How to use PongAction method of Microsoft.Coyote.Samples.Monitors.Config class

Best Coyote code snippet using Microsoft.Coyote.Samples.Monitors.Config.PongAction

FailureDetector.cs

Source:FailureDetector.cs Github

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...91 }92 [OnEntry(nameof(SendPingOnEntry))]93 [OnEventGotoState(typeof(RoundDone), typeof(Reset))]94 [OnEventPushState(typeof(TimerCancelled), typeof(WaitForCancelResponse))]95 [OnEventDoAction(typeof(Node.Pong), nameof(PongAction))]96 [OnEventDoAction(typeof(Timer.TimeoutEvent), nameof(TimeoutAction))]97 private class SendPing : State { }98 private void SendPingOnEntry()99 {100 foreach (var node in this.Nodes)101 {102 // Sends a 'Ping' event to any machine that has not responded.103 if (this.Alive.Contains(node) && !this.Responses.Contains(node))104 {105 this.Monitor<Safety>(new Safety.Ping(node));106 this.SendEvent(node, new Node.Ping(this.Id));107 }108 }109 // Starts the timer with a given timeout value. Note that in this sample,110 // the timeout value is not actually used, because the timer is abstracted111 // away using Coyote to enable systematic testing (i.e. timeouts are triggered112 // nondeterministically). In production, this model timer machine will be113 // replaced by a real timer.114 this.SendEvent(this.Timer, new Timer.StartTimerEvent(100));115 }116 /// <summary>117 /// This action is triggered whenever a node replies with a 'Pong' event.118 /// </summary>119 private void PongAction(Event e)120 {121 var node = (e as Node.Pong).Node;122 if (this.Alive.Contains(node))123 {124 this.Responses.Add(node);125 // Checks if the status of alive nodes has changed.126 if (this.Responses.Count == this.Alive.Count)127 {128 this.SendEvent(this.Timer, new Timer.CancelTimerEvent());129 this.RaiseEvent(new TimerCancelled());130 }131 }132 }133 private void TimeoutAction()...

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PongAction

Using AI Code Generation

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1Microsoft.Coyote.Samples.Monitors.Config.PongAction();2Microsoft.Coyote.Samples.Monitors.Config.PingAction();3Microsoft.Coyote.Samples.Monitors.Config.PongAction();4Microsoft.Coyote.Samples.Monitors.Config.PingAction();5Microsoft.Coyote.Samples.Monitors.Config.PongAction();6Microsoft.Coyote.Samples.Monitors.Config.PingAction();7Microsoft.Coyote.Samples.Monitors.Config.PongAction();8Microsoft.Coyote.Samples.Monitors.Config.PingAction();9Microsoft.Coyote.Samples.Monitors.Config.PongAction();10Microsoft.Coyote.Samples.Monitors.Config.PingAction();11Microsoft.Coyote.Samples.Monitors.Config.PongAction();12Microsoft.Coyote.Samples.Monitors.Config.PingAction();13Microsoft.Coyote.Samples.Monitors.Config.PongAction();14Microsoft.Coyote.Samples.Monitors.Config.PingAction();

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PongAction

Using AI Code Generation

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1Microsoft.Coyote.Samples.Monitors.Config.PongAction = () => { Console.WriteLine("Pong"); };2Microsoft.Coyote.Samples.Monitors.Config.PingAction = () => { Console.WriteLine("Ping"); };3Microsoft.Coyote.Samples.Monitors.Config.PingPongAction = () => { Console.WriteLine("PingPong"); };4Microsoft.Coyote.Samples.Monitors.Config.PingPongAction = () => { Console.WriteLine("PingPong"); };5Microsoft.Coyote.Samples.Monitors.Config.PongAction = () => { Console.WriteLine("Pong"); };6Microsoft.Coyote.Samples.Monitors.Config.PingAction = () => { Console.WriteLine("Ping"); };7Microsoft.Coyote.Samples.Monitors.Config.PingAction = () => { Console.WriteLine("Ping"); };8Microsoft.Coyote.Samples.Monitors.Config.PongAction = () => { Console.WriteLine("Pong"); };9Microsoft.Coyote.Samples.Monitors.Config.PingPongAction = () => { Console.WriteLine("PingPong"); };10Microsoft.Coyote.Samples.Monitors.Config.PingAction = () => { Console.WriteLine("Ping"); };11Microsoft.Coyote.Samples.Monitors.Config.PingPongAction = () => { Console.WriteLine("PingPong"); };

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PongAction

Using AI Code Generation

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1using Microsoft.Coyote.Samples.Monitors;2Config.PongAction = () => { Console.WriteLine("Pong!"); };3Config.PingAction = () => { Console.WriteLine("Ping!"); };4using Microsoft.Coyote.Samples.Monitors;5Config.PongAction = () => { Console.WriteLine("Pong!"); };6Config.PingAction = () => { Console.WriteLine("Ping!"); };7using Microsoft.Coyote.Samples.Monitors;8Config.PongAction = () => { Console.WriteLine("Pong!"); };9Config.PingAction = () => { Console.WriteLine("Ping!"); };10using Microsoft.Coyote.Samples.Monitors;11Config.PongAction = () => { Console.WriteLine("Pong!"); };12Config.PingAction = () => { Console.WriteLine("Ping!"); };13using Microsoft.Coyote.Samples.Monitors;14Config.PongAction = () => { Console.WriteLine("Pong!"); };15Config.PingAction = () => { Console.WriteLine("Ping!"); };16using Microsoft.Coyote.Samples.Monitors;17Config.PongAction = () => { Console.WriteLine("Pong!"); };18Config.PingAction = () => { Console.WriteLine("Ping!"); };

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PongAction

Using AI Code Generation

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1using Microsoft.Coyote.Samples.Monitors.Config;2using Microsoft.Coyote.Specifications;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 await PongAction();10 Console.WriteLine("Program finished successfully!");11 }12 }13}14using Microsoft.Coyote.Samples.Monitors.Config;15using Microsoft.Coyote.Specifications;16using System;17using System.Threading.Tasks;18{19 {20 static async Task Main(string[] args)21 {22 await PongAction();23 Console.WriteLine("Program finished successfully!");24 }25 }26}27using Microsoft.Coyote.Samples.Monitors.Config;28using Microsoft.Coyote.Specifications;29using System;30using System.Threading.Tasks;31{32 {33 static async Task Main(string[] args)34 {35 await PongAction();36 Console.WriteLine("Program finished successfully!");37 }38 }39}40using Microsoft.Coyote.Samples.Monitors.Config;41using Microsoft.Coyote.Specifications;42using System;43using System.Threading.Tasks;44{45 {46 static async Task Main(string[] args)47 {48 await PongAction();49 Console.WriteLine("Program finished successfully!");50 }51 }52}53using Microsoft.Coyote.Samples.Monitors.Config;54using Microsoft.Coyote.Specifications;55using System;56using System.Threading.Tasks;57{58 {59 static async Task Main(string[] args)60 {61 await PongAction();62 Console.WriteLine("Program finished successfully!");63 }64 }65}

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PongAction

Using AI Code Generation

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1using Microsoft.Coyote.Samples.Monitors;2using System;3{4 {5 static void Main(string[] args)6 {7 Config.PongAction = () => Console.WriteLine("Pong!");8 Config.PingAction = () => Console.WriteLine("Ping!");9 Config.Run();10 Console.ReadLine();11 }12 }13}14using Microsoft.Coyote.Samples.Monitors;15using System;16{17 {18 static void Main(string[] args)19 {20 Config.PongAction = () => Console.WriteLine("Pong!");21 Config.PingAction = () => Console.WriteLine("Ping!");22 Config.Run();23 Console.ReadLine();24 }25 }26}27using Microsoft.Coyote.Samples.Monitors;28using System;29{30 {31 static void Main(string[] args)32 {33 Config.PongAction = () => Console.WriteLine("Pong!");34 Config.PingAction = () => Console.WriteLine("Ping!");35 Config.Run();36 Console.ReadLine();37 }38 }39}40using Microsoft.Coyote.Samples.Monitors;41using System;42{43 {44 static void Main(string[] args)45 {46 Config.PongAction = () => Console.WriteLine("Pong!");47 Config.PingAction = () => Console.WriteLine("Ping!");48 Config.Run();49 Console.ReadLine();50 }51 }52}53using Microsoft.Coyote.Samples.Monitors;54using System;55{56 {57 static void Main(string[] args)58 {59 Config.PongAction = () => Console.WriteLine("Pong!");60 Config.PingAction = () => Console.WriteLine("Ping!");61 Config.Run();62 Console.ReadLine();63 }64 }65}

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PongAction

Using AI Code Generation

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1using Microsoft.Coyote.Samples.Monitors;2using Microsoft.Coyote;3using Microsoft.Coyote.Tasks;4using Microsoft.Coyote.Actors;5using System;6using System.Threading.Tasks;7{8 {9 public static void PongAction(Event e, ActorId id)10 {11 Console.WriteLine("Pong Action");12 }13 }14}15using Microsoft.Coyote.Samples.Monitors;16using Microsoft.Coyote;17using Microsoft.Coyote.Tasks;18using Microsoft.Coyote.Actors;19using System;20using System.Threading.Tasks;21{22 {23 public static void PingAction(Event e, ActorId id)24 {25 Console.WriteLine("Ping Action");26 }27 }28}29using Microsoft.Coyote.Samples.Monitors;30using Microsoft.Coyote;31using Microsoft.Coyote.Tasks;32using Microsoft.Coyote.Actors;33using System;34using System.Threading.Tasks;35{36 {37 public static void PingAction(Event e, ActorId id)38 {39 Console.WriteLine("Ping Action");40 }41 }42}43using Microsoft.Coyote.Samples.Monitors;44using Microsoft.Coyote;45using Microsoft.Coyote.Tasks;46using Microsoft.Coyote.Actors;47using System;48using System.Threading.Tasks;49{50 {51 public static void PingAction(Event e, ActorId id)52 {53 Console.WriteLine("Ping Action");54 }55 }56}57using Microsoft.Coyote.Samples.Monitors;58using Microsoft.Coyote;59using Microsoft.Coyote.Tasks;60using Microsoft.Coyote.Actors;61using System;62using System.Threading.Tasks;

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PongAction

Using AI Code Generation

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1using Microsoft.Coyote.Samples.Monitors.Config;2Config.PongAction = () => { Console.WriteLine("Pong"); };3using Microsoft.Coyote.Samples.Monitors.Config;4Config.PongAction = () => { Console.WriteLine("Pong"); };5using Microsoft.Coyote.Samples.Monitors.Config;6Config.PongAction = () => { Console.WriteLine("Pong"); };7using Microsoft.Coyote.Samples.Monitors.Config;8Config.PongAction = () => { Console.WriteLine("Pong"); };9using Microsoft.Coyote.Samples.Monitors.Config;10Config.PongAction = () => { Console.WriteLine("Pong"); };11using Microsoft.Coyote.Samples.Monitors.Config;12Config.PongAction = () => { Console.WriteLine("Pong"); };13using Microsoft.Coyote.Samples.Monitors.Config;14Config.PongAction = () => { Console.WriteLine("Pong"); };15using Microsoft.Coyote.Samples.Monitors.Config;16Config.PongAction = () => { Console.WriteLine("Pong"); };17using Microsoft.Coyote.Samples.Monitors.Config;18Config.PongAction = () => { Console.WriteLine("Pong"); };19using Microsoft.Coyote.Samples.Monitors.Config;

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PongAction

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1using Microsoft.Coyote.Samples.Monitors;2Config.PongAction = () => {3 Console.WriteLine("Pong!");4};5using Microsoft.Coyote.Samples.Monitors;6Config.PingAction = () => {7 Console.WriteLine("Ping!");8};9using Microsoft.Coyote.Samples.Monitors;10Config.PingAction = () => {11 Console.WriteLine("Ping!");12};13using Microsoft.Coyote.Samples.Monitors;14Config.PingAction = () => {15 Console.WriteLine("Ping!");16};17using Microsoft.Coyote.Samples.Monitors;18Config.PingAction = () => {19 Console.WriteLine("Ping!");20};21using Microsoft.Coyote.Samples.Monitors;22Config.PingAction = () => {23 Console.WriteLine("Ping!");24};25using Microsoft.Coyote.Samples.Monitors;26Config.PingAction = () => {27 Console.WriteLine("Ping!");28};29using Microsoft.Coyote.Samples.Monitors;30Config.PingAction = () => {31 Console.WriteLine("Ping!");32};33using Microsoft.Coyote.Samples.Monitors;34Config.PingAction = () => {35 Console.WriteLine("Ping!");36};

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PongAction

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1using Microsoft.Coyote.Samples.Monitors;2using System;3{4{5static void Main(string[] args)6{7Config.PongAction();8}9}10}

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