How to use OnInitActive method of Microsoft.Coyote.Samples.DrinksServingRobot.Init class

Best Coyote code snippet using Microsoft.Coyote.Samples.DrinksServingRobot.Init.OnInitActive

Robot.cs

Source:Robot.cs Github

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...81 }82 this.SendEvent(this.CreatorId, new NavigatorResetEvent());83 }84 }85 [OnEntry(nameof(OnInitActive))]86 [OnEventGotoState(typeof(Navigator.DrinkOrderProducedEvent), typeof(ExecutingOrder))]87 [OnEventDoAction(typeof(Navigator.DrinkOrderConfirmedEvent), nameof(OnDrinkOrderConfirmed))]88 internal class Active : State { }89 private void OnInitActive()90 {91 if (!this.DrinkOrderPending)92 {93 this.SendEvent(this.NavigatorId, new Navigator.GetDrinkOrderEvent(this.GetPicture()));94 this.Log.WriteLine("<Robot> Asked for a new Drink Order");95 }96 this.Monitor<LivenessMonitor>(new LivenessMonitor.BusyEvent());97 }98 private void OnDrinkOrderConfirmed()99 {100 this.DrinkOrderPending = true;101 this.SendEvent(this.CreatorId, new RobotReadyEvent());102 }103 public RoomPicture GetPicture()...

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OnInitActive

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Samples.DrinksServingRobot;9{10 {11 [OnEntry(nameof(OnInitActive))]12 [OnEventGotoState(typeof(Start), typeof(Active))]13 class InitActive : State { }14 void OnInitActive()15 {16 this.RaiseEvent(new Start());17 }18 [OnEntry(nameof(OnActiveEntry))]19 [OnEventDoAction(typeof(Start), nameof(Start))]20 class Active : State { }21 void OnActiveEntry()22 {23 this.RaiseEvent(new Start());24 }25 void Start()26 {27 this.SendEvent(this.Id, new Start());28 }29 }30}31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36using Microsoft.Coyote;37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Samples.DrinksServingRobot;39{40 {41 [OnEntry(nameof(OnInitActive))]42 [OnEventGotoState(typeof(Start), typeof(Active))]43 class InitActive : State { }44 void OnInitActive()45 {46 this.RaiseEvent(new Start

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OnInitActive

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.DrinksServingRobot;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Tasks;7using Microsoft.Coyote.Samples.DrinksServingRobot.Events;8using Microsoft.Coyote.Samples.DrinksServingRobot.Actors;9{10 {11 [OnEventDoAction(typeof(StartEvent), nameof(OnInitActive))]12 {13 }14 private void OnInitActive(Event e)15 {16 if (e is StartEvent)17 {18 StartEvent s = e as StartEvent;19 this.CreateActor(typeof(Barman), new Barman.InitEvent(s.BarmanName));20 this.CreateActor(typeof(Cashier), new Cashier.InitEvent(s.CashierName));21 this.SendEvent(this.Id, new CreateCustomerEvent(s.CustomerName))

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OnInitActive

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Tasks;8using Microsoft.Coyote.Actors;9{10 {11 [OnEventDoAction(typeof(InitEvent), nameof(OnInitActive))]12 {13 }14 private void OnInitActive(Event e)15 {16 this.CreateActor(typeof(Barista));17 this.CreateActor(typeof(Inventory));18 this.CreateActor(typeof(Orders));19 this.CreateActor(typeof(Bar));20 }21 }22}23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28using Microsoft.Coyote;29using Microsoft.Coyote.Tasks;30using Microsoft.Coyote.Actors;31{32 {33 [OnEventDoAction(typeof(InitEvent), nameof(OnInitActive))]34 {35 }36 private void OnInitActive(Event e)37 {38 this.SendEvent(this.Id, new DrinkReadyEvent());39 }40 [OnEventDoAction(typeof(DrinkReadyEvent), nameof(OnDrinkReady))]41 {42 }43 private void OnDrinkReady(Event e)44 {45 this.SendEvent(this.Id, new DrinkReadyEvent());46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using Microsoft.Coyote;55using Microsoft.Coyote.Tasks;

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OnInitActive

Using AI Code Generation

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1var init = new Init();2init.OnInitActive();3var start = new Start();4start.OnStartActive();5var stop = new Stop();6stop.OnStopActive();7var clean = new Clean();8clean.OnCleanActive();9var drink = new Drink();10drink.OnDrinkActive();11var drink = new Drink();12drink.OnDrinkActive();13var drink = new Drink();14drink.OnDrinkActive();15var drink = new Drink();16drink.OnDrinkActive();17var drink = new Drink();18drink.OnDrinkActive();19var drink = new Drink();20drink.OnDrinkActive();21var drink = new Drink();22drink.OnDrinkActive();23var drink = new Drink();24drink.OnDrinkActive();25var drink = new Drink();26drink.OnDrinkActive();27var drink = new Drink();28drink.OnDrinkActive();

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OnInitActive

Using AI Code Generation

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1{2 {3 public void OnInitActive()4 {5 Console.WriteLine("OnInitActive");6 }7 }8}9{10 {11 public void OnEntry()12 {13 Console.WriteLine("OnEntry");14 }15 }16}17{18 {19 public void OnExit()20 {21 Console.WriteLine("OnExit");22 }23 }24}25{26 {27 public void OnEventGotoState(Event e)28 {29 Console.WriteLine("OnEventGotoState");30 }31 }32}

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OnInitActive

Using AI Code Generation

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1{2 [OnEntry(nameof(OnInitActive))]3 [OnEventDoAction(typeof(Start), nameof(OnStart))]4 class InitState : State { }5 public void OnInitActive()6 {7 var robot = (Robot) this;8 robot.Init();9 }10 public void OnStart()11 {12 var robot = (Robot) this;13 robot.Start();14 }15}16var robot = new Robot(new Init(), "Robot1", 2, 2);17var robot = new Robot(new Init(), "Robot1", 2, 2);18var robot = new Robot(new Init(), "Robot1", 2, 2);19var robot = new Robot(new Init(), "Robot1", 2, 2);20var robot = new Robot(new Init(), "Robot1", 2, 2);21var robot = new Robot(new Init(), "Robot1", 2, 2);

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