Best Gauge code snippet using conn.addTimer
user_item.go
Source:user_item.go
1package game2import (3 "encoding/json"4 "log"5 "net"6 "sync"7 "sync/atomic"8 "time"9 "github.com/panshiqu/framework/define"10 "github.com/panshiqu/framework/network"11 "github.com/panshiqu/framework/utils"12)13// UserItem ç¨æ·14type UserItem struct {15 id int // ç¼å·16 name string // å称17 icon int // å¾æ 18 level int // ç级19 gender int // æ§å«20 phone string // ææº21 score int64 // åæ°22 cacheScore int64 // ç¼ååæ°23 diamond int64 // é»ç³24 cacheDiamond int64 // ç¼åé»ç³25 robot bool // æºå¨äºº26 conn net.Conn // ç½ç»è¿æ¥ï¼æä¸ä¸ºå®èèå éï¼27 status int32 // ç¶æ28 chairID int // æ¤
åç¼å·29 tableFrame *TableFrame // æ¡åæ¡æ¶30 mutex sync.Mutex // è´¢å¯å é31}32// UserID ç¨æ·ç¼å·33func (u *UserItem) UserID() int {34 return u.id35}36// UserName ç¨æ·å称37func (u *UserItem) UserName() string {38 return u.name39}40// UserIcon ç¨æ·å¾æ 41func (u *UserItem) UserIcon() int {42 return u.icon43}44// UserLevel ç¨æ·ç级45func (u *UserItem) UserLevel() int {46 return u.level47}48// UserGender ç¨æ·æ§å«49func (u *UserItem) UserGender() int {50 return u.gender51}52// BindPhone ç¨æ·ææº53func (u *UserItem) BindPhone() string {54 return u.phone55}56// UserScore ç¨æ·åæ°57func (u *UserItem) UserScore() int64 {58 u.mutex.Lock()59 defer u.mutex.Unlock()60 return u.score + u.cacheScore61}62// CacheScore ç¼ååæ°63func (u *UserItem) CacheScore() int64 {64 u.mutex.Lock()65 defer u.mutex.Unlock()66 return u.cacheScore67}68// UserDiamond ç¨æ·é»ç³69func (u *UserItem) UserDiamond() int64 {70 u.mutex.Lock()71 defer u.mutex.Unlock()72 return u.diamond + u.cacheDiamond73}74// CacheDiamond ç¼åé»ç³75func (u *UserItem) CacheDiamond() int64 {76 u.mutex.Lock()77 defer u.mutex.Unlock()78 return u.cacheDiamond79}80// IsRobot æ¯å¦æºå¨äºº81func (u *UserItem) IsRobot() bool {82 return u.robot83}84// SetConn 设置ç½ç»è¿æ¥85func (u *UserItem) SetConn(v net.Conn) {86 u.conn = v87}88// UserStatus ç¨æ·ç¶æ89func (u *UserItem) UserStatus() int {90 return int(atomic.LoadInt32(&u.status))91}92// SetUserStatus 设置ç¨æ·ç¶æ93func (u *UserItem) SetUserStatus(v int) {94 atomic.StoreInt32(&u.status, int32(v))95 if tableFrame := u.TableFrame(); tableFrame != nil {96 notifyStatus := &define.NotifyStatus{97 ChairID: u.ChairID(),98 UserStatus: u.UserStatus(),99 }100 tableFrame.SendTableJSONMessage(define.GameCommon, define.GameNotifyStatus, notifyStatus)101 }102}103// ChairID æ¤
åç¼å·104func (u *UserItem) ChairID() int {105 u.mutex.Lock()106 defer u.mutex.Unlock()107 return u.chairID108}109// SetChairID 设置æ¤
åç¼å·110func (u *UserItem) SetChairID(v int) {111 u.mutex.Lock()112 u.chairID = v113 u.mutex.Unlock()114}115// TableID æ¡åç¼å·116func (u *UserItem) TableID() int {117 if tableFrame := u.TableFrame(); tableFrame != nil {118 return tableFrame.TableID()119 }120 return define.InvalidTable121}122// TableFrame æ¡åæ¡æ¶123func (u *UserItem) TableFrame() *TableFrame {124 u.mutex.Lock()125 defer u.mutex.Unlock()126 return u.tableFrame127}128// SetTableFrame 设置æ¡åæ¡æ¶129func (u *UserItem) SetTableFrame(v *TableFrame) {130 u.mutex.Lock()131 u.tableFrame = v132 u.mutex.Unlock()133}134// TableUserInfo æ¡åç¨æ·ä¿¡æ¯135func (u *UserItem) TableUserInfo() *define.NotifySitDown {136 return &define.NotifySitDown{137 UserInfo: define.UserInfo{138 UserID: u.id,139 UserName: u.name,140 UserIcon: u.icon,141 UserLevel: u.level,142 UserGender: u.gender,143 UserScore: u.UserScore(),144 UserDiamond: u.UserDiamond(),145 },146 TableID: u.TableID(),147 ChairID: u.ChairID(),148 UserStatus: u.UserStatus(),149 }150}151// WriteScore åå
¥åæ°152func (u *UserItem) WriteScore(varScore int64, changeType int) error {153 return utils.Wrap(u.WriteTreasure(varScore, 0, changeType))154}155// WriteDiamond åå
¥é»ç³156func (u *UserItem) WriteDiamond(varDiamond int64, changeType int) error {157 return utils.Wrap(u.WriteTreasure(0, varDiamond, changeType))158}159// WriteTreasure åå
¥è´¢å¯160func (u *UserItem) WriteTreasure(varScore int64, varDiamond int64, changeType int) (err error) {161 defer func() {162 if err == nil {163 if tableFrame := u.TableFrame(); tableFrame != nil {164 notifyTreasure := &define.NotifyTreasure{165 UserID: u.id,166 VarScore: varScore,167 VarDiamond: varDiamond,168 ChangeType: changeType,169 }170 tableFrame.SendTableJSONMessage(define.GameCommon, define.GameNotifyTreasure, notifyTreasure)171 }172 }173 }()174 u.mutex.Lock()175 defer u.mutex.Unlock()176 // åæ°ä¸è¶³177 if u.score+u.cacheScore+varScore < 0 {178 return define.ErrNotEnoughScore179 }180 // é»ç³ä¸è¶³181 if u.diamond+u.cacheDiamond+varDiamond < 0 {182 return define.ErrNotEnoughDiamond183 }184 // ç¼åè¾èµ¢185 if changeType == define.ChangeTypeWinLose {186 u.cacheScore += varScore187 u.cacheDiamond += varDiamond188 return nil189 }190 // åå
¥æ°æ®åº191 if err := u.WriteToDB(varScore, varDiamond, changeType); err != nil {192 return utils.Wrap(err)193 }194 // æ´æ°è´¢å¯195 u.score += varScore196 u.diamond += varDiamond197 return nil198}199// WriteToDB åå
¥æ°æ®åº200func (u *UserItem) WriteToDB(varScore int64, varDiamond int64, changeType int) error {201 if varScore == 0 && varDiamond == 0 {202 return nil203 }204 notifyTreasure := &define.NotifyTreasure{205 UserID: u.id,206 VarScore: varScore,207 VarDiamond: varDiamond,208 ChangeType: changeType,209 }210 return utils.Wrap(rpc.JSONCall(define.DBCommon, define.DBChangeTreasure, notifyTreasure, nil))211}212// SendMessage åéæ¶æ¯213func (u *UserItem) SendMessage(mcmd uint16, scmd uint16, data []byte) {214 if err := network.SendMessage(u.conn, mcmd, scmd, data); err != nil {215 log.Println("UserItem SendMessage", err)216 }217}218// SendJSONMessage åéæ¶æ¯219func (u *UserItem) SendJSONMessage(mcmd uint16, scmd uint16, js interface{}) {220 if data, err := json.Marshal(js); err == nil {221 u.SendMessage(mcmd, scmd, data)222 }223}224// AddTimer æ·»å å®æ¶å¨225func (u *UserItem) AddTimer(id int, duration time.Duration, parameter interface{}, persistence bool) {226 if id >= 0 && id < define.TimerPerUser {227 sins.Add(u.TableID()*define.TimerPerTable+define.TimerPerTable+u.ChairID()*define.TimerPerUser+define.TimerPerUser+id, duration, parameter, persistence)228 }229}230// RunAfter æ·»å å®æ¶å¨231func (u *UserItem) RunAfter(id int, duration time.Duration, parameter interface{}) {232 u.AddTimer(id, duration, parameter, false)233}234// RunAlways æ·»å å®æ¶å¨235func (u *UserItem) RunAlways(id int, duration time.Duration, parameter interface{}) {236 u.AddTimer(id, duration, parameter, true)237}238// RemoveTimer 移é¤å®æ¶å¨239func (u *UserItem) RemoveTimer(id int) {240 if id >= 0 && id < define.TimerPerUser {241 sins.Remove(u.TableID()*define.TimerPerTable + define.TimerPerTable + u.ChairID()*define.TimerPerUser + define.TimerPerUser + id)242 }243}244// SurplusDuration å®æ¶å¨å©ä½æ¶é´245func (u *UserItem) SurplusDuration(id int) time.Duration {246 if id >= 0 && id < define.TimerPerUser {247 return sins.Surplus(u.TableID()*define.TimerPerTable + define.TimerPerTable + u.ChairID()*define.TimerPerUser + define.TimerPerUser + id)248 }249 return 0250}251// OnTimer å®æ¶å¨252func (u *UserItem) OnTimer(id int, parameter interface{}) error {253 return nil254}...
wheel.go
Source:wheel.go
1package main2import (3 "encoding/json"4 "fmt"5 "strconv"6 "sync"7 //"github.txt.com/zzh20/timewheel"8 "github.com/ouqiang/timewheel"9 "time"10)11// å®ä¹å¿è·³å
ï¼è®¾ç½®å¿è·³è¶
æ¶æ¶é´ï¼å¤çå½æ°12//var wheelHeartbeat = timewheel.New(time.Second*1, 30, func(data interface{}) {13// c := data.(net.Conn)14// log.Printf("timeout close conn:%v", c)15// c.Close()16//})17func Put(data interface{}) {18 res := data.(DataT)19 out, _ := json.Marshal(&res)20 fmt.Printf("===%v\n", string(out))21}22type DataT struct {23 Index int24}25func main111() {26 // åå§åæ¶é´è½®27 // 第ä¸ä¸ªåæ°ä¸ºtickå»åº¦, å³æ¶é´è½®å¤ä¹
转å¨ä¸æ¬¡28 // 第äºä¸ªåæ°ä¸ºæ¶é´è½®æ§½slotæ°é29 // 第ä¸ä¸ªåæ°ä¸ºåè°å½æ°30 //tw := timewheel.New(1*time.Second, 3600, func(data interface{}) {31 // // do something32 //33 //})34 tw := timewheel.New(1*time.Second, 3600, Put)35 // å¯å¨æ¶é´è½®36 tw.Start()37 // æ·»å å®æ¶å¨38 // 第ä¸ä¸ªåæ°ä¸ºå»¶è¿æ¶é´39 // 第äºä¸ªåæ°ä¸ºå®æ¶å¨å¯ä¸æ è¯, å é¤å®æ¶å¨éä¼ éæ¤åæ°40 // 第ä¸ä¸ªåæ°ä¸ºç¨æ·èªå®ä¹æ°æ®, æ¤åæ°å°ä¼ä¼ éç»åè°å½æ°, ç±»å为interface{}41 conn := "hh"42 tw.AddTimer(1*time.Second, conn, DataT{Index: 105626})43 for i := 0; i < 5; i++ {44 nn := strconv.Itoa(i)45 tw.AddTimer(2*time.Second, conn+nn, DataT{Index: 100 + i})46 time.Sleep(time.Millisecond * 500)47 }48 //for i := 0; i < 5; i++ {49 // nn := strconv.Itoa(i)50 // tw.RemoveTimer(conn + nn)51 //}52 // å é¤å®æ¶å¨, åæ°ä¸ºæ·»å å®æ¶å¨ä¼ éçå¯ä¸æ è¯53 //tw.RemoveTimer(conn)54 // åæ¢æ¶é´è½®55 //tw.Stop()56 time.Sleep(time.Second * 170)57 ///select {}58}59func main() {60 var once sync.Once61 for i, v := range make([]string, 10) {62 once.Do(onces)63 fmt.Println("count:", v, "---", i)64 }65 for i := 0; i < 10; i++ {66 go func() {67 once.Do(onced)68 fmt.Println("213")69 }()70 }71 time.Sleep(4000)72}73func onces() {74 fmt.Println("onces")75}76func onced() {77 fmt.Println("onced")78}...
mytimewheel.go
Source:mytimewheel.go
1package main2import (3 "fmt"4 "github.com/ouqiang/timewheel"5 "time"6)7func main() {8 // åå§åæ¶é´è½®9 // 第ä¸ä¸ªåæ°ä¸ºtickå»åº¦, å³æ¶é´è½®å¤ä¹
转å¨ä¸æ¬¡10 // 第äºä¸ªåæ°ä¸ºæ¶é´è½®æ§½slotæ°é11 // 第ä¸ä¸ªåæ°ä¸ºåè°å½æ°12 tw := timewheel.New(1*time.Second, 3600, func(data interface{}) {13 // do something14 fmt.Println(data)15 time.Sleep(time.Second * 3)16 })17 // å¯å¨æ¶é´è½®18 tw.Start()19 var conn = 020 // æ·»å å®æ¶å¨21 // 第ä¸ä¸ªåæ°ä¸ºå»¶è¿æ¶é´22 // 第äºä¸ªåæ°ä¸ºå®æ¶å¨å¯ä¸æ è¯, å é¤å®æ¶å¨éä¼ éæ¤åæ°23 // 第ä¸ä¸ªåæ°ä¸ºç¨æ·èªå®ä¹æ°æ®, æ¤åæ°å°ä¼ä¼ éç»åè°å½æ°, ç±»å为interface{}24 //tw.AddTimer(5 * time.Second, conn, map[string]int{"uid" : 105626})25 for i := 0; i < 3; i++ {26 tw.AddTimer(0, conn, map[string]int{"uid": i})27 }28 // å é¤å®æ¶å¨, åæ°ä¸ºæ·»å å®æ¶å¨ä¼ éçå¯ä¸æ è¯29 //tw.RemoveTimer(conn)30 // åæ¢æ¶é´è½®31 //tw.Stop()32 select {}33}...
addTimer
Using AI Code Generation
1import (2func main() {3 conn, err := net.Dial("tcp", "localhost:8000")4 if err != nil {5 panic(err)6 }7 fmt.Println("Connection established")8 conn.SetDeadline(time.Now().Add(10 * time.Second))9 fmt.Println("Deadline set")10 time.Sleep(15 * time.Second)11 fmt.Println("Sleep completed")12}13import (14func main() {15 conn, err := net.Dial("tcp", "localhost:8000")16 if err != nil {17 panic(err)18 }19 fmt.Println("Connection established")20 conn.SetReadDeadline(time.Now().Add(10 * time.Second))21 fmt.Println("Deadline set")22 time.Sleep(15 * time.Second)23 fmt.Println("Sleep completed")24}25import (26func main() {27 conn, err := net.Dial("tcp", "localhost:8000")28 if err != nil {29 panic(err)30 }31 fmt.Println("Connection established")32 conn.SetWriteDeadline(time.Now().Add(10 * time.Second))33 fmt.Println("Deadline set")34 time.Sleep(15 * time.Second)35 fmt.Println("Sleep completed")36}37import (38func main() {39 listener, err := net.Listen("tcp", ":8000")40 if err != nil {41 panic(err)42 }43 fmt.Println("Listening on port 8000")44 listener.SetDeadline(time.Now().Add(10 * time.Second))45 fmt.Println("Deadline set")46 time.Sleep(15 * time.Second)47 fmt.Println("Sleep completed")48}
addTimer
Using AI Code Generation
1import (2type conn struct {3}4func (c *conn) addTimer(d time.Duration) {5 c.timers = append(c.timers, *time.NewTimer(d))6}7func main() {8 c := conn{}9 c.addTimer(1 * time.Second)10 fmt.Println("timer added, now wait for 2 seconds")11 time.Sleep(2 * time.Second)12}13time.(*Timer).Stop(0xc00000e2d0, 0x0, 0x0)14time.(*Timer).Reset(0xc00000e2d0, 0x3b9aca00, 0x0, 0x0)15main.main()
addTimer
Using AI Code Generation
1import (2type Conn struct {3}4func (c *Conn) addTimer() {5 fmt.Println("Timer started")6 time.Sleep(2 * time.Second)7}8func main() {9 c := Conn{ch: make(chan int)}10 go c.addTimer()11 fmt.Println("Timer ended")12}13import (14func addTimer() {15 fmt.Println("Timer started")16 time.Sleep(2 * time.Second)17 fmt.Println("Timer ended")18}19func main() {20 go addTimer()21 time.Sleep(3 * time.Second)22}23import (24type Conn struct {25}26func (c *Conn) addTimer() {27 fmt.Println("Timer started")28 time.Sleep(2 * time.Second)29}30func main() {31 c := Conn{ch: make(chan int)}32 go c.addTimer()33 fmt.Println("Timer ended")34}
addTimer
Using AI Code Generation
1import (2type conn struct {3}4func (c *conn) addTimer(t time.Duration) {5 fmt.Println("Adding timer", t)6}7func (c *conn) getTimer() time.Duration {8 fmt.Println("Getting timer")9 return time.Duration(0)10}11func main() {12 c := &conn{1}13 c.addTimer(time.Second)14 c.getTimer()15}16import (17func main() {18 c := &timer.conn{1}19 c.addTimer(time.Second)20 c.getTimer()21}22./main.go:9: c.addTimer undefined (type *timer.conn has no field or method addTimer)23./main.go:10: c.getTimer undefined (type *timer.conn has no field or method getTimer)24import (25type conn struct {26}27func (c *conn) addTimer(t time.Duration) {28 fmt.Println("Adding timer", t)29}30func (c *conn) getTimer() time.Duration {31 fmt.Println("Getting timer")32 return time.Duration(0)33}34func main() {35 c := &conn{1}36 c.addTimer(time.Second)37 c.getTimer()38}39import (40func main() {41 c := &timer.conn{1}42 c.addTimer(time.Second)43 c.getTimer()44}45./main.go:9: c.addTimer undefined (type *timer.conn has no field or method addTimer)46./main.go:10: c.getTimer undefined (type *timer.conn has no field or method getTimer
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