32 var runtime = RuntimeFactory.Create();33 runtime.RegisterMonitor(typeof(HeaterTimerEvent));34 runtime.CreateActor(typeof(CoffeeMachine));35 runtime.CreateActor(typeof(Heater));36 runtime.CreateActor(typeof(Thermometer));37 runtime.Start();38 }39 }40}41using Microsoft.Coyote.Samples.CoffeeMachineActors;42using Microsoft.Coyote.Actors;43using System;44using System.Threading.Tasks;45using Microsoft.Coyote.Runtime;46using Microsoft.Coyote;47using System.Threading;48{49 {50 static void Main(string[] args)51 {52 var runtime = RuntimeFactory.Create();53 runtime.RegisterMonitor(typeof(HeaterTimerEvent));54 runtime.CreateActor(typeof(CoffeeMachine));55 runtime.CreateActor(typeof(Heater));56 runtime.CreateActor(typeof(Thermometer));57 runtime.Start();58 }59 }60}61using Microsoft.Coyote.Samples.CoffeeMachineActors;62using Microsoft.Coyote.Actors;63using System;
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