Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.WaterTemperatureEvent
CoffeeMachine.cs
Source:CoffeeMachine.cs  
...151            }152        }153        [OnEntry(nameof(OnStartHeating))]154        [DeferEvents(typeof(MakeCoffeeEvent))]155        [OnEventDoAction(typeof(WaterTemperatureEvent), nameof(MonitorWaterTemperature))]156        [OnEventDoAction(typeof(WaterHotEvent), nameof(OnWaterHot))]157        private class HeatingWater : State { }158        private void OnStartHeating()159        {160            // Start heater and keep monitoring the water temp till it reaches 100!161            this.Log.WriteLine("Warming the water to 100 degrees");162            this.Monitor<LivenessMonitor>(new LivenessMonitor.BusyEvent());163            this.SendEvent(this.WaterTank, new ReadWaterTemperatureEvent());164        }165        private void OnWaterHot()166        {167            this.Log.WriteLine("Coffee machine water temperature is now 100");168            if (this.Heating)169            {170                this.Heating = false;171                // Turn off the heater so we don't overheat it!172                this.Log.WriteLine("Turning off the water heater");173                this.SendEvent(this.WaterTank, new WaterHeaterButtonEvent(false));174            }175            this.RaiseGotoStateEvent<Ready>();176        }177        private void MonitorWaterTemperature(Event e)178        {179            var evt = e as WaterTemperatureEvent;180            this.WaterTemperature = evt.WaterTemperature;181            if (this.WaterTemperature.Value >= 100)182            {183                this.OnWaterHot();184            }185            else186            {187                if (!this.Heating)188                {189                    this.Heating = true;190                    // Turn on the heater and wait for WaterHotEvent.191                    this.Log.WriteLine("Turning on the water heater");192                    this.SendEvent(this.WaterTank, new WaterHeaterButtonEvent(true));193                }...MockSensors.cs
Source:MockSensors.cs  
...66    /// porta filter when making an espresso shot.67    /// </summary>68    [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]69    [OnEventDoAction(typeof(ReadWaterLevelEvent), nameof(OnReadWaterLevel))]70    [OnEventDoAction(typeof(ReadWaterTemperatureEvent), nameof(OnReadWaterTemperature))]71    [OnEventDoAction(typeof(WaterHeaterButtonEvent), nameof(OnWaterHeaterButton))]72    [OnEventDoAction(typeof(HeaterTimerEvent), nameof(MonitorWaterTemperature))]73    [OnEventDoAction(typeof(PumpWaterEvent), nameof(OnPumpWater))]74    [OnEventDoAction(typeof(WaterPumpTimerEvent), nameof(MonitorWaterPump))]75    internal class MockWaterTank : Actor76    {77        private ActorId Client;78        private bool RunSlowly;79        private double WaterLevel;80        private double WaterTemperature;81        private bool WaterHeaterButton;82        private TimerInfo WaterHeaterTimer;83        private bool WaterPump;84        private TimerInfo WaterPumpTimer;85        private readonly LogWriter Log = LogWriter.Instance;86        internal class HeaterTimerEvent : TimerElapsedEvent87        {88        }89        internal class WaterPumpTimerEvent : TimerElapsedEvent90        {91        }92        public MockWaterTank()93        {94            // Assume heater is off by default.95            this.WaterHeaterButton = false;96            this.WaterPump = false;97        }98        protected override Task OnInitializeAsync(Event initialEvent)99        {100            if (initialEvent is ConfigEvent ce)101            {102                this.RunSlowly = ce.RunSlowly;103            }104            // Since this is a mock, we randomly initialize the water temperature to105            // some sort of room temperature between 20 and 50 degrees celsius.106            this.WaterTemperature = this.RandomInteger(30) + 20;107            // Since this is a mock, we randomly initialize the water level to some value108            // between 0 and 100% full.109            this.WaterLevel = this.RandomInteger(100);110            return base.OnInitializeAsync(initialEvent);111        }112        private void OnRegisterClient(Event e)113        {114            this.Client = ((RegisterClientEvent)e).Caller;115        }116        private void OnReadWaterLevel()117        {118            if (this.Client != null)119            {120                this.SendEvent(this.Client, new WaterLevelEvent(this.WaterLevel));121            }122        }123        private void OnReadWaterTemperature()124        {125            if (this.Client != null)126            {127                this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));128            }129        }130        private void OnWaterHeaterButton(Event e)131        {132            var evt = e as WaterHeaterButtonEvent;133            this.WaterHeaterButton = evt.PowerOn;134            // Should never turn on the heater when there is no water to heat.135            if (this.WaterHeaterButton && this.WaterLevel <= 0)136            {137                this.Assert(false, "Please do not turn on heater if there is no water");138            }139            if (this.WaterHeaterButton)140            {141                this.Monitor<DoorSafetyMonitor>(new BusyEvent());142                this.WaterHeaterTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(0.1), TimeSpan.FromSeconds(0.1), new HeaterTimerEvent());143            }144            else if (this.WaterHeaterTimer != null)145            {146                this.StopTimer(this.WaterHeaterTimer);147                this.WaterHeaterTimer = null;148            }149        }150        private void MonitorWaterTemperature()151        {152            double temp = this.WaterTemperature;153            if (this.WaterHeaterButton)154            {155                // Note: when running in production mode we run forever, and it is fun to156                // watch the water heat up and cool down. But in test mode this creates too157                // many async events to explore which makes the test slow. So in test mode158                // we short circuit this process and jump straight to the boundary conditions.159                if (!this.RunSlowly && temp < 99)160                {161                    temp = 99;162                }163                // Every time interval the temperature increases by 10 degrees up to 100 degrees.164                if (temp < 100)165                {166                    temp = (int)temp + 10;167                    this.WaterTemperature = temp;168                    if (this.Client != null)169                    {170                        this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));171                    }172                }173                else174                {175                    if (this.Client != null)176                    {177                        this.SendEvent(this.Client, new WaterHotEvent());178                    }179                }180            }181            else182            {183                // Then it is cooling down to room temperature, more slowly.184                if (temp > 70)...SensorEvents.cs
Source:SensorEvents.cs  
...52    /// Read the current coffee level in the hopper. Returns a HopperLevelEvent to the caller.53    /// </summary>54    internal class ReadHopperLevelEvent : Event { }55    /// <summary>56    /// Event is returned from ReadWaterTemperatureEvent, cannot set this value.57    /// </summary>58    internal class WaterTemperatureEvent : Event59    {60        // Starts at room temp, heats up to 100 when water heater is on.61        public double WaterTemperature;62        public WaterTemperatureEvent(double value) { this.WaterTemperature = value; }63    }64    /// <summary>65    /// Read the current water temperature. Returns a WaterTemperatureEvent to the caller.66    /// </summary>67    internal class ReadWaterTemperatureEvent : Event { }68    /// <summary>69    /// Event is returned from ReadPortaFilterCoffeeLevelEvent, cannot set this value.70    /// </summary>71    internal class PortaFilterCoffeeLevelEvent : Event72    {73        // Starts out empty=0, it gets filled to 100% with ground coffee while grinder is on.74        public double CoffeeLevel;75        public PortaFilterCoffeeLevelEvent(double value) { this.CoffeeLevel = value; }76    }77    /// <summary>78    /// Read the current coffee level in the porta filter. Returns a PortaFilterCoffeeLevelEvent to the caller.79    /// </summary>80    internal class ReadPortaFilterCoffeeLevelEvent : Event { }81    /// <summary>...WaterTemperatureEvent
Using AI Code Generation
1Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.WaterTemperatureEvent();2Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.WaterTemperatureEvent();3Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.WaterTemperatureEvent();4Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.WaterTemperatureEvent();5Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.WaterTemperatureEvent();6Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.WaterTemperatureEvent();7Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.WaterTemperatureEvent();8Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.WaterTemperatureEvent();9Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.WaterTemperatureEvent();WaterTemperatureEvent
Using AI Code Generation
1Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.WaterTemperatureEvent();2Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.WaterTemperatureEvent();3Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.WaterTemperatureEvent();4Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.WaterTemperatureEvent();5Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.WaterTemperatureEvent();6Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.WaterTemperatureEvent();7Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.WaterTemperatureEvent();8Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.WaterTemperatureEvent();9Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.WaterTemperatureEvent();10Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent.WaterTemperatureEvent();WaterTemperatureEvent
Using AI Code Generation
1var hopperLevel = await this.ReceiveEvent<Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent>();2var hopperLevel = await this.ReceiveEvent<Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent>();3var hopperLevel = await this.ReceiveEvent<Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent>();4var hopperLevel = await this.ReceiveEvent<Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent>();5var hopperLevel = await this.ReceiveEvent<Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent>();6var hopperLevel = await this.ReceiveEvent<Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent>();7var hopperLevel = await this.ReceiveEvent<Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent>();8var hopperLevel = await this.ReceiveEvent<Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent>();9var hopperLevel = await this.ReceiveEvent<Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent>();WaterTemperatureEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Threading.Tasks;4{5    {6        public int WaterTemperature { get; private set; }7        public ReadHopperLevelEvent(int waterTemperature)8        {9            this.WaterTemperature = waterTemperature;10        }11    }12}13using Microsoft.Coyote.Samples.CoffeeMachineActors;14using System;15using System.Threading.Tasks;16{17    {18        public int HopperLevel { get; private set; }19        public ReadHopperLevelEvent(int hopperLevel)20        {21            this.HopperLevel = hopperLevel;22        }23    }24}25using Microsoft.Coyote.Samples.CoffeeMachineActors;26using System;27using System.Threading.Tasks;28{29    {30        public int HopperLevel { get; private set; }31        public ReadHopperLevelEvent(int hopperLevel)32        {33            this.HopperLevel = hopperLevel;34        }35    }36}37using Microsoft.Coyote.Samples.CoffeeMachineActors;38using System;39using System.Threading.Tasks;40{41    {42        public int HopperLevel { get; private set; }43        public ReadHopperLevelEvent(int hopperLevel)44        {45            this.HopperLevel = hopperLevel;46        }47    }48}WaterTemperatureEvent
Using AI Code Generation
1{2    public static async Task Main(string[] args)3    {4        var configuration = Configuration.Create().WithVerbosityEnabled(2);5        using (var runtime = RuntimeFactory.Create(configuration))6        {7            await runtime.CreateActorAsync(typeof(CoffeeMachineActor));8            await Task.Delay(5000);9        }10    }11}12{13    private readonly int _brewingTimeInMilliseconds = 1000;14    private readonly int _grindingTimeInMilliseconds = 1000;15    private readonly int _heatingTimeInMilliseconds = 1000;16    private readonly int _waterLevel = 100;17    private int _grindLevel;18    private int _coffeeLevel;19    private int _waterTemperature;20    private int _hopperLevel;21    protected override Task OnInitializeAsync(Event initialEvent)22    {23        this.RegisterEventHandler<ReadHopperLevelEvent>(this.ReadHopperLevelAsync);24        this.RegisterEventHandler<ReadGrindLevelEvent>(this.ReadGrindLevelAsync);25        this.RegisterEventHandler<ReadCoffeeLevelEvent>(this.ReadCoffeeLevelAsync);26        this.RegisterEventHandler<ReadWaterTemperatureEvent>(this.ReadWaterTemperatureAsync);27        this.RegisterEventHandler<ReadWaterLevelEvent>(this.ReadWaterLevelAsync);28        this.RegisterEventHandler<BrewCoffeeEvent>(this.BrewCoffeeAsync);29        this.RegisterEventHandler<GrindCoffeeEvent>(this.GrindCoffeeAsync);30        this.RegisterEventHandler<HeatWaterEvent>(this.HeatWaterAsync);31        this.RegisterEventHandler<FillWaterEvent>(this.FillWaterAsync);32        this.RegisterEventHandler<FillHopperEvent>(this.FillHopperAsync);33        this.RegisterEventHandler<FillCoffeeEvent>(this.FillCoffeeAsync);34        return Task.CompletedTask;35    }36    private async Task ReadHopperLevelAsync(Event e)37    {38        this.SendEvent(e.SenderId, new HopperLevelResponseEvent(this._hopperLevel));39    }40    private async Task ReadGrindLevelAsync(Event e)WaterTemperatureEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.CoyoteActors;3using System;4{5    {6        private static void Main(string[] args)7        {8            var config = Configuration.Create();9            config.MaxSchedulingSteps = 1000;10            config.ThrowOnFailure = false;11            var runtime = RuntimeFactory.Create(config);12            runtime.CreateActor(typeof(CoffeeMachine));13            runtime.Run();14        }15    }16}17using Microsoft.CoyoteActors;18using Microsoft.Coyote.Samples.CoffeeMachineActors;19using System;20{21    {22        private static void Main(string[] args)23        {24            var config = Configuration.Create();25            config.MaxSchedulingSteps = 1000;26            config.ThrowOnFailure = false;27            var runtime = RuntimeFactory.Create(config);28            runtime.CreateActor(typeof(CoffeeMachine));29            runtime.Run();30        }31    }32}33using Microsoft.Coyote.Samples.CoffeeMachineActors;34using Microsoft.CoyoteActors;35using System;36{37    {38        private static void Main(string[] args)39        {40            var config = Configuration.Create();41            config.MaxSchedulingSteps = 1000;42            config.ThrowOnFailure = false;43            var runtime = RuntimeFactory.Create(config);44            runtime.CreateActor(typeof(CoffeeMachine));45            runtime.Run();46        }47    }48}49using Microsoft.CoyoteActors;50using Microsoft.Coyote.Samples.CoffeeMachineActors;51using System;52{53    {WaterTemperatureEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2ReadHopperLevelEvent hopperEvent = new ReadHopperLevelEvent();3hopperEvent.WaterTemperatureEvent += (sender, e) => {4    Console.WriteLine("Water Temperature: " + e.Temperature);5};6await this.Runtime.SendEvent(this.Id, hopperEvent);7using Microsoft.Coyote.Samples.CoffeeMachineActors;8ReadHopperLevelEvent hopperEvent = new ReadHopperLevelEvent();9hopperEvent.WaterTemperatureEvent += (sender, e) => {10    Console.WriteLine("Water Temperature: " + e.Temperature);11};12await this.Runtime.SendEvent(this.Id, hopperEvent);13using Microsoft.Coyote.Samples.CoffeeMachineActors;14ReadHopperLevelEvent hopperEvent = new ReadHopperLevelEvent();15hopperEvent.WaterTemperatureEvent += (sender, e) => {16    Console.WriteLine("Water Temperature: " + e.Temperature);17};18await this.Runtime.SendEvent(this.Id, hopperEvent);19using Microsoft.Coyote.Samples.CoffeeMachineActors;20ReadHopperLevelEvent hopperEvent = new ReadHopperLevelEvent();21hopperEvent.WaterTemperatureEvent += (sender, e) => {22    Console.WriteLine("Water Temperature: " + e.Temperature);23};24await this.Runtime.SendEvent(this.Id, hopperEvent);25using Microsoft.Coyote.Samples.CoffeeMachineActors;26ReadHopperLevelEvent hopperEvent = new ReadHopperLevelEvent();27hopperEvent.WaterTemperatureEvent += (sender, e) => {28    Console.WriteLine("Water Temperature: "WaterTemperatureEvent
Using AI Code Generation
1var waterTemperature = await this.ReceiveEventAsync<WaterTemperatureEvent>(new GetWaterTemperatureEvent());2var waterTemperature = await this.ReceiveEventAsync<WaterTemperatureEvent>(new GetWaterTemperatureEvent());3var waterTemperature = await this.ReceiveEventAsync<WaterTemperatureEvent>(new GetWaterTemperatureEvent());4var waterTemperature = await this.ReceiveEventAsync<WaterTemperatureEvent>(new GetWaterTemperatureEvent());5var waterTemperature = await this.ReceiveEventAsync<WaterTemperatureEvent>(new GetWaterTemperatureEvent());6var waterTemperature = await this.ReceiveEventAsync<WaterTemperatureEvent>(new GetWaterTemperatureEvent());7var waterTemperature = await this.ReceiveEventAsync<WaterTemperatureEvent>(new GetWaterTemperatureEvent());8var waterTemperature = await this.ReceiveEventAsync<WaterTemperatureEvent>(new GetWaterTemperatureEvent());Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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