Best Coyote code snippet using Microsoft.Coyote.Samples.Monitors.Config
Driver.cs
Source:Driver.cs
...15 /// to the nodes for testing purposes.16 /// </summary>17 internal class Driver : StateMachine18 {19 internal class Config : Event20 {21 public int NumOfNodes;22 public Config(int numOfNodes)23 {24 this.NumOfNodes = numOfNodes;25 }26 }27 internal class RegisterClient : Event28 {29 public ActorId Client;30 public RegisterClient(ActorId client)31 {32 this.Client = client;33 }34 }35 internal class UnregisterClient : Event36 {37 public ActorId Client;38 public UnregisterClient(ActorId client)39 {40 this.Client = client;41 }42 }43 private ActorId FailureDetector;44 private HashSet<ActorId> Nodes;45 private int NumOfNodes;46 [Start]47 [OnEntry(nameof(InitOnEntry))]48 private class Init : State { }49 private void InitOnEntry(Event e)50 {51 this.NumOfNodes = (e as Config).NumOfNodes;52 // Initializes the nodes.53 this.Nodes = new HashSet<ActorId>();54 for (int i = 0; i < this.NumOfNodes; i++)55 {56 var node = this.CreateActor(typeof(Node));57 this.Nodes.Add(node);58 }59 // Notifies the liveness monitor that the nodes are initialized.60 this.Monitor<Liveness>(new Liveness.RegisterNodes(this.Nodes));61 this.FailureDetector = this.CreateActor(typeof(FailureDetector), new FailureDetector.Config(this.Nodes));62 this.SendEvent(this.FailureDetector, new RegisterClient(this.Id));63 this.RaiseGotoStateEvent<InjectFailures>();64 }65 [OnEntry(nameof(InjectFailuresOnEntry))]66 [OnEventDoAction(typeof(FailureDetector.NodeFailed), nameof(NodeFailedAction))]67 private class InjectFailures : State { }68 /// <summary>69 /// Injects failures (modelled with the special Coyote event 'halt').70 /// </summary>71 private void InjectFailuresOnEntry()72 {73 foreach (var node in this.Nodes)74 {75 this.SendEvent(node, HaltEvent.Instance);...
Test.cs
Source:Test.cs
...20 {21 public static void Main()22 {23 // Optional: increases verbosity level to see the Coyote runtime log.24 var configuration = Configuration.Create().WithVerbosityEnabled();25 // Creates a new Coyote runtime instance, and passes an optional configuration.26 var runtime = RuntimeFactory.Create(configuration);27 // Executes the Coyote program.28 Execute(runtime);29 // The Coyote runtime executes asynchronously, so we wait30 // to not terminate the process.31 Console.ReadLine();32 }33 [Microsoft.Coyote.SystematicTesting.Test]34 public static void Execute(IActorRuntime runtime)35 {36 // Monitors must be registered before the first Coyote machine37 // gets created (which will kickstart the runtime).38 runtime.RegisterMonitor<Safety>();39 runtime.RegisterMonitor<Liveness>();40 runtime.CreateActor(typeof(Driver), new Driver.Config(2));41 }42 }43}...
Config
Using AI Code Generation
1using Microsoft.Coyote.Samples.Monitors;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var config = new Config();9 config.MaxSchedulingSteps = 1000;10 config.SchedulingIterations = 1000;11 config.MaxFairSchedulingSteps = 1000;12 config.MaxFairSchedulingSteps = 1000;13 config.RandomSchedulingSeed = 42;14 config.Verbose = 2;15 config.SchedulingStrategy = SchedulingStrategy.DFS;16 config.EnableCycleDetection = true;17 config.EnableDataRaceDetection = true;18 config.EnableHotStateDetection = true;19 config.EnableLivenessChecking = true;20 config.EnableOperationInterleavings = true;21 config.EnableRandomExecution = true;22 config.EnableStateGraphChecking = true;23 config.EnableTimerPrecision = true;24 config.EnableUnfairnessChecking = true;
Config
Using AI Code Generation
1using Microsoft.Coyote.Samples.Monitors;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.SystematicTesting;5using Microsoft.Coyote.Tasks;6using System;7using System.Threading.Tasks;8{9 {10 public Config()11 {12 this.TestingIterations = 1000;13 this.SchedulingIterations = 1000;14 this.MaxFairSchedulingSteps = 1000;15 this.MaxUnfairSchedulingSteps = 1000;16 this.EnableCycleDetection = true;17 this.EnableDataRaceDetection = true;18 this.EnableIntegerOverflowDetection = true;19 this.EnableDeadlockDetection = true;20 this.EnableLivelockDetection = true;21 this.EnableOperationTimeout = true;22 this.EnableActorGarbageCollection = true;23 this.EnableHotStateDetection = true;24 this.EnableBuggyWaitOperations = true;25 this.EnableRandomExecution = true;26 this.EnableRandomTesting = true;27 this.EnableActorTesting = true;28 this.EnableStateGraphTesting = true;29 this.EnableStateGraphScheduling = true;30 this.EnableStateGraphPruning = true;31 this.EnableStateGraphCoverage = true;32 this.EnableStateGraphReduction = true;33 this.EnableStateGraphFuzzing = true;34 this.EnableStateGraphMutation = true;35 this.EnableStateGraphRandomTesting = true;36 this.EnableStateGraphRandomScheduling = true;37 this.EnableStateGraphRandomExecution = true;38 this.EnableStateGraphRandomExploration = true;39 this.EnableStateGraphRandomMutation = true;40 this.EnableStateGraphRandomReduction = true;41 this.EnableStateGraphRandomFuzzing = true;42 this.EnableStateGraphRandomCoverage = true;43 this.EnableStateGraphRandomPruning = true;44 this.EnableStateGraphRandomTesting = true;45 this.EnableStateGraphRandomScheduling = true;46 this.EnableStateGraphRandomExecution = true;47 this.EnableStateGraphRandomExploration = true;48 this.EnableStateGraphRandomMutation = true;49 this.EnableStateGraphRandomReduction = true;50 this.EnableStateGraphRandomFuzzing = true;51 this.EnableStateGraphRandomCoverage = true;52 this.EnableStateGraphRandomPruning = true;53 this.EnableStateGraphRandomTesting = true;
Config
Using AI Code Generation
1using Microsoft.Coyote.Samples.Monitors;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main()7 {8 var config = new Config();9 config.SchedulingIterations = 1000;10 config.SchedulingStrategy = SchedulingStrategy.DFS;11 config.SchedulingSeed = 1;12 config.SchedulingVerbosity = 1;13 config.SchedulingMaxSteps = 100;14 config.SchedulingMaxFairSchedules = 10;15 config.SchedulingMaxStepsInFairSchedules = 100;16 config.SchedulingMaxFairSchedulesToExplore = 10;17 config.SchedulingMaxFairSchedulesPerIteration = 10;18 config.SchedulingExecutionMode = ExecutionMode.Replay;19 config.SchedulingFairScheduling = true;20 config.SchedulingFairSchedulingProbability = 0.5;21 config.SchedulingRandomScheduling = true;22 config.SchedulingRandomSchedulingProbability = 0.5;23 config.SchedulingRandomSchedulingSeed = 1;24 config.SchedulingRandomSchedulingMaxSteps = 100;25 config.SchedulingRandomSchedulingMaxFairSchedules = 10;26 config.SchedulingRandomSchedulingMaxStepsInFairSchedules = 100;27 config.SchedulingRandomSchedulingMaxFairSchedulesToExplore = 10;28 config.SchedulingRandomSchedulingMaxFairSchedulesPerIteration = 10;29 config.SchedulingRandomSchedulingExecutionMode = ExecutionMode.Replay;30 config.SchedulingRandomSchedulingFairScheduling = true;31 config.SchedulingRandomSchedulingFairSchedulingProbability = 0.5;32 config.SchedulingRandomSchedulingRandomScheduling = true;33 config.SchedulingRandomSchedulingRandomSchedulingProbability = 0.5;34 config.SchedulingRandomSchedulingRandomSchedulingSeed = 1;35 config.SchedulingRandomSchedulingRandomSchedulingMaxSteps = 100;36 config.SchedulingRandomSchedulingRandomSchedulingMaxFairSchedules = 10;37 config.SchedulingRandomSchedulingRandomSchedulingMaxStepsInFairSchedules = 100;38 config.SchedulingRandomSchedulingRandomSchedulingMaxFairSchedulesToExplore = 10;39 config.SchedulingRandomSchedulingRandomSchedulingMaxFairSchedulesPerIteration = 10;
Config
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.Monitors;5using Microsoft.Coyote.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 var config = Configuration.Create();11 config.SchedulingIterations = 1000;12 await RunAsync(config);13 }14 static async Task RunAsync(Configuration config)15 {16 await Runtime.RunAsync(async () =>17 {18 var task = Task.Run(async () =>19 {20 await Task.Delay(1000);21 Console.WriteLine("Hello World!");22 });23 await Task.Delay(100);24 await task;25 }, config);26 }27 }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote;32using Microsoft.Coyote.Tasks;33{34 {35 static async Task Main(string[] args)36 {37 var config = Configuration.Create();38 config.SchedulingIterations = 1000;39 await RunAsync(config);40 }41 static async Task RunAsync(Configuration config)42 {43 await Runtime.RunAsync(async () =>44 {45 var task = Task.Run(async () =>46 {47 await Task.Delay(1000);48 Console.WriteLine("Hello World!");49 });50 await Task.Delay(100);51 await task;52 }, config);53 }54 }55}
Config
Using AI Code Generation
1using Microsoft.Coyote.Samples.Monitors;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var config = new Config();9 config.SchedulingIterations = 100;10 config.SchedulingSeed = 1;11 config.MaxFairSchedulingSteps = 1000;12 config.ThrowOnFailure = true;13 config.Verbose = 2;14 await Microsoft.Coyote.Testing.TestingEngine.RunAsync(config, () => new Test());15 }16 }17 {18 public async Task Test()19 {20 var a = this.CreateActor(typeof(A));
Config
Using AI Code Generation
1using Microsoft.Coyote.Samples.Monitors;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 Task.Run(async () =>9 {10 var config = new Config();11 config.MaxSchedulingSteps = 10000;12 config.MaxFairSchedulingSteps = 100000;13 config.SchedulingIterations = 100;14 config.Verbose = 0;15 config.ExecutionToLog = 0;16 config.EnableDataRaceDetection = true;17 config.EnableDeadlockDetection = true;18 config.EnableLivelockDetection = true;19 config.EnableOperationCanceledExceptionSupport = true;20 config.EnableObjectDisposedExceptionSupport = true;21 config.EnableTimerCancellationExceptionSupport = true;22 config.EnableUnobservedTaskExceptionSupport = true;23 config.EnableJoinInParallelAssert = true;24 config.EnableWaitInParallelAssert = true;25 config.EnableWaitInSendAssert = true;26 config.EnableReceiveInSendAssert = true;27 config.EnableSendInReceiveAssert = true;28 config.EnableReceiveInParallelAssert = true;29 config.EnableSendInParallelAssert = true;30 config.EnableCreateMachineInParallelAssert = true;31 config.EnableCreateMachineInSendAssert = true;32 config.EnableCreateMachineInReceiveAssert = true;33 config.EnableCreateMachineInParallelAssert = true;34 config.EnableCreateMachineInDeferAssert = true;35 config.EnableDeferInParallelAssert = true;36 config.EnableDeferInSendAssert = true;37 config.EnableDeferInReceiveAssert = true;38 config.EnableDeferInParallelAssert = true;39 config.EnableDeferInDeferAssert = true;40 config.EnableRandomScheduling = true;41 config.EnableFairScheduling = true;42 config.EnableCycleDetection = true;43 config.EnableHotStateDetection = true;44 config.EnableBuggyWaitOperationsDetection = true;45 config.EnableBuggyReceiveOperationsDetection = true;46 config.EnableBuggySendOperationsDetection = true;47 config.EnableBuggyCreateMachineOperationsDetection = true;48 config.EnableBuggyDeferOperationsDetection = true;49 config.EnableBuggyRandomOperationsDetection = true;50 config.EnableBuggyWaitAnyOperationsDetection = true;51 config.EnableBuggyWaitAllOperationsDetection = true;
Config
Using AI Code Generation
1using Microsoft.Coyote.Samples.Monitors;2{3 {4 public static void Main(string[] args)5 {6 var config = Config.Create();7 config.MaxUnfairSchedulingSteps = 100;8 config.MaxFairSchedulingSteps = 100;9 config.MaxSteps = 100;10 config.SchedulingIterations = 100;11 config.Verbose = 2;12 config.SchedulingStrategy = SchedulingStrategy.DPOR;13 config.SchedulingSeed = 1;14 config.SchedulingLogLevel = 2;15 config.EnableCycleDetection = true;16 config.EnableHotStateDetection = true;17 config.EnableHotStateDetection = true;18 config.EnableDataRaceDetection = true;19 config.EnableOperationInterleavings = true;20 config.EnableOperationInterleavings = true;21 config.EnableOperationGrouping = true;22 config.EnableOperationGrouping = true;23 config.EnableFairScheduling = true;24 config.EnableFairScheduling = true;25 config.EnableRandomExecution = true;26 config.EnableRandomExecution = true;27 config.EnableBuggyImplementationException = true;28 config.EnableBuggyImplementationException = true;29 config.EnableActorGarbageCollection = true;30 config.EnableActorGarbageCollection = true;31 config.EnableActorStatePrinting = true;32 config.EnableActorStatePrinting = true;33 config.EnableActorStateLogging = true;34 config.EnableActorStateLogging = true;35 config.EnableStateGraphPrinting = true;36 config.EnableStateGraphPrinting = true;37 config.EnableStateGraphLogging = true;38 config.EnableStateGraphLogging = true;39 config.EnableStateGraphScheduling = true;40 config.EnableStateGraphScheduling = true;41 config.EnableCycleDetection = true;42 config.EnableCycleDetection = true;43 config.EnableHotStateDetection = true;44 config.EnableHotStateDetection = true;45 config.EnableDataRaceDetection = true;46 config.EnableDataRaceDetection = true;47 config.EnableOperationInterleavings = true;48 config.EnableOperationInterleavings = true;49 config.EnableOperationGrouping = true;50 config.EnableOperationGrouping = true;51 config.EnableFairScheduling = true;52 config.EnableFairScheduling = true;53 config.EnableRandomExecution = true;
Config
Using AI Code Generation
1using Microsoft.Coyote.Samples.Monitors;2{3 {4 public void MyMethod()5 {6 string value = Config.GetOptionValue("option1");7 }8 }9}10using Microsoft.Coyote;11{12 {13 public void MyMethod()14 {15 string value = Config.GetOptionValue("option1");16 }17 }18}
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