Best Coyote code snippet using Microsoft.Coyote.Tests.Common.Actors.EventGroupCounter.EventGroupCounter
EventGroupingTests.cs
Source:EventGroupingTests.cs
...269 private class M9A : Actor270 {271 protected override SystemTasks.Task OnInitializeAsync(Event e)272 {273 var op = this.CurrentEventGroup as EventGroupCounter;274 this.Assert(op != null, "M9A has unexpected null CurrentEventGroup");275 op.SetResult(true);276 var target = this.CreateActor(typeof(M9B));277 this.SendEvent(target, new E());278 return base.OnInitializeAsync(e);279 }280 }281 [OnEventDoAction(typeof(E), nameof(CheckEvent))]282 private class M9B : Actor283 {284 private void CheckEvent()285 {286 var op = this.CurrentEventGroup as EventGroupCounter;287 this.Assert(op != null, "M9B has unexpected null CurrentEventGroup");288 op.SetResult(true);289 var c = this.CreateActor(typeof(M9C));290 this.SendEvent(c, new E());291 }292 }293 [OnEventDoAction(typeof(E), nameof(CheckEvent))]294 private class M9C : Actor295 {296 private void CheckEvent()297 {298 // now we can complete the outer EventGroup299 var op = this.CurrentEventGroup as EventGroupCounter;300 this.Assert(op != null, "M9C has unexpected null CurrentEventGroup");301 op.SetResult(true);302 }303 }304 [Fact(Timeout = 5000)]305 public void TestEventGroupThreeActorGroup()306 {307 this.Test(async r =>308 {309 // setup an EventGroup that will be completed 3 times by 3 different actors310 var op = new EventGroupCounter(3);311 r.CreateActor(typeof(M9A), null, op);312 var result = await op;313 Assert.True(result);314 });315 }316 private class F : Event317 {318 }319 private class M10 : StateMachine320 {321 protected override SystemTasks.Task OnInitializeAsync(Event initialEvent)322 {323 this.Assert(this.CurrentEventGroup is null, "CurrentEventGroup should be null");324 this.RaiseEvent(new E());...
EventGroupCounter.cs
Source:EventGroupCounter.cs
...3using System.Threading;4using Microsoft.Coyote.Actors;5namespace Microsoft.Coyote.Tests.Common.Actors6{7 public class EventGroupCounter : AwaitableEventGroup<bool>8 {9 public int ExpectedCount;10 public EventGroupCounter(int expected)11 {12 this.ExpectedCount = expected;13 }14 public override void SetResult(bool result)15 {16 var count = Interlocked.Decrement(ref this.ExpectedCount);17 if (count is 0)18 {19 base.SetResult(result);20 }21 }22 }23}...
EventGroupCounter
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Tests.Common.Actors;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9using System.Threading;10{11 {12 static void Main(string[] args)13 {14 var config = Configuration.Create();15 config.MaxSchedulingSteps = 1000000;16 config.SchedulingIterations = 100;17 config.SchedulingStrategy = SchedulingStrategy.FairPCT;18 config.Verbose = 2;19 config.ThrowOnFailure = false;20 config.EnableCycleDetection = true;21 config.EnableDataRaceDetection = true;22 config.EnableHotStateDetection = true;23 config.EnableOperationInterleavings = true;24 config.EnablePhaseInterleavings = true;25 config.EnableRandomExecution = true;26 config.EnableStateGraph = true;27 config.EnableStateGraphScheduling = true;28 config.EnableStateGraphSchedulingHeuristic = true;29 config.EnableStateGraphSchedulingRandomization = true;30 config.EnableStateGraphSchedulingWithFairFairPCTStrategy = true;31 config.EnableStateGraphSchedulingWithFairRandomStrategy = true;32 config.EnableStateGraphSchedulingWithFairStrategy = true;33 config.EnableStateGraphSchedulingWithRandomStrategy = true;34 config.EnableTestingCoverage = true;35 config.EnableUnfairScheduling = true;36 config.EnableUnfairSchedulingHeuristic = true;37 config.EnableUnfairSchedulingRandomization = true;38 config.EnableUnfairSchedulingWithFairFairPCTStrategy = true;39 config.EnableUnfairSchedulingWithFairRandomStrategy = true;40 config.EnableUnfairSchedulingWithFairStrategy = true;41 config.EnableUnfairSchedulingWithRandomStrategy = true;42 config.EnableVerboseTrace = true;43 config.EnableWorkStealing = true;44 config.EnableWorkStealingHeuristic = true;45 config.EnableWorkStealingRandomization = true;46 config.EnableWorkStealingWithFairFairPCTStrategy = true;47 config.EnableWorkStealingWithFairRandomStrategy = true;48 config.EnableWorkStealingWithFairStrategy = true;49 config.EnableWorkStealingWithRandomStrategy = true;50 config.EnableWorkStealingWithRandomStrategy = true;51 config.EnableWorkStealingWithRandomStrategy = true;
EventGroupCounter
Using AI Code Generation
1using Microsoft.Coyote.Tests.Common.Actors;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var counter = new EventGroupCounter();12 counter.Add(1);13 counter.Add(2);14 counter.Add(3);15 counter.Add(4);16 counter.Add(5);17 counter.Add(6);18 counter.Add(7);19 counter.Add(8);20 counter.Add(9);21 counter.Add(10);22 counter.Add(11);23 counter.Add(12);24 counter.Add(13);25 counter.Add(14);26 counter.Add(15);27 counter.Add(16);28 counter.Add(17);29 counter.Add(18);30 counter.Add(19);31 counter.Add(20);32 counter.Add(21);33 counter.Add(22);34 counter.Add(23);35 counter.Add(24);36 counter.Add(25);37 counter.Add(26);38 counter.Add(27);39 counter.Add(28);40 counter.Add(29);41 counter.Add(30);42 counter.Add(31);43 counter.Add(32);44 counter.Add(33);45 counter.Add(34);46 counter.Add(35);47 counter.Add(36);48 counter.Add(37);49 counter.Add(38);50 counter.Add(39);51 counter.Add(40);52 counter.Add(41);53 counter.Add(42);54 counter.Add(43);55 counter.Add(44);56 counter.Add(45);57 counter.Add(46);58 counter.Add(47);59 counter.Add(48);60 counter.Add(49);61 counter.Add(50);62 counter.Add(51);63 counter.Add(52);64 counter.Add(53);65 counter.Add(54);66 counter.Add(55);67 counter.Add(56);68 counter.Add(57);69 counter.Add(58);70 counter.Add(59);71 counter.Add(60);72 counter.Add(61);73 counter.Add(62);74 counter.Add(63);75 counter.Add(64);76 counter.Add(65);77 counter.Add(66);78 counter.Add(67);79 counter.Add(68);80 counter.Add(69);81 counter.Add(70);82 counter.Add(71);83 counter.Add(72);84 counter.Add(73);
EventGroupCounter
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Tests.Common.Actors;5{6 {7 private static void Main(string[] args)8 {9 var eventGroupCounter = new EventGroupCounter();10 eventGroupCounter.Increment("A");11 eventGroupCounter.Increment("A");12 eventGroupCounter.Increment("B");13 eventGroupCounter.Increment("C");14 eventGroupCounter.Increment("C");15 eventGroupCounter.Increment("C");16 eventGroupCounter.Increment("D");17 eventGroupCounter.Increment("D");18 eventGroupCounter.Increment("D");19 eventGroupCounter.Increment("D");20 Console.WriteLine($"A: {eventGroupCounter.GetCount("A")}");21 Console.WriteLine($"B: {eventGroupCounter.GetCount("B")}");22 Console.WriteLine($"C: {eventGroupCounter.GetCount("C")}");23 Console.WriteLine($"D: {eventGroupCounter.GetCount("D")}");24 Console.WriteLine($"E: {eventGroupCounter.GetCount("E")}");25 }26 }27}28using System;29using Microsoft.Coyote;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Tests.Common.Actors;32{33 {34 private static void Main(string[] args)35 {36 var eventGroupCounter = new EventGroupCounter();37 eventGroupCounter.Increment("A");38 eventGroupCounter.Increment("A");39 eventGroupCounter.Increment("B");40 eventGroupCounter.Increment("C");41 eventGroupCounter.Increment("C");42 eventGroupCounter.Increment("C");43 eventGroupCounter.Increment("D");44 eventGroupCounter.Increment("D");45 eventGroupCounter.Increment("D");46 eventGroupCounter.Increment("D");47 Console.WriteLine($"A: {eventGroupCounter.GetCount("A")}");48 Console.WriteLine($"B: {eventGroupCounter.GetCount("B")}");49 Console.WriteLine($"C: {eventGroupCounter.GetCount("C")}");50 Console.WriteLine($"D: {eventGroupCounter.GetCount("D")}");51 Console.WriteLine($"E: {eventGroupCounter.GetCount("E")}");
EventGroupCounter
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Tests.Common.Actors;6{7 {8 public static async Task Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 var eventGroupCounter = new EventGroupCounter(runtime);12 var eventGroup = new EventGroup();13 var eventGroup2 = new EventGroup();14 eventGroupCounter.AddToGroup(eventGroup, "e1");15 eventGroupCounter.AddToGroup(eventGroup, "e2");16 eventGroupCounter.AddToGroup(eventGroup2, "e3");17 eventGroupCounter.AddToGroup(eventGroup2, "e4");18 eventGroupCounter.AddToGroup(eventGroup2, "e5");19 eventGroupCounter.AddToGroup(eventGroup2, "e6");20 eventGroupCounter.AddToGroup(eventGroup2, "e7");21 eventGroupCounter.AddToGroup(eventGroup2, "e8");22 eventGroupCounter.AddToGroup(eventGroup2, "e9");23 eventGroupCounter.AddToGroup(eventGroup2, "e10");24 eventGroupCounter.AddToGroup(eventGroup2, "e11");25 eventGroupCounter.AddToGroup(eventGroup2, "e12");26 eventGroupCounter.AddToGroup(eventGroup2, "e13");27 eventGroupCounter.AddToGroup(eventGroup2, "e14");28 eventGroupCounter.AddToGroup(eventGroup2, "e15");29 eventGroupCounter.AddToGroup(eventGroup2, "e16");30 eventGroupCounter.AddToGroup(eventGroup2, "e17");31 eventGroupCounter.AddToGroup(eventGroup2, "e18");32 eventGroupCounter.AddToGroup(eventGroup2, "e19");33 eventGroupCounter.AddToGroup(eventGroup2, "e20");34 eventGroupCounter.AddToGroup(eventGroup2, "e21");35 eventGroupCounter.AddToGroup(eventGroup2, "e22");36 eventGroupCounter.AddToGroup(eventGroup2, "e23");37 eventGroupCounter.AddToGroup(eventGroup2, "e24");38 eventGroupCounter.AddToGroup(eventGroup2, "e25");39 eventGroupCounter.AddToGroup(eventGroup2, "e26");40 eventGroupCounter.AddToGroup(eventGroup2, "e27
EventGroupCounter
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Tests.Common.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 EventGroupCounter eventGroupCounter = new EventGroupCounter();10 eventGroupCounter.SetGroupSize(1);11 eventGroupCounter.AddEventGroup("Group1");12 eventGroupCounter.AddEventGroup("Group2");13 eventGroupCounter.AddEventGroup("Group3");14 eventGroupCounter.AddEventGroup("Group4");15 eventGroupCounter.AddEventGroup("Group5");16 eventGroupCounter.AddEventGroup("Group6");17 eventGroupCounter.AddEventGroup("Group7");18 eventGroupCounter.AddEventGroup("Group8");19 eventGroupCounter.AddEventGroup("Group9");20 eventGroupCounter.AddEventGroup("Group10");21 eventGroupCounter.AddEventGroup("Group11");22 eventGroupCounter.AddEventGroup("Group12");23 eventGroupCounter.AddEventGroup("Group13");24 eventGroupCounter.AddEventGroup("Group14");25 eventGroupCounter.AddEventGroup("Group15");26 eventGroupCounter.AddEventGroup("Group16");27 eventGroupCounter.AddEventGroup("Group17");28 eventGroupCounter.AddEventGroup("Group18");29 eventGroupCounter.AddEventGroup("Group19");30 eventGroupCounter.AddEventGroup("Group20");31 eventGroupCounter.AddEventGroup("Group21");32 eventGroupCounter.AddEventGroup("Group22");33 eventGroupCounter.AddEventGroup("Group23");34 eventGroupCounter.AddEventGroup("Group24");35 eventGroupCounter.AddEventGroup("Group25");36 eventGroupCounter.AddEventGroup("Group26");37 eventGroupCounter.AddEventGroup("Group27");38 eventGroupCounter.AddEventGroup("Group28");39 eventGroupCounter.AddEventGroup("Group29");40 eventGroupCounter.AddEventGroup("Group30");41 eventGroupCounter.AddEventGroup("Group31");42 eventGroupCounter.AddEventGroup("Group32");43 eventGroupCounter.AddEventGroup("Group33");44 eventGroupCounter.AddEventGroup("Group34");45 eventGroupCounter.AddEventGroup("Group35");46 eventGroupCounter.AddEventGroup("Group36");47 eventGroupCounter.AddEventGroup("Group37");48 eventGroupCounter.AddEventGroup("Group38");49 eventGroupCounter.AddEventGroup("Group
EventGroupCounter
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Tests.Common.Actors;4using System;5using System.Collections.Generic;6using System.Threading.Tasks;7{8 {9 public static void Main(string[] args)10 {11 var runtime = RuntimeFactory.Create();12 runtime.CreateActor(typeof(Actor1));13 runtime.CreateActor(typeof(Actor2));14 runtime.CreateActor(typeof(Actor3));15 runtime.Wait();16 }17 }18 {19 protected override async Task OnInitializeAsync(Event initialEvent)20 {21 await this.SendEvent(this.Id, new E1());22 await this.SendEvent(this.Id, new E2());23 await this.SendEvent(this.Id, new E3());24 await this.SendEvent(this.Id, new E4());25 }26 }27 {28 protected override async Task OnInitializeAsync(Event initialEvent)29 {30 await this.SendEvent(this.Id, new E1());31 await this.SendEvent(this.Id, new E2());32 await this.SendEvent(this.Id, new E3());33 await this.SendEvent(this.Id, new E4());34 }35 }36 {37 protected override async Task OnInitializeAsync(Event initialEvent)38 {39 await this.SendEvent(this.Id, new E1());40 await this.SendEvent(this.Id, new E2());41 await this.SendEvent(this.Id, new E3());42 await this.SendEvent(this.Id, new E4());43 }44 }45 internal class E1 : Event { }46 internal class E2 : Event { }
EventGroupCounter
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Tests.Common.Actors;6using Microsoft.Coyote.Tasks;7{8 {9 protected override Task OnInitializeAsync(Event initialEvent)10 {11 var counter = new EventGroupCounter();12 counter.AddEventGroup("group1", new Event[] { new E1(), new E2() });13 counter.AddEventGroup("group2", new Event[] { new E3(), new E4() });14 this.RegisterMonitor<EventGroupCounter>(counter);15 return Task.CompletedTask;16 }17 protected override async Task OnEventAsync(Event e)18 {19 switch (e)20 {21 this.SendEvent(this.Id, new E2());22 break;23 this.SendEvent(this.Id, new E4());24 break;25 this.SendEvent(this.Id, new E6());26 break;27 this.SendEvent(this.Id, new E8());28 break;29 break;30 }31 }32 }33 public class E1 : Event { }34 public class E2 : Event { }35 public class E3 : Event { }36 public class E4 : Event { }37 public class E5 : Event { }38 public class E6 : Event { }39 public class E7 : Event { }40 public class E8 : Event { }41 {42 public static void Main(string[] args)43 {44 var runtime = RuntimeFactory.Create();45 runtime.CreateActor(typeof(A));46 runtime.SendEvent(new E1());47 runtime.SendEvent(new E3());48 runtime.SendEvent(new E5());49 runtime.SendEvent(new E7());50 runtime.Wait();51 }52 }53}54using System;55using System.Threading.Tasks;56using Microsoft.Coyote;57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Tests.Common.Actors;59using Microsoft.Coyote.Tasks;60{61 {62 protected override Task OnInitializeAsync(Event initialEvent)63 {64 var counter = new EventGroupCounter();
EventGroupCounter
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Tests.Common.Actors;3{4 {5 public static void Main(string[] args)6 {7 var eventGroupCounter = new EventGroupCounter();8 eventGroupCounter.AddEventGroup("Group1", new int[] { 1, 2, 3, 4, 5 });9 eventGroupCounter.AddEventGroup("Group2", new int[] { 6, 7, 8, 9, 10 });10 eventGroupCounter.AddEventGroup("Group3", new int[] { 11, 12, 13, 14, 15 });11 eventGroupCounter.AddEventGroup("Group4", new int[] { 16, 17, 18, 19, 20 });12 eventGroupCounter.AddEventGroup("Group5", new int[] { 21, 22, 23, 24, 25 });13 eventGroupCounter.AddEventGroup("Group6", new int[] { 26, 27, 28, 29, 30 });14 eventGroupCounter.AddEventGroup("Group7", new int[] { 31, 32, 33, 34, 35 });15 eventGroupCounter.AddEventGroup("Group8", new int[] { 36, 37, 38, 39, 40 });16 eventGroupCounter.AddEventGroup("Group9", new int[] { 41, 42, 43, 44, 45 });17 eventGroupCounter.AddEventGroup("Group10", new int[] { 46, 47, 48, 49, 50 });18 eventGroupCounter.AddEventGroup("Group11", new int[] { 51, 52, 53, 54, 55 });19 eventGroupCounter.AddEventGroup("Group12", new int[] { 56, 57, 58, 59, 60 });20 eventGroupCounter.AddEventGroup("Group13", new int[] { 61, 62, 63, 64, 65 });21 eventGroupCounter.AddEventGroup("Group14", new int[] { 66, 67, 68, 69, 70 });22 eventGroupCounter.AddEventGroup("Group15", new int[] { 71, 72, 73,
EventGroupCounter
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote.Tests.Common.Actors;7using Microsoft.Coyote.Tests.Common.Events;8using Microsoft.Coyote.Tests.Common.Runtime;9using Microsoft.Coyote.Tests.Common.StateCaching;10using Microsoft.Coyote.Tests.Common.Timers;11using Microsoft.Coyote.Tests.Common.Timers.Mocks;12using Microsoft.Coyote.Tests.Common.Timers.Mocks.MockTimers;13using Microsoft.Coyote.Tests.Common.Timers.Mocks.MockTimers.MockTimers;14using Microsoft.Coyote.Tests.Common.Timers.Mocks.MockTimers.MockTimers.MockTimers;15using Microsoft.Coyote.Tests.Common.Timers.Mocks.MockTimers.MockTimers.MockTimers.MockTimers;16using Microsoft.Coyote.Tests.Common.Timers.Mocks.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;17using Microsoft.Coyote.Tests.Common.Timers.Mocks.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;18using Microsoft.Coyote.Tests.Common.Timers.Mocks.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;19using Microsoft.Coyote.Tests.Common.Timers.Mocks.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;20using Microsoft.Coyote.Tests.Common.Timers.Mocks.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;
EventGroupCounter
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.SystematicTesting;5using Microsoft.Coyote.Tests.Common.Actors;6using System;7using System.Collections.Generic;8using System.Text;9using System.Threading.Tasks;10{11 {12 public static void Run()13 {14 var configuration = Configuration.Create().WithTestingIterations(100);15 using (var test = TestingEngineFactory.Create(configuration))16 {17 test.RegisterMonitor(typeof(EventGroupCounter));18 test.CreateActor(typeof(EventGroupCounter));19 test.Run();20 }21 }22 }23}24using Microsoft.Coyote;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.Timers;27using Microsoft.Coyote.SystematicTesting;28using Microsoft.Coyote.Tests.Common.Actors;29using System;30using System.Collections.Generic;31using System.Text;32using System.Threading.Tasks;33{34 {35 private int count;36 [OnEntry(nameof(InitOnEntry))]37 [OnEventDoAction(typeof(Inc), nameof(IncAction))]38 [OnEventDoAction(typeof(Dec), nameof(DecAction))]39 [OnEventGotoState(typeof(Reset), typeof(Init))]40 {41 }42 private void InitOnEntry()43 {44 this.count = 0;45 }46 private void IncAction()47 {48 this.count++;49 }50 private void DecAction()51 {52 this.count--;53 }54 [OnEventGotoState(typeof(Reset), typeof(Init))]55 [OnEventGotoState(typeof(Check), typeof(Init), nameof(CheckGuard))]56 {57 }58 private bool CheckGuard()59 {60 return this.count == 0;61 }62 }63}
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