Best Puppeteer-sharp code snippet using PuppeteerSharp.LauncherBase.StartAsync
LauncherBase.cs
Source:LauncherBase.cs
...94 /// <summary>95 /// Asynchronously starts Base process.96 /// </summary>97 /// <returns></returns>98 public Task StartAsync() => _currentState.StartAsync(this);99 /// <summary>100 /// Asynchronously waits for graceful Base process exit within a given timeout period.101 /// Kills the Base process if it has not exited within this period.102 /// </summary>103 /// <param name="timeout">The maximum waiting time for a graceful process exit.</param>104 /// <returns></returns>105 public Task EnsureExitAsync(TimeSpan? timeout) => timeout.HasValue106 ? _currentState.ExitAsync(this, timeout.Value)107 : _currentState.KillAsync(this);108 /// <summary>109 /// Asynchronously kills Base process.110 /// </summary>111 /// <returns></returns>112 public Task KillAsync() => _currentState.KillAsync(this);113 /// <summary>114 /// Waits for Base process exit within a given timeout.115 /// </summary>116 /// <param name="timeout">The maximum wait period.</param>117 /// <returns><c>true</c> if Base process has exited within the given <paramref name="timeout"/>,118 /// or <c>false</c> otherwise.</returns>119 public async Task<bool> WaitForExitAsync(TimeSpan? timeout)120 {121 if (timeout.HasValue)122 {123 bool taskCompleted = true;124 await _exitCompletionSource.Task.WithTimeout(125 () =>126 {127 taskCompleted = false;128 }, timeout.Value).ConfigureAwait(false);129 return taskCompleted;130 }131 await _exitCompletionSource.Task.ConfigureAwait(false);132 return true;133 }134 #endregion135 #region Private methods136 /// <summary>137 /// Set Env Variables138 /// </summary>139 /// <param name="environment">The environment.</param>140 /// <param name="customEnv">The customEnv.</param>141 /// <param name="realEnv">The realEnv.</param>142 protected static void SetEnvVariables(IDictionary<string, string> environment, IDictionary<string, string> customEnv, IDictionary realEnv)143 {144 foreach (DictionaryEntry item in realEnv)145 {146 environment[item.Key.ToString()] = item.Value.ToString();147 }148 if (customEnv != null)149 {150 foreach (var item in customEnv)151 {152 environment[item.Key] = item.Value;153 }154 }155 }156 #endregion157 #region State machine158 /// <summary>159 /// Represents state machine for Base process instances. The happy path runs along the160 /// following state transitions: <see cref="Initial"/>161 /// -> <see cref="Starting"/>162 /// -> <see cref="Started"/>163 /// -> <see cref="Exiting"/>164 /// -> <see cref="Exited"/>.165 /// -> <see cref="Disposed"/>.166 /// </summary>167 /// <remarks>168 /// <para>169 /// This state machine implements the following state transitions:170 /// <code>171 /// State Event Target State Action172 /// ======== =================== ============ ==========================================================173 /// Initial --StartAsync------> Starting Start process and wait for endpoint174 /// Initial --ExitAsync-------> Exited Cleanup temp user data175 /// Initial --KillAsync-------> Exited Cleanup temp user data176 /// Initial --Dispose---------> Disposed Cleanup temp user data177 /// Starting --StartAsync------> Starting -178 /// Starting --ExitAsync-------> Exiting Wait for process exit179 /// Starting --KillAsync-------> Killing Kill process180 /// Starting --Dispose---------> Disposed Kill process; Cleanup temp user data; throw ObjectDisposedException on outstanding async operations;181 /// Starting --endpoint ready--> Started Complete StartAsync successfully; Log process start182 /// Starting --process exit----> Exited Complete StartAsync with exception; Cleanup temp user data183 /// Started --StartAsync------> Started -184 /// Started --EnsureExitAsync-> Exiting Start exit timer; Log process exit185 /// Started --KillAsync-------> Killing Kill process; Log process exit186 /// Started --Dispose---------> Disposed Kill process; Log process exit; Cleanup temp user data; throw ObjectDisposedException on outstanding async operations;187 /// Started --process exit----> Exited Log process exit; Cleanup temp user data188 /// Exiting --StartAsync------> Exiting - (StartAsync throws InvalidOperationException)189 /// Exiting --ExitAsync-------> Exiting -190 /// Exiting --KillAsync-------> Killing Kill process191 /// Exiting --Dispose---------> Disposed Kill process; Cleanup temp user data; throw ObjectDisposedException on outstanding async operations;192 /// Exiting --exit timeout----> Killing Kill process193 /// Exiting --process exit----> Exited Cleanup temp user data; complete outstanding async operations;194 /// Killing --StartAsync------> Killing - (StartAsync throws InvalidOperationException)195 /// Killing --KillAsync-------> Killing -196 /// Killing --Dispose---------> Disposed Cleanup temp user data; throw ObjectDisposedException on outstanding async operations;197 /// Killing --process exit----> Exited Cleanup temp user data; complete outstanding async operations;198 /// Exited --StartAsync------> Killing - (StartAsync throws InvalidOperationException)199 /// Exited --KillAsync-------> Exited -200 /// Exited --Dispose---------> Disposed -201 /// Disposed --StartAsync------> Disposed -202 /// Disposed --KillAsync-------> Disposed -203 /// Disposed --Dispose---------> Disposed -204 /// </code>205 /// </para>206 /// </remarks>207 protected abstract class State208 {209 #region Predefined states210 /// <summary>211 /// Set initial state.212 /// </summary>213 public static readonly State Initial = new InitialState();214 private static readonly StartingState Starting = new StartingState();215 private static readonly StartedState Started = new StartedState();216 private static readonly ExitingState Exiting = new ExitingState();217 private static readonly KillingState Killing = new KillingState();218 private static readonly ExitedState Exited = new ExitedState();219 private static readonly DisposedState Disposed = new DisposedState();220 #endregion221 #region Properties222 /// <summary>223 /// Get If process exists.224 /// </summary>225 public bool IsExiting => this == Killing || this == Exiting;226 /// <summary>227 /// Get If process is exited.228 /// </summary>229 public bool IsExited => this == Exited || this == Disposed;230 #endregion231 #region Methods232 /// <summary>233 /// Attempts thread-safe transitions from a given state to this state.234 /// </summary>235 /// <param name="p">The Base process</param>236 /// <param name="fromState">The state from which state transition takes place</param>237 /// <returns>Returns <c>true</c> if transition is successful, or <c>false</c> if transition238 /// cannot be made because current state does not equal <paramref name="fromState"/>.</returns>239 protected bool TryEnter(LauncherBase p, State fromState)240 {241 if (Interlocked.CompareExchange(ref p._currentState, this, fromState) == fromState)242 {243 fromState.Leave(p);244 return true;245 }246 return false;247 }248 /// <summary>249 /// Notifies that state machine is about to transition to another state.250 /// </summary>251 /// <param name="p">The Base process</param>252 protected virtual void Leave(LauncherBase p)253 {254 }255 /// <summary>256 /// Handles process start request.257 /// </summary>258 /// <param name="p">The Base process</param>259 /// <returns></returns>260 public virtual Task StartAsync(LauncherBase p) => Task.FromException(InvalidOperation("start"));261 /// <summary>262 /// Handles process exit request.263 /// </summary>264 /// <param name="p">The Base process</param>265 /// <param name="timeout">The maximum waiting time for a graceful process exit.</param>266 /// <returns></returns>267 public virtual Task ExitAsync(LauncherBase p, TimeSpan timeout) => Task.FromException(InvalidOperation("exit"));268 /// <summary>269 /// Handles process kill request.270 /// </summary>271 /// <param name="p">The Base process</param>272 /// <returns></returns>273 public virtual Task KillAsync(LauncherBase p) => Task.FromException(InvalidOperation("kill"));274 /// <summary>275 /// Handles wait for process exit request.276 /// </summary>277 /// <param name="p">The Base process</param>278 /// <returns></returns>279 public virtual Task WaitForExitAsync(LauncherBase p) => p._exitCompletionSource.Task;280 /// <summary>281 /// Handles disposal of process and temporary user directory282 /// </summary>283 /// <param name="p"></param>284 public virtual void Dispose(LauncherBase p) => Disposed.EnterFrom(p, this);285 /// <inheritdoc />286 public override string ToString()287 {288 string name = GetType().Name;289 return name.Substring(0, name.Length - "State".Length);290 }291 private Exception InvalidOperation(string operationName)292 => new InvalidOperationException($"Cannot {operationName} in state {this}");293 /// <summary>294 /// Kills process if it is still alive.295 /// </summary>296 /// <param name="p"></param>297 private static void Kill(LauncherBase p)298 {299 try300 {301 if (!p.Process.HasExited)302 {303 p.Process.Kill();304 }305 }306 catch (InvalidOperationException)307 {308 // Ignore309 }310 }311 #endregion312 #region Concrete state classes313 private class InitialState : State314 {315 public override Task StartAsync(LauncherBase p) => Starting.EnterFromAsync(p, this);316 public override Task ExitAsync(LauncherBase p, TimeSpan timeout)317 {318 Exited.EnterFrom(p, this);319 return Task.CompletedTask;320 }321 public override Task KillAsync(LauncherBase p)322 {323 Exited.EnterFrom(p, this);324 return Task.CompletedTask;325 }326 public override Task WaitForExitAsync(LauncherBase p) => Task.FromException(InvalidOperation("wait for exit"));327 }328 private class StartingState : State329 {330 public Task EnterFromAsync(LauncherBase p, State fromState)331 {332 if (!TryEnter(p, fromState))333 {334 // Delegate StartAsync to current state, because it has already changed since335 // transition to this state was initiated.336 return p._currentState.StartAsync(p);337 }338 return StartCoreAsync(p);339 }340 public override Task StartAsync(LauncherBase p) => p._startCompletionSource.Task;341 public override Task ExitAsync(LauncherBase p, TimeSpan timeout) => Exiting.EnterFromAsync(p, this, timeout);342 public override Task KillAsync(LauncherBase p) => Killing.EnterFromAsync(p, this);343 public override void Dispose(LauncherBase p)344 {345 p._startCompletionSource.TrySetException(new ObjectDisposedException(p.ToString()));346 base.Dispose(p);347 }348 private async Task StartCoreAsync(LauncherBase p)349 {350 var output = new StringBuilder();351 void OnProcessDataReceivedWhileStarting(object sender, DataReceivedEventArgs e)352 {353 if (e.Data != null)354 {355 output.AppendLine(e.Data);356 var match = Regex.Match(e.Data, "^DevTools listening on (ws:\\/\\/.*)");357 if (match.Success)358 {359 p._startCompletionSource.TrySetResult(match.Groups[1].Value);360 }361 }362 }363 void OnProcessExitedWhileStarting(object sender, EventArgs e)364 => p._startCompletionSource.TrySetException(new ProcessException($"Failed to launch Base! {output}"));365 void OnProcessExited(object sender, EventArgs e) => Exited.EnterFrom(p, p._currentState);366 p.Process.ErrorDataReceived += OnProcessDataReceivedWhileStarting;367 p.Process.Exited += OnProcessExitedWhileStarting;368 p.Process.Exited += OnProcessExited;369 CancellationTokenSource cts = null;370 try371 {372 p.Process.Start();373 await Started.EnterFromAsync(p, this).ConfigureAwait(false);374 p.Process.BeginErrorReadLine();375 int timeout = p._options.Timeout;376 if (timeout > 0)377 {378 cts = new CancellationTokenSource(timeout);379 cts.Token.Register(() => p._startCompletionSource.TrySetException(380 new ProcessException($"Timed out after {timeout} ms while trying to connect to Base!")));381 }382 try383 {384 await p._startCompletionSource.Task.ConfigureAwait(false);385 await Started.EnterFromAsync(p, this).ConfigureAwait(false);386 }387 catch388 {389 await Killing.EnterFromAsync(p, this).ConfigureAwait(false);390 throw;391 }392 }393 finally394 {395 cts?.Dispose();396 p.Process.Exited -= OnProcessExitedWhileStarting;397 p.Process.ErrorDataReceived -= OnProcessDataReceivedWhileStarting;398 }399 }400 }401 private class StartedState : State402 {403 public Task EnterFromAsync(LauncherBase p, State fromState)404 {405 if (TryEnter(p, fromState))406 {407 }408 return Task.CompletedTask;409 }410 protected override void Leave(LauncherBase p) { }411 public override Task StartAsync(LauncherBase p) => Task.CompletedTask;412 public override Task ExitAsync(LauncherBase p, TimeSpan timeout) => Exiting.EnterFromAsync(p, this, timeout);413 public override Task KillAsync(LauncherBase p) => Killing.EnterFromAsync(p, this);414 }415 private class ExitingState : State416 {417 public Task EnterFromAsync(LauncherBase p, State fromState, TimeSpan timeout)418 => !TryEnter(p, fromState) ? p._currentState.ExitAsync(p, timeout) : ExitAsync(p, timeout);419 public override async Task ExitAsync(LauncherBase p, TimeSpan timeout)420 {421 var waitForExitTask = WaitForExitAsync(p);422 await waitForExitTask.WithTimeout(423 async () =>424 {425 await Killing.EnterFromAsync(p, this).ConfigureAwait(false);426 await waitForExitTask.ConfigureAwait(false);427 },428 timeout,429 CancellationToken.None).ConfigureAwait(false);430 }431 public override Task KillAsync(LauncherBase p) => Killing.EnterFromAsync(p, this);432 }433 private class KillingState : State434 {435 public async Task EnterFromAsync(LauncherBase p, State fromState)436 {437 if (!TryEnter(p, fromState))438 {439 // Delegate KillAsync to current state, because it has already changed since440 // transition to this state was initiated.441 await p._currentState.KillAsync(p).ConfigureAwait(false);442 }443 try444 {445 if (!p.Process.HasExited)446 {447 p.Process.Kill();448 }449 }450 catch (InvalidOperationException)451 {452 // Ignore453 return;454 }455 await WaitForExitAsync(p).ConfigureAwait(false);456 }457 public override Task ExitAsync(LauncherBase p, TimeSpan timeout) => WaitForExitAsync(p);458 public override Task KillAsync(LauncherBase p) => WaitForExitAsync(p);459 }460 private class ExitedState : State461 {462 public void EnterFrom(LauncherBase p, State fromState)463 {464 while (!TryEnter(p, fromState))465 {466 // Current state has changed since transition to this state was requested.467 // Therefore retry transition to this state from the current state. This ensures468 // that Leave() operation of current state is properly called.469 fromState = p._currentState;470 if (fromState == this)471 {472 return;473 }474 }475 p._exitCompletionSource.TrySetResult(true);476 p.TempUserDataDir?.Dispose();477 }478 public override Task ExitAsync(LauncherBase p, TimeSpan timeout) => Task.CompletedTask;479 public override Task KillAsync(LauncherBase p) => Task.CompletedTask;480 public override Task WaitForExitAsync(LauncherBase p) => Task.CompletedTask;481 }482 private class DisposedState : State483 {484 public void EnterFrom(LauncherBase p, State fromState)485 {486 if (!TryEnter(p, fromState))487 {488 // Delegate Dispose to current state, because it has already changed since489 // transition to this state was initiated.490 p._currentState.Dispose(p);491 }492 else if (fromState != Exited)493 {494 Kill(p);495 p._exitCompletionSource.TrySetException(new ObjectDisposedException(p.ToString()));496 p.TempUserDataDir?.Dispose();497 }498 }499 public override Task StartAsync(LauncherBase p) => throw new ObjectDisposedException(p.ToString());500 public override Task ExitAsync(LauncherBase p, TimeSpan timeout) => throw new ObjectDisposedException(p.ToString());501 public override Task KillAsync(LauncherBase p) => throw new ObjectDisposedException(p.ToString());502 public override void Dispose(LauncherBase p)503 {504 // Nothing to do505 }506 }507 #endregion508 }509 #endregion510 }511}...
Launcher.cs
Source:Launcher.cs
...36 string executable = GetOrFetchBrowserExecutable(options);37 Process = new ChromiumLauncher(executable, options);38 try39 {40 await Process.StartAsync().ConfigureAwait(false);41 try42 {43 var connection = await Connection44 .Create(Process.EndPoint, options)45 .ConfigureAwait(false);46 var browser = await Browser47 .CreateAsync(connection, Array.Empty<string>(), options.IgnoreHTTPSErrors, options.DefaultViewport, Process)48 .ConfigureAwait(false);49 await browser.WaitForTargetAsync(t => t.Type == TargetType.Page).ConfigureAwait(false);50 return browser;51 }52 catch (Exception ex)53 {54 throw new ProcessException("Failed to create connection", ex);...
State.cs
Source:State.cs
...17 /// This state machine implements the following state transitions:18 /// <code>19 /// State Event Target State Action20 /// ======== =================== ============ ==========================================================21 /// Initial --StartAsync------> Starting Start process and wait for endpoint22 /// Initial --ExitAsync-------> Exited Cleanup temp user data23 /// Initial --KillAsync-------> Exited Cleanup temp user data24 /// Initial --Dispose---------> Disposed Cleanup temp user data25 /// Starting --StartAsync------> Starting -26 /// Starting --ExitAsync-------> Exiting Wait for process exit27 /// Starting --KillAsync-------> Killing Kill process28 /// Starting --Dispose---------> Disposed Kill process; Cleanup temp user data; throw ObjectDisposedException on outstanding async operations;29 /// Starting --endpoint ready--> Started Complete StartAsync successfully; Log process start30 /// Starting --process exit----> Exited Complete StartAsync with exception; Cleanup temp user data31 /// Started --StartAsync------> Started -32 /// Started --EnsureExitAsync-> Exiting Start exit timer; Log process exit33 /// Started --KillAsync-------> Killing Kill process; Log process exit34 /// Started --Dispose---------> Disposed Kill process; Log process exit; Cleanup temp user data; throw ObjectDisposedException on outstanding async operations;35 /// Started --process exit----> Exited Log process exit; Cleanup temp user data36 /// Exiting --StartAsync------> Exiting - (StartAsync throws InvalidOperationException)37 /// Exiting --ExitAsync-------> Exiting -38 /// Exiting --KillAsync-------> Killing Kill process39 /// Exiting --Dispose---------> Disposed Kill process; Cleanup temp user data; throw ObjectDisposedException on outstanding async operations;40 /// Exiting --exit timeout----> Killing Kill process41 /// Exiting --process exit----> Exited Cleanup temp user data; complete outstanding async operations;42 /// Killing --StartAsync------> Killing - (StartAsync throws InvalidOperationException)43 /// Killing --KillAsync-------> Killing -44 /// Killing --Dispose---------> Disposed Cleanup temp user data; throw ObjectDisposedException on outstanding async operations;45 /// Killing --process exit----> Exited Cleanup temp user data; complete outstanding async operations;46 /// Exited --StartAsync------> Killing - (StartAsync throws InvalidOperationException)47 /// Exited --KillAsync-------> Exited -48 /// Exited --Dispose---------> Disposed -49 /// Disposed --StartAsync------> Disposed -50 /// Disposed --KillAsync-------> Disposed -51 /// Disposed --Dispose---------> Disposed -52 /// </code>53 /// </para>54 /// </remarks>55 internal abstract class State56 {57 public State(StateManager stateManager)58 {59 StateManager = stateManager;60 }61 public StateManager StateManager { get; set; }62 public bool IsExiting => this == StateManager.Killing || this == StateManager.Exiting;63 public bool IsExited => this == StateManager.Exited || this == StateManager.Disposed;64 internal virtual void Leave(LauncherBase p)65 {66 }67 public virtual Task EnterFromAsync(LauncherBase p, State fromState) => EnterFromAsync(p, fromState, TimeSpan.Zero);68 public virtual Task EnterFromAsync(LauncherBase p, State fromState, TimeSpan timeout) => Task.FromException(InvalidOperation("enterFrom"));69 public virtual Task StartAsync(LauncherBase p) => Task.FromException(InvalidOperation("start"));70 public virtual Task ExitAsync(LauncherBase p, TimeSpan timeout) => Task.FromException(InvalidOperation("exit"));71 public virtual Task KillAsync(LauncherBase p) => Task.FromException(InvalidOperation("kill"));72 public virtual Task WaitForExitAsync(LauncherBase p) => p.ExitCompletionSource.Task;73 public virtual void Dispose(LauncherBase p) => StateManager.Disposed.EnterFromAsync(p, this, TimeSpan.Zero);74 public override string ToString()75 {76 var name = GetType().Name;77 return name.Substring(0, name.Length - "State".Length);78 }79 private Exception InvalidOperation(string operationName)80 => new InvalidOperationException($"Cannot {operationName} in state {this}");81 protected static void Kill(LauncherBase p)82 {83 try...
ChromiumStartingState.cs
Source:ChromiumStartingState.cs
...14 public override Task EnterFromAsync(LauncherBase p, State fromState, TimeSpan timeout)15 {16 if (!StateManager.TryEnter(p, fromState, this))17 {18 // Delegate StartAsync to current state, because it has already changed since19 // transition to this state was initiated.20 return StateManager.CurrentState.StartAsync(p);21 }22 return StartCoreAsync(p);23 }24 public override Task StartAsync(LauncherBase p) => p.StartCompletionSource.Task;25 public override Task ExitAsync(LauncherBase p, TimeSpan timeout) => StateManager.Exiting.EnterFromAsync(p, this, timeout);26 public override Task KillAsync(LauncherBase p) => StateManager.Killing.EnterFromAsync(p, this);27 public override void Dispose(LauncherBase p)28 {29 p.StartCompletionSource.TrySetException(new ObjectDisposedException(p.ToString()));30 base.Dispose(p);31 }32 protected virtual async Task StartCoreAsync(LauncherBase p)33 {34 var output = new StringBuilder();35 void OnProcessDataReceivedWhileStarting(object sender, DataReceivedEventArgs e)36 {37 if (e.Data != null)38 {...
DisposedState.cs
Source:DisposedState.cs
...17 p.ExitCompletionSource.TrySetException(new ObjectDisposedException(p.ToString()));18 p.TempUserDataDir?.Dispose();19 return null;20 }21 public override Task StartAsync(LauncherBase p) => throw new ObjectDisposedException(p.ToString());22 public override Task ExitAsync(LauncherBase p, TimeSpan timeout) => throw new ObjectDisposedException(p.ToString());23 public override Task KillAsync(LauncherBase p) => throw new ObjectDisposedException(p.ToString());24 public override void Dispose(LauncherBase p)25 {26 // Nothing to do27 }28 }29}...
InitialState.cs
Source:InitialState.cs
...6 {7 public InitialState(StateManager stateManager) : base(stateManager)8 {9 }10 public override Task StartAsync(LauncherBase p) => StateManager.Starting.EnterFromAsync(p, this, TimeSpan.Zero);11 public override Task ExitAsync(LauncherBase p, TimeSpan timeout)12 {13 StateManager.Exited.EnterFromAsync(p, this);14 return Task.CompletedTask;15 }16 public override Task KillAsync(LauncherBase p)17 {18 StateManager.Exited.EnterFromAsync(p, this);19 return Task.CompletedTask;20 }21 public override Task WaitForExitAsync(LauncherBase p) => Task.FromException(InvalidOperation("wait for exit"));22 private Exception InvalidOperation(string v)23 {24 throw new NotImplementedException();...
StartedState.cs
Source:StartedState.cs
...11 {12 StateManager.TryEnter(p, fromState, this);13 return Task.CompletedTask;14 }15 public override Task StartAsync(LauncherBase p) => Task.CompletedTask;16 public override Task ExitAsync(LauncherBase p, TimeSpan timeout) => new ExitingState(StateManager).EnterFromAsync(p, this, timeout);17 public override Task KillAsync(LauncherBase p) => new KillingState(StateManager).EnterFromAsync(p, this);18 }19}...
StartAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using PuppeteerSharp;4{5 {6 static async Task Main(string[] args)7 {8 {9 ExecutablePath = @"C:\Program Files (x86)\Google\Chrome\Application\chrome.exe"10 };11 var launcher = new PuppeteerSharp.LauncherBase();12 var browser = await launcher.StartAsync(options);13 var page = await browser.NewPageAsync();14 await page.ScreenshotAsync("google.png");15 await browser.CloseAsync();16 }17 }18}
StartAsync
Using AI Code Generation
1var browser = await Puppeteer.LaunchAsync(new LaunchOptions2{3 ExecutablePath = @"C:\Program Files (x86)\Google\Chrome\Application\chrome.exe",4 {5 }6});7var page = await browser.NewPageAsync();8await page.WaitForSelectorAsync("input[title='Search']");9await page.TypeAsync("input[title='Search']", "PuppeteerSharp");10await page.Keyboard.PressAsync("Enter");11await page.WaitForSelectorAsync("h3");12var h3s = await page.QuerySelectorAllAsync("h3");13foreach (var h3 in h3s)14{15 var text = await h3.EvaluateFunctionAsync<string>("node => node.innerText");16 Console.WriteLine(text);17}18await browser.CloseAsync();19var browser = await new BrowserFetcher().DownloadAsync(BrowserFetcher.DefaultRevision);20var browser = await Puppeteer.LaunchAsync(new LaunchOptions21{22 ExecutablePath = @"C:\Program Files (x86)\Google\Chrome\Application\chrome.exe",23 {24 }25});26var page = await browser.NewPageAsync();27await page.WaitForSelectorAsync("input[title='Search']");28await page.TypeAsync("input[title='Search']", "PuppeteerSharp");29await page.Keyboard.PressAsync("Enter");30await page.WaitForSelectorAsync("h3");31var h3s = await page.QuerySelectorAllAsync("h3");32foreach (var h3 in h3s)33{34 var text = await h3.EvaluateFunctionAsync<string>("node => node.innerText");35 Console.WriteLine(text);36}37await browser.CloseAsync();38var browser = await Puppeteer.LaunchAsync(new LaunchOptions39{40 ExecutablePath = @"C:\Program Files (x86)\Google\Chrome\Application\chrome.exe",41 {
StartAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using PuppeteerSharp;4{5 {6 static async Task Main(string[] args)7 {8 var browser = await Puppeteer.LaunchAsync(new LaunchOptions9 {10 });11 var page = await browser.NewPageAsync();12 await page.ScreenshotAsync("screenshot.png");13 await browser.CloseAsync();14 }15 }16}
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