How to use MonitorWaterPump method of Microsoft.Coyote.Samples.CoffeeMachineActors.MockDoorSensor class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.MockDoorSensor.MonitorWaterPump

MockSensors.cs

Source:MockSensors.cs Github

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...70 [OnEventDoAction(typeof(ReadWaterTemperatureEvent), nameof(OnReadWaterTemperature))]71 [OnEventDoAction(typeof(WaterHeaterButtonEvent), nameof(OnWaterHeaterButton))]72 [OnEventDoAction(typeof(HeaterTimerEvent), nameof(MonitorWaterTemperature))]73 [OnEventDoAction(typeof(PumpWaterEvent), nameof(OnPumpWater))]74 [OnEventDoAction(typeof(WaterPumpTimerEvent), nameof(MonitorWaterPump))]75 internal class MockWaterTank : Actor76 {77 private ActorId Client;78 private bool RunSlowly;79 private double WaterLevel;80 private double WaterTemperature;81 private bool WaterHeaterButton;82 private TimerInfo WaterHeaterTimer;83 private bool WaterPump;84 private TimerInfo WaterPumpTimer;85 private readonly LogWriter Log = LogWriter.Instance;86 internal class HeaterTimerEvent : TimerElapsedEvent87 {88 }89 internal class WaterPumpTimerEvent : TimerElapsedEvent90 {91 }92 public MockWaterTank()93 {94 // Assume heater is off by default.95 this.WaterHeaterButton = false;96 this.WaterPump = false;97 }98 protected override Task OnInitializeAsync(Event initialEvent)99 {100 if (initialEvent is ConfigEvent ce)101 {102 this.RunSlowly = ce.RunSlowly;103 }104 // Since this is a mock, we randomly initialize the water temperature to105 // some sort of room temperature between 20 and 50 degrees celsius.106 this.WaterTemperature = this.RandomInteger(30) + 20;107 // Since this is a mock, we randomly initialize the water level to some value108 // between 0 and 100% full.109 this.WaterLevel = this.RandomInteger(100);110 return base.OnInitializeAsync(initialEvent);111 }112 private void OnRegisterClient(Event e)113 {114 this.Client = ((RegisterClientEvent)e).Caller;115 }116 private void OnReadWaterLevel()117 {118 if (this.Client != null)119 {120 this.SendEvent(this.Client, new WaterLevelEvent(this.WaterLevel));121 }122 }123 private void OnReadWaterTemperature()124 {125 if (this.Client != null)126 {127 this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));128 }129 }130 private void OnWaterHeaterButton(Event e)131 {132 var evt = e as WaterHeaterButtonEvent;133 this.WaterHeaterButton = evt.PowerOn;134 // Should never turn on the heater when there is no water to heat.135 if (this.WaterHeaterButton && this.WaterLevel <= 0)136 {137 this.Assert(false, "Please do not turn on heater if there is no water");138 }139 if (this.WaterHeaterButton)140 {141 this.Monitor<DoorSafetyMonitor>(new BusyEvent());142 this.WaterHeaterTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(0.1), TimeSpan.FromSeconds(0.1), new HeaterTimerEvent());143 }144 else if (this.WaterHeaterTimer != null)145 {146 this.StopTimer(this.WaterHeaterTimer);147 this.WaterHeaterTimer = null;148 }149 }150 private void MonitorWaterTemperature()151 {152 double temp = this.WaterTemperature;153 if (this.WaterHeaterButton)154 {155 // Note: when running in production mode we run forever, and it is fun to156 // watch the water heat up and cool down. But in test mode this creates too157 // many async events to explore which makes the test slow. So in test mode158 // we short circuit this process and jump straight to the boundary conditions.159 if (!this.RunSlowly && temp < 99)160 {161 temp = 99;162 }163 // Every time interval the temperature increases by 10 degrees up to 100 degrees.164 if (temp < 100)165 {166 temp = (int)temp + 10;167 this.WaterTemperature = temp;168 if (this.Client != null)169 {170 this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));171 }172 }173 else174 {175 if (this.Client != null)176 {177 this.SendEvent(this.Client, new WaterHotEvent());178 }179 }180 }181 else182 {183 // Then it is cooling down to room temperature, more slowly.184 if (temp > 70)185 {186 temp -= 0.1;187 this.WaterTemperature = temp;188 }189 }190 }191 private void OnPumpWater(Event e)192 {193 var evt = e as PumpWaterEvent;194 this.WaterPump = evt.PowerOn;195 if (this.WaterPump)196 {197 this.Monitor<DoorSafetyMonitor>(new BusyEvent());198 // Should never turn on the make shots button when there is no water.199 if (this.WaterLevel <= 0)200 {201 this.Assert(false, "Please do not turn on shot maker if there is no water");202 }203 // Time the shot then send shot complete event.204 this.WaterPumpTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(1), new WaterPumpTimerEvent());205 }206 else if (this.WaterPumpTimer != null)207 {208 this.StopTimer(this.WaterPumpTimer);209 this.WaterPumpTimer = null;210 }211 }212 private void MonitorWaterPump()213 {214 // One second of running water completes the shot.215 this.WaterLevel -= 1;216 if (this.WaterLevel > 0)217 {218 this.SendEvent(this.Client, new ShotCompleteEvent());219 }220 else221 {222 this.SendEvent(this.Client, new WaterEmptyEvent());223 }224 // Automatically stop the water when shot is completed.225 if (this.WaterPumpTimer != null)226 {...

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MonitorWaterPump

Using AI Code Generation

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1using System;2using System.Threading;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Samples.CoffeeMachineActors;7{8 {9 private readonly TaskCompletionSource<bool> _tcs;10 private readonly CancellationToken _cancellationToken;11 public MockDoorSensor(TaskCompletionSource<bool> tcs, CancellationToken cancellationToken)12 {13 _tcs = tcs;14 _cancellationToken = cancellationToken;15 }16 [OnEventDoAction(typeof(UnitEvent), nameof(MonitorWaterPump))]17 private class Init : State { }18 private void MonitorWaterPump()19 {20 Random random = new Random();21 int delay = random.Next(1000, 5000);22 this.SendEvent(this.Id, new UnitEvent(), delay);23 }24 [OnEventDoAction(typeof(UnitEvent), nameof(DoorOpened))]25 private class DoorOpened : State { }26 private void DoorOpened()27 {28 _tcs.TrySetResult(true);29 this.RaiseGotoStateEvent<Init>();30 }31 [OnEventDoAction(typeof(UnitEvent), nameof(DoorClosed))]32 private class DoorClosed : State { }33 private void DoorClosed()34 {35 _tcs.TrySetResult(false);36 this.RaiseGotoStateEvent<Init>();37 }38 }39}

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MonitorWaterPump

Using AI Code Generation

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1var sensor = new MockDoorSensor();2sensor.MonitorWaterPump();3var sensor = new MockDoorSensor();4sensor.MonitorWaterPump();5var sensor = new MockDoorSensor();6sensor.MonitorWaterPump();7var sensor = new MockDoorSensor();8sensor.MonitorWaterPump();9var sensor = new MockDoorSensor();10sensor.MonitorWaterPump();11var sensor = new MockDoorSensor();12sensor.MonitorWaterPump();13var sensor = new MockDoorSensor();14sensor.MonitorWaterPump();15var sensor = new MockDoorSensor();16sensor.MonitorWaterPump();17var sensor = new MockDoorSensor();18sensor.MonitorWaterPump();19var sensor = new MockDoorSensor();20sensor.MonitorWaterPump();21var sensor = new MockDoorSensor();22sensor.MonitorWaterPump();

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Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2{3 {4 private bool _isOpen;5 public DoorSensor()6 {7 _isOpen = false;8 }9 public void MonitorDoorSensor()10 {11 while (true)12 {13 ReceiveEvent<DoorSensorMessage>(msg =>14 {15 if (msg.DoorOpen)16 {17 if (!_isOpen)18 {19 _isOpen = true;20 this.SendEvent(new WaterPumpMessage(true));21 }22 }23 {24 if (_isOpen)25 {26 _isOpen = false;27 this.SendEvent(new WaterPumpMessage(false));28 }29 }30 });31 }32 }33 }34}35using Microsoft.Coyote.Samples.CoffeeMachineActors;36{37 {38 private bool _isRunning;39 public WaterPump()40 {41 _isRunning = false;42 }43 public void MonitorWaterPump()44 {45 while (true)46 {47 ReceiveEvent<WaterPumpMessage>(msg =>48 {49 if (msg.TurnOn)50 {51 if (!_isRunning)52 {53 _isRunning = true;54 this.SendEvent(new BoilerMessage(true));55 }56 }57 {58 if (_isRunning)59 {60 _isRunning = false;61 this.SendEvent(new BoilerMessage(false));62 }63 }64 });65 }66 }67 }68}69using Microsoft.Coyote.Samples.CoffeeMachineActors;

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MonitorWaterPump

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Samples.CoffeeMachineActors;5using Microsoft.Coyote.Samples.CoffeeMachineActors.MockActors;6using Microsoft.Coyote.Samples.CoffeeMachineActors.MockActors.MockDoorSensor;7using Microsoft.Coyote.Samples.CoffeeMachineActors.MockActors.MockWaterSensor;8using Microsoft.Coyote.Samples.CoffeeMachineActors.MockActors.MockWaterPump;9using Microsoft.Coyote.Samples.CoffeeMachineActors.MockActors.MockCoffeePot;10using Microsoft.Coyote.Samples.CoffeeMachineActors.MockActors.MockCoffeeMachine;11{12 {13 private bool IsWaterPumpOn;14 {15 public bool IsWaterPumpOn;16 public MonitorWaterPump(bool isWaterPumpOn)17 {18 this.IsWaterPumpOn = isWaterPumpOn;19 }20 }21 public class WaterPumpOn : Event { }22 public class WaterPumpOff : Event { }23 private void MonitorWaterPump(bool isWaterPumpOn)24 {25 this.IsWaterPumpOn = isWaterPumpOn;26 this.SendEvent(this.Id, new MonitorWaterPump(this.IsWaterPumpOn));27 }28 private async Task WaterPumpOnHandler()29 {30 this.MonitorWaterPump(true);31 await Task.CompletedTask;32 }33 private async Task WaterPumpOffHandler()34 {35 this.MonitorWaterPump(false);36 await Task.CompletedTask;37 }38 private class Init : Event { }39 protected override Task OnInitializeAsync(Event initialEvent)40 {41 this.RegisterMonitor<MockCoffeeMachine>(new MonitorWaterPump(this.IsWaterPumpOn));42 this.RegisterMonitor<MockCoffeePot>(new MonitorWaterPump(this.IsWaterPumpOn));43 this.RegisterMonitor<MockWaterSensor>(new MonitorWaterPump(this.IsWaterPumpOn));44 this.RegisterMonitor<MockDoorSensor>(new MonitorWaterPump(this.IsWaterPumpOn));45 return Task.CompletedTask;46 }

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MonitorWaterPump

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6using Microsoft.Coyote.Samples.CoffeeMachineActors.Mocks;7using Microsoft.Coyote.Samples.CoffeeMachineActors.Sensors;8using Microsoft.Coyote.Samples.CoffeeMachineActors.Services;9using Microsoft.Coyote.Samples.CoffeeMachineActors.Services.Interfaces;10using Microsoft.Coyote.Samples.CoffeeMachineActors.Timers;11using Microsoft.Coyote.Samples.CoffeeMachineActors.Timers.Interfaces;12using Microsoft.Coyote.Samples.CoffeeMachineActors.UserInterface;13using Microsoft.Coyote.Samples.CoffeeMachineActors.UserInterface.Interfaces;14using Microsoft.Coyote.Samples.CoffeeMachineActors.UserInterface.Messages;15using Microsoft.Coyote.Samples.CoffeeMachineActors.UserInterface.Models;16using Microsoft.Coyote.Samples.CoffeeMachineActors.UserInterface.Services;17using Microsoft.Coyote.Samples.CoffeeMachineActors.UserInterface.Services.Interfaces;18using Microsoft.Coyote.Samples.CoffeeMachineActors.UserInterface.ViewModels;19using Microsoft.Coyote.Samples.CoffeeMachineActors.UserInterface.Views;20using Microsoft.Coyote.Samples.CoffeeMachineActors.UserInterface.Views.Interfaces;21{22 {23 private static void Main(string[] args)24 {25 var coffeeMachine = new ActorId("CoffeeMachine");26 var coffeeMachineActor = new CoffeeMachineActor(coffeeMachine);27 var userInterface = new ActorId("UserInterface");28 var userInterfaceActor = new UserInterfaceActor(userInterface);29 var doorSensor = new ActorId("DoorSensor");30 var doorSensorActor = new DoorSensorActor(doorSensor);31 var waterLevelSensor = new ActorId("WaterLevelSensor");32 var waterLevelSensorActor = new WaterLevelSensorActor(water

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MonitorWaterPump

Using AI Code Generation

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1{2 private DoorSensor doorSensor;3 public WaterPumpMonitor(DoorSensor doorSensor)4 {5 this.doorSensor = doorSensor;6 }7 public async Task MonitorWaterPump()8 {9 while (true)10 {11 await Task.Delay(1000);12 if (doorSensor.IsDoorOpen)13 {14 Console.WriteLine("Water pump is off");15 }16 {17 Console.WriteLine("Water pump is on");18 }19 }20 }21}22{23 private DoorSensor doorSensor;24 public WaterPumpMonitor(DoorSensor doorSensor)25 {26 this.doorSensor = doorSensor;27 }28 public async Task MonitorWaterPump()29 {30 while (true)31 {32 await Task.Delay(1000);33 if (doorSensor.IsDoorOpen)34 {35 Console.WriteLine("Water pump is off");36 }37 {38 Console.WriteLine("Water pump is on");39 }40 }41 }42}43{44 private DoorSensor doorSensor;45 public WaterPumpMonitor(DoorSensor doorSensor)46 {47 this.doorSensor = doorSensor;48 }49 public async Task MonitorWaterPump()50 {51 while (true)52 {53 await Task.Delay(1000);54 if (doorSensor.IsDoorOpen)55 {56 Console.WriteLine("Water pump is off");57 }58 {59 Console.WriteLine("Water pump is on");60 }61 }62 }63}64{65 private DoorSensor doorSensor;66 public WaterPumpMonitor(DoorSensor doorSensor)67 {68 this.doorSensor = doorSensor;69 }

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MonitorWaterPump

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6{7 {8 public static async Task Main(string[] args)9 {10 var config = Configuration.Create().WithNumberOfIterations(10);11 await RunAsync(config);12 }13 public static async Task RunAsync(Configuration config)14 {15 var runtime = RuntimeFactory.Create(config);16 var machine = runtime.CreateActor(typeof(MockDoorSensor));17 runtime.SendEvent(machine, new MonitorWaterPump());18 await Task.CompletedTask;19 }20 }21}22using System;23using System.Threading.Tasks;24using Microsoft.Coyote;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Samples.CoffeeMachineActors;27{28 {29 public static async Task Main(string[] args)30 {31 var config = Configuration.Create().WithNumberOfIterations(10);32 await RunAsync(config);33 }34 public static async Task RunAsync(Configuration config)35 {36 var runtime = RuntimeFactory.Create(config);37 var machine = runtime.CreateActor(typeof(MockDoorSensor));38 runtime.SendEvent(machine, new MonitorWaterPump());39 await Task.CompletedTask;40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Samples.CoffeeMachineActors;48{49 {50 public static async Task Main(string[] args)

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MonitorWaterPump

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6using Microsoft.Coyote.Samples.CoffeeMachineActors.Mocks;7using Microsoft.Coyote.Samples.CoffeeMachineActors.Sensors;8using Microsoft.Coyote.Samples.CoffeeMachineActors.Services;9using Microsoft.Coyote.Samples.CoffeeMachineActors.Services.Interfaces;10using Microsoft.Coyote.Samples.CoffeeMachineActors.Timers;11using Microsoft.Coyote.Samples.CoffeeMachineActors.Timers.Interfaces;12using Microsoft.Coyote.Samples.CoffeeMachineActors.UserInterface;13using Microsoft.Coyote.Samples.CoffeeMachineActors.UserInterface.Interfaces;14using Microsoft.Coyote.Samples.CoffeeMachineActors.UserInterface.Messages;15using Microsoft.Coyote.Samples.CoffeeMachineActors.UserInterface.Models;16using Microsoft.Coyote.Samples.CoffeeMachineActors.UserInterface.Services;17using Microsoft.Coyote.Samples.CoffeeMachineActors.UserInterface.Services.Interfaces;18using Microsoft.Coyote.Samples.CoffeeMachineActors.UserInterface.ViewModels;19using Microsoft.Coyote.Samples.CoffeeMachineActors.UserInterface.Views;20using Microsoft.Coyote.Samples.CoffeeMachineActors.UserInterface.Views.Interfaces;21{22 {23 private static void Main(string[] args)24 {25 var coffeeMachine = new ActorId("CoffeeMachine");26 var coffeeMachineActor = new CoffeeMachineActor(coffeeMachine);27 var userInterface = new ActorId("UserInterface");28 var userInterfaceActor = new UserInterfaceActor(userInterface);29 var doorSensor = new ActorId("DoorSensor");30 var doorSensorActor = new DoorSensorActor(doorSensor);31 var waterLevelSensor = new ActorId("WaterLevelSensor");32 var waterLevelSensorActor = new WaterLevelSensorActor(water

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MonitorWaterPump

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1{2 private DoorSensor doorSensor;3 public WaterPumpMonitor(DoorSensor doorSensor)4 {5 this.doorSensor = doorSensor;6 }7 public async Task MonitorWaterPump()8 {9 while (true)10 {11 await Task.Delay(1000);12 if (doorSensor.IsDoorOpen)13 {14 Console.WriteLine("Water pump is off");15 }16 {17 Console.WriteLine("Water pump is on");18 }19 }20 }21}22{23 private DoorSensor doorSensor;24 public WaterPumpMonitor(DoorSensor doorSensor)25 {26 this.doorSensor = doorSensor;27 }28 public async Task MonitorWaterPump()29 {30 while (true)31 {32 await Task.Delay(1000);33 if (doorSensor.IsDoorOpen)34 {35 Console.WriteLine("Water pump is off");36 }37 {38 Console.WriteLine("Water pump is on");39 }40 }41 }42}43{44 private DoorSensor doorSensor;45 public WaterPumpMonitor(DoorSensor doorSensor)46 {47 this.doorSensor = doorSensor;48 }49 public async Task MonitorWaterPump()50 {51 while (true)52 {53 await Task.Delay(1000);54 if (doorSensor.IsDoorOpen)55 {56 Console.WriteLine("Water pump is off");57 }58 {59 Console.WriteLine("Water pump is on");60 }61 }62 }63}64{65 private DoorSensor doorSensor;66 public WaterPumpMonitor(DoorSensor doorSensor)67 {68 this.doorSensor = doorSensor;69 }

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