Best JustMockLite code snippet using System.Threading.ReaderWriterLock.ExitMyLock
ReaderWriterLock.cs
Source:ReaderWriterLock.cs  
...62                }6364                WaitOnEvent(readEvent, ref numReadWaiters, millisecondsTimeout);65            }66            ExitMyLock();67        }6869        public void EnterWriteLock()70        {71            AcquireWriterLock(int.MaxValue);72        }7374        public void AcquireWriterLock(int millisecondsTimeout)75        {76            EnterMyLock();77            for (; ; )78            {79                if (owners == 0)80                {81                    // Good case, there is no contention, we are basically done82                    owners = -1;    // indicate we have a writer.83                    break;84                }8586                // Drat, we need to wait.  Mark that we have waiters and wait.87                if (writeEvent == null)     // create the needed event.88                {89                    LazyCreateEvent(ref writeEvent, true);90                    continue;   // since we left the lock, start over. 91                }9293                WaitOnEvent(writeEvent, ref numWriteWaiters, millisecondsTimeout);94            }95            ExitMyLock();96        }9798        public void UpgradeToWriterLock(int millisecondsTimeout)99        {100            EnterMyLock();101            for (; ; )102            {103                Debug.Assert(owners > 0, "Upgrading when no reader lock held");104                if (owners == 1)105                {106                    // Good case, there is no contention, we are basically done107                    owners = -1;    // inidicate we have a writer. 108                    break;109                }110111                // Drat, we need to wait.  Mark that we have waiters and wait. 112                if (upgradeEvent == null)   // Create the needed event113                {114                    LazyCreateEvent(ref upgradeEvent, false);115                    continue;   // since we left the lock, start over. 116                }117118                if (numUpgradeWaiters > 0)119                {120                    ExitMyLock();121                    throw new Exception("UpgradeToWriterLock already in process.  Deadlock!");122                }123124                WaitOnEvent(upgradeEvent, ref numUpgradeWaiters, millisecondsTimeout);125            }126            ExitMyLock();127        }128129        public void ExitReadLock()130        {131            ReleaseReaderLock();132        }133134        public void ReleaseReaderLock()135        {136            EnterMyLock();137            Debug.Assert(owners > 0, "ReleasingReaderLock: releasing lock and no read lock taken");138            --owners;139            ExitAndWakeUpAppropriateWaiters();140        }141142        public void ExitWriteLock()143        {144            ReleaseWriterLock();145        }146147        public void ReleaseWriterLock()148        {149            EnterMyLock();150            Debug.Assert(owners == -1, "Calling ReleaseWriterLock when no write lock is held");151            Debug.Assert(numUpgradeWaiters == 0);152            owners++;153            ExitAndWakeUpAppropriateWaiters();154        }155156        public void DowngradeToReaderLock()157        {158            EnterMyLock();159            Debug.Assert(owners == -1, "Downgrading when no writer lock held");160            owners = 1;161            ExitAndWakeUpAppropriateWaiters();162        }163164        /// <summary>165        /// A routine for lazily creating a event outside the lock (so if errors166        /// happen they are outside the lock and that we don't do much work167        /// while holding a spin lock).  If all goes well, reenter the lock and168        /// set 'waitEvent' 169        /// </summary>170        private void LazyCreateEvent(ref EventWaitHandle waitEvent, bool makeAutoResetEvent)171        {172            Debug.Assert(MyLockHeld);173            Debug.Assert(waitEvent == null);174175            ExitMyLock();176            EventWaitHandle newEvent;177            if (makeAutoResetEvent)178                newEvent = new AutoResetEvent(false);179            else180                newEvent = new ManualResetEvent(false);181            EnterMyLock();182            if (waitEvent == null)          // maybe someone snuck in. 183                waitEvent = newEvent;184        }185186        /// <summary>187        /// Waits on 'waitEvent' with a timeout of 'millisceondsTimeout.  188        /// Before the wait 'numWaiters' is incremented and is restored before leaving this routine.189        /// </summary>190        private void WaitOnEvent(EventWaitHandle waitEvent, ref uint numWaiters, int millisecondsTimeout)191        {192            Debug.Assert(MyLockHeld);193194            waitEvent.Reset();195            numWaiters++;196197            bool waitSuccessful = false;198            ExitMyLock();      // Do the wait outside of any lock 199            try200            {201                if (!waitEvent.WaitOne(millisecondsTimeout))202                    throw new Exception("ReaderWriterLock timeout expired");203                waitSuccessful = true;204            }205            finally206            {207                EnterMyLock();208                --numWaiters;209                if (!waitSuccessful)        // We are going to throw for some reason.  Exit myLock. 210                    ExitMyLock();211            }212        }213214        /// <summary>215        /// Determines the appropriate events to set, leaves the locks, and sets the events. 216        /// </summary>217        private void ExitAndWakeUpAppropriateWaiters()218        {219            Debug.Assert(MyLockHeld);220221            if (owners == 0 && numWriteWaiters > 0)222            {223                ExitMyLock();      // Exit before signaling to improve efficiency (wakee will need the lock)224                writeEvent.Set();   // release one writer. 225            }226            else if (owners == 1 && numUpgradeWaiters != 0)227            {228                ExitMyLock();          // Exit before signaling to improve efficiency (wakee will need the lock)229                upgradeEvent.Set();     // release all upgraders (however there can be at most one). 230                // two threads upgrading is a guarenteed deadlock, so we throw in that case. 231            }232            else if (owners >= 0 && numReadWaiters != 0)233            {234                ExitMyLock();    // Exit before signaling to improve efficiency (wakee will need the lock)235                readEvent.Set();  // release all readers. 236            }237            else238                ExitMyLock();239        }240241        private void EnterMyLock()242        {243            if (Interlocked.CompareExchange(ref myLock, 1, 0) != 0)244                EnterMyLockSpin();245        }246        247        private void EnterMyLockSpin()248        {249            for (int i = 0; ; i++)250            {251                if (i < 3 && Environment.ProcessorCount > 1)252#if NETFX_CORE253                    SpinWait.SpinUntil(() => false, 20);254#else255                Thread.SpinWait(20);    // Wait a few dozen instructions to let another processor release lock. 256#endif257                else258#if NETFX_CORE259                    SpinWait.SpinUntil(() => false, 0);260#else261                    Thread.Sleep(0);        // Give up my quantum.  262#endif263264                if (Interlocked.CompareExchange(ref myLock, 1, 0) == 0)265                    return;266            }267        }268        private void ExitMyLock()269        {270            Debug.Assert(myLock != 0, "Exiting spin lock that is not held");271            myLock = 0;272        }273274        private bool MyLockHeld { get { return myLock != 0; } }275276    };277278    //public class Program279    //{280    //    /// <summary>281    //    /// </summary>282    //    public static void Main(string[] args)
...SilverLightReaderWriterLock.cs
Source:SilverLightReaderWriterLock.cs  
...82                }8384                WaitOnEvent(readEvent, ref numReadWaiters, timeoutMilliseconds);85            }86            ExitMyLock();87        }8889        public void AcquireWriterLock(int timeoutMilliseconds)90        {91            EnterMyLock();92            for (; _writerOwner.Value == 0; )93            {94                if (owners == 0)95                {96                    // Good case, there is no contention, we are basically done97                    owners = -1;    // indicate we have a writer.98                    break;99                }100101                // Drat, we need to wait.  Mark that we have waiters and wait.102                if (writeEvent == null)     // create the needed event.103                {104                    LazyCreateEvent(ref writeEvent, true);105                    continue;   // since we left the lock, start over. 106                }107108                WaitOnEvent(writeEvent, ref numWriteWaiters, timeoutMilliseconds);109            }110            ExitMyLock();111112            _writerOwner.Value++;113        }114115        public object UpgradeToWriterLock(int timeoutMilliseconds)116        {117            EnterMyLock();118            for (; _writerOwner.Value == 0; )119            {120                Debug.Assert(owners > 0, "Upgrading when no reader lock held");121                if (owners == 1)122                {123                    // Good case, there is no contention, we are basically done124                    owners = -1;    // inidicate we have a writer. 125                    break;126                }127128                // Drat, we need to wait.  Mark that we have waiters and wait. 129                if (upgradeEvent == null)   // Create the needed event130                {131                    LazyCreateEvent(ref upgradeEvent, false);132                    continue;   // since we left the lock, start over. 133                }134135                if (numUpgradeWaiters > 0)136                {137                    ExitMyLock();138                    throw new Exception("UpgradeToWriterLock already in process.  Deadlock!");139                }140141                WaitOnEvent(upgradeEvent, ref numUpgradeWaiters, timeoutMilliseconds);142            }143            ExitMyLock();144145            _writerOwner.Value++;146147            return null;148        }149150        public void ReleaseReaderLock()151        {152            EnterMyLock();153            Debug.Assert(owners > 0 && _writerOwner.Value == 0 || _writerOwner.Value != 0, "ReleasingReaderLock: releasing lock and no read lock taken");154            if (_writerOwner.Value == 0)155            {156                --owners;157            }158            ExitAndWakeUpAppropriateWaiters();159        }160161        public void ReleaseWriterLock()162        {163            EnterMyLock();164            Debug.Assert(owners == -1, "Calling ReleaseWriterLock when no write lock is held");165            // Debug.Assert(numUpgradeWaiters > 0);166            owners++;167            _writerOwner.Value--;168            ExitAndWakeUpAppropriateWaiters();169        }170171        public void DowngradeFromWriterLock(ref object cookie)172        {173            EnterMyLock();174            Debug.Assert(owners == -1 || _writerOwner.Value != 0, "Downgrading when no writer lock held");175            owners = 1;176            _writerOwner.Value--;177            ExitAndWakeUpAppropriateWaiters();178        }179180        /// <summary>181        /// A routine for lazily creating a event outside the lock (so if errors182        /// happen they are outside the lock and that we don't do much work183        /// while holding a spin lock).  If all goes well, reenter the lock and184        /// set 'waitEvent' 185        /// </summary>186        private void LazyCreateEvent(ref EventWaitHandle waitEvent, bool makeAutoResetEvent)187        {188            Debug.Assert(MyLockHeld);189            Debug.Assert(waitEvent == null);190191            ExitMyLock();192            EventWaitHandle newEvent;193            if (makeAutoResetEvent)194                newEvent = new AutoResetEvent(false);195            else196                newEvent = new ManualResetEvent(false);197            EnterMyLock();198            if (waitEvent == null)          // maybe someone snuck in. 199                waitEvent = newEvent;200        }201202        /// <summary>203        /// Waits on 'waitEvent' with a timeout of 'millisceondsTimeout.  204        /// Before the wait 'numWaiters' is incremented and is restored before leaving this routine.205        /// </summary>206        private void WaitOnEvent(EventWaitHandle waitEvent, ref uint numWaiters, int millisecondsTimeout)207        {208            Debug.Assert(MyLockHeld);209210            waitEvent.Reset();211            numWaiters++;212213            bool waitSuccessful = false;214            ExitMyLock();      // Do the wait outside of any lock 215            try216            {217                if (!waitEvent.WaitOne(TimeSpan.FromMilliseconds(millisecondsTimeout), false))218                    throw new Exception("ReaderWriterLock timeout expired");219                waitSuccessful = true;220            }221            finally222            {223                EnterMyLock();224                --numWaiters;225                if (!waitSuccessful)        // We are going to throw for some reason.  Exit myLock. 226                    ExitMyLock();227            }228        }229230        /// <summary>231        /// Determines the appropriate events to set, leaves the locks, and sets the events. 232        /// </summary>233        private void ExitAndWakeUpAppropriateWaiters()234        {235            Debug.Assert(MyLockHeld);236237            if (owners == 0 && numWriteWaiters > 0)238            {239                ExitMyLock();      // Exit before signaling to improve efficiency (wakee will need the lock)240                writeEvent.Set();   // release one writer. 241            }242            else if (owners == 1 && numUpgradeWaiters != 0)243            {244                ExitMyLock();          // Exit before signaling to improve efficiency (wakee will need the lock)245                upgradeEvent.Set();     // release all upgraders (however there can be at most one). 246                // two threads upgrading is a guarenteed deadlock, so we throw in that case. 247            }248            else if (owners >= 0 && numReadWaiters != 0)249            {250                ExitMyLock();    // Exit before signaling to improve efficiency (wakee will need the lock)251                readEvent.Set();  // release all readers. 252            }253            else254                ExitMyLock();255        }256257        private void EnterMyLock()258        {259            if (Interlocked.CompareExchange(ref myLock, 1, 0) != 0)260                EnterMyLockSpin();261        }262263        private void EnterMyLockSpin()264        {265            for (int i = 0; ; i++)266            {267                if (i < 3 && Environment.ProcessorCount > 1)268                    Thread.SpinWait(20);    // Wait a few dozen instructions to let another processor release lock. 269                else270                    Thread.Sleep(0);        // Give up my quantum.  271272                if (Interlocked.CompareExchange(ref myLock, 1, 0) == 0)273                    return;274            }275        }276        private void ExitMyLock()277        {278            Debug.Assert(myLock != 0, "Exiting spin lock that is not held");279            myLock = 0;280        }281282        private bool MyLockHeld { get { return myLock != 0; } }283284    };285}
...ExitMyLock
Using AI Code Generation
1using System;2using System.Threading;3{4    public static void Main()5    {6        ReaderWriterLock rwl = new ReaderWriterLock();7        rwl.AcquireWriterLock(Timeout.Infinite);8        rwl.ExitMyLock();9    }10}11using System;12using System.Threading;13{14    public static void Main()15    {16        ReaderWriterLock rwl = new ReaderWriterLock();17        rwl.AcquireReaderLock(Timeout.Infinite);18        rwl.ExitMyLock();19    }20}21using System;22using System.Threading;23{24    public static void Main()25    {26        ReaderWriterLock rwl = new ReaderWriterLock();27        rwl.AcquireWriterLock(Timeout.Infinite);28        rwl.UpgradeToWriterLock(Timeout.Infinite);29        rwl.ExitMyLock();30    }31}32using System;33using System.Threading;34{35    public static void Main()36    {37        ReaderWriterLock rwl = new ReaderWriterLock();38        rwl.AcquireReaderLock(Timeout.Infinite);39        rwl.UpgradeToWriterLock(Timeout.Infinite);40        rwl.ExitMyLock();41    }42}43using System;44using System.Threading;45{46    public static void Main()47    {48        ReaderWriterLock rwl = new ReaderWriterLock();49        rwl.AcquireWriterLock(Timeout.Infinite);50        rwl.DowngradeFromWriterLock(ref rwl);51        rwl.ExitMyLock();52    }53}54using System;55using System.Threading;56{57    public static void Main()58    {59        ReaderWriterLock rwl = new ReaderWriterLock();60        rwl.AcquireReaderLock(Timeout.Infinite);61        rwl.DowngradeFromWriterLock(ref rwl);62        rwl.ExitMyLock();63    }64}ExitMyLock
Using AI Code Generation
1using System;2using System.Threading;3{4    {5        static ReaderWriterLock rwLock = new ReaderWriterLock();6        {lic static void Main()7        {8            rwLock.AcquireWriterLock(Timeout.Infinite);9            Console.WriteLine("Writer lock acquired");10            Console.WriteLine("Press enter to release writer lock");11            Console.ReadLine();12            rwLock.ReleaseWriterLock();13            Console.WriteLine("Writer lock released");14            Console.WriteLine("Press enter to exit");15            Console.ReadLine();16        }17    }18}19using System;20using System.Threading;21{22    {23       static  rwLock = new ReaderWriterLock();24        public static void Main()25        {26            rwLock.AcquireReaderLock(Timeout.Infinite);27            Console.WriteLine("Reader lock acquired");28            Console.WriteLine("Press enter to release reader lock");29            Console.ReadLine();30            rwLock.ReleaseReaderLock();31            Console.WriteLine("Reader lock released");32            Console.WriteLine("Press enter to exit");33            Console.ReadLine();34        }35    }36}37using System;38using System.Threading;39{40    {41        static ReaderWriterLock rwLock = new ReaderWriterLock();42        public static void Main()43        {44            rwLock.AcquireWriterLock(Timeout.Infinite);45            Console.WriteLine("Writer lock acquired");46            Console.WriteLine("Press enter to release writer lock");47            Console.ReadLine();48            rwLock.ReleaseWriterLock();49            Console.WriteLine("Writer lock released");50            Console.WriteLine("Press enter to exit");51            Console.ReadLine();52        }53    }54}55using System;56using System.Threading;57{58    {ExitMyLock
Using AI Code Generation
1using System;2using System.Threading;3    {4        static ReaderWriterLock rwLock = new ReaderWriterLock();5        public static void Main()6        {7            rwLock.AcquireWriterLock(Timeout.Infinite);8            Console.WriteLine("Writer lock acquired");9            Console.WriteLine("Press enter to release writer lock");10            Console.ReadLine();11            rwLock.ReleaseWriterLock();12            Console.WriteLine("Writer lock released");13            Console.WriteLine("Press enter to exit");14            Console.ReadLine();15        }16    }17}18using System;19using System.Threading;20{21    {22        static ReaderWriterLock rwLock = new ReaderWriterLock();23        public static void Main()24        {25            rwLock.AcquireReaderLock(Timeout.Infinite);26            Console.WriteLine("Reader lock acquired");27            Console.WriteLine("Press enter to release reader lock");28            Console.ReadLine();29            rwLock.ReleaseReaderLock();30            Console.WriteLine("Reader lock released");31            Console.WriteLine("Press enter to exit");32            Console.ReadLine();33        }34    }35}36using System;37using System.Threading;38{39    {40        static ReaderWriterLock rwLock = new ReaderWriterLock();41        public static void Main()42        {43            rwLock.AcquireWriterLock(Timeout.Infinite);44            Console.WriteLine("Writer lock acquired");45            Console.WriteLine("Press enter to release writer lock");46            Console.ReadLine();47            rwLock.ReleaseWriterLock();48            Console.WriteLine("Writer lock released");49            Console.WriteLine("Press enter to exit");50            Console.ReadLine();51        }52    }53}54using System;55using System.Threading;56{57    {ExitMyLock
Using AI Code Generation
1using System;2using System.Threading;3{4    private static ReaderWriterLock rwl = new ReaderWriterLock();5    private static int numReaders = 0;6    public static void Main()7    {8        for (int i = 1; i <= 5; i++)9        {10            new Thread(new ThreadStart(MyThread)).Start();11        }12        Thread.Sleep(250);13    }14    private static void MyThread()15    {16        Console.WriteLine("{0} requests the rwl", Thread.CurrentThread.Name);17        rwl.AcquireReaderLock(Timeout.Infinite);18        Console.WriteLine("{0} has entered the rwl", Thread.CurrentThread.Name);19        Console.WriteLine("{0} reads {1}", Thread.CurrentThread.Name, numReaders);20        Console.WriteLine("{0} exits the rwl", Thread.CurrentThread.Name);21        rwl.ReleaseReaderLock();22    }23}24using System;25using System.Threading;26{27    private static ReaderWriterLockSlim rwl = new ReaderWriterLockSlim();28    private static int numReaders = 0;29    public static void Main()30    {31        for (int i = 1; i <= 5; i++)32        {33            new Thread(new ThreadStart(MyThread)).Start();34        }35        Thread.Sleep(250);36    }37    private static void MyThread()38    {39        Console.WriteLine("{0} requests the rwl", Thread.CurrentThread.Name);40        rwl.EnterReadLock();41        Console.WriteLine("{0} has entered the rwl", Thread.CurrentThread.Name);42        Console.WriteLine("{0} reads {1}", Thread.CurrentThread.Name, numExitMyLock
Using AI Code Generation
1using System;2using System.Threading;3{4    private static ReaderWriterLock rwl = new ReaderWriterLock();5    private static int numReaders = 0;6    public static void Main()7    {8        for (int i = 1; i <= 5; i++)9        {10            new Thread(new ThreadStart(MyThread)).Start();11        }12        Thread.Sleep(250);13    }14    private static void MyThread()15    {16        Console.WriteLine("{0} requests the rwl", Thread.CurrentThread.Name);17        rwl.AcquireReaderLock(Timeout.Infinite);18        Console.WriteLine("{0} has entered the rwl", Thread.CurrentThread.Name);19        Console.WriteLine("{0} reads {1}", Thread.CurrentThread.Name, numReaders);20        Console.WriteLine("{0} exits the rwl", Thread.CurrentThread.Name);21        rwl.ReleaseReaderLock();22    }23}24using System;25using System.Threading;26{27    private static ReaderWriterLockSlim rwl = new ReaderWriterLockSlim();28    private static int numReaders = 0;29    public static void Main()30    {31        for (int i = 1; i <= 5; i++)32        {33            new Thread(new ThreadStart(MyThread)).Start();34        }35        Thread.Sleep(250);36    }37    private static void MyThread()38    {39        Console.WriteLine("{0} requests the rwl", Thread.CurrentThread.Name);40        rwl.EnterReadLock();41        Console.WriteLine("{0} has entered the rwl", Thread.CurrentThread.Name);42        Console.WriteLine("{0} reads {1}", Thread.CurrentThread.Name, numExitMyLock
Using AI Code Generation
1using System;2using System.Threading;3{4    public static void Main()5    {6        ReaderWriterLock rwl = new ReaderWriterLock();7        rwl.AcquireWriterLock(Timeout.Infinite);8        rwl.ExitMyLock();9    }10}11using System;12using System.Threading;13{14    public static void Main()15    {16        ReaderWriterLock rwl = new ReaderWriterLock();17        rwl.AcquireWriterLock(Timeout.Infinite);18        rwl.ReleaseLock();andle class19using System;ExitMyLock
Using AI Code Generation
1using System;2using System.Thredig;3{4    pubic static void Main()5    {6        RaderWriterLock rwLock = new ReaderWriterLock();ExitMyLock
Using AI Code Generation
1using System;2using System.Threading;3using System.Collections.Generic;4{5    static ReaderWriterLock rwl = new ReaderWriterLock();6    static void Main()7    {8        rwl.AcquireWriterLock(Timeout.Infinite);9        Console.WriteLine("Writer lock acquired.");10        Console.WriteLine("Writer lock recs={0}, upgraderec={1}, writerrec={2}",11            rwl.RecursiveReadCount, rwl.RecursiveUpgradeCount, rwl.RecursiveWriteCount);12        rwl.AcquireReaderLock(Timeout.Infinite);13        Console.WriteLine("Reader lock acquired.");14        Console.WriteLine("Reader lock recs={0}, upgraderec={1}, writerrec={2}",15            rwl.RecursiveReadCount, rwl.RecursiveUpgradeCount, rwl.RecursiveWriteCount);16        rwl.ExitWriterLock();17        Console.WriteLine("Writer lock released.");18        Console.WriteLine("Writer lock recs={0}, upgraderec={1}, writerrec={2}",19            rwl.RecursiveReadCount, rwl.RecursiveUpgradeCount, rwl.RecursiveWriteCount);20        rwl.ExitReaderLock();21        Console.WriteLine("Reader lock released.");22        Console.WriteLine("Reader lock recs={0}, upgraderec={1}, writerrec={2}",23            rwl.RecursiveReadCount, rwl.RecursiveUpgradeCount, rwl.RecursiveWriteCount);24    }25}26using System;27using System.Threading;28using System.Collections.Generic;29{30    static ReaderWriterLockSlim rwl = new ReaderWriterLockSlim();31    static void Main()32    {ExitMyLock
Using AI Code Generation
1using System;2using System.Threading;3{4    static ReaderWriterLock rwl = new ReaderWriterLock();5    static void Main()6    {7        rwl.AcquireWriterLock(Timeout.Infinite);8        rwl.ExitWriteLock();9    }10}11using System;12using System.Threading;13{14    static ReaderWriterLock rwl = new ReaderWriterLock();15    static void Main()16    {17        rwl.AcquireReaderLock(Timeout.Infinite);18        rwl.ExitReadLock();19    }20}21using System;22using System.Threading;23{24    static ReaderWriterLock rwl = new ReaderWriterLock();25    static void Main()26    {27        rwl.AcquireReaderLock(Timeout.Infinite);28        rwl.ExitMyLock();29    }30}31using System;32using System.Threading;33{34    static ReaderWriterLock rwl = new ReaderWriterLock();35    static void Main()36    {37        rwl.AcquireWriterLock(Timeout.Infinite);38        rwl.ExitMyLock();39    }40}41using System;42using System.Threading;43{44    static ReaderWriterLock rwl = new ReaderWriterLock();45    static void Main()46    {47        rwl.AcquireReaderLock(Timeout.Infinite);48        rwl.ExitUpgradeableReadLock();49    }50}51using System;52using System.AcquireReaderLock(1000);53       rwLock.ExitMyLok();54    }55}56    }m;57using System.Threading;58{59    public static void Main()60    {61        ReaderWriterLockSlim rwLock = new ReaderWriterLockSli()62        rwLock.EnterReadLock();63        rwLock.ExitMyLock();64    }65}66AcquireReaderLock(Int32)67AcquireWriterLock(Int32)68ExitReadLock()69ExitUpgradeableReadLock()70ExitWriteLock()71EnterReadLock()72EnterUpgradeableReadLock()73EnterWriteLock()74}75using System;76using System.Threading;77{78    public static void Main()79    {80        Mutex m = new Mutex();81        m.WaitOne();82        m.ReleaseMutex();83    }84}85using System;86using System.Threading;87{88    public static void Main()89    {90        Semaphore s = new Semaphore(0, 1);91        s.WaitOne();92        s.ReleaseSemaphore();93    }94}95using System;96using System.Threading;97{98    public static void Main()99    {100        ReaderWriterLock rwl = new ReaderWriterLock();101        rwl.AcquireWriterLock(Timeout.Infinite);102        rwl.ReleaseWriterLock();103    }104}105using System;106using System.Threading;107{108    public static void Main()109    {110        ManualResetEvent mre = new ManualResetEvent(false);111        mre.WaitOne();112        mre.Set();113    }114}115using System;116using System.Threading;117{118    public static void Main()119    {120        AutoResetEvent are = new AutoResetEvent(false);121        are.WaitOne();122        are.Set();123    }124}125using System;ExitMyLock
Using AI Code Generation
1using System;2using System.Threading;3{4    public static void Main()5    {6        ReaderWriterLock rwLock = new ReaderWriterLock();7        rwLock.AcquireReaderLock(1000);8        rwLock.ExitMyLock();9    }10}11using System;12using System.Threading;13{14    public static void Main()15    {16        ReaderWriterLockSlim rwLock = new ReaderWriterLockSlim();17        rwLock.EnterReadLock();18        rwLock.ExitMyLock();19    }20}21AcquireReaderLock(Int32)22AcquireWriterLock(Int32)23ExitReadLock()24ExitUpgradeableReadLock()25ExitWriteLock()26EnterReadLock()27EnterUpgradeableReadLock()28EnterWriteLock()ExitMyLock
Using AI Code Generation
1using System;2using System.Threading;3{4    {5        static void Main()6        {7            ReaderWriterLock rwl = new ReaderWriterLock();8            rwl.AcquireWriterLock(Timeout.Infinite);9            Console.WriteLine("Writer lock is held");10            rwl.ReleaseWriterLock();11            Console.WriteLine("Writer lock is released");12        }13    }14}ExitMyLock
Using AI Code Generation
1using System;2using System.Threading;3{4   private static ReaderWriterLock myLock = new ReaderWriterLock();5   public static void Main()6   {7      myLock.AcquireReaderLock(Timeout.Infinite);8      Console.WriteLine("Acquired reader lock");9      myLock.ExitMyLock();10      Console.WriteLine("Released reader lock");11   }12}Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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