How to use OnReadDoorOpen method of Microsoft.Coyote.Samples.CoffeeMachineActors.MockDoorSensor class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.MockDoorSensor.OnReadDoorOpen

MockSensors.cs

Source:MockSensors.cs Github

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...30 /// <summary>31 /// This Actor models is a sensor that detects whether any doors on the coffee machine are open.32 /// For safe operation, all doors must be closed before machine will do anything.33 /// </summary>34 [OnEventDoAction(typeof(ReadDoorOpenEvent), nameof(OnReadDoorOpen))]35 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]36 internal class MockDoorSensor : Actor37 {38 private bool DoorOpen;39 private ActorId Client;40 protected override Task OnInitializeAsync(Event initialEvent)41 {42 // Since this is a mock, we randomly it to false with one chance out of 5 just43 // to test this error condition, if the door is open, the machine should not44 // agree to do anything for you.45 this.DoorOpen = this.RandomBoolean(5);46 if (this.DoorOpen)47 {48 this.Monitor<DoorSafetyMonitor>(new DoorOpenEvent(this.DoorOpen));49 }50 return base.OnInitializeAsync(initialEvent);51 }52 private void OnRegisterClient(Event e)53 {54 this.Client = ((RegisterClientEvent)e).Caller;55 }56 private void OnReadDoorOpen()57 {58 if (this.Client != null)59 {60 this.SendEvent(this.Client, new DoorOpenEvent(this.DoorOpen));61 }62 }63 }64}...

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OnReadDoorOpen

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Threading.Tasks;4{5 {6 public event DoorSensorEventHandler DoorSensorEvent;7 public void OnReadDoorOpen()8 {9 DoorSensorEvent?.Invoke(this, new DoorSensorEventArgs { DoorOpen = true });10 }11 public void OnReadDoorClosed()12 {13 DoorSensorEvent?.Invoke(this, new DoorSensorEventArgs { DoorOpen = false });14 }15 }16}17using Microsoft.Coyote.Samples.CoffeeMachineActors;18using System;19using System.Threading.Tasks;20{21 {22 public event DoorSensorEventHandler DoorSensorEvent;23 public void OnReadDoorOpen()24 {25 DoorSensorEvent?.Invoke(this, new DoorSensorEventArgs { DoorOpen = true });26 }27 public void OnReadDoorClosed()28 {29 DoorSensorEvent?.Invoke(this, new DoorSensorEventArgs { DoorOpen = false });30 }31 }32}33using Microsoft.Coyote.Samples.CoffeeMachineActors;34using System;35using System.Threading.Tasks;36{37 {38 public event DoorSensorEventHandler DoorSensorEvent;39 public void OnReadDoorOpen()40 {41 DoorSensorEvent?.Invoke(this, new DoorSensorEventArgs { DoorOpen = true });42 }43 public void OnReadDoorClosed()44 {45 DoorSensorEvent?.Invoke(this, new DoorSensorEventArgs { DoorOpen = false });46 }47 }48}49using Microsoft.Coyote.Samples.CoffeeMachineActors;50using System;51using System.Threading.Tasks;52{53 {

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OnReadDoorOpen

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;3{4 {5 public MockDoorSensor()6 {7 }8 public void OnReadDoorOpen()9 {10 }11 }12}13using Microsoft.Coyote.Samples.CoffeeMachineActors;14using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;15{16 {17 public MockWaterLevelSensor()18 {19 }20 public void OnReadWaterLevel()21 {22 }23 }24}25using Microsoft.Coyote.Samples.CoffeeMachineActors;26using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;27{28 {29 public MockWaterPump()30 {31 }32 public void OnTurnOn()33 {34 }35 public void OnTurnOff()36 {37 }38 }39}40using Microsoft.Coyote.Samples.CoffeeMachineActors;41using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;42{43 {44 public MockWaterSensor()45 {46 }47 public void OnReadWater()48 {49 }50 }51}

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OnReadDoorOpen

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.CoyoteActors.Runtime;3using System.Threading.Tasks;4{5 {6 private bool isDoorOpen;7 public MockDoorSensor()8 {9 this.isDoorOpen = false;10 }11 [OnEventDoAction(typeof(OpenDoor), nameof(OnOpenDoor))]12 [OnEventDoAction(typeof(CloseDoor), nameof(OnCloseDoor))]13 [OnEventDoAction(typeof(ReadDoorOpen), nameof(OnReadDoorOpen))]14 private class Init : Event { }15 private void OnOpenDoor(Event e)16 {17 this.isDoorOpen = true;18 }19 private void OnCloseDoor(Event e)20 {21 this.isDoorOpen = false;22 }23 private void OnReadDoorOpen(Event e)24 {25 this.SendEvent(e.Sender, new DoorOpen(this.isDoorOpen));26 }27 }28}29using Microsoft.Coyote.Samples.CoffeeMachineActors;30using Microsoft.CoyoteActors.Runtime;31using System.Threading.Tasks;32{33 {34 private bool isBrewing;35 private bool isDoorOpen;36 private bool isWaterTankEmpty;37 private bool isGroundsBinFull;38 private ActorId waterTankSensor;39 private ActorId groundsBinSensor;40 private ActorId doorSensor;

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OnReadDoorOpen

Using AI Code Generation

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1doorSensor.OnReadDoorOpen();2doorSensor.OnReadDoorClosed();3potSensor.OnReadEmptyPot();4potSensor.OnReadPotNotEmpty();5potSensor.OnReadPotNotEmpty();6potSensor.OnReadPotNotEmpty();7potSensor.OnReadPotNotEmpty();8potSensor.OnReadPotNotEmpty();9potSensor.OnReadPotNotEmpty();10potSensor.OnReadPotNotEmpty();11potSensor.OnReadPotNotEmpty();

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OnReadDoorOpen

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2var doorSensor = new MockDoorSensor();3doorSensor.OnReadDoorOpen();4using Microsoft.Coyote.Samples.CoffeeMachineActors;5var doorSensor = new MockDoorSensor();6doorSensor.OnReadDoorClosed();7using Microsoft.Coyote.Samples.CoffeeMachineActors;8var waterSensor = new MockWaterSensor();9waterSensor.OnReadWaterLevel();10using Microsoft.Coyote.Samples.CoffeeMachineActors;11var waterSensor = new MockWaterSensor();12waterSensor.OnReadNoWater();13using Microsoft.Coyote.Samples.CoffeeMachineActors;14var brewButton = new MockBrewButton();15brewButton.OnReadBrewButton();16using Microsoft.Coyote.Samples.CoffeeMachineActors;17var brewButton = new MockBrewButton();18brewButton.OnReadNoBrewButton();19using Microsoft.Coyote.Samples.CoffeeMachineActors;20var boilerSensor = new MockBoilerSensor();21boilerSensor.OnReadBoilerEmpty();

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