How to use KillingState method of PuppeteerSharp.States.KillingState class

Best Puppeteer-sharp code snippet using PuppeteerSharp.States.KillingState.KillingState

ChromiumProcess.cs

Source:ChromiumProcess.cs Github

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...291 public static readonly State Initial = new InitialState();292 private static readonly StartingState Starting = new StartingState();293 private static readonly StartedState Started = new StartedState();294 private static readonly ExitingState Exiting = new ExitingState();295 private static readonly KillingState Killing = new KillingState();296 private static readonly ExitedState Exited = new ExitedState();297 private static readonly DisposedState Disposed = new DisposedState();298 #endregion299 #region Properties300 public bool IsExiting => this == Killing || this == Exiting;301 public bool IsExited => this == Exited || this == Disposed;302 #endregion303 #region Methods304 /// <summary>305 /// Attempts thread-safe transitions from a given state to this state.306 /// </summary>307 /// <param name="p">The Chromium process</param>308 /// <param name="fromState">The state from which state transition takes place</param>309 /// <returns>Returns <c>true</c> if transition is successful, or <c>false</c> if transition310 /// cannot be made because current state does not equal <paramref name="fromState"/>.</returns>311 protected bool TryEnter(ChromiumProcess p, State fromState)312 {313 if (Interlocked.CompareExchange(ref p._currentState, this, fromState) == fromState)314 {315 fromState.Leave(p);316 return true;317 }318 return false;319 }320 /// <summary>321 /// Notifies that state machine is about to transition to another state.322 /// </summary>323 /// <param name="p">The Chromium process</param>324 protected virtual void Leave(ChromiumProcess p)325 { }326 /// <summary>327 /// Handles process start request.328 /// </summary>329 /// <param name="p">The Chromium process</param>330 /// <returns></returns>331 public virtual Task StartAsync(ChromiumProcess p) => Task.FromException(InvalidOperation("start"));332 /// <summary>333 /// Handles process exit request.334 /// </summary>335 /// <param name="p">The Chromium process</param>336 /// <param name="timeout">The maximum waiting time for a graceful process exit.</param>337 /// <returns></returns>338 public virtual Task ExitAsync(ChromiumProcess p, TimeSpan timeout) => Task.FromException(InvalidOperation("exit"));339 /// <summary>340 /// Handles process kill request.341 /// </summary>342 /// <param name="p">The Chromium process</param>343 /// <returns></returns>344 public virtual Task KillAsync(ChromiumProcess p) => Task.FromException(InvalidOperation("kill"));345 /// <summary>346 /// Handles wait for process exit request.347 /// </summary>348 /// <param name="p">The Chromium process</param>349 /// <returns></returns>350 public virtual Task WaitForExitAsync(ChromiumProcess p) => p._exitCompletionSource.Task;351 /// <summary>352 /// Handles disposal of process and temporary user directory353 /// </summary>354 /// <param name="p"></param>355 public virtual void Dispose(ChromiumProcess p) => Disposed.EnterFrom(p, this);356 public override string ToString()357 {358 var name = GetType().Name;359 return name.Substring(0, name.Length - "State".Length);360 }361 private Exception InvalidOperation(string operationName)362 => new InvalidOperationException($"Cannot {operationName} in state {this}");363 /// <summary>364 /// Kills process if it is still alive.365 /// </summary>366 /// <param name="p"></param>367 private static void Kill(ChromiumProcess p)368 {369 try370 {371 if (!p.Process.HasExited)372 {373 p.Process.Kill();374 }375 }376 catch (InvalidOperationException)377 {378 // Ignore379 }380 }381 #endregion382 #region Concrete state classes383 private class InitialState : State384 {385 public override Task StartAsync(ChromiumProcess p) => Starting.EnterFromAsync(p, this);386 public override Task ExitAsync(ChromiumProcess p, TimeSpan timeout)387 {388 Exited.EnterFrom(p, this);389 return Task.CompletedTask;390 }391 public override Task KillAsync(ChromiumProcess p)392 {393 Exited.EnterFrom(p, this);394 return Task.CompletedTask;395 }396 public override Task WaitForExitAsync(ChromiumProcess p) => Task.FromException(InvalidOperation("wait for exit"));397 }398 private class StartingState : State399 {400 public Task EnterFromAsync(ChromiumProcess p, State fromState)401 {402 if (!TryEnter(p, fromState))403 {404 // Delegate StartAsync to current state, because it has already changed since405 // transition to this state was initiated.406 return p._currentState.StartAsync(p);407 }408 return StartCoreAsync(p);409 }410 public override Task StartAsync(ChromiumProcess p) => p._startCompletionSource.Task;411 public override Task ExitAsync(ChromiumProcess p, TimeSpan timeout) => Exiting.EnterFromAsync(p, this, timeout);412 public override Task KillAsync(ChromiumProcess p) => Killing.EnterFromAsync(p, this);413 public override void Dispose(ChromiumProcess p)414 {415 p._startCompletionSource.TrySetException(new ObjectDisposedException(p.ToString()));416 base.Dispose(p);417 }418 private async Task StartCoreAsync(ChromiumProcess p)419 {420 var output = new StringBuilder();421 void OnProcessDataReceivedWhileStarting(object sender, DataReceivedEventArgs e)422 {423 if (e.Data != null)424 {425 output.AppendLine(e.Data);426 var match = Regex.Match(e.Data, "^DevTools listening on (ws:\\/\\/.*)");427 if (match.Success)428 {429 p._startCompletionSource.SetResult(match.Groups[1].Value);430 }431 }432 }433 void OnProcessExitedWhileStarting(object sender, EventArgs e)434 {435 p._startCompletionSource.SetException(new ChromiumProcessException($"Failed to launch Chromium! {output}"));436 }437 void OnProcessExited(object sender, EventArgs e)438 {439 Exited.EnterFrom(p, p._currentState);440 }441 p.Process.ErrorDataReceived += OnProcessDataReceivedWhileStarting;442 p.Process.Exited += OnProcessExitedWhileStarting;443 p.Process.Exited += OnProcessExited;444 CancellationTokenSource cts = null;445 try446 {447 p.Process.Start();448 await Started.EnterFromAsync(p, this).ConfigureAwait(false);449 p.Process.BeginErrorReadLine();450 var timeout = p._options.Timeout;451 if (timeout > 0)452 {453 cts = new CancellationTokenSource(timeout);454 cts.Token.Register(() => p._startCompletionSource.TrySetException(455 new ChromiumProcessException($"Timed out after {timeout} ms while trying to connect to Chromium!")));456 }457 try458 {459 await p._startCompletionSource.Task.ConfigureAwait(false);460 await Started.EnterFromAsync(p, this).ConfigureAwait(false);461 }462 catch463 {464 await Killing.EnterFromAsync(p, this).ConfigureAwait(false);465 throw;466 }467 }468 finally469 {470 cts?.Dispose();471 p.Process.Exited -= OnProcessExitedWhileStarting;472 p.Process.ErrorDataReceived -= OnProcessDataReceivedWhileStarting;473 }474 }475 }476 private class StartedState : State477 {478 public Task EnterFromAsync(ChromiumProcess p, State fromState)479 {480 if (TryEnter(p, fromState))481 {482 // Process has not exited or been killed since transition to this state was initiated483 LogProcessCount(p, Interlocked.Increment(ref _processCount));484 }485 return Task.CompletedTask;486 }487 protected override void Leave(ChromiumProcess p)488 => LogProcessCount(p, Interlocked.Decrement(ref _processCount));489 public override Task StartAsync(ChromiumProcess p) => Task.CompletedTask;490 public override Task ExitAsync(ChromiumProcess p, TimeSpan timeout) => Exiting.EnterFromAsync(p, this, timeout);491 public override Task KillAsync(ChromiumProcess p) => Killing.EnterFromAsync(p, this);492 private static void LogProcessCount(ChromiumProcess p, int processCount)493 {494 try495 {496 p._logger?.LogInformation("Process Count: {ProcessCount}", processCount);497 }498 catch499 {500 // Prevent logging exception from causing havoc501 }502 }503 }504 private class ExitingState : State505 {506 public Task EnterFromAsync(ChromiumProcess p, State fromState, TimeSpan timeout)507 {508 return !TryEnter(p, fromState) ? p._currentState.ExitAsync(p, timeout) : ExitAsync(p, timeout);509 }510 public override async Task ExitAsync(ChromiumProcess p, TimeSpan timeout)511 {512 var timeoutTask = Task.Delay(timeout);513 var waitForExitTask = WaitForExitAsync(p);514 var completedTask = await Task.WhenAny(waitForExitTask, timeoutTask).ConfigureAwait(false);515 if (completedTask == timeoutTask)516 {517 await Killing.EnterFromAsync(p, this).ConfigureAwait(false);518 await waitForExitTask.ConfigureAwait(false);519 }520 }521 public override Task KillAsync(ChromiumProcess p) => Killing.EnterFromAsync(p, this);522 }523 private class KillingState : State524 {525 public Task EnterFromAsync(ChromiumProcess p, State fromState)526 {527 if (!TryEnter(p, fromState))528 {529 // Delegate KillAsync to current state, because it has already changed since530 // transition to this state was initiated.531 return p._currentState.KillAsync(p);532 }533 try534 {535 if (!p.Process.HasExited)536 {537 p.Process.Kill();...

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LauncherBase.cs

Source:LauncherBase.cs Github

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...213 public static readonly State Initial = new InitialState();214 private static readonly StartingState Starting = new StartingState();215 private static readonly StartedState Started = new StartedState();216 private static readonly ExitingState Exiting = new ExitingState();217 private static readonly KillingState Killing = new KillingState();218 private static readonly ExitedState Exited = new ExitedState();219 private static readonly DisposedState Disposed = new DisposedState();220 #endregion221 #region Properties222 /// <summary>223 /// Get If process exists.224 /// </summary>225 public bool IsExiting => this == Killing || this == Exiting;226 /// <summary>227 /// Get If process is exited.228 /// </summary>229 public bool IsExited => this == Exited || this == Disposed;230 #endregion231 #region Methods232 /// <summary>233 /// Attempts thread-safe transitions from a given state to this state.234 /// </summary>235 /// <param name="p">The Base process</param>236 /// <param name="fromState">The state from which state transition takes place</param>237 /// <returns>Returns <c>true</c> if transition is successful, or <c>false</c> if transition238 /// cannot be made because current state does not equal <paramref name="fromState"/>.</returns>239 protected bool TryEnter(LauncherBase p, State fromState)240 {241 if (Interlocked.CompareExchange(ref p._currentState, this, fromState) == fromState)242 {243 fromState.Leave(p);244 return true;245 }246 return false;247 }248 /// <summary>249 /// Notifies that state machine is about to transition to another state.250 /// </summary>251 /// <param name="p">The Base process</param>252 protected virtual void Leave(LauncherBase p)253 {254 }255 /// <summary>256 /// Handles process start request.257 /// </summary>258 /// <param name="p">The Base process</param>259 /// <returns></returns>260 public virtual Task StartAsync(LauncherBase p) => Task.FromException(InvalidOperation("start"));261 /// <summary>262 /// Handles process exit request.263 /// </summary>264 /// <param name="p">The Base process</param>265 /// <param name="timeout">The maximum waiting time for a graceful process exit.</param>266 /// <returns></returns>267 public virtual Task ExitAsync(LauncherBase p, TimeSpan timeout) => Task.FromException(InvalidOperation("exit"));268 /// <summary>269 /// Handles process kill request.270 /// </summary>271 /// <param name="p">The Base process</param>272 /// <returns></returns>273 public virtual Task KillAsync(LauncherBase p) => Task.FromException(InvalidOperation("kill"));274 /// <summary>275 /// Handles wait for process exit request.276 /// </summary>277 /// <param name="p">The Base process</param>278 /// <returns></returns>279 public virtual Task WaitForExitAsync(LauncherBase p) => p._exitCompletionSource.Task;280 /// <summary>281 /// Handles disposal of process and temporary user directory282 /// </summary>283 /// <param name="p"></param>284 public virtual void Dispose(LauncherBase p) => Disposed.EnterFrom(p, this);285 /// <inheritdoc />286 public override string ToString()287 {288 string name = GetType().Name;289 return name.Substring(0, name.Length - "State".Length);290 }291 private Exception InvalidOperation(string operationName)292 => new InvalidOperationException($"Cannot {operationName} in state {this}");293 /// <summary>294 /// Kills process if it is still alive.295 /// </summary>296 /// <param name="p"></param>297 private static void Kill(LauncherBase p)298 {299 try300 {301 if (!p.Process.HasExited)302 {303 p.Process.Kill();304 }305 }306 catch (InvalidOperationException)307 {308 // Ignore309 }310 }311 #endregion312 #region Concrete state classes313 private class InitialState : State314 {315 public override Task StartAsync(LauncherBase p) => Starting.EnterFromAsync(p, this);316 public override Task ExitAsync(LauncherBase p, TimeSpan timeout)317 {318 Exited.EnterFrom(p, this);319 return Task.CompletedTask;320 }321 public override Task KillAsync(LauncherBase p)322 {323 Exited.EnterFrom(p, this);324 return Task.CompletedTask;325 }326 public override Task WaitForExitAsync(LauncherBase p) => Task.FromException(InvalidOperation("wait for exit"));327 }328 private class StartingState : State329 {330 public Task EnterFromAsync(LauncherBase p, State fromState)331 {332 if (!TryEnter(p, fromState))333 {334 // Delegate StartAsync to current state, because it has already changed since335 // transition to this state was initiated.336 return p._currentState.StartAsync(p);337 }338 return StartCoreAsync(p);339 }340 public override Task StartAsync(LauncherBase p) => p._startCompletionSource.Task;341 public override Task ExitAsync(LauncherBase p, TimeSpan timeout) => Exiting.EnterFromAsync(p, this, timeout);342 public override Task KillAsync(LauncherBase p) => Killing.EnterFromAsync(p, this);343 public override void Dispose(LauncherBase p)344 {345 p._startCompletionSource.TrySetException(new ObjectDisposedException(p.ToString()));346 base.Dispose(p);347 }348 private async Task StartCoreAsync(LauncherBase p)349 {350 var output = new StringBuilder();351 void OnProcessDataReceivedWhileStarting(object sender, DataReceivedEventArgs e)352 {353 if (e.Data != null)354 {355 output.AppendLine(e.Data);356 var match = Regex.Match(e.Data, "^DevTools listening on (ws:\\/\\/.*)");357 if (match.Success)358 {359 p._startCompletionSource.TrySetResult(match.Groups[1].Value);360 }361 }362 }363 void OnProcessExitedWhileStarting(object sender, EventArgs e)364 => p._startCompletionSource.TrySetException(new ProcessException($"Failed to launch Base! {output}"));365 void OnProcessExited(object sender, EventArgs e) => Exited.EnterFrom(p, p._currentState);366 p.Process.ErrorDataReceived += OnProcessDataReceivedWhileStarting;367 p.Process.Exited += OnProcessExitedWhileStarting;368 p.Process.Exited += OnProcessExited;369 CancellationTokenSource cts = null;370 try371 {372 p.Process.Start();373 await Started.EnterFromAsync(p, this).ConfigureAwait(false);374 p.Process.BeginErrorReadLine();375 int timeout = p._options.Timeout;376 if (timeout > 0)377 {378 cts = new CancellationTokenSource(timeout);379 cts.Token.Register(() => p._startCompletionSource.TrySetException(380 new ProcessException($"Timed out after {timeout} ms while trying to connect to Base!")));381 }382 try383 {384 await p._startCompletionSource.Task.ConfigureAwait(false);385 await Started.EnterFromAsync(p, this).ConfigureAwait(false);386 }387 catch388 {389 await Killing.EnterFromAsync(p, this).ConfigureAwait(false);390 throw;391 }392 }393 finally394 {395 cts?.Dispose();396 p.Process.Exited -= OnProcessExitedWhileStarting;397 p.Process.ErrorDataReceived -= OnProcessDataReceivedWhileStarting;398 }399 }400 }401 private class StartedState : State402 {403 public Task EnterFromAsync(LauncherBase p, State fromState)404 {405 if (TryEnter(p, fromState))406 {407 }408 return Task.CompletedTask;409 }410 protected override void Leave(LauncherBase p) { }411 public override Task StartAsync(LauncherBase p) => Task.CompletedTask;412 public override Task ExitAsync(LauncherBase p, TimeSpan timeout) => Exiting.EnterFromAsync(p, this, timeout);413 public override Task KillAsync(LauncherBase p) => Killing.EnterFromAsync(p, this);414 }415 private class ExitingState : State416 {417 public Task EnterFromAsync(LauncherBase p, State fromState, TimeSpan timeout)418 => !TryEnter(p, fromState) ? p._currentState.ExitAsync(p, timeout) : ExitAsync(p, timeout);419 public override async Task ExitAsync(LauncherBase p, TimeSpan timeout)420 {421 var waitForExitTask = WaitForExitAsync(p);422 await waitForExitTask.WithTimeout(423 async () =>424 {425 await Killing.EnterFromAsync(p, this).ConfigureAwait(false);426 await waitForExitTask.ConfigureAwait(false);427 },428 timeout,429 CancellationToken.None).ConfigureAwait(false);430 }431 public override Task KillAsync(LauncherBase p) => Killing.EnterFromAsync(p, this);432 }433 private class KillingState : State434 {435 public async Task EnterFromAsync(LauncherBase p, State fromState)436 {437 if (!TryEnter(p, fromState))438 {439 // Delegate KillAsync to current state, because it has already changed since440 // transition to this state was initiated.441 await p._currentState.KillAsync(p).ConfigureAwait(false);442 }443 try444 {445 if (!p.Process.HasExited)446 {447 p.Process.Kill();...

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StateManager.cs

Source:StateManager.cs Github

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...10 Initial = new InitialState(this);11 Starting = new ChromiumStartingState(this);12 Started = new StartedState(this);13 Exiting = new ExitingState(this);14 Killing = new KillingState(this);15 Exited = new ExitedState(this);16 Disposed = new DisposedState(this);17 CurrentState = Initial;18 }19 public State CurrentState20 {21 get => _currentState;22 set => _currentState = value;23 }24 internal State Initial { get; set; }25 internal State Starting { get; set; }26 internal StartedState Started { get; set; }27 internal State Exiting { get; set; }28 internal State Killing { get; set; }...

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KillingState.cs

Source:KillingState.cs Github

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1using System;2using System.Threading.Tasks;3namespace PuppeteerSharp.States4{5 internal class KillingState : State6 {7 public KillingState(StateManager stateManager) : base(stateManager)8 {9 }10 public override async Task EnterFromAsync(LauncherBase p, State fromState, TimeSpan timeout)11 {12 if (!StateManager.TryEnter(p, fromState, this))13 {14 // Delegate KillAsync to current state, because it has already changed since15 // transition to this state was initiated.16 await StateManager.CurrentState.KillAsync(p).ConfigureAwait(false);17 }18 try19 {20 if (!p.Process.HasExited)21 {...

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StartedState.cs

Source:StartedState.cs Github

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...13 return Task.CompletedTask;14 }15 public override Task StartAsync(LauncherBase p) => Task.CompletedTask;16 public override Task ExitAsync(LauncherBase p, TimeSpan timeout) => new ExitingState(StateManager).EnterFromAsync(p, this, timeout);17 public override Task KillAsync(LauncherBase p) => new KillingState(StateManager).EnterFromAsync(p, this);18 }19}...

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KillingState

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1{2 {3 internal KillingState(Browser browser) : base(browser)4 {5 }6 public override Task CloseAsync()7 {8 return Task.CompletedTask;9 }10 public override Task ConnectAsync()11 {12 return Task.CompletedTask;13 }14 public override Task DisconnectAsync()15 {16 return Task.CompletedTask;17 }18 public override Task KillAsync()19 {20 return Task.CompletedTask;21 }22 public override Task LaunchAsync()23 {24 return Task.CompletedTask;25 }26 }27}28{29 {30 protected readonly Browser Browser;31 protected BrowserState(Browser browser)32 {33 Browser = browser;34 }35 public abstract Task ConnectAsync();36 public abstract Task DisconnectAsync();37 public abstract Task KillAsync();38 public abstract Task LaunchAsync();39 public abstract Task CloseAsync();40 }41}42{43 {44 private BrowserState _state;45 {46 get => _state;47 {48 var previousState = _state;49 _state = value;50 OnStateChanged(previousState, value);51 }52 }53 private void OnStateChanged(BrowserState previousState, BrowserState newState)54 {55 StateChanged?.Invoke(this, new BrowserStateChangedEventArgs(previousState, newState));56 }57 public event EventHandler<BrowserStateChangedEventArgs> StateChanged;58 }59}60{61 {62 public BrowserStateChangedEventArgs(BrowserState previousState, BrowserState newState)63 {64 PreviousState = previousState;65 NewState = newState;66 }67 public BrowserState PreviousState { get; }68 public BrowserState NewState { get; }69 }70}71{72 {73 public BrowserStateEventArgs(BrowserState state

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KillingState

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1using PuppeteerSharp;2using PuppeteerSharp.States;3using System.Threading.Tasks;4{5 {6 public static void KillingState(this Page page)7 {8 page.SetState(new KillingState());9 }10 }11}12using PuppeteerSharp;13using PuppeteerSharp.States;14using System.Threading.Tasks;15{16 {17 public static Task KillingStateAsync(this Page page)18 {19 page.SetState(new KillingState());20 return Task.CompletedTask;21 }22 }23}24using PuppeteerSharp;25using PuppeteerSharp.States;26using System.Threading.Tasks;27{28 {29 public static void KillingState(this Frame frame)30 {31 frame.SetState(new KillingState());32 }33 }34}35using PuppeteerSharp;36using PuppeteerSharp.States;37using System.Threading.Tasks;38{39 {40 public static Task KillingStateAsync(this Frame frame)41 {42 frame.SetState(new KillingState());43 return Task.CompletedTask;44 }45 }46}47using PuppeteerSharp;48using PuppeteerSharp.States;49using System.Threading.Tasks;50{51 {52 public static void KillingState(this Browser browser)53 {54 browser.SetState(new KillingState());55 }56 }57}58using PuppeteerSharp;59using PuppeteerSharp.States;60using System.Threading.Tasks;61{62 {63 public static Task KillingStateAsync(this Browser browser)64 {65 browser.SetState(new KillingState());

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KillingState

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1using PuppeteerSharp;2using System;3using System.Threading.Tasks;4{5 {6 public static async Task KillingStateMethod()7 {8 var options = new LaunchOptions { Headless = true };9 using (var browser = await Puppeteer.LaunchAsync(options))10 {11 var page = await browser.NewPageAsync();12 Console.WriteLine("Page title: " + page.Title);13 await browser.CloseAsync();14 Console.WriteLine("Page title: " + page.Title);15 }16 }17 }18}19using PuppeteerSharp;20using System;21using System.Threading.Tasks;22{23 {24 public static async Task NewPageStateMethod()25 {26 var options = new LaunchOptions { Headless = true };27 using (var browser = await Puppeteer.LaunchAsync(options))28 {29 var page = await browser.NewPageAsync();30 Console.WriteLine("Page title: " + page.Title);31 await browser.CloseAsync();32 Console.WriteLine("Page title: " + page.Title);33 }34 }35 }36}37using PuppeteerSharp;38using System;39using System.Threading.Tasks;40{41 {42 public static async Task NewTargetStateMethod()43 {44 var options = new LaunchOptions { Headless = true };45 using (var browser = await Puppeteer.LaunchAsync(options))46 {47 var page = await browser.NewPageAsync();48 Console.WriteLine("Page title: " + page.Title);49 await browser.CloseAsync();50 Console.WriteLine("Page title: " + page.Title);51 }52 }53 }54}55using PuppeteerSharp;56using System;57using System.Threading.Tasks;58{59 {

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KillingState

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1using PuppeteerSharp.States;2using PuppeteerSharp;3using System.Threading.Tasks;4{5 {6 public static Task KillingState(this IPuppeteer puppeteer)7 {8 return ((Puppeteer)puppeteer).KillingState();9 }10 }11}12using PuppeteerSharp.States;13using PuppeteerSharp;14using System.Threading.Tasks;15{16 {17 public static Task KillingState(this IPuppeteer puppeteer)18 {19 return ((Puppeteer)puppeteer).KillingState();20 }21 }22}23using PuppeteerSharp.States;24using PuppeteerSharp;25using System.Threading.Tasks;26{27 {28 public static Task KillingState(this IPuppeteer puppeteer)29 {30 return ((Puppeteer)puppeteer).KillingState();31 }32 }33}34using PuppeteerSharp.States;35using PuppeteerSharp;36using System.Threading.Tasks;37{38 {39 public static Task KillingState(this IPuppeteer puppeteer)40 {41 return ((Puppeteer)puppeteer).KillingState();42 }43 }44}45using PuppeteerSharp.States;46using PuppeteerSharp;47using System.Threading.Tasks;48{49 {50 public static Task KillingState(this IPuppeteer puppeteer)51 {52 return ((Puppeteer)puppeteer).KillingState();53 }54 }55}56using PuppeteerSharp.States;57using PuppeteerSharp;58using System.Threading.Tasks;59{

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KillingState

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1var killingState = new KillingState();2var result = killingState.KillingState();3Console.WriteLine(result);4var killingState = new KillingState();5var result = killingState.KillingState();6Console.WriteLine(result);7var killingState = new KillingState();8var result = killingState.KillingState();9Console.WriteLine(result);10var killingState = new KillingState();11var result = killingState.KillingState();12Console.WriteLine(result);13var killingState = new KillingState();14var result = killingState.KillingState();15Console.WriteLine(result);16var killingState = new KillingState();17var result = killingState.KillingState();18Console.WriteLine(result);19var killingState = new KillingState();20var result = killingState.KillingState();21Console.WriteLine(result);22var killingState = new KillingState();23var result = killingState.KillingState();24Console.WriteLine(result);25var killingState = new KillingState();26var result = killingState.KillingState();27Console.WriteLine(result);28var killingState = new KillingState();29var result = killingState.KillingState();30Console.WriteLine(result);31var killingState = new KillingState();32var result = killingState.KillingState();33Console.WriteLine(result);

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KillingState

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1using PuppeteerSharp.States;2using System.Threading.Tasks;3{4 {5 public KillingState(Puppeteer puppeteer) : base(puppeteer) { }6 public override Task KillAsync()7 {8 return Task.CompletedTask;9 }10 }11}12using PuppeteerSharp.States;13using System.Threading.Tasks;14{15 {16 public KillingState(Puppeteer puppeteer) : base(puppeteer) { }17 public override Task KillAsync()18 {19 return Task.CompletedTask;20 }21 }22}23using PuppeteerSharp.States;24using System.Threading.Tasks;25{26 {27 public KillingState(Puppeteer puppeteer) : base(puppeteer) { }28 public override Task KillAsync()29 {30 return Task.CompletedTask;31 }32 }33}34using PuppeteerSharp.States;35using System.Threading.Tasks;36{37 {38 public KillingState(Puppeteer puppeteer) : base(puppeteer) { }39 public override Task KillAsync()40 {41 return Task.CompletedTask;42 }43 }44}45using PuppeteerSharp.States;46using System.Threading.Tasks;47{48 {49 public KillingState(Puppeteer puppeteer) : base(puppeteer) { }50 public override Task KillAsync()51 {52 return Task.CompletedTask;53 }54 }55}56using PuppeteerSharp.States;57using System.Threading.Tasks;58{59 {

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KillingState

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1using PuppeteerSharp.States;2using PuppeteerSharp;3using System.Threading.Tasks;4{5 {6 public Task CloseAsync() => Task.CompletedTask;7 public Task OnClosedAsync() => Task.CompletedTask;8 public Task OnDisconnectedAsync() => Task.CompletedTask;9 public Task OnMessageAsync(string message) => Task.CompletedTask;10 public Task SendAsync(string message) => Task.CompletedTask;11 }12}13using PuppeteerSharp.States;14using PuppeteerSharp;15using System.Threading.Tasks;16{17 {18 public Task CloseAsync() => Task.CompletedTask;19 public Task OnClosedAsync() => Task.CompletedTask;20 public Task OnDisconnectedAsync() => Task.CompletedTask;21 public Task OnMessageAsync(string message) => Task.CompletedTask;22 public Task SendAsync(string message) => Task.CompletedTask;23 }24}25using PuppeteerSharp.States;26using PuppeteerSharp;27using System.Threading.Tasks;28{29 {30 public Task CloseAsync() => Task.CompletedTask;31 public Task OnClosedAsync() => Task.CompletedTask;32 public Task OnDisconnectedAsync() => Task.CompletedTask;33 public Task OnMessageAsync(string message) => Task.CompletedTask;34 public Task SendAsync(string message) => Task.CompletedTask;35 }36}37using PuppeteerSharp.States;38using PuppeteerSharp;39using System.Threading.Tasks;40{41 {42 public Task CloseAsync() => Task.CompletedTask;43 public Task OnClosedAsync() => Task.CompletedTask;44 public Task OnDisconnectedAsync() => Task.CompletedTask;45 public Task OnMessageAsync(string message) => Task.CompletedTask;46 public Task SendAsync(string message) => Task.CompletedTask;47 }48}

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KillingState

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1using PuppeteerSharp.States;2using System;3using System.Threading.Tasks;4{5 {6 public KillingState()7 {8 }9 public async Task<Page> KillingStateMethod(Page page)10 {11 await page.KillAsync();12 return page;13 }14 }15}16using PuppeteerSharp.States;17using System;18using System.Threading.Tasks;19{20 {21 public KillingState()22 {23 }24 public async Task<Page> KillingStateMethod(Page page)25 {26 await page.KillAsync();27 return page;28 }29 }30}31using PuppeteerSharp.States;32using System;33using System.Threading.Tasks;34{35 {36 public KillingState()37 {38 }39 public async Task<Page> KillingStateMethod(Page page)40 {41 await page.KillAsync();42 return page;43 }44 }45}46using PuppeteerSharp.States;47using System;48using System.Threading.Tasks;49{50 {51 public KillingState()52 {53 }54 public async Task<Page> KillingStateMethod(Page page)55 {56 await page.KillAsync();57 return page;58 }59 }60}61using PuppeteerSharp.States;62using System;63using System.Threading.Tasks;64{65 {66 public KillingState()67 {68 }69 public async Task<Page> KillingStateMethod(Page page)70 {71 await page.KillAsync();72 return page;73 }74 }75}76using PuppeteerSharp.States;77using System;78using System.Threading.Tasks;79{

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