How to use OnGrinderButton method of Microsoft.Coyote.Samples.CoffeeMachineActors.MockDoorSensor class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.MockDoorSensor.OnGrinderButton

MockSensors.cs

Source:MockSensors.cs Github

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...243 /// </summary>244 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]245 [OnEventDoAction(typeof(ReadPortaFilterCoffeeLevelEvent), nameof(OnReadPortaFilterCoffeeLevel))]246 [OnEventDoAction(typeof(ReadHopperLevelEvent), nameof(OnReadHopperLevel))]247 [OnEventDoAction(typeof(GrinderButtonEvent), nameof(OnGrinderButton))]248 [OnEventDoAction(typeof(GrinderTimerEvent), nameof(MonitorGrinder))]249 [OnEventDoAction(typeof(DumpGrindsButtonEvent), nameof(OnDumpGrindsButton))]250 internal class MockCoffeeGrinder : Actor251 {252 private ActorId Client;253 private bool RunSlowly;254 private double PortaFilterCoffeeLevel;255 private double HopperLevel;256 private bool GrinderButton;257 private TimerInfo GrinderTimer;258 private readonly LogWriter Log = LogWriter.Instance;259 internal class GrinderTimerEvent : TimerElapsedEvent260 {261 }262 protected override Task OnInitializeAsync(Event initialEvent)263 {264 if (initialEvent is ConfigEvent ce)265 {266 this.RunSlowly = ce.RunSlowly;267 }268 // Since this is a mock, we randomly initialize the hopper level to some value269 // between 0 and 100% full.270 this.HopperLevel = this.RandomInteger(100);271 return base.OnInitializeAsync(initialEvent);272 }273 private void OnRegisterClient(Event e)274 {275 this.Client = ((RegisterClientEvent)e).Caller;276 }277 private void OnReadPortaFilterCoffeeLevel()278 {279 if (this.Client != null)280 {281 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));282 }283 }284 private void OnGrinderButton(Event e)285 {286 var evt = e as GrinderButtonEvent;287 this.GrinderButton = evt.PowerOn;288 this.OnGrinderButtonChanged();289 }290 private void OnReadHopperLevel()291 {292 if (this.Client != null)293 {294 this.SendEvent(this.Client, new HopperLevelEvent(this.HopperLevel));295 }296 }297 private void OnGrinderButtonChanged()298 {299 if (this.GrinderButton)300 {301 this.Monitor<DoorSafetyMonitor>(new BusyEvent());302 // Should never turn on the grinder when there is no coffee to grind.303 if (this.HopperLevel <= 0)304 {305 this.Assert(false, "Please do not turn on grinder if there are no beans in the hopper");306 }307 // Start monitoring the coffee level.308 this.GrinderTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(0.1), TimeSpan.FromSeconds(0.1), new GrinderTimerEvent());309 }310 else if (this.GrinderTimer != null)311 {312 this.StopTimer(this.GrinderTimer);313 this.GrinderTimer = null;314 }315 }316 private void MonitorGrinder()317 {318 // In each time interval the porta filter fills 10%. When it's full the grinder turns319 // off automatically, unless the hopper is empty in which case grinding does nothing!320 double hopperLevel = this.HopperLevel;321 if (hopperLevel > 0)322 {323 double level = this.PortaFilterCoffeeLevel;324 // Note: when running in production mode we run in real time, and it is fun325 // to watch the porta filter filling up. But in test mode this creates too326 // many async events to explore which makes the test slow. So in test mode327 // we short circuit this process and jump straight to the boundary conditions.328 if (!this.RunSlowly && level < 99)329 {330 hopperLevel -= 98 - (int)level;331 level = 99;332 }333 if (level < 100)334 {335 level += 10;336 this.PortaFilterCoffeeLevel = level;337 if (this.Client != null)338 {339 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));340 }341 if (level == 100)342 {343 // Turning off the grinder is automatic.344 this.GrinderButton = false;345 this.OnGrinderButtonChanged();346 }347 }348 // And the hopper level drops by 0.1 percent.349 hopperLevel -= 1;350 this.HopperLevel = hopperLevel;351 }352 if (this.HopperLevel <= 0)353 {354 hopperLevel = 0;355 if (this.Client != null)356 {357 this.SendEvent(this.Client, new HopperEmptyEvent());358 }359 if (this.GrinderTimer != null)...

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OnGrinderButton

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6{7 {8 static void Main(string[] args)9 {10 var doorSensor = Actor.Create<MockDoorSensor>();11 doorSensor.OnGrinderButton();12 Console.ReadKey();13 }14 }15}16using System;17using System.Threading.Tasks;18using Microsoft.Coyote;19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Samples.CoffeeMachineActors;21{22 {23 static void Main(string[] args)24 {25 var doorSensor = Actor.Create<DoorSensor>();26 doorSensor.OnGrinderButton();27 Console.ReadKey();28 }29 }30}31using System;32using System.Threading.Tasks;33using Microsoft.Coyote;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Samples.CoffeeMachineActors;36{37 {38 static void Main(string[] args)39 {40 var doorSensor = Actor.Create<MockDoorSensor>();41 doorSensor.OnGrinderButton();42 Console.ReadKey();43 }44 }45}46using System;47using System.Threading.Tasks;48using Microsoft.Coyote;49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Samples.CoffeeMachineActors;51{52 {53 static void Main(string[] args)54 {55 var doorSensor = Actor.Create<DoorSensor>();56 doorSensor.OnGrinderButton();57 Console.ReadKey();58 }59 }60}61using System;62using System.Threading.Tasks;63using Microsoft.Coyote;

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OnGrinderButton

Using AI Code Generation

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1var doorSensor = new MockDoorSensor();2doorSensor.OnGrinderButton();3var doorSensor = new MockDoorSensor();4doorSensor.OnGrinderButton();5var doorSensor = new MockDoorSensor();6doorSensor.OnGrinderButton();7var doorSensor = new MockDoorSensor();8doorSensor.OnGrinderButton();9var doorSensor = new MockDoorSensor();10doorSensor.OnGrinderButton();11var doorSensor = new MockDoorSensor();12doorSensor.OnGrinderButton();13var doorSensor = new MockDoorSensor();14doorSensor.OnGrinderButton();15var doorSensor = new MockDoorSensor();16doorSensor.OnGrinderButton();17var doorSensor = new MockDoorSensor();18doorSensor.OnGrinderButton();19var doorSensor = new MockDoorSensor();20doorSensor.OnGrinderButton();21var doorSensor = new MockDoorSensor();22doorSensor.OnGrinderButton();

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OnGrinderButton

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Threading;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.TestingServices;9using Microsoft.Coyote.TestingServices.Runtime;10using Microsoft.Coyote.TestingServices.SchedulingStrategies;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic.Systematic;14using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic.Systematic.Random;15using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic.Systematic.TrialExecutors;16using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic.Systematic.TrialScheduler;17using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic.Systematic.TrialScheduler.Coverage;18using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic.Systematic.TrialScheduler.Coverage.CoverageGraph;19using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic.Systematic.TrialScheduler.Coverage.CoverageGraphBuilder;20using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic.Systematic.TrialScheduler.Coverage.CoverageGraphBuilder.Reduction;21using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic.Systematic.TrialScheduler.Coverage.CoverageGraphBuilder.Reduction.ReductionGraphBuilder;22using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic.Systematic.TrialScheduler.Coverage.CoverageGraphBuilder.Reduction.ReductionGraphBuilder.ReductionGraphBuilderState;23using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic.Systematic.TrialScheduler.Coverage.CoverageGraphBuilder.Reduction.ReductionGraphBuilder.ReductionGraphBuilderState.ReductionGraphBuilderStateType;24using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic.Systematic.TrialScheduler.Coverage.CoverageGraphBuilder.Reduction.ReductionGraphBuilder.ReductionGraphBuilderState.ReductionGraphBuilderStateType.ReductionGraphBuilderStateTypeImpl;

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OnGrinderButton

Using AI Code Generation

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1public async Task OnGrinderButton()2{3 await this.OnGrinderButton();4}5public async Task OnGrinderButton()6{7 await this.OnGrinderButton();8}9public async Task OnGrinderButton()10{11 await this.OnGrinderButton();12}13public async Task OnGrinderButton()14{15 await this.OnGrinderButton();16}17public async Task OnGrinderButton()18{19 await this.OnGrinderButton();20}21public async Task OnGrinderButton()22{23 await this.OnGrinderButton();24}25public async Task OnGrinderButton()26{27 await this.OnGrinderButton();28}29public async Task OnGrinderButton()30{31 await this.OnGrinderButton();32}33public async Task OnGrinderButton()34{35 await this.OnGrinderButton();36}37public async Task OnGrinderButton()38{39 await this.OnGrinderButton();40}

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OnGrinderButton

Using AI Code Generation

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1var doorSensor = new Microsoft.Coyote.Samples.CoffeeMachineActors.MockDoorSensor();2doorSensor.OnGrinderButton();3var doorSensor = new Microsoft.Coyote.Samples.CoffeeMachineActors.MockDoorSensor();4doorSensor.OnGrinderButton();5var doorSensor = new Microsoft.Coyote.Samples.CoffeeMachineActors.MockDoorSensor();6doorSensor.OnGrinderButton();7var doorSensor = new Microsoft.Coyote.Samples.CoffeeMachineActors.MockDoorSensor();8doorSensor.OnGrinderButton();9var doorSensor = new Microsoft.Coyote.Samples.CoffeeMachineActors.MockDoorSensor();10doorSensor.OnGrinderButton();11var doorSensor = new Microsoft.Coyote.Samples.CoffeeMachineActors.MockDoorSensor();12doorSensor.OnGrinderButton();13var doorSensor = new Microsoft.Coyote.Samples.CoffeeMachineActors.MockDoorSensor();14doorSensor.OnGrinderButton();15var doorSensor = new Microsoft.Coyote.Samples.CoffeeMachineActors.MockDoorSensor();16doorSensor.OnGrinderButton();

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OnGrinderButton

Using AI Code Generation

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1await this.SimulationRuntime.SendEvent(this.Id, new OnGrinderButton());2await this.SimulationRuntime.SendEvent(this.Id, new OnGrinderButton());3await this.SimulationRuntime.SendEvent(this.Id, new OnGrinderButton());4await this.SimulationRuntime.SendEvent(this.Id, new OnGrinderButton());5await this.SimulationRuntime.SendEvent(this.Id, new OnGrinderButton());6await this.SimulationRuntime.SendEvent(this.Id, new OnGrinderButton());7await this.SimulationRuntime.SendEvent(this.Id, new OnGrinderButton());8await this.SimulationRuntime.SendEvent(this.Id, new OnGrinderButton());9await this.SimulationRuntime.SendEvent(this.Id, new OnGrinderButton());

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