How to use handleScenarioDataStoreFailure method of execution Package

Best Gauge code snippet using execution.handleScenarioDataStoreFailure

scenarioExecutor.go

Source:scenarioExecutor.go Github

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...63 event.Notify(event.NewExecutionEvent(event.ScenarioStart, scenario, scenarioResult, e.stream, *e.currentExecutionInfo))64 defer event.Notify(event.NewExecutionEvent(event.ScenarioEnd, scenario, scenarioResult, e.stream, *e.currentExecutionInfo))65 res := e.initScenarioDataStore()66 if res.GetFailed() {67 e.handleScenarioDataStoreFailure(scenarioResult, scenario, fmt.Errorf("Failed to initialize scenario datastore. Error: %s", res.GetErrorMessage()))68 return69 }70 e.notifyBeforeScenarioHook(scenarioResult)71 if !scenarioResult.GetFailed() {72 protoContexts := scenarioResult.ProtoScenario.GetContexts()73 protoScenItems := scenarioResult.ProtoScenario.GetScenarioItems()74 e.executeSteps(append(e.contexts, scenario.Steps...), append(protoContexts, protoScenItems...), scenarioResult)75 // teardowns are not appended to previous call to executeSteps to ensure they are run irrespective of context/step failures76 e.executeSteps(e.teardowns, scenarioResult.ProtoScenario.GetTearDownSteps(), scenarioResult)77 }78 e.notifyAfterScenarioHook(scenarioResult)79 scenarioResult.UpdateExecutionTime()80}81func (e *scenarioExecutor) initScenarioDataStore() *gauge_messages.ProtoExecutionResult {82 msg := &gauge_messages.Message{MessageType: gauge_messages.Message_ScenarioDataStoreInit,83 ScenarioDataStoreInitRequest: &gauge_messages.ScenarioDataStoreInitRequest{}}84 return e.runner.ExecuteAndGetStatus(msg)85}86func (e *scenarioExecutor) handleScenarioDataStoreFailure(scenarioResult *result.ScenarioResult, scenario *gauge.Scenario, err error) {87 logger.Errorf(true, err.Error())88 validationError := validation.NewStepValidationError(&gauge.Step{LineNo: scenario.Heading.LineNo, LineText: scenario.Heading.Value},89 err.Error(), e.currentExecutionInfo.CurrentSpec.GetFileName(), nil, "")90 e.errMap.ScenarioErrs[scenario] = []error{validationError}91 setSkipInfoInResult(scenarioResult, scenario, e.errMap)92}93func setSkipInfoInResult(result *result.ScenarioResult, scenario *gauge.Scenario, errMap *gauge.BuildErrors) {94 result.ProtoScenario.ExecutionStatus = gauge_messages.ExecutionStatus_SKIPPED95 result.ProtoScenario.Skipped = true96 var errors []string97 for _, err := range errMap.ScenarioErrs[scenario] {98 errors = append(errors, err.Error())99 }100 result.ProtoScenario.SkipErrors = errors...

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handleScenarioDataStoreFailure

Using AI Code Generation

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1execution.handleScenarioDataStoreFailure(1);2execution.handleScenarioDataStoreFailure(2);3execution.handleScenarioDataStoreFailure(3);4execution.handleScenarioDataStoreFailure(4);5execution.handleScenarioDataStoreFailure(5);6execution.handleScenarioDataStoreFailure(6);7execution.handleScenarioDataStoreFailure(7);8execution.handleScenarioDataStoreFailure(8);9execution.handleScenarioDataStoreFailure(9);10execution.handleScenarioDataStoreFailure(10);11execution.handleScenarioDataStoreFailure(11);12execution.handleScenarioDataStoreFailure(12);13execution.handleScenarioDataStoreFailure(13);14execution.handleScenarioDataStoreFailure(14);15execution.handleScenarioDataStoreFailure(15);16execution.handleScenarioDataStoreFailure(16);17execution.handleScenarioDataStoreFailure(17);

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handleScenarioDataStoreFailure

Using AI Code Generation

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1func (e *Execution) handleScenarioDataStoreFailure() {2}3func (e *Execution) handleScenarioDataStoreFailure() {4}5func (e *Execution) handleScenarioDataStoreFailure() {6}7func (e *Execution) handleScenarioDataStoreFailure() {8}9func (e *Execution) handleScenarioDataStoreFailure() {10}11func (e *Execution) handleScenarioDataStoreFailure() {12}13func (e *Execution) handleScenarioDataStoreFailure() {14}15func (e *Execution) handleScenarioDataStoreFailure() {16}17func (e *Execution) handleScenarioDataStoreFailure() {18}19func (e *Execution) handleScenarioDataStoreFailure() {20}

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handleScenarioDataStoreFailure

Using AI Code Generation

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1func (e *Execution) handleScenarioDataStoreFailure() error {2 return e.handleScenarioFailure()3}4func (e *Execution) handleScenarioFailure() error {5 return e.handleScenarioFailure()6}7func (e *Execution) handleScenarioFailure() error {8 return e.handleScenarioFailure()9}10func (e *Execution) handleScenarioFailure() error {11 return e.handleScenarioFailure()12}13func (e *Execution) handleScenarioFailure() error {14 return e.handleScenarioFailure()15}16func (e *Execution) handleScenarioFailure() error {17 return e.handleScenarioFailure()18}19func (e *Execution) handleScenarioFailure() error {20 return e.handleScenarioFailure()21}22func (e *Execution) handleScenarioFailure() error {23 return e.handleScenarioFailure()24}25func (e *Execution) handleScenarioFailure() error {26 return e.handleScenarioFailure()27}28func (e *Execution) handleScenarioFailure() error {29 return e.handleScenarioFailure()30}31func (e *Execution) handleScenarioFailure() error {32 return e.handleScenarioFailure()33}34func (e *Execution) handleScenarioFailure() error {35 return e.handleScenarioFailure()36}37func (e *Execution) handleScenarioFailure() error {38 return e.handleScenarioFailure()39}

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handleScenarioDataStoreFailure

Using AI Code Generation

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1import (2func TestHandleScenarioDataStoreFailure(t *testing.T) {3 err := handleScenarioDataStoreFailure(nil, "Test Scenario")4 assert.Nil(t, err, "Error should be nil")5 err = handleScenarioDataStoreFailure(fmt.Errorf("Error"), "Test Scenario")6 assert.NotNil(t, err, "Error should not be nil")7}8import (9func TestHandleScenarioDataStoreFailure(t *testing.T) {10 err := handleScenarioDataStoreFailure(nil, "Test Scenario")11 assert.Nil(t, err, "Error should be nil")12 err = handleScenarioDataStoreFailure(fmt.Errorf("Error"), "Test Scenario")13 assert.NotNil(t, err, "Error should not be nil")14}15import (16func TestHandleScenarioDataStoreFailure(t *testing.T) {17 err := handleScenarioDataStoreFailure(nil, "Test Scenario")18 assert.Nil(t, err, "Error should be nil")19 err = handleScenarioDataStoreFailure(fmt.Errorf("Error"), "Test Scenario")20 assert.NotNil(t, err, "Error should not be nil")21}22import (23func TestHandleScenarioDataStoreFailure(t *testing.T)

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handleScenarioDataStoreFailure

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1import (2func main() {3 var scenarioData map[string]interface{}4 scenarioData = make(map[string]interface{})5 scenarioData["scenarioStartTime"] = time.Now()6 scenarioData["scenarioEndTime"] = time.Now()

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handleScenarioDataStoreFailure

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1import (2type Execution struct {3}4func (e *Execution) handleScenarioDataStoreFailure() {5 e.ScenarioData = make(map[string]string)6}7func main() {8 execution := Execution{}9 execution.handleScenarioDataStoreFailure()10 reader := bufio.NewReader(os.Stdin)11 fmt.Print("Enter the key: ")12 key, _ := reader.ReadString('13 key = strings.TrimSpace(key)14 fmt.Print("Enter the value: ")15 value, _ := reader.ReadString('16 value = strings.TrimSpace(value)17 fmt.Print("Enter the number of iterations: ")18 iterations, _ := reader.ReadString('19 iterations = strings.TrimSpace(iterations)20 iterationsInt, _ := strconv.Atoi(iterations)21 for i := 0; i < iterationsInt; i++ {22 if _, ok := execution.ScenarioData[key]; ok {23 fmt.Println("Value for key '" + key + "' is '" + execution.ScenarioData[key] + "'")24 } else {25 fmt.Println("Key '" + key + "' does not exist in map")26 }27 }28}

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