How to use AcceptClientAsync method of Microsoft.TestPlatform.Protocol.SocketCommunicationManager class

Best Vstest code snippet using Microsoft.TestPlatform.Protocol.SocketCommunicationManager.AcceptClientAsync

CommunicationChannel.cs

Source:CommunicationChannel.cs Github

copy

Full Screen

...87 /// <summary>88 /// Accepts client async89 /// </summary>90 /// <returns>A <see cref="Task"/> representing the asynchronous operation.</returns>91 public async Task AcceptClientAsync()92 {93 if (this.tcpListener != null)94 {95 this.clientConnectedEvent.Reset();9697 var client = await this.tcpListener.AcceptTcpClientAsync();98 this.socket = client.Client;99 this.socket.NoDelay = true;100101 // Using Buffered stream only in case of write, and Network stream in case of read.102 var bufferedStream = new PlatformStream().CreateBufferedStream(client.GetStream(), JSTest.Constants.StreamBufferSize);103 var networkStream = client.GetStream();104 this.binaryReader = new BinaryReader(networkStream);105 this.binaryWriter = new BinaryWriter(bufferedStream); ...

Full Screen

Full Screen

SocketCommunicationManager.cs

Source:SocketCommunicationManager.cs Github

copy

Full Screen

...73 }74 /// <summary>75 /// Accepts client async76 /// </summary>77 public async Task AcceptClientAsync()78 {79 if (this.tcpListener != null)80 {81 this.clientConnectedEvent.Reset();82 var client = await this.tcpListener.AcceptTcpClientAsync();83 this.socket = client.Client;84 this.stream = client.GetStream();85 this.binaryReader = new BinaryReader(this.stream);86 this.binaryWriter = new BinaryWriter(this.stream);87 this.clientConnectedEvent.Set();88 Console.WriteLine("Accepted Client request and set the flag");89 }90 }91 /// <summary>...

Full Screen

Full Screen

AcceptClientAsync

Using AI Code Generation

copy

Full Screen

1using Microsoft.TestPlatform.CommunicationUtilities;2using Microsoft.TestPlatform.CommunicationUtilities.Interfaces;3using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();14 socketCommunicationManager.AcceptClientAsync();15 }16 }17}18using Microsoft.TestPlatform.CommunicationUtilities;19using Microsoft.TestPlatform.CommunicationUtilities.Interfaces;20using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;21using System;22using System.Collections.Generic;23using System.Linq;24using System.Text;25using System.Threading.Tasks;26{27 {28 static void Main(string[] args)29 {30 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();31 socketCommunicationManager.AcceptClientAsync();32 }33 }34}35using Microsoft.TestPlatform.CommunicationUtilities;36using Microsoft.TestPlatform.CommunicationUtilities.Interfaces;37using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;38using System;39using System.Collections.Generic;40using System.Linq;41using System.Text;42using System.Threading.Tasks;43{44 {45 static void Main(string[] args)46 {47 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();48 socketCommunicationManager.AcceptClientAsync();49 }50 }51}52using Microsoft.TestPlatform.CommunicationUtilities;53using Microsoft.TestPlatform.CommunicationUtilities.Interfaces;54using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60{61 {62 static void Main(string[] args)63 {64 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();65 socketCommunicationManager.AcceptClientAsync();66 }67 }68}69using Microsoft.TestPlatform.CommunicationUtilities;70using Microsoft.TestPlatform.CommunicationUtilities.Interfaces;

Full Screen

Full Screen

AcceptClientAsync

Using AI Code Generation

copy

Full Screen

1using Microsoft.TestPlatform.CommunicationUtilities;2using Microsoft.TestPlatform.CommunicationUtilities.Interfaces;3using Microsoft.VisualStudio.TestPlatform.ObjectModel;4using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 public static void Main(string[] args)13 {14 var clientManager = new SocketCommunicationManager();15 clientManager.AcceptClientAsync();16 Console.ReadLine();17 }18 }19}20using Microsoft.TestPlatform.CommunicationUtilities;21using Microsoft.TestPlatform.CommunicationUtilities.Interfaces;22using Microsoft.VisualStudio.TestPlatform.ObjectModel;23using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29{30 {31 public static void Main(string[] args)32 {33 var clientManager = new SocketCommunicationManager();34 clientManager.ConnectAsync("

Full Screen

Full Screen

AcceptClientAsync

Using AI Code Generation

copy

Full Screen

1using System;2using System.Net;3using System.Net.Sockets;4using System.Threading;5using System.Threading.Tasks;6using Microsoft.TestPlatform.CommunicationUtilities;7using Microsoft.VisualStudio.TestPlatform.ObjectModel;8using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;9using Microsoft.VisualStudio.TestPlatform.ObjectModel.Logging;10{11 {12 static void Main(string[] args)13 {14 SocketCommunicationManager communicationManager = new SocketCommunicationManager();15 communicationManager.StartServer();16 Console.WriteLine("Server Started");17 communicationManager.AcceptClientAsync().ContinueWith(t =>18 {19 Console.WriteLine("Client Connected");20 var client = t.Result;21 var message = client.ReceiveMessage();22 Console.WriteLine("Message Received");23 Console.WriteLine("Message: {0}", message);24 client.SendMessage("Message Received");25 Console.WriteLine("Message Sent");26 });27 Console.ReadKey();28 }29 }30}31using System;32using System.Net;33using System.Net.Sockets;34using System.Threading;35using System.Threading.Tasks;36using Microsoft.TestPlatform.CommunicationUtilities;37using Microsoft.VisualStudio.TestPlatform.ObjectModel;38using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;39using Microsoft.VisualStudio.TestPlatform.ObjectModel.Logging;40{41 {42 static void Main(string[] args)43 {44 SocketCommunicationManager communicationManager = new SocketCommunicationManager();45 communicationManager.ConnectAsync(new IPEndPoint(IPAddress.Parse("

Full Screen

Full Screen

AcceptClientAsync

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.TestPlatform.CommunicationUtilities;4using Microsoft.TestPlatform.CommunicationUtilities.Interfaces;5using Microsoft.VisualStudio.TestPlatform.ObjectModel;6using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;7using Microsoft.VisualStudio.TestPlatform.ObjectModel.Logging;8{9 {10 static void Main(string[] args)11 {12 var communicationManager = new SocketCommunicationManager();13 communicationManager.AcceptClientAsync().Wait();14 communicationManager.SendMessage(MessageType.VersionCheck, 1);15 communicationManager.SendMessage(MessageType.TestRunStatsChange, new TestRunChangedEventArgs(new Collection<TestResult>()));16 communicationManager.SendMessage(MessageType.TestRunComplete, new TestRunCompleteEventArgs(new Collection<TestResult>(), false, false, null, null));17 communicationManager.SendMessage(MessageType.TestMessage, new TestMessageEventArgs(TestMessageLevel.Informational, "Hello World"));18 communicationManager.SendMessage(MessageType.TestRunStatsChange, new TestRunChangedEventArgs(new Collection<TestResult>()));19 communicationManager.SendMessage(MessageType.ExecutionComplete, new TestRunCompleteEventArgs(new Collection<TestResult>(), false, false, null, null));20 }21 }22}23using Microsoft.VisualStudio.TestTools.UnitTesting;24using Microsoft.TestPlatform.CommunicationUtilities;25using Microsoft.TestPlatform.CommunicationUtilities.Interfaces;26using Microsoft.VisualStudio.TestPlatform.ObjectModel;27using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;28using Microsoft.VisualStudio.TestPlatform.ObjectModel.Logging;29using System;30using System.Threading.Tasks;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35using System.Threading;36{37 {38 public void TestMethod1()39 {40 var communicationManager = new SocketCommunicationManager();41 communicationManager.AcceptClientAsync().Wait();42 communicationManager.SendMessage(MessageType.VersionCheck, 1);43 communicationManager.SendMessage(MessageType.TestRunStatsChange, new TestRunChangedEventArgs(new Collection<TestResult>()));44 communicationManager.SendMessage(MessageType.TestRunComplete, new TestRunCompleteEventArgs(new Collection<TestResult>(), false, false, null, null));45 communicationManager.SendMessage(MessageType.TestMessage, new TestMessageEventArgs(TestMessageLevel.Informational, "Hello World"));

Full Screen

Full Screen

AcceptClientAsync

Using AI Code Generation

copy

Full Screen

1using System;2using System.Net;3using System.Net.Sockets;4using System.Threading.Tasks;5using Microsoft.TestPlatform.Protocol;6using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;7using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.Interfaces;8using Microsoft.VisualStudio.TestPlatform.ObjectModel;9using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;10using Microsoft.VisualStudio.TestPlatform.ObjectModel.Logging;11{12 {13 private readonly Socket clientSocket;14 private readonly Socket serverSocket;15 private readonly ICommunicationEndpoint serverEndpoint;16 private readonly ICommunicationEndpoint clientEndpoint;17 private readonly ICommunicationEndpoint clientEndpointForServer;18 private readonly ICommunicationEndpoint serverEndpointForClient;19 public SocketCommunicationManager()20 {21 this.clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);22 this.serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);23 this.serverEndpoint = new SocketCommunicationEndpoint(this.serverSocket);24 this.clientEndpoint = new SocketCommunicationEndpoint(this.clientSocket);25 this.serverEndpointForClient = new SocketCommunicationEndpoint(this.clientSocket);26 this.clientEndpointForServer = new SocketCommunicationEndpoint(this.serverSocket);27 }28 public ICommunicationEndpoint ClientEndpoint => this.clientEndpoint;29 public ICommunicationEndpoint ServerEndpoint => this.serverEndpoint;30 public ICommunicationEndpoint ServerEndpointForClient => this.serverEndpointForClient;31 public ICommunicationEndpoint ClientEndpointForServer => this.clientEndpointForServer;32 public void Dispose()33 {34 this.clientSocket.Dispose();35 this.serverSocket.Dispose();36 }37 public async Task AcceptClientAsync()38 {39 await Task.Run(() =>40 {41 this.serverSocket.Bind(new IPEndPoint(IPAddress.Loopback, 0));42 this.serverSocket.Listen(1);43 this.clientSocket.Connect(this.serverSocket.LocalEndPoint);44 this.clientSocket.ReceiveTimeout = 10000;45 this.serverSocket.Accept();46 }).ConfigureAwait(false);47 }48 }49}50using System;51using System.Threading.Tasks;52using Microsoft.TestPlatform.Protocol;53using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;54using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.Interfaces;55using Microsoft.VisualStudio.TestPlatform.ObjectModel;56using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;57using Microsoft.VisualStudio.TestPlatform.ObjectModel.Logging;58{

Full Screen

Full Screen

AcceptClientAsync

Using AI Code Generation

copy

Full Screen

1using System;2using System.Net;3using System.Threading;4using System.Threading.Tasks;5using Microsoft.TestPlatform.CommunicationUtilities;6using Microsoft.TestPlatform.CommunicationUtilities.Interfaces;7{8 {9 static void Main(string[] args)10 {11 var socketCommunicationManager = new SocketCommunicationManager();12 var endpoint = new IPEndPoint(IPAddress.Parse("

Full Screen

Full Screen

AcceptClientAsync

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading;3using System.Threading.Tasks;4using Microsoft.TestPlatform.CommunicationUtilities;5using Microsoft.VisualStudio.TestPlatform.Utilities.Helpers.Interfaces;6{7 {8 static void Main(string[] args)9 {10 var socketCommunicationManager = new SocketCommunicationManager();11 socketCommunicationManager.Initialize(1234);12 socketCommunicationManager.StartServer();13 var task = socketCommunicationManager.AcceptClientAsync();14 task.Wait();15 var client = task.Result;16 Console.WriteLine("Client connected");17 }18 }19}20using System;21using System.Threading;22using System.Threading.Tasks;23using Microsoft.TestPlatform.CommunicationUtilities;24using Microsoft.VisualStudio.TestPlatform.Utilities.Helpers.Interfaces;25{26 {27 static void Main(string[] args)28 {29 var socketCommunicationManager = new SocketCommunicationManager();30 socketCommunicationManager.Initialize(1234);31 var task = socketCommunicationManager.ConnectAsync();32 task.Wait();33 Console.WriteLine("Connected to server");34 }35 }36}37using System;38using System.Threading;39using System.Threading.Tasks;40using Microsoft.TestPlatform.CommunicationUtilities;41using Microsoft.VisualStudio.TestPlatform.Utilities.Helpers.Interfaces;42{43 {44 static void Main(string[] args)45 {46 var socketCommunicationManager = new SocketCommunicationManager();47 socketCommunicationManager.Initialize(1234);48 socketCommunicationManager.StartServer();49 var task = socketCommunicationManager.AcceptClientAsync();50 task.Wait();51 var client = task.Result;52 Console.WriteLine("Client connected");53 client.SendMessageAsync("Hello from client");54 }55 }56}57using System;58using System.Threading;59using System.Threading.Tasks;60using Microsoft.TestPlatform.CommunicationUtilities;61using Microsoft.VisualStudio.TestPlatform.Utilities.Helpers.Interfaces;62{63 {64 static void Main(string[] args)65 {66 var socketCommunicationManager = new SocketCommunicationManager();67 socketCommunicationManager.Initialize(1234);68 socketCommunicationManager.StartServer();69 var task = socketCommunicationManager.AcceptClientAsync();70 task.Wait();71 var client = task.Result;

Full Screen

Full Screen

AcceptClientAsync

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.TestPlatform.CommunicationUtilities;4using Microsoft.TestPlatform.CommunicationUtilities.Interfaces;5using Microsoft.VisualStudio.TestPlatform.ObjectModel;6using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;7using Microsoft.VisualStudio.TestPlatform.ObjectModel.Logging;8{9 {10 private readonly ICommunicationEndPoint serverEndPoint;11 private readonly ICommunicationEndPoint clientEndPoint;12 private readonly ICommunicationEndPoint clientConnectionEndPoint;13 private readonly ICommunicationEndPoint serverConnectionEndPoint;14 private readonly ICommunicationEndPointFactory communicationEndPointFactory;15 private readonly ICommunicationChannelFactory communicationChannelFactory;16 private readonly ICommunicationChannel clientChannel;17 private readonly ICommunicationChannel serverChannel;18 private readonly ICommunicationChannel clientConnectionChannel;19 private readonly ICommunicationChannel serverConnectionChannel;20 private readonly ICommunicationChannel connectedClientChannel;21 public SocketCommunicationManager(22 {23 this.serverEndPoint = serverEndPoint;24 this.clientEndPoint = clientEndPoint;25 this.clientConnectionEndPoint = clientConnectionEndPoint;

Full Screen

Full Screen

AcceptClientAsync

Using AI Code Generation

copy

Full Screen

1using System;2using System.Net;3using System.Net.Sockets;4using System.Threading.Tasks;5using Microsoft.TestPlatform.Protocol;6using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;7using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.Interfaces;8using Microsoft.VisualStudio.TestPlatform.ObjectModel;9using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;10using Microsoft.VisualStudio.TestPlatform.ObjectModel.Logging;11{12 {13 private readonly Socket clientSocket;14 private readonly Socket serverSocket;15 private readonly ICommunicationEndpoint serverEndpoint;16 private readonly ICommunicationEndpoint clientEndpoint;17 private readonly ICommunicationEndpoint clientEndpointForServer;18 private readonly ICommunicationEndpoint serverEndpointForClient;19 public SocketCommunicationManager()20 {21 this.clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);22 this.serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);23 this.serverEndpoint = new SocketCommunicationEndpoint(this.serverSocket);24 this.clientEndpoint = new SocketCommunicationEndpoint(this.clientSocket);25 this.serverEndpointForClient = new SocketCommunicationEndpoint(this.clientSocket);26 this.clientEndpointForServer = new SocketCommunicationEndpoint(this.serverSocket);27 }28 public ICommunicationEndpoint ClientEndpoint => this.clientEndpoint;29 public ICommunicationEndpoint ServerEndpoint => this.serverEndpoint;30 public ICommunicationEndpoint ServerEndpointForClient => this.serverEndpointForClient;31 public ICommunicationEndpoint ClientEndpointForServer => this.clientEndpointForServer;32 public void Dispose()33 {34 this.clientSocket.Dispose();35 this.serverSocket.Dispose();36 }37 public async Task AcceptClientAsync()38 {39 await Task.Run(() =>40 {41 this.serverSocket.Bind(new IPEndPoint(IPAddress.Loopback, 0));42 this.serverSocket.Listen(1);43 this.clientSocket.Connect(this.serverSocket.LocalEndPoint);44 this.clientSocket.ReceiveTimeout = 10000;45 this.serverSocket.Accept();46 }).ConfigureAwait(false);47 }48 }49}50using System;51using System.Threading.Tasks;52using Microsoft.TestPlatform.Protocol;53using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;54using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.Interfaces;55using Microsoft.VisualStudio.TestPlatform.ObjectModel;56using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;57using Microsoft.VisualStudio.TestPlatform.ObjectModel.Logging;58{

Full Screen

Full Screen

AcceptClientAsync

Using AI Code Generation

copy

Full Screen

1using System;2using System.Net;3using System.Threading;4using System.Threading.Tasks;5using Microsoft.TestPlatform.CommunicationUtilities;6using Microsoft.TestPlatform.CommunicationUtilities.Interfaces;7{8 {9 static void Main(string[] args)10 {11 var socketCommunicationManager = new SocketCommunicationManager();12 var endpoint = new IPEndPoint(IPAddress.Parse("

Full Screen

Full Screen

AcceptClientAsync

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading;3using System.Threading.Tasks;4using Microsoft.TestPlatform.CommunicationUtilities;5using Microsoft.VisualStudio.TestPlatform.Utilities.Helpers.Interfaces;6{7 {8 static void Main(string[] args)9 {10 var socketCommunicationManager = new SocketCommunicationManager();11 socketCommunicationManager.Initialize(1234);12 socketCommunicationManager.StartServer();13 var task = socketCommunicationManager.AcceptClientAsync();14 task.Wait();15 var client = task.Result;16 Console.WriteLine("Client connected");17 }18 }19}20using System;21using System.Threading;22using System.Threading.Tasks;23using Microsoft.TestPlatform.CommunicationUtilities;24using Microsoft.VisualStudio.TestPlatform.Utilities.Helpers.Interfaces;25{26 {27 static void Main(string[] args)28 {29 var socketCommunicationManager = new SocketCommunicationManager();30 socketCommunicationManager.Initialize(1234);31 var task = socketCommunicationManager.ConnectAsync();32 task.Wait();33 Console.WriteLine("Connected to server");34 }35 }36}37using System;38using System.Threading;39using System.Threading.Tasks;40using Microsoft.TestPlatform.CommunicationUtilities;41using Microsoft.VisualStudio.TestPlatform.Utilities.Helpers.Interfaces;42{43 {44 static void Main(string[] args)45 {46 var socketCommunicationManager = new SocketCommunicationManager();47 socketCommunicationManager.Initialize(1234);48 socketCommunicationManager.StartServer();49 var task = socketCommunicationManager.AcceptClientAsync();50 task.Wait();51 var client = task.Result;52 Console.WriteLine("Client connected");53 client.SendMessageAsync("Hello from client");54 }55 }56}57using System;58using System.Threading;59using System.Threading.Tasks;60using Microsoft.TestPlatform.CommunicationUtilities;61using Microsoft.VisualStudio.TestPlatform.Utilities.Helpers.Interfaces;62{63 {64 static void Main(string[] args)65 {66 var socketCommunicationManager = new SocketCommunicationManager();67 socketCommunicationManager.Initialize(1234);68 socketCommunicationManager.StartServer();69 var task = socketCommunicationManager.AcceptClientAsync();70 task.Wait();71 var client = task.Result;

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Run Vstest automation tests on LambdaTest cloud grid

Perform automation testing on 3000+ real desktop and mobile devices online.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful