How to use StopServer method of Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.SocketCommunicationManager class

Best Vstest code snippet using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.SocketCommunicationManager.StopServer

DataCollectionRequestSender.cs

Source:DataCollectionRequestSender.cs Github

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...65 /// The dispose.66 /// </summary>67 public void Dispose()68 {69 this.communicationManager?.StopServer();70 }71 /// <summary>72 /// Closes the connection73 /// </summary>74 public void Close()75 {76 if (EqtTrace.IsInfoEnabled)77 {78 EqtTrace.Info("Closing the connection");79 }80 this.communicationManager?.StopServer();81 }82 /// <inheritdoc/>83 public BeforeTestRunStartResult SendBeforeTestRunStartAndGetResult(string settingsXml, ITestMessageEventHandler runEventsHandler)84 {85 var isDataCollectionStarted = false;86 BeforeTestRunStartResult result = null;87 this.communicationManager.SendMessage(MessageType.BeforeTestRunStart, settingsXml);88 while (!isDataCollectionStarted)89 {90 var message = this.communicationManager.ReceiveMessage();91 if (message.MessageType == MessageType.DataCollectionMessage)92 {93 var dataCollectionMessageEventArgs = this.dataSerializer.DeserializePayload<DataCollectionMessageEventArgs>(message);94 this.LogDataCollectorMessage(dataCollectionMessageEventArgs, runEventsHandler);...

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DataCollectionTestCaseEventHandler.cs

Source:DataCollectionTestCaseEventHandler.cs Github

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...50 }51 /// <inheritdoc />52 public void Close()53 {54 this.communicationManager?.StopServer();55 }56 /// <inheritdoc />57 public void ProcessRequests()58 {59 var isSessionEnd = false;60 do61 {62 var message = this.communicationManager.ReceiveMessage();63 switch (message.MessageType)64 {65 case MessageType.DataCollectionTestStart:66 if (EqtTrace.IsInfoEnabled)67 {68 EqtTrace.Info("DataCollectionTestCaseEventHandler: Test case starting.");...

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StopServer

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1using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();12 socketCommunicationManager.StopServer();13 }14 }15}16using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22{23 {24 static void Main(string[] args)25 {26 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();27 socketCommunicationManager.StartServer();28 }29 }30}31using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();42 socketCommunicationManager.SendTestRunMessage("test");43 }44 }45}46using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52{53 {54 static void Main(string[] args)55 {56 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();57 socketCommunicationManager.SendTestRunMessage("test");58 }59 }60}61using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;62using System;63using System.Collections.Generic;64using System.Linq;65using System.Text;66using System.Threading.Tasks;67{68 {69 static void Main(string[] args)70 {71 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();

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StopServer

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;7{8 {9 static void Main(string[] args)10 {11 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();12 socketCommunicationManager.StopServer();13 }14 }15}16C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\IDE\Extensions\TestPlatform\Microsoft.TestPlatform.CommunicationUtilities.dll

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StopServer

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1using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {

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StopServer

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1using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;2using System;3{4 {5 static void Main(string[] args)6 {7 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();8 socketCommunicationManager.StopServer();9 }10 }11}12using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;13using System;14{15 {16 static void Main(string[] args)17 {18 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();19 socketCommunicationManager.StopServer();20 }21 }22}23using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;24using System;25{26 {27 static void Main(string[] args)28 {29 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();30 socketCommunicationManager.StopServer();31 }32 }33}34using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;35using System;36{37 {38 static void Main(string[] args)39 {40 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();41 socketCommunicationManager.StopServer();42 }43 }44}45using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;46using System;47{48 {49 static void Main(string[] args)50 {51 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();52 socketCommunicationManager.StopServer();53 }54 }55}56using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;57using System;58{59 {60 static void Main(string[] args)61 {62 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();63 socketCommunicationManager.StopServer();64 }65 }66}

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StopServer

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1using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;2{3 {4 public void TestMethod1()5 {6 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();7 socketCommunicationManager.StopServer();8 }9 }10}11using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;12{13 {14 public void TestMethod2()15 {16 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();17 socketCommunicationManager.StopServer();18 }19 }20}21using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;22{23 {24 public void TestMethod3()25 {26 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();27 socketCommunicationManager.StopServer();28 }29 }30}31using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;32{33 {34 public void TestMethod4()35 {36 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();37 socketCommunicationManager.StopServer();38 }39 }40}41using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;42{43 {44 public void TestMethod5()45 {46 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();47 socketCommunicationManager.StopServer();48 }49 }50}51using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;52{53 {54 public void TestMethod6()55 {56 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();57 socketCommunicationManager.StopServer();58 }59 }60}

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StopServer

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1using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;2using Microsoft.VisualStudio.TestPlatform.ObjectModel;3using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;4using System;5using System.Diagnostics;6using System.IO;7using System.Reflection;8using System.Runtime.InteropServices;9using System.Threading;10{11 {12 static void Main(string[] args)13 {14 string path = Directory.GetCurrentDirectory();15 string testAssemblyPath = Path.Combine(path, "2.dll");16 string testAdapterPath = Path.Combine(path, "3.dll");17 var testHostManager = new TestHostManager(testAssemblyPath, testAdapterPath, null, null, null, null, null);18 testHostManager.StartTestHost();19 Thread.Sleep(5000);20 testHostManager.StopTestHost();21 Console.ReadLine();22 }23 }24}25using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;26using Microsoft.VisualStudio.TestPlatform.ObjectModel;27using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;28using System;29using System.Collections.Generic;30using System.Diagnostics;31using System.IO;32using System.Linq;33using System.Reflection;34using System.Runtime.InteropServices;35using System.Text;36using System.Threading;37using System.Threading.Tasks;38{39 {40 public void test()41 {42 Console.WriteLine("test");43 }44 }45}46using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;47using Microsoft.VisualStudio.TestPlatform.ObjectModel;48using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;49using System;50using System.Collections.Generic;51using System.Diagnostics;52using System.IO;53using System.Linq;54using System.Reflection;55using System.Runtime.InteropServices;56using System.Text;57using System.Threading;58using System.Threading.Tasks;59{60 {61 public void test()62 {63 Console.WriteLine("test");64 }65 }66}

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StopServer

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1using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;2using Microsoft.VisualStudio.TestPlatform.Utilities.Helpers;3using System;4using System.Net;5using System.Net.Sockets;6using System.Threading;7{8 {9 static void Main(string[] args)10 {11 var port = 0;12 var server = new SocketCommunicationManager();13 server.StartServer();14 port = server.Port;15 Console.WriteLine("Server started listening on port {0}", port);16 var client = new SocketCommunicationManager();17 client.ClientConnected += ClientConnected;18 client.ClientDisconnected += ClientDisconnected;19 client.StartClient(new IPEndPoint(IPAddress.Loopback, port));20 Console.WriteLine("Client connected to server");21 Console.ReadLine();22 Console.WriteLine("Stopping server");23 server.StopServer();24 Console.WriteLine("Server stopped");25 client.WaitForClientConnection(1000);26 if (client.IsConnected)27 {28 Console.WriteLine("Client is still connected");29 }30 {31 Console.WriteLine("Client is disconnected");32 }33 Console.ReadLine();34 }35 private static void ClientConnected(object sender, EventArgs e)36 {37 Console.WriteLine("Client connected to server");38 }39 private static void ClientDisconnected(object sender, EventArgs e)40 {41 Console.WriteLine("Client disconnected from server");42 }43 }44}45using System;46using System.Collections.Generic;47using System.Linq;48using System.Net;49using System.Text;50using System.Threading.Tasks;51{52 {53 static void Main(string[] args)54 {

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StopServer

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;7{8 {9 static void Main(string[] args)10 {11 SocketCommunicationManager manager = new SocketCommunicationManager();12 manager.StopServer();13 }14 }15}

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StopServer

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1 {2 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();3 socketCommunicationManager.StopServer();4 }5 }6}

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StopServer

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1using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;2using Microsoft.VisualStudio.TestPlatform.Utilities.Helpers;3using System;4using System.Net;5using System.Net.Sockets;6using System.Threading;7{8 {9 static void Main(string[] args)10 {11 var port = 0;12 var server = new SocketCommunicationManager();13 server.StartServer();14 port = server.Port;15 Console.WriteLine("Server started listening on port {0}", port);16 var client = new SocketCommunicationManager();17 client.ClientConnected += ClientConnected;18 client.ClientDisconnected += ClientDisconnected;19 client.StartClient(new IPEndPoint(IPAddress.Loopback, port));20 Console.WriteLine("Client connected to server");21 Console.ReadLine();22 Console.WriteLine("Stopping server");23 server.StopServer();24 Console.WriteLine("Server stopped");25 client.WaitForClientConnection(1000);26 if (client.IsConnected)27 {28 Console.WriteLine("Client is still connected");29 }30 {31 Console.WriteLine("Client is disconnected");32 }33 Console.ReadLine();34 }35 private static void ClientConnected(object sender, EventArgs e)36 {37 Console.WriteLine("Client connected to server");38 }39 private static void ClientDisconnected(object sender, EventArgs e)40 {41 Console.WriteLine("Client disconnected from server");42 }43 }44}45using System;46using System.Collections.Generic;47using System.Linq;48using System.Net;49using System.Text;50using System.Threading.Tasks;51{52 {53 static void Main(string[] args)54 {

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StopServer

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;7{8 {9 static void Main(string[] args)10 {11 SocketCommunicationManager manager = new SocketCommunicationManager();12 manager.StopServer();13 }14 }15}

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