Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.MockDoorSensor.OnReadWaterTemperature
MockSensors.cs
Source:MockSensors.cs
...66 /// porta filter when making an espresso shot.67 /// </summary>68 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]69 [OnEventDoAction(typeof(ReadWaterLevelEvent), nameof(OnReadWaterLevel))]70 [OnEventDoAction(typeof(ReadWaterTemperatureEvent), nameof(OnReadWaterTemperature))]71 [OnEventDoAction(typeof(WaterHeaterButtonEvent), nameof(OnWaterHeaterButton))]72 [OnEventDoAction(typeof(HeaterTimerEvent), nameof(MonitorWaterTemperature))]73 [OnEventDoAction(typeof(PumpWaterEvent), nameof(OnPumpWater))]74 [OnEventDoAction(typeof(WaterPumpTimerEvent), nameof(MonitorWaterPump))]75 internal class MockWaterTank : Actor76 {77 private ActorId Client;78 private bool RunSlowly;79 private double WaterLevel;80 private double WaterTemperature;81 private bool WaterHeaterButton;82 private TimerInfo WaterHeaterTimer;83 private bool WaterPump;84 private TimerInfo WaterPumpTimer;85 private readonly LogWriter Log = LogWriter.Instance;86 internal class HeaterTimerEvent : TimerElapsedEvent87 {88 }89 internal class WaterPumpTimerEvent : TimerElapsedEvent90 {91 }92 public MockWaterTank()93 {94 // Assume heater is off by default.95 this.WaterHeaterButton = false;96 this.WaterPump = false;97 }98 protected override Task OnInitializeAsync(Event initialEvent)99 {100 if (initialEvent is ConfigEvent ce)101 {102 this.RunSlowly = ce.RunSlowly;103 }104 // Since this is a mock, we randomly initialize the water temperature to105 // some sort of room temperature between 20 and 50 degrees celsius.106 this.WaterTemperature = this.RandomInteger(30) + 20;107 // Since this is a mock, we randomly initialize the water level to some value108 // between 0 and 100% full.109 this.WaterLevel = this.RandomInteger(100);110 return base.OnInitializeAsync(initialEvent);111 }112 private void OnRegisterClient(Event e)113 {114 this.Client = ((RegisterClientEvent)e).Caller;115 }116 private void OnReadWaterLevel()117 {118 if (this.Client != null)119 {120 this.SendEvent(this.Client, new WaterLevelEvent(this.WaterLevel));121 }122 }123 private void OnReadWaterTemperature()124 {125 if (this.Client != null)126 {127 this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));128 }129 }130 private void OnWaterHeaterButton(Event e)131 {132 var evt = e as WaterHeaterButtonEvent;133 this.WaterHeaterButton = evt.PowerOn;134 // Should never turn on the heater when there is no water to heat.135 if (this.WaterHeaterButton && this.WaterLevel <= 0)136 {137 this.Assert(false, "Please do not turn on heater if there is no water");...
OnReadWaterTemperature
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6{7 {8 [OnEventDoAction(typeof(ReadWaterTemperature), nameof(OnReadWaterTemperature))]9 private class Init : State { }10 private void OnReadWaterTemperature(Event e)11 {12 var temperature = 1;13 this.SendEvent((e as ReadWaterTemperature).Sender, new WaterTemperature(temperature));14 }15 }16}17using System;18using System.Threading.Tasks;19using Microsoft.Coyote;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Samples.CoffeeMachineActors;22{23 {24 [OnEventDoAction(typeof(ReadWaterTemperature), nameof(OnReadWaterTemperature))]25 private class Init : State { }26 private void OnReadWaterTemperature(Event e)27 {28 var temperature = 1;29 this.SendEvent((e as ReadWaterTemperature).Sender, new WaterTemperature(temperature));30 }31 }32}33using System;34using System.Threading.Tasks;35using Microsoft.Coyote;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Samples.CoffeeMachineActors;38{39 {40 [OnEventDoAction(typeof(ReadWaterTemperature), nameof(OnReadWaterTemperature))]41 private class Init : State { }42 private void OnReadWaterTemperature(Event e)43 {44 var temperature = 1;45 this.SendEvent((e as ReadWaterTemperature).Sender, new WaterTemperature(temperature));46 }47 }48}
OnReadWaterTemperature
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6{7 {8 static void Main(string[] args)9 {10 var config = Configuration.Create();11 config.MaxSchedulingSteps = 100000;12 config.MaxFairSchedulingSteps = 100000;13 config.MaxStepsInHotState = 10000;14 config.MaxFairStepsInHotState = 10000;15 config.MaxFairSchedulingSteps = 100000;16 config.MaxStepsInHotState = 10000;17 config.MaxFairStepsInHotState = 10000;18 config.LivenessTemperatureThreshold = 100;19 config.LivenessTemperatureIncreaseFactor = 1.1;20 config.LivenessIterationBound = 10000;21 config.LivenessIterationBoundIncreaseFactor = 1.1;22 config.LivenessIterationBoundIncreaseThreshold = 1000;23 config.LivenessIterationBoundIncreaseStep = 1000;24 config.LivenessSchedulingStepsBound = 10000;25 config.LivenessSchedulingStepsBoundIncreaseFactor = 1.1;26 config.LivenessSchedulingStepsBoundIncreaseThreshold = 1000;27 config.LivenessSchedulingStepsBoundIncreaseStep = 1000;28 config.LivenessFairSchedulingStepsBound = 10000;29 config.LivenessFairSchedulingStepsBoundIncreaseFactor = 1.1;30 config.LivenessFairSchedulingStepsBoundIncreaseThreshold = 1000;31 config.LivenessFairSchedulingStepsBoundIncreaseStep = 1000;32 config.LivenessFairSchedulingStepsBoundIncreaseFactor = 1.1;33 config.LivenessFairSchedulingStepsBoundIncreaseThreshold = 1000;34 config.LivenessFairSchedulingStepsBoundIncreaseStep = 1000;35 config.LivenessFairSchedulingStepsBound = 10000;36 config.LivenessFairSchedulingStepsBoundIncreaseFactor = 1.1;37 config.LivenessFairSchedulingStepsBoundIncreaseThreshold = 1000;38 config.LivenessFairSchedulingStepsBoundIncreaseStep = 1000;39 config.LivenessFairSchedulingStepsBound = 10000;40 config.LivenessFairSchedulingStepsBoundIncreaseFactor = 1.1;
OnReadWaterTemperature
Using AI Code Generation
1var doorSensor = new MockDoorSensor();2var waterTemperature = doorSensor.OnReadWaterTemperature();3var doorSensor = new MockDoorSensor();4var waterTemperature = doorSensor.OnReadWaterTemperature();5var doorSensor = new MockDoorSensor();6var waterTemperature = doorSensor.OnReadWaterTemperature();7var doorSensor = new MockDoorSensor();8var waterTemperature = doorSensor.OnReadWaterTemperature();9var doorSensor = new MockDoorSensor();10var waterTemperature = doorSensor.OnReadWaterTemperature();11var doorSensor = new MockDoorSensor();12var waterTemperature = doorSensor.OnReadWaterTemperature();13var doorSensor = new MockDoorSensor();14var waterTemperature = doorSensor.OnReadWaterTemperature();15var doorSensor = new MockDoorSensor();16var waterTemperature = doorSensor.OnReadWaterTemperature();17var doorSensor = new MockDoorSensor();18var waterTemperature = doorSensor.OnReadWaterTemperature();19var doorSensor = new MockDoorSensor();20var waterTemperature = doorSensor.OnReadWaterTemperature();
OnReadWaterTemperature
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6using Microsoft.Coyote.Samples.CoffeeMachineActors.Common;7using Microsoft.Coyote.Samples.CoffeeMachineActors.MockDoorSensor;8using Microsoft.Coyote.Samples.CoffeeMachineActors.MockHeater;9using Microsoft.Coyote.Samples.CoffeeMachineActors.MockPotSensor;10using Microsoft.Coyote.Samples.CoffeeMachineActors.MockUserInterface;11using Microsoft.Coyote.Samples.CoffeeMachineActors.MockWaterSensor;12using Microsoft.Coyote.Samples.CoffeeMachineActors.MockWaterPump;13using Microsoft.Coyote.Samples.CoffeeMachineActors.MockWaterTank;14{15 {16 private bool _doorOpen;17 private readonly ActorId _coffeeMachine;18 private readonly ActorId _userInterface;19 public MockDoorSensor(ActorId coffeeMachine, ActorId userInterface)20 {21 this._coffeeMachine = coffeeMachine;22 this._userInterface = userInterface;23 }24 [OnEventDoAction(typeof(ConfigureEvent), nameof(Configure))]25 {26 }27 private void Configure()28 {29 this.RaiseEvent(new ReadyEvent());30 }31 [OnEventDoAction(typeof(DoorOpenEvent), nameof(DoorOpened))]32 {33 }34 private void DoorOpened()35 {36 this._doorOpen = true;37 this.RaiseEvent(new DoorStatusEvent(DoorStatus.Open));38 this.RaiseEvent(new DoorStatusEvent(DoorStatus.Open));39 this.SendEvent(this._coffeeMachine, new DoorStatusEvent(DoorStatus.Open));40 this.RaiseEvent(new ReadyEvent());41 }42 [OnEventDoAction(typeof(DoorCloseEvent), nameof(DoorClosed))]43 {44 }45 private void DoorClosed()46 {47 this._doorOpen = false;48 this.RaiseEvent(new DoorStatusEvent(DoorStatus.Closed));49 this.RaiseEvent(new DoorStatusEvent(DoorStatus.Closed));
OnReadWaterTemperature
Using AI Code Generation
1var r = this.MockDoorSensor.OnReadWaterTemperature();2var r = this.MockDoorSensor.OnReadWaterTemperature();3var r = this.MockDoorSensor.OnReadWaterTemperature();4var r = this.MockDoorSensor.OnReadWaterTemperature();5var r = this.MockDoorSensor.OnReadWaterTemperature();6var r = this.MockDoorSensor.OnReadWaterTemperature();7var r = this.MockDoorSensor.OnReadWaterTemperature();8var r = this.MockDoorSensor.OnReadWaterTemperature();9var r = this.MockDoorSensor.OnReadWaterTemperature();10var r = this.MockDoorSensor.OnReadWaterTemperature();11var r = this.MockDoorSensor.OnReadWaterTemperature();12var r = this.MockDoorSensor.OnReadWaterTemperature();13var r = this.MockDoorSensor.OnReadWaterTemperature();14var r = this.MockDoorSensor.OnReadWaterTemperature();15var r = this.MockDoorSensor.OnReadWaterTemperature();16var r = this.MockDoorSensor.OnReadWaterTemperature();17var r = this.MockDoorSensor.OnReadWaterTemperature();18var r = this.MockDoorSensor.OnReadWaterTemperature();
OnReadWaterTemperature
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6using Microsoft.Coyote.Samples.CoffeeMachineActors.Common;7using Microsoft.Coyote.Samples.CoffeeMachineActors.MockDoorSensor;8using Microsoft.Coyote.Samples.CoffeeMachineActors.MockHeater;9using Microsoft.Coyote.Samples.CoffeeMachineActors.MockPotSensor;10using Microsoft.Coyote.Samples.CoffeeMachineActors.MockUserInterface;11using Microsoft.Coyote.Samples.CoffeeMachineActors.MockWaterSensor;12using Microsoft.Coyote.Samples.CoffeeMachineActors.MockWaterPump;13using Microsoft.Coyote.Samples.CoffeeMachineActors.MockWaterTank;14{15 {16 private bool _doorOpen;17 private readonly ActorId _coffeeMachine;18 private readonly ActorId _userInterface;19 public MockDoorSensor(ActorId coffeeMachine, ActorId userInterface)20 {21 this._coffeeMachine = coffeeMachine;22 this._userInterface = userInterface;23 }24 [OnEventDoAction(typeof(ConfigureEvent), nameof(Configure))]25 {26 }27 private void Configure()28 {29 this.RaiseEvent(new ReadyEvent());30 }31 [OnEventDoAction(typeof(DoorOpenEvent), nameof(DoorOpened))]32 {33 }34 private void DoorOpened()35 {36 this._doorOpen = true;37 this.RaiseEvent(new DoorStatusEvent(DoorStatus.Open));38 this.RaiseEvent(new DoorStatusEvent(DoorStatus.Open));39 this.SendEvent(this._coffeeMachine, new DoorStatusEvent(DoorStatus.Open));40 this.RaiseEvent(new ReadyEvent());41 }42 [OnEventDoAction(typeof(DoorCloseEvent), nameof(DoorClosed))]43 {44 }45 private void DoorClosed()46 {47 this._doorOpen = false;48 this.RaiseEvent(new DoorStatusEvent(DoorStatus.Closed));49 this.RaiseEvent(new DoorStatusEvent(DoorStatus.Closed));
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