How to use OnLoadingFailed method of PuppeteerSharp.NetworkManager class

Best Puppeteer-sharp code snippet using PuppeteerSharp.NetworkManager.OnLoadingFailed

NetworkManager.cs

Source:NetworkManager.cs Github

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...128 case "Network.loadingFinished":129 OnLoadingFinished(e.MessageData.ToObject<LoadingFinishedResponse>(true));130 break;131 case "Network.loadingFailed":132 OnLoadingFailed(e.MessageData.ToObject<LoadingFailedResponse>(true));133 break;134 }135 }136 catch (Exception ex)137 {138 var message = $"NetworkManager failed to process {e.MessageID}. {ex.Message}. {ex.StackTrace}";139 _client.Close(message);140 }141 }142 private void OnLoadingFailed(LoadingFailedResponse e)143 {144 // For certain requestIds we never receive requestWillBeSent event.145 // @see https://crbug.com/750469146 if (_requestIdToRequest.TryGetValue(e.RequestId, out var request))147 {148 request.Failure = e.ErrorText;149 request.Response?.BodyLoadedTaskWrapper.TrySetResult(true);150 _requestIdToRequest.TryRemove(request.RequestId, out _);151 if (request.InterceptionId != null)152 {153 _attemptedAuthentications.Remove(request.InterceptionId);154 }155 RequestFailed?.Invoke(this, new RequestEventArgs156 {...

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OnLoadingFailed

Using AI Code Generation

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1using PuppeteerSharp;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 using (var browser = await Puppeteer.LaunchAsync(new LaunchOptions { Headless = false }))9 using (var page = await browser.NewPageAsync())10 {11 page.NetworkManager.OnLoadingFailed += (sender, e) => { Console.WriteLine(e.Request.Url); };12 }13 }14 }15}

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OnLoadingFailed

Using AI Code Generation

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1using PuppeteerSharp;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 {9 };10 using (var browser = await Puppeteer.LaunchAsync(options))11 {12 var page = await browser.NewPageAsync();13 var networkManager = page.NetworkManager;14 networkManager.OnLoadingFailed += (sender, e) =>15 {16 Console.WriteLine($"Request {e.Request.Url} failed");17 };18 }19 }20 }21}

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OnLoadingFailed

Using AI Code Generation

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1{2};3using (var browser = await Puppeteer.LaunchAsync(options))4{5 var page = await browser.NewPageAsync();6 await page.SetRequestInterceptionAsync(true);7 page.NetworkManager.Request += async (sender, e) =>8 {9 await e.Request.ContinueAsync();10 };11 page.NetworkManager.RequestFailed += async (sender, e) =>12 {13 await e.Request.ContinueAsync();14 };15 page.NetworkManager.RequestFinished += async (sender, e) =>16 {17 await e.Request.ContinueAsync();18 };19 page.NetworkManager.Response += async (sender, e) =>20 {21 await e.Response.ContinueAsync();22 };23 page.NetworkManager.ResponseReceived += async (sender, e) =>24 {25 await e.Response.ContinueAsync();26 };27 page.NetworkManager.LoadingFailed += async (sender, e) =>28 {29 await e.Request.ContinueAsync();30 };31 await page.WaitForNavigationAsync();32 await page.CloseAsync();33}34{35};36using (var browser = await Puppeteer.LaunchAsync(options))37{38 var page = await browser.NewPageAsync();39 await page.SetRequestInterceptionAsync(true);40 page.NetworkManager.Request += async (sender, e) =>41 {42 await e.Request.ContinueAsync();43 };44 page.NetworkManager.RequestFailed += async (sender, e) =>45 {46 await e.Request.ContinueAsync();47 };48 page.NetworkManager.RequestFinished += async (sender, e) =>49 {50 await e.Request.ContinueAsync();51 };52 page.NetworkManager.Response += async (sender, e) =>53 {54 await e.Response.ContinueAsync();55 };56 page.NetworkManager.ResponseReceived += async (sender, e) =>57 {58 await e.Response.ContinueAsync();59 };60 page.NetworkManager.LoadingFailed += async (sender

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