Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.MockDoorSensor.OnReadWaterLevel
MockSensors.cs
Source:MockSensors.cs
...65 /// It can heat the water, and run a water pump which runs pressurized water through the66 /// porta filter when making an espresso shot.67 /// </summary>68 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]69 [OnEventDoAction(typeof(ReadWaterLevelEvent), nameof(OnReadWaterLevel))]70 [OnEventDoAction(typeof(ReadWaterTemperatureEvent), nameof(OnReadWaterTemperature))]71 [OnEventDoAction(typeof(WaterHeaterButtonEvent), nameof(OnWaterHeaterButton))]72 [OnEventDoAction(typeof(HeaterTimerEvent), nameof(MonitorWaterTemperature))]73 [OnEventDoAction(typeof(PumpWaterEvent), nameof(OnPumpWater))]74 [OnEventDoAction(typeof(WaterPumpTimerEvent), nameof(MonitorWaterPump))]75 internal class MockWaterTank : Actor76 {77 private ActorId Client;78 private bool RunSlowly;79 private double WaterLevel;80 private double WaterTemperature;81 private bool WaterHeaterButton;82 private TimerInfo WaterHeaterTimer;83 private bool WaterPump;84 private TimerInfo WaterPumpTimer;85 private readonly LogWriter Log = LogWriter.Instance;86 internal class HeaterTimerEvent : TimerElapsedEvent87 {88 }89 internal class WaterPumpTimerEvent : TimerElapsedEvent90 {91 }92 public MockWaterTank()93 {94 // Assume heater is off by default.95 this.WaterHeaterButton = false;96 this.WaterPump = false;97 }98 protected override Task OnInitializeAsync(Event initialEvent)99 {100 if (initialEvent is ConfigEvent ce)101 {102 this.RunSlowly = ce.RunSlowly;103 }104 // Since this is a mock, we randomly initialize the water temperature to105 // some sort of room temperature between 20 and 50 degrees celsius.106 this.WaterTemperature = this.RandomInteger(30) + 20;107 // Since this is a mock, we randomly initialize the water level to some value108 // between 0 and 100% full.109 this.WaterLevel = this.RandomInteger(100);110 return base.OnInitializeAsync(initialEvent);111 }112 private void OnRegisterClient(Event e)113 {114 this.Client = ((RegisterClientEvent)e).Caller;115 }116 private void OnReadWaterLevel()117 {118 if (this.Client != null)119 {120 this.SendEvent(this.Client, new WaterLevelEvent(this.WaterLevel));121 }122 }123 private void OnReadWaterTemperature()124 {125 if (this.Client != null)126 {127 this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));128 }129 }130 private void OnWaterHeaterButton(Event e)...
OnReadWaterLevel
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5{6 {7 private static async Task Main()8 {9 var config = Configuration.Create();10 config.SchedulingIterations = 100;11 config.MaxFairSchedulingSteps = 1000;12 config.MaxUnfairSchedulingSteps = 1000;13 config.MaxStepsFromEntryToExit = 2000;14 config.MaxStepsFromAnyToExit = 2000;15 config.MaxSchedulingSteps = 10000;16 config.MaxFairSchedulingSteps = 100000;17 config.MaxUnfairSchedulingSteps = 100000;18 config.MaxStepsFromEntryToExit = 200000;19 config.MaxStepsFromAnyToExit = 200000;20 config.MaxUnprovenPrograms = 1000;21 config.MaxUnprovenProgramsPerIteration = 100;22 config.MaxDepth = 100;23 config.MaxFairSchedulingSteps = 100000;24 config.MaxUnfairSchedulingSteps = 100000;25 config.MaxStepsFromEntryToExit = 200000;26 config.MaxStepsFromAnyToExit = 200000;27 config.MaxUnprovenPrograms = 1000;28 config.MaxUnprovenProgramsPerIteration = 100;29 config.MaxDepth = 100;30 config.MaxFairSchedulingSteps = 100000;31 config.MaxUnfairSchedulingSteps = 100000;32 config.MaxStepsFromEntryToExit = 200000;33 config.MaxStepsFromAnyToExit = 200000;34 config.MaxUnprovenPrograms = 1000;35 config.MaxUnprovenProgramsPerIteration = 100;36 config.MaxDepth = 100;37 config.MaxFairSchedulingSteps = 100000;38 config.MaxUnfairSchedulingSteps = 100000;39 config.MaxStepsFromEntryToExit = 200000;40 config.MaxStepsFromAnyToExit = 200000;41 config.MaxUnprovenPrograms = 1000;42 config.MaxUnprovenProgramsPerIteration = 100;43 config.MaxDepth = 100;44 config.MaxFairSchedulingSteps = 100000;
OnReadWaterLevel
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.CoyoteActors;8using Microsoft.CoyoteActors.Runtime;9using Microsoft.CoyoteActors.Timers;10{11 {12 public MockDoorSensor()13 {14 }15 public override void OnReadWaterLevel()16 {17 if (this.IsWaterLevelLow)18 {19 this.SendEvent(this.Id, new WaterLevelLowEvent());20 }21 {22 this.SendEvent(this.Id, new WaterLevelOkEvent());23 }24 }25 }26}27using Microsoft.Coyote.Samples.CoffeeMachineActors;28using System;29using System.Collections.Generic;30using System.Linq;31using System.Text;32using System.Threading.Tasks;33using Microsoft.CoyoteActors;34using Microsoft.CoyoteActors.Runtime;35using Microsoft.CoyoteActors.Timers;36{37 {38 public bool MockWaterLevelLow;39 public MockDoorSensor()40 {41 }42 public override void OnReadWaterLevel()43 {44 if (this.IsWaterLevelLow)45 {46 this.SendEvent(this.Id, new WaterLevelLowEvent());47 }48 {49 this.SendEvent(this.Id, new Water
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