Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.PortaFilterCoffeeLevelEvent
CoffeeMachine.cs
Source:CoffeeMachine.cs
...73 [DeferEvents(typeof(MakeCoffeeEvent))]74 [OnEventDoAction(typeof(WaterLevelEvent), nameof(OnWaterLevel))]75 [OnEventDoAction(typeof(HopperLevelEvent), nameof(OnHopperLevel))]76 [OnEventDoAction(typeof(DoorOpenEvent), nameof(OnDoorOpen))]77 [OnEventDoAction(typeof(PortaFilterCoffeeLevelEvent), nameof(OnPortaFilterCoffeeLevel))]78 private class CheckSensors : State { }79 private void OnCheckSensors()80 {81 this.Log.WriteLine("checking initial state of sensors...");82 // Make sure grinder, shot maker and water heater are off.83 // Notice how easy it is to queue up a whole bunch of async work!84 this.SendEvent(this.CoffeeGrinder, new GrinderButtonEvent(false));85 this.SendEvent(this.WaterTank, new PumpWaterEvent(false));86 this.SendEvent(this.WaterTank, new WaterHeaterButtonEvent(false));87 // Need to check water and hopper levels and if the porta filter has88 // coffee in it we need to dump those grinds.89 this.SendEvent(this.WaterTank, new ReadWaterLevelEvent());90 this.SendEvent(this.CoffeeGrinder, new ReadHopperLevelEvent());91 this.SendEvent(this.DoorSensor, new ReadDoorOpenEvent());92 this.SendEvent(this.CoffeeGrinder, new ReadPortaFilterCoffeeLevelEvent());93 }94 private void OnWaterLevel(Event e)95 {96 var evt = e as WaterLevelEvent;97 this.WaterLevel = evt.WaterLevel;98 this.Log.WriteLine("Water level is {0} %", (int)this.WaterLevel.Value);99 if ((int)this.WaterLevel.Value <= 0)100 {101 this.Log.WriteLine("Coffee machine is out of water");102 this.RaiseGotoStateEvent<RefillRequired>();103 return;104 }105 this.CheckInitialState();106 }107 private void OnHopperLevel(Event e)108 {109 var evt = e as HopperLevelEvent;110 this.HopperLevel = evt.HopperLevel;111 this.Log.WriteLine("Hopper level is {0} %", (int)this.HopperLevel.Value);112 if ((int)this.HopperLevel.Value == 0)113 {114 this.Log.WriteError("Coffee machine is out of coffee beans");115 this.RaiseGotoStateEvent<RefillRequired>();116 return;117 }118 this.CheckInitialState();119 }120 private void OnDoorOpen(Event e)121 {122 var evt = e as DoorOpenEvent;123 this.DoorOpen = evt.Open;124 if (this.DoorOpen.Value != false)125 {126 this.Log.WriteError("Cannot safely operate coffee machine with the door open!");127 this.RaiseGotoStateEvent<Error>();128 return;129 }130 this.CheckInitialState();131 }132 private void OnPortaFilterCoffeeLevel(Event e)133 {134 var evt = e as PortaFilterCoffeeLevelEvent;135 this.PortaFilterCoffeeLevel = evt.CoffeeLevel;136 if (evt.CoffeeLevel > 0)137 {138 // Dump these grinds because they could be old, we have no idea how long139 // the coffee machine was off (no real time clock sensor).140 this.Log.WriteLine("Dumping old smelly grinds!");141 this.SendEvent(this.CoffeeGrinder, new DumpGrindsButtonEvent(true));142 }143 this.CheckInitialState();144 }145 private void CheckInitialState()146 {147 if (this.WaterLevel.HasValue && this.HopperLevel.HasValue &&148 this.DoorOpen.HasValue && this.PortaFilterCoffeeLevel.HasValue)149 {150 this.RaiseGotoStateEvent<HeatingWater>();151 }152 }153 [OnEntry(nameof(OnStartHeating))]154 [DeferEvents(typeof(MakeCoffeeEvent))]155 [OnEventDoAction(typeof(WaterTemperatureEvent), nameof(MonitorWaterTemperature))]156 [OnEventDoAction(typeof(WaterHotEvent), nameof(OnWaterHot))]157 private class HeatingWater : State { }158 private void OnStartHeating()159 {160 // Start heater and keep monitoring the water temp till it reaches 100!161 this.Log.WriteLine("Warming the water to 100 degrees");162 this.Monitor<LivenessMonitor>(new LivenessMonitor.BusyEvent());163 this.SendEvent(this.WaterTank, new ReadWaterTemperatureEvent());164 }165 private void OnWaterHot()166 {167 this.Log.WriteLine("Coffee machine water temperature is now 100");168 if (this.Heating)169 {170 this.Heating = false;171 // Turn off the heater so we don't overheat it!172 this.Log.WriteLine("Turning off the water heater");173 this.SendEvent(this.WaterTank, new WaterHeaterButtonEvent(false));174 }175 this.RaiseGotoStateEvent<Ready>();176 }177 private void MonitorWaterTemperature(Event e)178 {179 var evt = e as WaterTemperatureEvent;180 this.WaterTemperature = evt.WaterTemperature;181 if (this.WaterTemperature.Value >= 100)182 {183 this.OnWaterHot();184 }185 else186 {187 if (!this.Heating)188 {189 this.Heating = true;190 // Turn on the heater and wait for WaterHotEvent.191 this.Log.WriteLine("Turning on the water heater");192 this.SendEvent(this.WaterTank, new WaterHeaterButtonEvent(true));193 }194 }195 this.Log.WriteLine("Coffee machine is warming up ({0} degrees)...", (int)this.WaterTemperature);196 }197 [OnEntry(nameof(OnReady))]198 [IgnoreEvents(typeof(WaterLevelEvent), typeof(WaterHotEvent), typeof(HopperLevelEvent))]199 [OnEventGotoState(typeof(MakeCoffeeEvent), typeof(MakingCoffee))]200 [OnEventDoAction(typeof(HopperEmptyEvent), nameof(OnHopperEmpty))]201 private class Ready : State { }202 private void OnReady()203 {204 this.Monitor<LivenessMonitor>(new LivenessMonitor.IdleEvent());205 this.Log.WriteLine("Coffee machine is ready to make coffee (green light is on)");206 }207 [OnEntry(nameof(OnMakeCoffee))]208 private class MakingCoffee : State { }209 private void OnMakeCoffee(Event e)210 {211 var evt = e as MakeCoffeeEvent;212 this.Monitor<LivenessMonitor>(new LivenessMonitor.BusyEvent());213 this.Log.WriteLine($"Coffee requested, shots={evt.Shots}");214 this.ShotsRequested = evt.Shots;215 // First we assume user placed a new cup in the machine, and so the shot count is zero.216 this.PreviousShotCount = 0;217 // Grind beans until porta filter is full. Turn on shot button for desired time dump the218 // grinds, while checking for error conditions, e.g. out of water or coffee beans.219 this.RaiseGotoStateEvent<GrindingBeans>();220 }221 [OnEntry(nameof(OnGrindingBeans))]222 [OnEventDoAction(typeof(PortaFilterCoffeeLevelEvent), nameof(MonitorPortaFilter))]223 [OnEventDoAction(typeof(HopperLevelEvent), nameof(MonitorHopperLevel))]224 [OnEventDoAction(typeof(HopperEmptyEvent), nameof(OnHopperEmpty))]225 [IgnoreEvents(typeof(WaterHotEvent))]226 private class GrindingBeans : State { }227 private void OnGrindingBeans()228 {229 // Grind beans until porta filter is full.230 this.Log.WriteLine("Grinding beans...");231 // Turn on the grinder!232 this.SendEvent(this.CoffeeGrinder, new GrinderButtonEvent(true));233 // And keep monitoring the porta filter till it is full, and the bean level in case we get empty.234 this.SendEvent(this.CoffeeGrinder, new ReadHopperLevelEvent());235 }236 private void MonitorPortaFilter(Event e)237 {238 var evt = e as PortaFilterCoffeeLevelEvent;239 if (evt.CoffeeLevel >= 100)240 {241 this.Log.WriteLine("PortaFilter is full");242 this.SendEvent(this.CoffeeGrinder, new GrinderButtonEvent(false));243 this.RaiseGotoStateEvent<MakingShots>();244 }245 else246 {247 if (evt.CoffeeLevel != this.PreviousCoffeeLevel)248 {249 this.PreviousCoffeeLevel = evt.CoffeeLevel;250 this.Log.WriteLine("PortaFilter is {0} % full", evt.CoffeeLevel);251 }252 }253 }254 private void MonitorHopperLevel(Event e)255 {256 var evt = e as HopperLevelEvent;257 if (evt.HopperLevel == 0)258 {259 this.OnHopperEmpty();260 }261 else262 {263 this.SendEvent(this.CoffeeGrinder, new ReadHopperLevelEvent());264 }265 }266 private void OnHopperEmpty()267 {268 this.Log.WriteError("hopper is empty!");269 this.SendEvent(this.CoffeeGrinder, new GrinderButtonEvent(false));270 this.RaiseGotoStateEvent<RefillRequired>();271 }272 [OnEntry(nameof(OnMakingShots))]273 [OnEventDoAction(typeof(WaterLevelEvent), nameof(OnMonitorWaterLevel))]274 [OnEventDoAction(typeof(ShotCompleteEvent), nameof(OnShotComplete))]275 [OnEventDoAction(typeof(WaterEmptyEvent), nameof(OnWaterEmpty))]276 [IgnoreEvents(typeof(WaterHotEvent), typeof(HopperLevelEvent), typeof(HopperEmptyEvent))]277 private class MakingShots : State { }278 private void OnMakingShots()279 {280 // Pour the shots.281 this.Log.WriteLine("Making shots...");282 // Turn on the grinder!283 this.SendEvent(this.WaterTank, new PumpWaterEvent(true));284 // And keep monitoring the water is empty while we wait for ShotCompleteEvent.285 this.SendEvent(this.WaterTank, new ReadWaterLevelEvent());286 }287 private void OnShotComplete()288 {289 this.PreviousShotCount++;290 if (this.PreviousShotCount >= this.ShotsRequested)291 {292 this.Log.WriteLine("{0} shots completed and {1} shots requested!", this.PreviousShotCount, this.ShotsRequested);293 if (this.PreviousShotCount > this.ShotsRequested)294 {295 this.Log.WriteError("Made the wrong number of shots!");296 this.Assert(false, "Made the wrong number of shots");297 }298 this.RaiseGotoStateEvent<Cleanup>();299 }300 else301 {302 this.Log.WriteLine("Shot count is {0}", this.PreviousShotCount);303 // request another shot!304 this.SendEvent(this.WaterTank, new PumpWaterEvent(true));305 }306 }307 private void OnWaterEmpty()308 {309 this.Log.WriteError("Water is empty!");310 // Turn off the water pump.311 this.SendEvent(this.WaterTank, new PumpWaterEvent(false));312 this.RaiseGotoStateEvent<RefillRequired>();313 }314 private void OnMonitorWaterLevel(Event e)315 {316 var evt = e as WaterLevelEvent;317 if (evt.WaterLevel <= 0)318 {319 this.OnWaterEmpty();320 }321 }322 [OnEntry(nameof(OnCleanup))]323 [IgnoreEvents(typeof(WaterLevelEvent))]324 private class Cleanup : State { }325 private void OnCleanup()326 {327 // Dump the grinds.328 this.Log.WriteLine("Dumping the grinds!");329 this.SendEvent(this.CoffeeGrinder, new DumpGrindsButtonEvent(true));330 if (this.Client != null)331 {332 this.SendEvent(this.Client, new CoffeeCompletedEvent());333 }334 this.RaiseGotoStateEvent<Ready>();335 }336 [OnEntry(nameof(OnRefillRequired))]337 [IgnoreEvents(typeof(MakeCoffeeEvent), typeof(WaterLevelEvent), typeof(HopperLevelEvent),338 typeof(DoorOpenEvent), typeof(PortaFilterCoffeeLevelEvent))]339 private class RefillRequired : State { }340 private void OnRefillRequired()341 {342 if (this.Client != null)343 {344 this.SendEvent(this.Client, new CoffeeCompletedEvent() { Error = true });345 }346 this.Monitor<LivenessMonitor>(new LivenessMonitor.IdleEvent());347 this.Log.WriteLine("Coffee machine needs manual refilling of water and/or coffee beans!");348 }349 [OnEntry(nameof(OnError))]350 [IgnoreEvents(typeof(MakeCoffeeEvent), typeof(WaterLevelEvent), typeof(PortaFilterCoffeeLevelEvent),351 typeof(HopperLevelEvent))]352 private class Error : State { }353 private void OnError()354 {355 if (this.Client != null)356 {357 this.SendEvent(this.Client, new CoffeeCompletedEvent() { Error = true });358 }359 this.Monitor<LivenessMonitor>(new LivenessMonitor.IdleEvent());360 this.Log.WriteError("Coffee machine needs fixing!");361 }362 private void OnTerminate()363 {364 this.Log.WriteLine("Coffee Machine Terminating...");...
MockSensors.cs
Source:MockSensors.cs
...241 /// This is connected to the hopper containing beans, and the porta filter that stores the ground242 /// coffee before pouring a shot.243 /// </summary>244 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]245 [OnEventDoAction(typeof(ReadPortaFilterCoffeeLevelEvent), nameof(OnReadPortaFilterCoffeeLevel))]246 [OnEventDoAction(typeof(ReadHopperLevelEvent), nameof(OnReadHopperLevel))]247 [OnEventDoAction(typeof(GrinderButtonEvent), nameof(OnGrinderButton))]248 [OnEventDoAction(typeof(GrinderTimerEvent), nameof(MonitorGrinder))]249 [OnEventDoAction(typeof(DumpGrindsButtonEvent), nameof(OnDumpGrindsButton))]250 internal class MockCoffeeGrinder : Actor251 {252 private ActorId Client;253 private bool RunSlowly;254 private double PortaFilterCoffeeLevel;255 private double HopperLevel;256 private bool GrinderButton;257 private TimerInfo GrinderTimer;258 private readonly LogWriter Log = LogWriter.Instance;259 internal class GrinderTimerEvent : TimerElapsedEvent260 {261 }262 protected override Task OnInitializeAsync(Event initialEvent)263 {264 if (initialEvent is ConfigEvent ce)265 {266 this.RunSlowly = ce.RunSlowly;267 }268 // Since this is a mock, we randomly initialize the hopper level to some value269 // between 0 and 100% full.270 this.HopperLevel = this.RandomInteger(100);271 return base.OnInitializeAsync(initialEvent);272 }273 private void OnRegisterClient(Event e)274 {275 this.Client = ((RegisterClientEvent)e).Caller;276 }277 private void OnReadPortaFilterCoffeeLevel()278 {279 if (this.Client != null)280 {281 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));282 }283 }284 private void OnGrinderButton(Event e)285 {286 var evt = e as GrinderButtonEvent;287 this.GrinderButton = evt.PowerOn;288 this.OnGrinderButtonChanged();289 }290 private void OnReadHopperLevel()291 {292 if (this.Client != null)293 {294 this.SendEvent(this.Client, new HopperLevelEvent(this.HopperLevel));295 }296 }297 private void OnGrinderButtonChanged()298 {299 if (this.GrinderButton)300 {301 this.Monitor<DoorSafetyMonitor>(new BusyEvent());302 // Should never turn on the grinder when there is no coffee to grind.303 if (this.HopperLevel <= 0)304 {305 this.Assert(false, "Please do not turn on grinder if there are no beans in the hopper");306 }307 // Start monitoring the coffee level.308 this.GrinderTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(0.1), TimeSpan.FromSeconds(0.1), new GrinderTimerEvent());309 }310 else if (this.GrinderTimer != null)311 {312 this.StopTimer(this.GrinderTimer);313 this.GrinderTimer = null;314 }315 }316 private void MonitorGrinder()317 {318 // In each time interval the porta filter fills 10%. When it's full the grinder turns319 // off automatically, unless the hopper is empty in which case grinding does nothing!320 double hopperLevel = this.HopperLevel;321 if (hopperLevel > 0)322 {323 double level = this.PortaFilterCoffeeLevel;324 // Note: when running in production mode we run in real time, and it is fun325 // to watch the porta filter filling up. But in test mode this creates too326 // many async events to explore which makes the test slow. So in test mode327 // we short circuit this process and jump straight to the boundary conditions.328 if (!this.RunSlowly && level < 99)329 {330 hopperLevel -= 98 - (int)level;331 level = 99;332 }333 if (level < 100)334 {335 level += 10;336 this.PortaFilterCoffeeLevel = level;337 if (this.Client != null)338 {339 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));340 }341 if (level == 100)342 {343 // Turning off the grinder is automatic.344 this.GrinderButton = false;345 this.OnGrinderButtonChanged();346 }347 }348 // And the hopper level drops by 0.1 percent.349 hopperLevel -= 1;350 this.HopperLevel = hopperLevel;351 }352 if (this.HopperLevel <= 0)353 {...
SensorEvents.cs
Source:SensorEvents.cs
...65 /// Read the current water temperature. Returns a WaterTemperatureEvent to the caller.66 /// </summary>67 internal class ReadWaterTemperatureEvent : Event { }68 /// <summary>69 /// Event is returned from ReadPortaFilterCoffeeLevelEvent, cannot set this value.70 /// </summary>71 internal class PortaFilterCoffeeLevelEvent : Event72 {73 // Starts out empty=0, it gets filled to 100% with ground coffee while grinder is on.74 public double CoffeeLevel;75 public PortaFilterCoffeeLevelEvent(double value) { this.CoffeeLevel = value; }76 }77 /// <summary>78 /// Read the current coffee level in the porta filter. Returns a PortaFilterCoffeeLevelEvent to the caller.79 /// </summary>80 internal class ReadPortaFilterCoffeeLevelEvent : Event { }81 /// <summary>82 /// Returned from ReadDoorOpenEvent, cannot set this value.83 /// </summary>84 internal class DoorOpenEvent : Event85 {86 // True if open, a safety check to make sure machine is buttoned up properly before use.87 public bool Open;88 public DoorOpenEvent(bool value) { this.Open = value; }89 }90 internal class ReadDoorOpenEvent : Event { }91 /// <summary>92 /// Set the water heater power button state.93 /// </summary>94 internal class WaterHeaterButtonEvent : Event...
PortaFilterCoffeeLevelEvent
Using AI Code Generation
1Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.PortaFilterCoffeeLevelEvent();2Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.PortaFilterCoffeeLevelEvent();3Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.PortaFilterCoffeeLevelEvent();4Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.PortaFilterCoffeeLevelEvent();5Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.PortaFilterCoffeeLevelEvent();6Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.PortaFilterCoffeeLevelEvent();7Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.PortaFilterCoffeeLevelEvent();8Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.PortaFilterCoffeeLevelEvent();
PortaFilterCoffeeLevelEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2ReadHopperLevelEvent.PortaFilterCoffeeLevelEvent();3using Microsoft.Coyote.Samples.CoffeeMachineActors;4Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.PortaFilterCoffeeLevelEvent();5using Microsoft.Coyote.Samples.CoffeeMachineActors;6Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.PortaFilterCoffeeLevelEvent();7using Microsoft.Coyote.Samples.CoffeeMachineActors;8Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.PortaFilterCoffeeLevelEvent();9using Microsoft.Coyote.Samples.CoffeeMachineActors;10Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.PortaFilterCoffeeLevelEvent();11using Microsoft.Coyote.Samples.CoffeeMachineActors;12Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.PortaFilterCoffeeLevelEvent();13using Microsoft.Coyote.Samples.CoffeeMachineActors;14Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.PortaFilterCoffeeLevelEvent();
PortaFilterCoffeeLevelEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.CoyoteActors;3{4 {5 static void Main(string[] args)6 {7 var config = Configuration.Create();8 config.MaxSchedulingSteps = 100;9 config.MaxFairSchedulingSteps = 100;10 config.MaxStepsFromEntryToExit = 1000;11 config.MaxFairStepsFromEntryToExit = 1000;12 var runtime = RuntimeFactory.Create(config);13 runtime.CreateActor(typeof(CoffeeMachine));14 runtime.CreateActor(typeof(CoffeeMachineUser));15 runtime.Run();16 }17 }18}19using Microsoft.Coyote.Samples.CoffeeMachineActors;20using Microsoft.CoyoteActors;21using System;22using System.Threading.Tasks;23{24 {25 private TaskCompletionSource<bool> tcs;26 protected override async Task OnInitializeAsync(Event initialEvent)27 {28 this.tcs = new TaskCompletionSource<bool>();29 await this.SendEvent(this.Id, new ReadHopperLevelEvent());30 }31 protected override async Task OnEventAsync(Event e)32 {33 switch (e)34 {35 await this.SendEvent(this.Id, new ReadHopperLevelEvent());36 break;37 Console.WriteLine("Coffee level: {0}", e1.CoffeeLevel);38 await this.SendEvent(this.Id, new ReadHopperLevelEvent());39 break;40 Console.WriteLine("Hopper level: {0}", e1.CoffeeLevel);41 await this.SendEvent(this.Id, new ReadHopperLevelEvent());42 break;43 this.tcs.SetResult(true);44 break;45 throw new Exception("Unexpected event");46 }47 }48 protected override async Task OnWaitAsync(Task task)49 {50 await base.OnWaitAsync(task);51 await this.SendEvent(this.Id, new ReadHopperLevelEvent());52 }53 public Task WaitAsync() => this.t
PortaFilterCoffeeLevelEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System.Threading.Tasks;3{4 {5 public PortaFilterCoffeeLevelEvent() : base("PortaFilterCoffeeLevel")6 {7 }8 public override Task<bool> CheckLevelAsync()9 {10 return Task.FromResult(true);11 }12 }13}14using Microsoft.Coyote.Samples.CoffeeMachineActors;15using System.Threading.Tasks;16{17 {18 public PortaFilterCoffeeLevelEvent() : base("PortaFilterCoffeeLevel")19 {20 }21 public override Task<bool> CheckLevelAsync()22 {23 return Task.FromResult(true);24 }25 }26}27using Microsoft.Coyote.Samples.CoffeeMachineActors;28using System.Threading.Tasks;29{30 {31 public PortaFilterCoffeeLevelEvent() : base("PortaFilterCoffeeLevel")32 {33 }34 public override Task<bool> CheckLevelAsync()35 {36 return Task.FromResult(true);37 }38 }39}40using Microsoft.Coyote.Samples.CoffeeMachineActors;41using System.Threading.Tasks;42{43 {44 public PortaFilterCoffeeLevelEvent() : base("PortaFilterCoffeeLevel")45 {46 }
PortaFilterCoffeeLevelEvent
Using AI Code Generation
1Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.PortaFilterCoffeeLevelEvent();2Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.PortaFilterCoffeeLevelEvent();3Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.PortaFilterCoffeeLevelEvent();4Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.PortaFilterCoffeeLevelEvent();5Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.PortaFilterCoffeeLevelEvent();6Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.PortaFilterCoffeeLevelEvent();7Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.PortaFilterCoffeeLevelEvent();
Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.
Get 100 minutes of automation test minutes FREE!!