How to use GetRandomDrink method of Microsoft.Coyote.Samples.DrinksServingRobot.Init class

Best Coyote code snippet using Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink

Robot.cs

Source:Robot.cs Github

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...215 }216 private DrinkType SelectDrink()217 {218 var clientType = this.CurrentOrder.ClientDetails.PersonType;219 var selectedDrink = this.GetRandomDrink(clientType);220 this.Log.WriteLine($"<Robot> Selected \"{selectedDrink}\" for {clientType} client");221 return selectedDrink;222 }223 private Glass GetFullFlass(DrinkType drinkType)224 {225 var fillLevel = 100;226 this.Log.WriteLine($"<Robot> Filled a new glass of {drinkType} to {fillLevel}% level");227 return new Glass(drinkType, fillLevel);228 }229 private DrinkType GetRandomDrink(PersonType drinkerType)230 {231 var appropriateDrinks = drinkerType == PersonType.Adult232 ? Drinks.ForAdults233 : Drinks.ForMinors;234 return appropriateDrinks[this.RandomInteger(appropriateDrinks.Count)];235 }236 [OnEntry(nameof(Finish))]237 internal class FinishState : State { }238 private void Finish()239 {240 this.Monitor<LivenessMonitor>(new LivenessMonitor.IdleEvent());241 this.SendEvent(this.Id, HaltEvent.Instance);242 }243 protected override Task OnEventUnhandledAsync(Event e, string state)...

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GetRandomDrink

Using AI Code Generation

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1Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink();2Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink();3Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink();4Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink();5Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink();6Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink();7Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink();8Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink();9Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink();10Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink();11Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink();

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GetRandomDrink

Using AI Code Generation

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1Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink()2Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink()3Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink()4Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink()5Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink()6Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink()7Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink()8Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink()9Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink()10Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink()11Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink()12Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink()

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GetRandomDrink

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Samples.DrinksServingRobot;4{5 {6 public static void Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 Init init = new Init();10 Console.WriteLine("Random drink: " + init.GetRandomDrink());11 }12 }13}

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GetRandomDrink

Using AI Code Generation

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1using Microsoft.Coyote.Samples.DrinksServingRobot;2using System;3{4 {5 static void Main(string[] args)6 {7 Console.WriteLine(Init.GetRandomDrink());8 }9 }10}

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GetRandomDrink

Using AI Code Generation

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1using Microsoft.Coyote.Samples.DrinksServingRobot;2{3 static void Main(string[] args)4 {5 var init = new Init();6 var drink = init.GetRandomDrink();7 Console.WriteLine(drink);8 }9}

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GetRandomDrink

Using AI Code Generation

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1using Microsoft.Coyote.Samples.DrinksServingRobot;2{3static void Main(string[] args)4{5var init = new Init();6Console.WriteLine(init.GetRandomDrink());7}8}9using Microsoft.Coyote.Samples.DrinksServingRobot;10{11static void Main(string[] args)12{13var init = new Init();14Console.WriteLine(init.GetRandomDrink());15}16}17using Microsoft.Coyote.Samples.DrinksServingRobot;18{19static void Main(string[] args)20{21var init = new Init();22Console.WriteLine(init.GetRandomDrink());23}24}25using Microsoft.Coyote.Samples.DrinksServingRobot;26{27static void Main(string[] args)28{29var init = new Init();30Console.WriteLine(init.GetRandomDrink());31}32}33using Microsoft.Coyote.Samples.DrinksServingRobot;34{35static void Main(string[] args)36{37var init = new Init();38Console.WriteLine(init.GetRandomDrink());39}40}41using Microsoft.Coyote.Samples.DrinksServingRobot;42{43static void Main(string[] args)44{45var init = new Init();46Console.WriteLine(init.GetRandomDrink());47}48}49using Microsoft.Coyote.Samples.DrinksServingRobot;50{51static void Main(string[] args)52{53var init = new Init();54Console.WriteLine(init.GetRandomDrink());55}56}

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GetRandomDrink

Using AI Code Generation

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1Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink()2Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink()3Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink()4Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink()5Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink()6Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink()7Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink()8Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink()9Microsoft.Coyote.Samples.DrinksServingRobot.Init.GetRandomDrink()

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GetRandomDrink

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Samples.DrinksServingRobot;7{8 {9 private static readonly Random Random = new Random();10 public static async Task Main(string[] args)11 {12 var config = Configuration.Create();13 config.MaxSchedulingSteps = 1000000;14 config.SchedulingIterations = 1000;15 config.SchedulingSeed = Random.Next();16 config.Verbose = 2;17 config.EnableCycleDetection = true;18 config.EnableDataRaceDetection = true;19 config.EnableHotStateDetection = true;20 config.EnableOperationInterleavings = true;21 config.EnableRandomExecution = true;22 config.EnableStateGraph = true;23 config.EnableStateMap = true;24 config.EnableStatePrinting = true;25 config.EnableStateVectorTesting = true;26 config.EnableTestingIterations = true;27 config.EnableUnfairnessDetection = true;28 config.EnableWeakFairness = true;29 config.IsFairScheduling = true;30 config.IsFairSchedulingRandom = true;

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