How to use EnterMyLock method of System.Threading.ReaderWriterLock class

Best JustMockLite code snippet using System.Threading.ReaderWriterLock.EnterMyLock

ReaderWriterLock.cs

Source:ReaderWriterLock.cs Github

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...41 }4243 public void AcquireReaderLock(int millisecondsTimeout)44 {45 EnterMyLock();46 for (; ; )47 {48 // We can enter a read lock if there are only read-locks have been given out49 // and a writer is not trying to get in. 50 if (owners >= 0 && numWriteWaiters == 0)51 {52 // Good case, there is no contention, we are basically done53 owners++; // Indicate we have another reader54 break;55 }5657 // Drat, we need to wait. Mark that we have waiters and wait. 58 if (readEvent == null) // Create the needed event 59 {60 LazyCreateEvent(ref readEvent, false);61 continue; // since we left the lock, start over. 62 }6364 WaitOnEvent(readEvent, ref numReadWaiters, millisecondsTimeout);65 }66 ExitMyLock();67 }6869 public void EnterWriteLock()70 {71 AcquireWriterLock(int.MaxValue);72 }7374 public void AcquireWriterLock(int millisecondsTimeout)75 {76 EnterMyLock();77 for (; ; )78 {79 if (owners == 0)80 {81 // Good case, there is no contention, we are basically done82 owners = -1; // indicate we have a writer.83 break;84 }8586 // Drat, we need to wait. Mark that we have waiters and wait.87 if (writeEvent == null) // create the needed event.88 {89 LazyCreateEvent(ref writeEvent, true);90 continue; // since we left the lock, start over. 91 }9293 WaitOnEvent(writeEvent, ref numWriteWaiters, millisecondsTimeout);94 }95 ExitMyLock();96 }9798 public void UpgradeToWriterLock(int millisecondsTimeout)99 {100 EnterMyLock();101 for (; ; )102 {103 Debug.Assert(owners > 0, "Upgrading when no reader lock held");104 if (owners == 1)105 {106 // Good case, there is no contention, we are basically done107 owners = -1; // inidicate we have a writer. 108 break;109 }110111 // Drat, we need to wait. Mark that we have waiters and wait. 112 if (upgradeEvent == null) // Create the needed event113 {114 LazyCreateEvent(ref upgradeEvent, false);115 continue; // since we left the lock, start over. 116 }117118 if (numUpgradeWaiters > 0)119 {120 ExitMyLock();121 throw new Exception("UpgradeToWriterLock already in process. Deadlock!");122 }123124 WaitOnEvent(upgradeEvent, ref numUpgradeWaiters, millisecondsTimeout);125 }126 ExitMyLock();127 }128129 public void ExitReadLock()130 {131 ReleaseReaderLock();132 }133134 public void ReleaseReaderLock()135 {136 EnterMyLock();137 Debug.Assert(owners > 0, "ReleasingReaderLock: releasing lock and no read lock taken");138 --owners;139 ExitAndWakeUpAppropriateWaiters();140 }141142 public void ExitWriteLock()143 {144 ReleaseWriterLock();145 }146147 public void ReleaseWriterLock()148 {149 EnterMyLock();150 Debug.Assert(owners == -1, "Calling ReleaseWriterLock when no write lock is held");151 Debug.Assert(numUpgradeWaiters == 0);152 owners++;153 ExitAndWakeUpAppropriateWaiters();154 }155156 public void DowngradeToReaderLock()157 {158 EnterMyLock();159 Debug.Assert(owners == -1, "Downgrading when no writer lock held");160 owners = 1;161 ExitAndWakeUpAppropriateWaiters();162 }163164 /// <summary>165 /// A routine for lazily creating a event outside the lock (so if errors166 /// happen they are outside the lock and that we don't do much work167 /// while holding a spin lock). If all goes well, reenter the lock and168 /// set 'waitEvent' 169 /// </summary>170 private void LazyCreateEvent(ref EventWaitHandle waitEvent, bool makeAutoResetEvent)171 {172 Debug.Assert(MyLockHeld);173 Debug.Assert(waitEvent == null);174175 ExitMyLock();176 EventWaitHandle newEvent;177 if (makeAutoResetEvent)178 newEvent = new AutoResetEvent(false);179 else180 newEvent = new ManualResetEvent(false);181 EnterMyLock();182 if (waitEvent == null) // maybe someone snuck in. 183 waitEvent = newEvent;184 }185186 /// <summary>187 /// Waits on 'waitEvent' with a timeout of 'millisceondsTimeout. 188 /// Before the wait 'numWaiters' is incremented and is restored before leaving this routine.189 /// </summary>190 private void WaitOnEvent(EventWaitHandle waitEvent, ref uint numWaiters, int millisecondsTimeout)191 {192 Debug.Assert(MyLockHeld);193194 waitEvent.Reset();195 numWaiters++;196197 bool waitSuccessful = false;198 ExitMyLock(); // Do the wait outside of any lock 199 try200 {201 if (!waitEvent.WaitOne(millisecondsTimeout))202 throw new Exception("ReaderWriterLock timeout expired");203 waitSuccessful = true;204 }205 finally206 {207 EnterMyLock();208 --numWaiters;209 if (!waitSuccessful) // We are going to throw for some reason. Exit myLock. 210 ExitMyLock();211 }212 }213214 /// <summary>215 /// Determines the appropriate events to set, leaves the locks, and sets the events. 216 /// </summary>217 private void ExitAndWakeUpAppropriateWaiters()218 {219 Debug.Assert(MyLockHeld);220221 if (owners == 0 && numWriteWaiters > 0)222 {223 ExitMyLock(); // Exit before signaling to improve efficiency (wakee will need the lock)224 writeEvent.Set(); // release one writer. 225 }226 else if (owners == 1 && numUpgradeWaiters != 0)227 {228 ExitMyLock(); // Exit before signaling to improve efficiency (wakee will need the lock)229 upgradeEvent.Set(); // release all upgraders (however there can be at most one). 230 // two threads upgrading is a guarenteed deadlock, so we throw in that case. 231 }232 else if (owners >= 0 && numReadWaiters != 0)233 {234 ExitMyLock(); // Exit before signaling to improve efficiency (wakee will need the lock)235 readEvent.Set(); // release all readers. 236 }237 else238 ExitMyLock();239 }240241 private void EnterMyLock()242 {243 if (Interlocked.CompareExchange(ref myLock, 1, 0) != 0)244 EnterMyLockSpin();245 }246 247 private void EnterMyLockSpin()248 {249 for (int i = 0; ; i++)250 {251 if (i < 3 && Environment.ProcessorCount > 1)252#if NETFX_CORE253 SpinWait.SpinUntil(() => false, 20);254#else255 Thread.SpinWait(20); // Wait a few dozen instructions to let another processor release lock. 256#endif257 else258#if NETFX_CORE259 SpinWait.SpinUntil(() => false, 0);260#else261 Thread.Sleep(0); // Give up my quantum. ...

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SilverLightReaderWriterLock.cs

Source:SilverLightReaderWriterLock.cs Github

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...61 }6263 public void AcquireReaderLock(int timeoutMilliseconds)64 {65 EnterMyLock();66 for (; _writerOwner.Value == 0; )67 {68 // We can enter a read lock if there are only read-locks have been given out69 // and a writer is not trying to get in. 70 if (owners >= 0 && numWriteWaiters == 0)71 {72 // Good case, there is no contention, we are basically done73 owners++; // Indicate we have another reader74 break;75 }7677 // Drat, we need to wait. Mark that we have waiters and wait. 78 if (readEvent == null) // Create the needed event 79 {80 LazyCreateEvent(ref readEvent, false);81 continue; // since we left the lock, start over. 82 }8384 WaitOnEvent(readEvent, ref numReadWaiters, timeoutMilliseconds);85 }86 ExitMyLock();87 }8889 public void AcquireWriterLock(int timeoutMilliseconds)90 {91 EnterMyLock();92 for (; _writerOwner.Value == 0; )93 {94 if (owners == 0)95 {96 // Good case, there is no contention, we are basically done97 owners = -1; // indicate we have a writer.98 break;99 }100101 // Drat, we need to wait. Mark that we have waiters and wait.102 if (writeEvent == null) // create the needed event.103 {104 LazyCreateEvent(ref writeEvent, true);105 continue; // since we left the lock, start over. 106 }107108 WaitOnEvent(writeEvent, ref numWriteWaiters, timeoutMilliseconds);109 }110 ExitMyLock();111112 _writerOwner.Value++;113 }114115 public object UpgradeToWriterLock(int timeoutMilliseconds)116 {117 EnterMyLock();118 for (; _writerOwner.Value == 0; )119 {120 Debug.Assert(owners > 0, "Upgrading when no reader lock held");121 if (owners == 1)122 {123 // Good case, there is no contention, we are basically done124 owners = -1; // inidicate we have a writer. 125 break;126 }127128 // Drat, we need to wait. Mark that we have waiters and wait. 129 if (upgradeEvent == null) // Create the needed event130 {131 LazyCreateEvent(ref upgradeEvent, false);132 continue; // since we left the lock, start over. 133 }134135 if (numUpgradeWaiters > 0)136 {137 ExitMyLock();138 throw new Exception("UpgradeToWriterLock already in process. Deadlock!");139 }140141 WaitOnEvent(upgradeEvent, ref numUpgradeWaiters, timeoutMilliseconds);142 }143 ExitMyLock();144145 _writerOwner.Value++;146147 return null;148 }149150 public void ReleaseReaderLock()151 {152 EnterMyLock();153 Debug.Assert(owners > 0 && _writerOwner.Value == 0 || _writerOwner.Value != 0, "ReleasingReaderLock: releasing lock and no read lock taken");154 if (_writerOwner.Value == 0)155 {156 --owners;157 }158 ExitAndWakeUpAppropriateWaiters();159 }160161 public void ReleaseWriterLock()162 {163 EnterMyLock();164 Debug.Assert(owners == -1, "Calling ReleaseWriterLock when no write lock is held");165 // Debug.Assert(numUpgradeWaiters > 0);166 owners++;167 _writerOwner.Value--;168 ExitAndWakeUpAppropriateWaiters();169 }170171 public void DowngradeFromWriterLock(ref object cookie)172 {173 EnterMyLock();174 Debug.Assert(owners == -1 || _writerOwner.Value != 0, "Downgrading when no writer lock held");175 owners = 1;176 _writerOwner.Value--;177 ExitAndWakeUpAppropriateWaiters();178 }179180 /// <summary>181 /// A routine for lazily creating a event outside the lock (so if errors182 /// happen they are outside the lock and that we don't do much work183 /// while holding a spin lock). If all goes well, reenter the lock and184 /// set 'waitEvent' 185 /// </summary>186 private void LazyCreateEvent(ref EventWaitHandle waitEvent, bool makeAutoResetEvent)187 {188 Debug.Assert(MyLockHeld);189 Debug.Assert(waitEvent == null);190191 ExitMyLock();192 EventWaitHandle newEvent;193 if (makeAutoResetEvent)194 newEvent = new AutoResetEvent(false);195 else196 newEvent = new ManualResetEvent(false);197 EnterMyLock();198 if (waitEvent == null) // maybe someone snuck in. 199 waitEvent = newEvent;200 }201202 /// <summary>203 /// Waits on 'waitEvent' with a timeout of 'millisceondsTimeout. 204 /// Before the wait 'numWaiters' is incremented and is restored before leaving this routine.205 /// </summary>206 private void WaitOnEvent(EventWaitHandle waitEvent, ref uint numWaiters, int millisecondsTimeout)207 {208 Debug.Assert(MyLockHeld);209210 waitEvent.Reset();211 numWaiters++;212213 bool waitSuccessful = false;214 ExitMyLock(); // Do the wait outside of any lock 215 try216 {217 if (!waitEvent.WaitOne(TimeSpan.FromMilliseconds(millisecondsTimeout), false))218 throw new Exception("ReaderWriterLock timeout expired");219 waitSuccessful = true;220 }221 finally222 {223 EnterMyLock();224 --numWaiters;225 if (!waitSuccessful) // We are going to throw for some reason. Exit myLock. 226 ExitMyLock();227 }228 }229230 /// <summary>231 /// Determines the appropriate events to set, leaves the locks, and sets the events. 232 /// </summary>233 private void ExitAndWakeUpAppropriateWaiters()234 {235 Debug.Assert(MyLockHeld);236237 if (owners == 0 && numWriteWaiters > 0)238 {239 ExitMyLock(); // Exit before signaling to improve efficiency (wakee will need the lock)240 writeEvent.Set(); // release one writer. 241 }242 else if (owners == 1 && numUpgradeWaiters != 0)243 {244 ExitMyLock(); // Exit before signaling to improve efficiency (wakee will need the lock)245 upgradeEvent.Set(); // release all upgraders (however there can be at most one). 246 // two threads upgrading is a guarenteed deadlock, so we throw in that case. 247 }248 else if (owners >= 0 && numReadWaiters != 0)249 {250 ExitMyLock(); // Exit before signaling to improve efficiency (wakee will need the lock)251 readEvent.Set(); // release all readers. 252 }253 else254 ExitMyLock();255 }256257 private void EnterMyLock()258 {259 if (Interlocked.CompareExchange(ref myLock, 1, 0) != 0)260 EnterMyLockSpin();261 }262263 private void EnterMyLockSpin()264 {265 for (int i = 0; ; i++)266 {267 if (i < 3 && Environment.ProcessorCount > 1)268 Thread.SpinWait(20); // Wait a few dozen instructions to let another processor release lock. 269 else270 Thread.Sleep(0); // Give up my quantum. 271272 if (Interlocked.CompareExchange(ref myLock, 1, 0) == 0)273 return;274 }275 }276 private void ExitMyLock()277 { ...

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EnterMyLock

Using AI Code Generation

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1{2 {3 static void Main(string[] args)4 {5 ReaderWriterLock rwl = new ReaderWriterLock();6 rwl.EnterMyLock();7 rwl.ExitMyLock();8 }9 }10}11{12 {13 static void Main(string[] args)14 {15 ReaderWriterLockSlim rwls = new ReaderWriterLockSlim();16 rwls.EnterMyLock();17 rwls.ExitMyLock();18 }19 }20}21protected override void OnStop()22{23 m_readerWriterLockSlim.Dispose();24}25m_readerWriterLockSlim = new ReaderWriterLockSlim(LockRecursionPolicy.SupportsRecursion);26m_readerWriterLockSlim.EnterReadLock();27m_readerWriterLockSlim.ExitReadLock();

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EnterMyLock

Using AI Code Generation

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1using System;2using System.Threading;3{4 {5 static ReaderWriterLock rwl = new ReaderWriterLock();6 public static void Main()7 {8 rwl.EnterMyLock();9 Console.WriteLine("Inside the lock");10 rwl.ExitMyLock();11 }12 }13}14using System;15using System.Threading;16{17 {18 static ReaderWriterLock rwl = new ReaderWriterLock();19 public static void Main()20 {21 if(rwl.TryEnterMyLock(1000)) 22 {23 Console.WriteLine("Inside the lock");24 rwl.ExitMyLock();25 }26 {27 Console.WriteLine("Could not enter the lock");28 }29 }30 }31}32using System;33using System.Threading;34{35 {36 static ReaderWriterLock rwl = new ReaderWriterLock();37 public static void Main()38 {39 rwl.EnterReadLock();40 Console.WriteLine("Inside the lock");41 rwl.ExitReadLock();42 }43 }44}45using System;46using System.Threading;47{48 {49 static ReaderWriterLock rwl = new ReaderWriterLock();50 public static void Main()51 {52 if(rwl.TryEnterReadLock(1000)) 53 {54 Console.WriteLine("Inside the lock");55 rwl.ExitReadLock();56 }57 {58 Console.WriteLine("Could not enter the lock");59 }60 }61 }62}63using System;64using System.Threading;65{66 {67 static ReaderWriterLock rwl = new ReaderWriterLock();68 public static void Main()69 {

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EnterMyLock

Using AI Code Generation

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1using System;2using System.Threading;3{4 {5 public static void Main()6 {7 ReaderWriterLock rwl = new ReaderWriterLock();8 rwl.AcquireReaderLock(Timeout.Infinite);9 rwl.ReleaseReaderLock();10 rwl.AcquireWriterLock(Timeout.Infinite);11 rwl.ReleaseWriterLock();12 }13 }14}15using System;16using System.Threading;17{18 {19 public static void Main()20 {21 ReaderWriterLock rwl = new ReaderWriterLock();22 rwl.EnterMyLock();23 rwl.ExitMyLock();24 rwl.EnterWriteLock();25 rwl.ExitWriteLock();26 }27 }28}

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EnterMyLock

Using AI Code Generation

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1using System;2using System.Threading;3{4 public static void Main()5 {6 ReaderWriterLock rwLock = new ReaderWriterLock();7 rwLock.EnterMyLock();8 Console.WriteLine("Inside the lock");9 rwLock.ExitMyLock();10 }11}

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EnterMyLock

Using AI Code Generation

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1using System;2using System.Threading;3{4 static void Main()5 {6 ReaderWriterLock rwl = new ReaderWriterLock();7 rwl.EnterMyLock();8 Console.WriteLine("In the lock");9 rwl.ExitMyLock();10 }11}12using System;13using System.Threading;14{15 static void Main()16 {17 ReaderWriterLock rwl = new ReaderWriterLock();18 rwl.EnterWriteLock();19 rwl.EnterMyLock();20 Console.WriteLine("In the lock");21 rwl.ExitMyLock();22 }23}24using System;25using System.Threading;26{27 static void Main()28 {29 ReaderWriterLock rwl = new ReaderWriterLock();30 rwl.EnterReadLock();31 rwl.EnterMyLock();32 Console.WriteLine("In the lock");33 rwl.ExitMyLock();34 }35}36using System;37using System.Threading;38{39 static void Main()40 {41 ReaderWriterLock rwl = new ReaderWriterLock();42 rwl.EnterUpgradeableReadLock();43 rwl.EnterMyLock();

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EnterMyLock

Using AI Code Generation

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1using System;2using System.Threading;3{4 static void Main()5 {6 ReaderWriterLock rwl = new ReaderWriterLock();7 rwl.EnterMyLock();8 Console.WriteLine("Lock has been acquired");9 rwl.ExitMyLock();10 Console.WriteLine("Lock has been released");11 Console.ReadLine();12 }13}14using System;15using System.Threading;16{17 static void Main()18 {19 ReaderWriterLock rwl = new ReaderWriterLock();20 rwl.EnterReadLock();21 Console.WriteLine("Read lock has been acquired");22 rwl.ExitReadLock();23 Console.WriteLine("Read lock has been released");24 Console.ReadLine();25 }26}27using System;28using System.Threading;29{30 static void Main()31 {32 ReaderWriterLock rwl = new ReaderWriterLock();33 rwl.EnterUpgradeableReadLock();34 Console.WriteLine("UpgradeableRead lock has been acquired");35 rwl.ExitUpgradeableReadLock();36 Console.WriteLine("UpgradeableRead lock has been released");37 Console.ReadLine();38 }39}40using System;41using System.Threading;42{43 static void Main()44 {45 ReaderWriterLock rwl = new ReaderWriterLock();46 rwl.EnterWriteLock();47 Console.WriteLine("Write lock has been acquired");48 rwl.ExitWriteLock();49 Console.WriteLine("Write lock has been released");50 Console.ReadLine();51 }52}53using System;54using System.Threading;55{56 static void Main()57 {58 ReaderWriterLock rwl = new ReaderWriterLock();59 rwl.EnterReadLock();60 Console.WriteLine("Read lock has been acquired");61 Console.WriteLine("IsReaderLockHeld: " + rwl.IsReaderLockHeld);62 rwl.ExitReadLock();63 Console.WriteLine("Read lock has been released");64 Console.ReadLine();65 }66}

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EnterMyLock

Using AI Code Generation

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1using System;2using System.Threading;3{4 public static void Main()5 {6 ReaderWriterLock rwlock = new ReaderWriterLock();7 rwlock.EnterMyLock();8 Console.WriteLine("Lock acquired");9 }10}11using System;12using System.Threading;13{14 public static void Main()15 {16 ReaderWriterLockSlim rwlock = new ReaderWriterLockSlim();17 rwlock.EnterMyLock();18 Console.WriteLine("Lock acquired");19 }20}21using System;22using System.Threading;23{24 public static void Main()25 {26 ReaderWriterLock rwlock = new ReaderWriterLock();27 rwlock.EnterReadLock();28 Console.WriteLine("Lock acquired");29 }30}31using System;32using System.Threading;33{34 public static void Main()35 {36 ReaderWriterLockSlim rwlock = new ReaderWriterLockSlim();37 rwlock.EnterReadLock();38 Console.WriteLine("Lock acquired");39 }40}41using System;42using System.Threading;43{44 public static void Main()45 {46 ReaderWriterLock rwlock = new ReaderWriterLock();47 rwlock.EnterWriteLock();48 Console.WriteLine("Lock acquired");49 }50}51using System;52using System.Threading;53{54 public static void Main()55 {56 ReaderWriterLockSlim rwlock = new ReaderWriterLockSlim();57 rwlock.EnterWriteLock();58 Console.WriteLine("Lock acquired");59 }60}61using System;62using System.Threading;63{64 public static void Main()65 {66 ReaderWriterLock rwlock = new ReaderWriterLock();67 rwlock.EnterUpgradeableReadLock();68 Console.WriteLine("Lock acquired");69 }70}

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EnterMyLock

Using AI Code Generation

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1using System;2using System.Threading;3{4 public static ReaderWriterLock rwl = new ReaderWriterLock();5 public static void Main()6 {7 Thread t1 = new Thread( new ThreadStart( MyThread.ThreadProc ) );8 t1.Start();9 Thread.Sleep(1000);10 rwl.EnterMyLock();11 Console.WriteLine("Thread {0} entered the lock",Thread.CurrentThread.Name);12 Thread.Sleep(2000);13 rwl.ExitMyLock();14 Console.WriteLine("Thread {0} exited the lock",Thread.CurrentThread.Name);15 Thread.Sleep(2000);16 }17 public static void ThreadProc()18 {19 Thread.CurrentThread.Name = "ThreadProc";20 rwl.EnterMyLock();21 Console.WriteLine("Thread {0} entered the lock",Thread.CurrentThread.Name);22 Thread.Sleep(2000);23 rwl.ExitMyLock();24 Console.WriteLine("Thread {0} exited the lock",Thread.CurrentThread.Name);25 Thread.Sleep(2000);26 }27}28using System;29using System.Threading;30{31 public static ReaderWriterLock rwl = new ReaderWriterLock();32 public static void Main()33 {34 Thread t1 = new Thread( new ThreadStart( MyThread.ThreadProc ) );35 t1.Start();36 Thread.Sleep(1000);37 rwl.EnterWriteLock();38 Console.WriteLine("Thread {0} entered the lock",Thread.CurrentThread.Name);39 Thread.Sleep(2000);40 rwl.ExitWriteLock();41 Console.WriteLine("Thread {0} exited the lock",Thread.CurrentThread.Name);42 Thread.Sleep(2000);43 }44 public static void ThreadProc()45 {46 Thread.CurrentThread.Name = "ThreadProc";

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EnterMyLock

Using AI Code Generation

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1using System;2using System.Threading;3{4 {5 static ReaderWriterLock rwl = new ReaderWriterLock();6 static int count = 0;7 static void Main()8 {9 for(int i=0; i<10; i++)10 {11 new Thread(EnterMyLock).Start();12 }13 }14 static void EnterMyLock()15 {16 rwl.EnterMyLock();17 int temp = count;18 Thread.Sleep(1);19 count = temp + 1;20 Console.WriteLine(count);21 rwl.ExitMyLock();22 }23 }24}25using System;26using System.Threading;27{28 {29 static ReaderWriterLock rwl = new ReaderWriterLock();30 static int count = 0;31 static void Main()32 {33 for(int i=0; i<10; i++)34 {35 new Thread(EnterReadLock).Start();36 }37 }38 static void EnterReadLock()39 {40 rwl.EnterReadLock();41 int temp = count;42 Thread.Sleep(1);43 count = temp + 1;44 Console.WriteLine(count);45 rwl.ExitReadLock();46 }47 }48}49using System;50using System.Threading;51{52 {53 static ReaderWriterLock rwl = new ReaderWriterLock();54 static int count = 0;55 static void Main()56 {57 for(int i=0; i<10; i++)58 {59 new Thread(EnterWriteLock).Start();60 }61 }62 static void EnterWriteLock()63 {64 rwl.EnterWriteLock();65 int temp = count;66 Thread.Sleep(1);67 count = temp + 1;68 Console.WriteLine(count);69 rwl.ExitWriteLock();70 }71 }72}73using System;74using System.Threading;75{76 {77 static ReaderWriterLock rwl = new ReaderWriterLock();

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