How to use ReceiveMessage method of Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.SocketCommunicationManager class

Best Vstest code snippet using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.SocketCommunicationManager.ReceiveMessage

TestAdapterConnection.cs

Source:TestAdapterConnection.cs Github

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...36 }37 public string SettingsXml { get; }38 public ISettingsProvider GetSettings(string settingsName) => null;39 }40 private Task<Message> ReceiveMessageAsync()41 {42 return Task.Run<Message>(() =>43 {44 try45 {46 var rawMessage = comm.ReceiveRawMessage();47 if (!string.IsNullOrEmpty(rawMessage))48 {49 return JsonDataSerializer.Instance.DeserializeMessage(rawMessage);50 }51 }52 catch (System.IO.IOException ioException)53 {54 var socketException = ioException.InnerException as System.Net.Sockets.SocketException;55 if (socketException != null56 && socketException.SocketErrorCode == System.Net.Sockets.SocketError.TimedOut)57 {58 System.Diagnostics.Trace.TraceInformation($"SocketCommunicationManager ReceiveMessage: failed to receive message because read timeout {ioException}");59 }60 else61 {62 isConnected = false;63 System.Diagnostics.Trace.TraceError($"SocketCommunicationManager ReceiveMessage: failed to receive message {ioException}");64 }65 }66 catch (Exception exception)67 {68 EqtTrace.Error(69 "SocketCommunicationManager ReceiveMessage: failed to receive message {0}",70 exception);71 }72 return null;73 });74 }75 76 private async void StartMessageLoop(TaskCompletionSource<object> tcs)77 {78 while (isConnected)79 {80 var message = await ReceiveMessageAsync();81 if(message != null)82 {83 if (message.MessageType == MessageType.SessionConnected)84 {85 // Version Check86 comm.SendMessage(MessageType.VersionCheck, 1);87 tcs.TrySetResult(null);88 SendTestHostLaunched();89 isConnected = true;90 }91 else if (!isConnected)92 {93 continue;94 }...

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DataCollectionTestCaseEventSender.cs

Source:DataCollectionTestCaseEventSender.cs Github

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...75 /// <inheritdoc />76 public void SendTestCaseStart(TestCaseStartEventArgs e)77 {78 this.communicationManager.SendMessage(MessageType.DataCollectionTestStart, e);79 var message = this.communicationManager.ReceiveMessage();80 if (message != null && message.MessageType != MessageType.DataCollectionTestStartAck)81 {82 if (EqtTrace.IsErrorEnabled)83 {84 EqtTrace.Error("DataCollectionTestCaseEventSender.SendTestCaseStart : MessageType.DataCollectionTestStartAck not received.");85 }86 }87 }88 /// <inheritdoc />89 public Collection<AttachmentSet> SendTestCaseEnd(TestCaseEndEventArgs e)90 {91 var attachmentSets = new Collection<AttachmentSet>();92 this.communicationManager.SendMessage(MessageType.DataCollectionTestEnd, e);93 var message = this.communicationManager.ReceiveMessage();94 if (message != null && message.MessageType == MessageType.DataCollectionTestEndResult)95 {96 attachmentSets = this.dataSerializer.DeserializePayload<Collection<AttachmentSet>>(message);97 }98 return attachmentSets;99 }100 /// <inheritdoc />101 public void SendTestSessionEnd(SessionEndEventArgs e)102 {103 this.communicationManager.SendMessage(MessageType.SessionEnd, e);104 }105 }106}...

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ReceiveMessage

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;7using Microsoft.VisualStudio.TestPlatform.ObjectModel;8using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;9using Microsoft.VisualStudio.TestPlatform.ObjectModel.Logging;10using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.Interfaces;11using System.IO;12using System.Collections.ObjectModel;13{14 {15 static void Main(string[] args)16 {17 var port = 12345;18 var connectionInfo = new ConnectionInfo() { Role = ConnectionRole.Client, Transport = Transport.Sockets };19 var socketCommunicationManager = new SocketCommunicationManager(port, connectionInfo);20 var data = socketCommunicationManager.ReceiveMessage();21 Console.WriteLine(data);22 Console.ReadLine();23 }24 }25}26using System;27using System.Collections.Generic;28using System.Linq;29using System.Text;30using System.Threading.Tasks;31using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;32using Microsoft.VisualStudio.TestPlatform.ObjectModel;33using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;34using Microsoft.VisualStudio.TestPlatform.ObjectModel.Logging;35using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.Interfaces;36using System.IO;37using System.Collections.ObjectModel;38{39 {40 static void Main(string[] args)41 {42 var port = 12345;43 var connectionInfo = new ConnectionInfo() { Role = ConnectionRole.Client, Transport = Transport.Sockets };44 var socketCommunicationManager = new SocketCommunicationManager(port, connectionInfo);45 socketCommunicationManager.SendMessage("Hello");46 Console.ReadLine();47 }48 }49}50using System;51using System.Collections.Generic;52using System.Linq;53using System.Text;54using System.Threading.Tasks;55using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;56using Microsoft.VisualStudio.TestPlatform.ObjectModel;57using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;58using Microsoft.VisualStudio.TestPlatform.ObjectModel.Logging;59using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.Interfaces;60using System.IO;61using System.Collections.ObjectModel;62using System.Diagnostics;63{64 {65 static void Main(string[] args)66 {67 var port = 12345;68 var connectionInfo = new ConnectionInfo() { Role = ConnectionRole.Client, Transport = Transport.Sockets };

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ReceiveMessage

Using AI Code Generation

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1using System;2using System.IO;3using System.Runtime.Serialization.Formatters.Binary;4using System.Threading;5using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;6using Microsoft.VisualStudio.TestPlatform.ObjectModel;7{8 {9 private SocketCommunicationManager socketCommunicationManager;10 private AutoResetEvent autoResetEvent;11 public SocketCommunicationManagerTest()12 {13 socketCommunicationManager = new SocketCommunicationManager();14 autoResetEvent = new AutoResetEvent(false);15 }16 public void Start()17 {18 socketCommunicationManager.Start();19 }20 public void Stop()21 {22 socketCommunicationManager.Stop();23 }24 public void SendMessage()25 {26 var message = new TestMessage() { MessageType = MessageType.TestRunStatsChange, Payload = "test" };27 var formatter = new BinaryFormatter();28 var stream = new MemoryStream();29 formatter.Serialize(stream, message);30 socketCommunicationManager.SendMessage(stream.ToArray());31 }32 public void ReceiveMessage()33 {34 socketCommunicationManager.ReceiveMessageAsync().ContinueWith((task) =>35 {36 var stream = new MemoryStream(task.Result);37 var formatter = new BinaryFormatter();38 var message = (TestMessage)formatter.Deserialize(stream);39 Console.WriteLine(message.MessageType);40 Console.WriteLine(message.Payload);41 autoResetEvent.Set();42 });43 }44 public void Wait()45 {46 autoResetEvent.WaitOne();47 }48 }49}50using System;51{52 {53 public static void Main(string[] args)54 {55 var socketCommunicationManagerTest = new SocketCommunicationManagerTest();56 socketCommunicationManagerTest.Start();57 socketCommunicationManagerTest.SendMessage();58 socketCommunicationManagerTest.ReceiveMessage();59 socketCommunicationManagerTest.Wait();60 socketCommunicationManagerTest.Stop();61 }62 }63}

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ReceiveMessage

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.IO;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;8using Microsoft.VisualStudio.TestPlatform.ObjectModel;9using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;10{11 {12 static void Main(string[] args)13 {14 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();15 socketCommunicationManager.InitializeCommunication();16 socketCommunicationManager.WaitForClientConnection(10000);17 var message = socketCommunicationManager.ReceiveMessage();18 Console.WriteLine(message);19 Console.ReadLine();20 }21 }22}23using System;24using System.Collections.Generic;25using System.IO;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;30using Microsoft.VisualStudio.TestPlatform.ObjectModel;31using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;32{33 {34 static void Main(string[] args)35 {36 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();37 socketCommunicationManager.InitializeCommunication();38 socketCommunicationManager.WaitForClientConnection(10000);39 var message = socketCommunicationManager.ReceiveMessage();40 Console.WriteLine(message);41 Console.ReadLine();42 }43 }44}

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ReceiveMessage

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;7{8 {9 static void Main(string[] args)10 {11 SocketCommunicationManager scm = new SocketCommunicationManager();12 scm.ReceiveMessage();13 }14 }15}16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;22{23 {24 static void Main(string[] args)25 {26 SocketCommunicationManager scm = new SocketCommunicationManager();27 scm.Send("test message");28 }29 }30}

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ReceiveMessage

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;7using Microsoft.VisualStudio.TestPlatform.ObjectModel;8{9 {10 static void Main(string[] args)11 {12 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();13 socketCommunicationManager.SetupClientAsync().Wait();14 socketCommunicationManager.SendMessage(MessageType.VersionCheck, "1.0");15 var result = socketCommunicationManager.ReceiveMessage();16 Console.WriteLine(result);17 Console.ReadLine();18 }19 }20}21using System;22using System.Collections.Generic;23using System.Linq;24using System.Text;25using System.Threading.Tasks;26using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;27using Microsoft.VisualStudio.TestPlatform.ObjectModel;28{29 {30 static void Main(string[] args)31 {32 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();33 socketCommunicationManager.SetupServerAsync().Wait();34 var result = socketCommunicationManager.ReceiveMessage();35 socketCommunicationManager.SendMessage(MessageType.VersionCheck, "1.0");36 Console.WriteLine(result);37 Console.ReadLine();38 }39 }40}41{42 public void MyTest()43 {44 var path = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);45 var projectPath = Path.Combine(path, "..\\..\\..\\MyProject\\MyProject.csproj");46 var project = new Project(projectPath);47 var class1 = new Class1();48 }49}

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ReceiveMessage

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.Net;7using System.Net.Sockets;8using System.IO;9using System.Threading;10{11 {12 static void Main(string[] args)13 {14 string host = "localhost";15 int port = 12345;16 IPAddress ip = IPAddress.Parse(host);17 TcpClient client = new TcpClient();18 client.Connect(ip, port);19 NetworkStream stream = client.GetStream();20 StreamReader reader = new StreamReader(stream);21 StreamWriter writer = new StreamWriter(stream);22 string message = "Hello server!";23 writer.WriteLine(message);24 writer.Flush();25 string response = reader.ReadLine();26 Console.WriteLine("Server: " + response);27 Console.ReadLine();28 }29 }30}31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36using System.Net;37using System.Net.Sockets;38using System.IO;39using System.Threading;40{41 {42 static void Main(string[] args)43 {44 string host = "localhost";45 int port = 12345;46 IPAddress ip = IPAddress.Parse(host);47 TcpListener listener = new TcpListener(ip, port);48 listener.Start();49 Console.WriteLine("Server started");50 TcpClient client = listener.AcceptTcpClient();51 Console.WriteLine("Client connected");52 NetworkStream stream = client.GetStream();53 StreamReader reader = new StreamReader(stream);54 StreamWriter writer = new StreamWriter(stream);55 string message = reader.ReadLine();56 Console.WriteLine("Client: " + message);57 string response = "Hello client!";58 writer.WriteLine(response);59 writer.Flush();60 Console.ReadLine();61 }62 }63}64System.Net.Sockets.SocketException (0x80004005): An attempt was made to access a socket in a way forbidden by its access permissions

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