Best WinAppDriver code snippet using Paint3DTest.ScenarioZoom.ZoomingInMultiTouchWithInterpolation
ScenarioZoom.cs
Source:ScenarioZoom.cs
...63 // Ensure that the zoom level now is greater than 100%64 Assert.IsTrue(int.Parse(zoomScaleTextBox.Text) > 100);65 }66 [TestMethod]67 public void ZoomingInMultiTouchWithInterpolation()68 {69 // Set pointer move Duration to 300 ms to implicitly generate 6 interpolation moves that are performed every 50 ms70 TimeSpan moveDuration = TimeSpan.FromMilliseconds(300);71 // Drag a touch contact diagonally in NE direction distancing apart from the other contact point72 PointerInputDevice touch1 = new PointerInputDevice(PointerKind.Touch);73 ActionSequence touch1Sequence = new ActionSequence(touch1, 0);74 touch1Sequence.AddAction(touch1.CreatePointerMove(zoomInteractor, 50, -50, TimeSpan.Zero));75 touch1Sequence.AddAction(touch1.CreatePointerDown(PointerButton.TouchContact));76 touch1Sequence.AddAction(touch1.CreatePointerMove(zoomInteractor, 80, -80, moveDuration));77 touch1Sequence.AddAction(touch1.CreatePointerUp(PointerButton.TouchContact));78 // Drag a touch contact diagonally in SW direction distancing apart from the other contact point79 PointerInputDevice touch2 = new PointerInputDevice(PointerKind.Touch);80 ActionSequence touch2Sequence = new ActionSequence(touch2, 0);81 touch2Sequence.AddAction(touch2.CreatePointerMove(zoomInteractor, -50, 50, TimeSpan.Zero));...
ZoomingInMultiTouchWithInterpolation
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.IO;4using System.Linq;5using System.Runtime.InteropServices.WindowsRuntime;6using Windows.Foundation;7using Windows.Foundation.Collections;8using Windows.UI.Xaml;9using Windows.UI.Xaml.Controls;10using Windows.UI.Xaml.Controls.Primitives;11using Windows.UI.Xaml.Data;12using Windows.UI.Xaml.Input;13using Windows.UI.Xaml.Media;14using Windows.UI.Xaml.Navigation;15using Windows.UI.Input;16using Windows.UI.Xaml.Media.Imaging;17using Windows.UI.Xaml.Media.Animation;18using Windows.UI.Xaml.Shapes;19using Windows.UI;20using Windows.UI.Xaml.Media.Media3D;21using Windows.UI.Core;22using Windows.UI.ViewManagement;23using System.Threading.Tasks;24using Windows.Storage.Streams;25using Windows.Storage;26using Windows.Graphics.Imaging;27{28 {29 public ScenarioZoom()30 {31 this.InitializeComponent();32 }33 private void ZoomingInMultiTouchWithInterpolation(object sender, PointerRoutedEventArgs e)34 {35 PointerPoint pt = e.GetCurrentPoint(this);36 PointerPointProperties props = pt.Properties;37 if (props.IsLeftButtonPressed)38 {39 Point ptCanvas = pt.Position;40 TranslateTransform tt = new TranslateTransform();41 tt.OffsetX = ptCanvas.X;42 tt.OffsetY = ptCanvas.Y;43 ScaleTransform st = new ScaleTransform();44 st.CenterX = ptCanvas.X;45 st.CenterY = ptCanvas.Y;46 st.ScaleX = 2;47 st.ScaleY = 2;48 TransformGroup tg = new TransformGroup();49 tg.Children.Add(st);50 tg.Children.Add(tt);51 this.RenderTransform = tg;52 }53 }54 }55}56using System;57using System.Collections.Generic;58using System.IO;59using System.Linq;60using System.Runtime.InteropServices.WindowsRuntime;61using Windows.Foundation;62using Windows.Foundation.Collections;63using Windows.UI.Xaml;
ZoomingInMultiTouchWithInterpolation
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Windows.UI.Xaml.Controls;7using Windows.UI.Xaml.Input;8using Windows.UI.Xaml.Media;9using Windows.UI.Xaml.Media.Imaging;10using Windows.UI.Xaml.Shapes;11using Windows.UI.Xaml;12using Windows.UI;13using Paint3DTest;14using System.Numerics;15{16 {17 private void ZoomingInMultiTouchWithInterpolation(object sender, ManipulationDeltaRoutedEventArgs e)18 {19 if (e.IsInertial)20 {21 return;22 }23 if (e.PointerDeviceType == Windows.Devices.Input.PointerDeviceType.Touch)24 {25 if (e.PointerId != m_PointerId1 && e.PointerId != m_PointerId2)26 {27 return;28 }29 if (e.PointerId == m_PointerId1)30 {31 m_Touch1 = e.Position;32 }33 else if (e.PointerId == m_PointerId2)34 {35 m_Touch2 = e.Position;36 }37 Vector2 center = (m_Touch1 + m_Touch2) / 2;38 float delta = (m_Touch1 - m_Touch2).Length();39 float scale = delta / m_Distance;40 Matrix3x2 matrix = Matrix3x2.CreateScale(scale, center);41 m_Distance = delta;42 m_Transform *= matrix;43 m_StrokeTransform *= matrix;44 m_FillTransform *= matrix;45 m_Canvas.Invalidate();46 }47 }48 }49}50using System;51using System.Collections.Generic;52using System.Linq;53using System.Text;54using System.Threading.Tasks;55using Windows.UI.Xaml.Controls;56using Windows.UI.Xaml.Input;57using Windows.UI.Xaml.Media;58using Windows.UI.Xaml.Media.Imaging;59using Windows.UI.Xaml.Shapes;60using Windows.UI.Xaml;61using Windows.UI;62using Paint3DTest;63using System.Numerics;64{65 {66 private void ZoomingInMultiTouchWithInterpolation(object sender, ManipulationDeltaRoutedEventArgs e)67 {68 if (e.IsInertial)69 {
ZoomingInMultiTouchWithInterpolation
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.IO;4using System.Linq;5using System.Runtime.InteropServices.WindowsRuntime;6using Windows.Foundation;7using Windows.Foundation.Collections;8using Windows.UI.Xaml;9using Windows.UI.Xaml.Controls;10using Windows.UI.Xaml.Controls.Primitive;11using Windows.UI.Xaml.Data;12using Windows.UI.Xaml.Input;13using Windows.UI.Xaml.Media;14using Windows.UI.Xaml.Navigation;15{16 {17 public ScenarioZoom()18 {19 this.InitializeComponent();20 }21 private void Page_Loaded(object sender, RoutedEventArgs e)22 {
ZoomingInMultiTouchWithInterpolation
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Windows.UI.Xaml;7using Windows.UI.Xaml.Controls;8using Windows.UI.Xaml.Navigation;9using Windows.UI.Xaml.Controls.Primitives;10using Windows.UI.Xaml.Data;11using Windows.UI.Xaml.Input;12using Windows.UI.Xaml.Media;13using Windows.UI.Xaml.Media.Animation;14using Windows.UI.Xaml.Media.Imaging;15using Windows.UI.Xaml.Navigation;16using Windows.UI.Xaml.Shapes;17using System.Collections;18using Windows.UI.Xaml.Media.Media3D;19using Windows.UI;20using Windows.UI.ViewManagement;21using Windows.UI.Core;22using System.Runtime.InteropServices.WindowsRuntime;23using Windows.Storage.Streams;24using Windows.UI.Input;25using Windows.UI.Input.Inking;26using Windows.UI.Input.Inking.Analysis;27using Windows.Foundation;28using Windows.UI.Popups;29using Windows.ApplicationModel.DataTransfer;30using Windows.Storage;31using Windows.Storage.Pickers;32using Windows.Storage.Streams;33using System.IO;34using Windows.UI.Xaml.Markup;35using Windows.UI.Xaml.Media.Animation;36using Windows.UI.Xaml.Media.Media3D;37using Windows.UI.Input;38using Windows.UI.Input.Inking;39using Windows.UI.Input.Inking.Analysis;40using Windows.Foundation;41using Windows.UI.Popups;42using Windows.ApplicationModel.DataTransfer;43using Windows.Storage;44using Windows.Storage.Pickers;45using Windows.Storage.Streams;46using System.IO;47using Windows.UI.Xaml.Markup;48using Windows.UI.Xaml.Media.Animation;49using Windows.UI.Xaml.Media.Media3D;50using Windows.UI.Input;51using Windows.UI.Input.Inking;52using Windows.UI.Input.Inking.Analysis;53using Windows.Foundation;54using Windows.UI.Popups;55using Windows.ApplicationModel.DataTransfer;56using Windows.Storage;57using Windows.Storage.Pickers;58using Windows.Storage.Streams;59using System.IO;60using Windows.UI.Xaml.Markup;61using Windows.UI.Xaml.Media.Animation;62using Windows.UI.Xaml.Media.Media3D;63using Windows.UI.Input;64using Windows.UI.Input.Inking;65using Windows.UI.Input.Inking.Analysis;66using Windows.Foundation;67using Windows.UI.Popups;68using Windows.ApplicationModel.DataTransfer;69using Windows.Storage;70using Windows.Storage.Pickers;71using Windows.Storage.Streams;72using System.IO;73using Windows.UI.Xaml.Markup;74using Windows.UI.Xaml.Media.Animation;75using Windows.UI.Xaml.Media.Media3D;76using Windows.UI.Input;77using Windows.UI.Input.Inking;78using Windows.UI.Input.Inking.Analysis;79using Windows.Foundation;80using Windows.UI.Popups;81using Windows.ApplicationModel.DataTransfer;82using Windows.Storage;
ZoomingInMultiTouchWithInterpolation
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.IO;4using System.Linq;5using System.Runtime.InteropServices.WindowsRuntime;6using Windows.Foundation;7using Windows.Foundation.Collections;8using Windows.UI.Xaml;9using Windows.UI.Xaml.Controls;10using Windows.UI.Xaml.Controls.Primitive;11using Windows.UI.Xaml.Data;12using Windows.UI.Xaml.Input;13using Windows.UI.Xaml.Media;14using Windows.UI.Xaml.Navigation;15{16 {17 public ScenarioZoom()18 {19 this.InitializeComponent();20 ScenarioZoom1.ZoomingInMultiTouchWithInterpolation += ScenarioZoom1_ZoomingInMultiTouchWithInterpolation;21 }22 void ScenarioZoom1_ZoomingInMultiTouchWithInterpolation(object sender, ZoomingInMultiTouchWithInterpolationEventArgs e)23 {24 ScenarioZoom1.ZoomFactor = e.ZoomFactor;25 }26 }27}28using System;29using System.Collections.Generic;30using System.IO;31using System.Linq;32using System.Runtime.InteropServices.WindowsRuntime;33using Windows.Foundation;34using Windows.Foundation.Collections;35using Windows.UI.Xaml;36using Windows.UI.Xaml.Controls;37using Windows.UI.Xaml.Controls.Primitive;38using Windows.UI.Xaml.Data;39using Windows.UI.Xaml.Input;40using Windows.UI.Xaml.Media;41using Windows.UI.Xaml.Navigation;42{43 {44 public ScenarioZoom()45 {46 this.InitializeComponent();47 ScenarioZoom1.ZoomingInMultiTouchWithInterpolation += ScenarioZoom1_ZoomingInMultiTouchWithInterpolation;48 }49 void ScenarioZoom1_ZoomingInMultiTouchWithInterpolation(object sender, ZoomingInMultiTouchWithInterpolationEventArgs e)50 {
ZoomingInMultiTouchWithInterpolation
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.IO;4using System.Linq;5using System.Runtime.InteropServices.WindowsRuntime;6using Windows.Foundation;7using Windows.Foundation.Collections;8using Windows.UI.Xaml;9using Windows.UI.Xaml.Controls;10using Windows.UI.Xaml.Controls.Primitive;11using Windows.UI.Xaml.Data;12using Windows.UI.Xaml.Input;13using Windows.UI.Xaml.Media;14using Windows.UI.Xaml.Navigation;15{16 {17 public ScenarioZoom()18 {19 this.InitializeComponent();20 }21 private void ZoomingInMultiTouchWithInterpolation(object sender, ManipulationDeltaRoutedEventArgs e)22 {23 Point currentPoint = e.Position;24 Point previousPoint = e.Position - e.Delta.Translation;25 double distance = Math.Sqrt(Math.Pow(currentPoint.X - previousPoint.X, 2) + Math.Pow(currentPoint.Y - previousPoint.Y, 2));26 Point centerPoint = new Point((currentPoint.X + previousPoint.X) / 2, (currentPoint.Y + previousPoint.Y) / 2);27 Point centerCanvas = new Point(Canvas.ActualWidth / 2, Canvas.ActualHeight / 2);28 double distanceCanvas = Math.Sqrt(Math.Pow(centerPoint.X - centerCanvas.X, 2) + Math.Pow(centerPoint.Y - centerCanvas.Y, 2));29 double distanceCurrent = Math.Sqrt(Math.Pow(currentPoint.X - centerCanvas.X, 2) + Math.Pow(currentPoint.Y - centerCanvas.Y, 2));
ZoomingInMultiTouchWithInterpolation
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.Windows;7using System.Windows.Media.Media3D;8{9 {10 public static void ZoomingInMultiTouchWithInterpolation()11 {12 ScenarioZoom scenarioZoom = new ScenarioZoom();13 scenarioZoom.ZoomingInMultiTouchWithInterpolation(100, 100, 100, 10);14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22using System.Windows;23using System.Windows.Media.Media3D;24{25 {26 public static void ZoomingInMultiTouchWithoutInterpolation()27 {28 ScenarioZoom scenarioZoom = new ScenarioZoom();29 scenarioZoom.ZoomingInMultiTouchWithoutInterpolation(100, 100, 100);30 }31 }32}
ZoomingInMultiTouchWithInterpolation
Using AI Code Generation
1public void ZoomingInMultiTouchWithInterpolation()2{3 if (this.touchPoints.Count == 2)4 {5 Point p1 = this.touchPoints[0];6 Point p2 = this.touchPoints[1];7 double distance = GetDistanceBetweenTwoPoints(p1, p2);8 if (distance < 5)9 {10 distance = 5;11 }12 if (distance > 100)13 {14 distance = 100;15 }16 if (distance > this.previousDistance)17 {18 this.ZoomIn();19 }20 else if (distance < this.previousDistance)21 {22 this.ZoomOut();23 }24 this.previousDistance = distance;25 double angle = GetAngleBetweenTwoPoints(p1, p2);26 if (angle > this.previousAngle)27 {28 this.RotateClockwise();29 }
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