How to use _dispatchMouseEvent method in Playwright Internal

Best JavaScript code snippet using playwright-internal

Stage.js

Source:Stage.js Github

copy

Full Screen

...560 var inBounds = o.inBounds;561 this._updatePointerPosition(id, e, pageX, pageY);562 if (!inBounds && !o.inBounds && !this.mouseMoveOutside) { return; }563 if (id == -1 && o.inBounds == !inBounds) {564 this._dispatchMouseEvent(this, (inBounds ? "mouseleave" : "mouseenter"), false, id, o, e);565 }566 567 this._dispatchMouseEvent(this, "stagemousemove", false, id, o, e);568 this._dispatchMouseEvent(o.target, "pressmove", true, id, o, e);569 // TODO: deprecated:570 var oEvent = o.event;571 if (oEvent && oEvent.hasEventListener("mousemove")) {572 // this doesn't use _dispatchMouseEvent because it requires re-targeting.573 oEvent.dispatchEvent(new createjs.MouseEvent("mousemove", false, false, o.x, o.y, e, id, (id == this._primaryPointerID), o.rawX, o.rawY), o.target);574 }575 this.nextStage&&this.nextStage._handlePointerMove(id, e, pageX, pageY);576 };577 /**578 * @method _updatePointerPosition579 * @protected580 * @param {Number} id581 * @param {Event} e582 * @param {Number} pageX583 * @param {Number} pageY584 **/585 p._updatePointerPosition = function(id, e, pageX, pageY) {586 var rect = this._getElementRect(this.canvas);587 pageX -= rect.left;588 pageY -= rect.top;589 var w = this.canvas.width;590 var h = this.canvas.height;591 pageX /= (rect.right-rect.left)/w;592 pageY /= (rect.bottom-rect.top)/h;593 var o = this._getPointerData(id);594 if (o.inBounds = (pageX >= 0 && pageY >= 0 && pageX <= w-1 && pageY <= h-1)) {595 o.x = pageX;596 o.y = pageY;597 } else if (this.mouseMoveOutside) {598 o.x = pageX < 0 ? 0 : (pageX > w-1 ? w-1 : pageX);599 o.y = pageY < 0 ? 0 : (pageY > h-1 ? h-1 : pageY);600 }601 o.posEvtObj = e;602 o.rawX = pageX;603 o.rawY = pageY;604 if (id == this._primaryPointerID) {605 this.mouseX = o.x;606 this.mouseY = o.y;607 this.mouseInBounds = o.inBounds;608 }609 };610 /**611 * @method _handleMouseUp612 * @protected613 * @param {MouseEvent} e614 **/615 p._handleMouseUp = function(e) {616 this._handlePointerUp(-1, e, false);617 };618 /**619 * @method _handlePointerUp620 * @protected621 * @param {Number} id622 * @param {Event} e623 * @param {Boolean} clear624 **/625 p._handlePointerUp = function(id, e, clear) {626 var o = this._getPointerData(id);627 this._dispatchMouseEvent(this, "stagemouseup", false, id, o, e);628 var oTarget = o.target;629 if (oTarget) {630 if (this._getObjectsUnderPoint(o.x, o.y, null, true) == oTarget) {631 this._dispatchMouseEvent(oTarget, "click", true, id, o, e);632 }633 this._dispatchMouseEvent(oTarget, "pressup", true, id, o, e);634 }635 // TODO: deprecated:636 var oEvent = o.event;637 if (oEvent && oEvent.hasEventListener("mouseup")) {638 // this doesn't use _dispatchMouseEvent because it requires re-targeting.639 oEvent.dispatchEvent(new createjs.MouseEvent("mouseup", false, false, o.x, o.y, e, id, (id==this._primaryPointerID), o.rawX, o.rawY), oTarget);640 }641 if (clear) {642 if (id==this._primaryPointerID) { this._primaryPointerID = null; }643 delete(this._pointerData[id]);644 } else { o.event = o.target = null; }645 this.nextStage&&this.nextStage._handlePointerUp(id, e, clear);646 };647 /**648 * @method _handleMouseDown649 * @protected650 * @param {MouseEvent} e651 **/652 p._handleMouseDown = function(e) {653 this._handlePointerDown(-1, e, e.pageX, e.pageY);654 };655 /**656 * @method _handlePointerDown657 * @protected658 * @param {Number} id659 * @param {Event} e660 * @param {Number} pageX661 * @param {Number} pageY662 **/663 p._handlePointerDown = function(id, e, pageX, pageY) {664 if (pageY != null) { this._updatePointerPosition(id, e, pageX, pageY); }665 var o = this._getPointerData(id);666 this._dispatchMouseEvent(this, "stagemousedown", false, id, o, e);667 o.target = this._getObjectsUnderPoint(o.x, o.y, null, true);668 // TODO: holding onto the event is deprecated:669 o.event = this._dispatchMouseEvent(o.target, "mousedown", true, id, o, e);670 this.nextStage&&this.nextStage._handlePointerDown(id, e, pageX, pageY);671 };672 /**673 * @method _testMouseOver674 * @param {Boolean} clear If true, clears the mouseover / rollover (ie. no target)675 * @protected676 **/677 p._testMouseOver = function(clear) {678 // only update if the mouse position has changed. This provides a lot of optimization, but has some trade-offs.679 if (this._primaryPointerID != -1 || (!clear && this.mouseX == this._mouseOverX && this.mouseY == this._mouseOverY && this.mouseInBounds)) { return; }680 var o = this._getPointerData(-1);681 var e = o.posEvtObj;682 var target, common = -1, cursor="", t, i, l;683 684 if (clear || this.mouseInBounds && e && e.target == this.canvas) {685 target = this._getObjectsUnderPoint(this.mouseX, this.mouseY, null, true);686 this._mouseOverX = this.mouseX;687 this._mouseOverY = this.mouseY;688 }689 var oldList = this._mouseOverTarget||[];690 var oldTarget = oldList[oldList.length-1];691 var list = this._mouseOverTarget = [];692 // generate ancestor list and check for cursor:693 t = target;694 while (t) {695 list.unshift(t);696 if (t.cursor != null) { cursor = t.cursor; }697 t = t.parent;698 }699 this.canvas.style.cursor = cursor;700 // find common ancestor:701 for (i=0,l=list.length; i<l; i++) {702 if (list[i] != oldList[i]) { break; }703 common = i;704 }705 if (oldTarget != target) {706 this._dispatchMouseEvent(oldTarget, "mouseout", true, -1, o, e);707 }708 for (i=oldList.length-1; i>common; i--) {709 this._dispatchMouseEvent(oldList[i], "rollout", false, -1, o, e);710 }711 for (i=list.length-1; i>common; i--) {712 this._dispatchMouseEvent(list[i], "rollover", false, -1, o, e);713 }714 if (oldTarget != target) {715 this._dispatchMouseEvent(target, "mouseover", true, -1, o, e);716 }717 };718 /**719 * @method _handleDoubleClick720 * @protected721 * @param {MouseEvent} e722 **/723 p._handleDoubleClick = function(e) {724 var o = this._getPointerData(-1);725 var target = this._getObjectsUnderPoint(o.x, o.y, null, true);726 this._dispatchMouseEvent(target, "dblclick", true, -1, o, e);727 this.nextStage&&this.nextStage._handleDoubleClick(e);728 };729 /**730 * @method _dispatchMouseEvent731 * @protected732 * @param {DisplayObject} target733 * @param {String} type734 * @param {Boolean} bubbles735 * @param {Number} pointerId736 * @param {Object} o737 * @param {MouseEvent} [nativeEvent]738 **/739 p._dispatchMouseEvent = function(target, type, bubbles, pointerId, o, nativeEvent) {740 // TODO: might be worth either reusing MouseEvent instances, or adding a willTrigger method to avoid GC....

Full Screen

Full Screen

Using AI Code Generation

copy

Full Screen

1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 await page._dispatchMouseEvent('mousedown', { clientX: 100, clientY: 100 });7 await page._dispatchMouseEvent('mouseup', { clientX: 100, clientY: 100 });8 await browser.close();9})();10const { chromium } = require('playwright');11(async () => {12 const browser = await chromium.launch();13 const context = await browser.newContext();14 const page = await context.newPage();15 await page._dispatchMouseEvent('mousedown', { clientX: 100, clientY: 100 });16 await page._dispatchMouseEvent('mouseup', { clientX: 100, clientY: 100 });17 await browser.close();18})();19const { chromium } = require('playwright');20(async () => {21 const browser = await chromium.launch();22 const context = await browser.newContext();23 const page = await context.newPage();24 await page._dispatchMouseEvent('mousedown', { clientX: 100, clientY: 100 });25 await page._dispatchMouseEvent('mouseup', { clientX: 100, clientY: 100 });26 await browser.close();27})();28const { chromium } = require('playwright');29(async () => {30 const browser = await chromium.launch();31 const context = await browser.newContext();32 const page = await context.newPage();33 await page._dispatchMouseEvent('mousedown', { clientX: 100, clientY: 100 });34 await page._dispatchMouseEvent('mouseup', { clientX: 100, clientY: 100 });35 await browser.close();36})();37const { chromium } = require('playwright');

Full Screen

Using AI Code Generation

copy

Full Screen

1const {chromium} = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 await page._dispatchMouseEvent('mousedown', 100, 100);7 await page._dispatchMouseEvent('mouseup', 100, 100);8 await page._dispatchMouseEvent('click', 100, 100);9 await page._dispatchMouseEvent('mousemove', 100, 100);10 await page._dispatchMouseEvent('mouseover', 100, 100);11 await page._dispatchMouseEvent('mouseout', 100, 100);12 await page._dispatchMouseEvent('mousedown', 100, 100);13 await page._dispatchMouseEvent('mouseup', 100, 100);14 await page._dispatchMouseEvent('click', 100, 100);15 await page._dispatchMouseEvent('mousemove', 100, 100);16 await page._dispatchMouseEvent('mouseover', 100, 100);17 await page._dispatchMouseEvent('mouseout', 100, 100);18 await browser.close();19})();20 function handleEvent(event) {21 console.log(event);22 }23 document.addEventListener('mousedown', handleEvent);24 document.addEventListener('mouseup', handleEvent);25 document.addEventListener('click', handleEvent);26 document.addEventListener('mousemove', handleEvent);27 document.addEventListener('mouseover', handleEvent);28 document.addEventListener('mouseout', handleEvent);

Full Screen

Using AI Code Generation

copy

Full Screen

1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch({ headless: false });4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.click('text=Sign in');7 await page.waitForTimeout(2000);8 await page._dispatchMouseEvent('mousedown', 0, 0);9 await page._dispatchMouseEvent('mouseup', 0, 0);10 await page._dispatchMouseEvent('click', 0, 0);11 await page.waitForTimeout(2000);12 await browser.close();13})();14const { chromium } = require('playwright');15(async () => {16 const browser = await chromium.launch({ headless: false });17 const context = await browser.newContext();18 const page = await context.newPage();19 await page.click('text=Sign in');20 await page.waitForTimeout(2000);21 await page._dispatchMouseEvent('mousedown', 0, 0);22 await page._dispatchMouseEvent('mouseup', 0, 0);23 await page._dispatchMouseEvent('click', 0, 0);24 await page.waitForTimeout(2000);25 await browser.close();26})();27const { chromium } = require('playwright');28(async () => {29 const browser = await chromium.launch({ headless: false });30 const context = await browser.newContext();31 const page = await context.newPage();32 await page.click('text=Sign in');33 await page.waitForTimeout(2000);

Full Screen

Using AI Code Generation

copy

Full Screen

1const {chromium} = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.click('input[name="q"]');7 await page._dispatchMouseEvent('mousePressed', 0, 0, 'left');8 await page._dispatchMouseEvent('mouseReleased', 0, 0, 'left');9 await page.type('input[name="q"]', 'Hello World');10 await page.screenshot({ path: 'google.png' });11 await browser.close();12})();

Full Screen

Using AI Code Generation

copy

Full Screen

1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const page = await browser.newPage();5 await page.evaluate(() => {6 document.addEventListener('mousedown', e => console.log(e));7 });8 await page._dispatchMouseEvent('mousedown', { x: 100, y: 100 });9 await browser.close();10})();11const { chromium } = require('playwright');12(async () => {13 const browser = await chromium.launch();14 const page = await browser.newPage();15 await page.evaluate(() => {16 document.addEventListener('mousedown', e => console.log(e));17 });18 await page._dispatchMouseEvent('mousedown', { x: 100, y: 100 });19 await browser.close();20})();21const { chromium } = require('playwright');22(async () => {23 const browser = await chromium.launch();24 const page = await browser.newPage();25 await page.evaluate(() => {26 document.addEventListener('mousedown', e => console.log(e));27 });28 await page._dispatchMouseEvent('mousedown', { x: 100, y: 100 });29 await browser.close();30})();31const { chromium } = require('playwright');32(async () => {33 const browser = await chromium.launch();34 const page = await browser.newPage();35 await page.evaluate(() => {36 document.addEventListener('mousedown

Full Screen

Using AI Code Generation

copy

Full Screen

1import { chromium } from 'playwright';2(async () => {3 const browser = await chromium.launch();4 const page = await browser.newPage();5 await page._dispatchMouseEvent('mousemove', { x: 100, y: 100 });6 await page._dispatchMouseEvent('mousedown', { x: 100, y: 100 });7 await page._dispatchMouseEvent('mouseup', { x: 100, y: 100 });8 await browser.close();9})();10Your name to display (optional):

Full Screen

Using AI Code Generation

copy

Full Screen

1const { _dispatchMouseEvent } = require('playwright/lib/server/chromium/crPage');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const page = await browser.newPage();6 await page.waitForTimeout(5000);7 await _dispatchMouseEvent(page, 'mousePressed', {8 });9 await _dispatchMouseEvent(page, 'mouseReleased', {10 });11 await browser.close();12})();13 at CDPSession._onMessage (/Users/raghavendra.murthy/Downloads/playwright-1.10.0/node_modules/playwright/lib/server/cjs/chromium/crConnection.js:101:23)14 at CDPSession.emit (events.js:315:20)15 at CDPSession._onMessage (/Users/raghavendra.murthy/Downloads/playwright-1.10.0/node_modules/playwright/lib/server/cjs/chromium/crConnection.js:49:14)16 at Connection._onMessage (/Users/raghavendra.murthy/Downloads/playwright-1.10.0/node_modules/playwright/lib/server/cjs/chromium/crConnection.js:31:23)17 at Connection._dispatchMessage (/Users/raghavendra.murthy/Downloads/playwright-1.10.0/node_modules/playwright/lib/server/cjs/chromium/crConnection.js:25:14)18 at WebSocketTransport._ws.addEventListener (/Users/raghavendra.murthy/Downloads/playwright-1.10.0/node_modules/playwright/lib/server/cjs/chromium/crConnection.js:18:22)19 at WebSocket.onMessage (/Users/raghavendra.murthy/Downloads

Full Screen

Using AI Code Generation

copy

Full Screen

1const { chromium } = require('playwright');2const { _dispatchMouseEvent } = require('playwright/lib/server/frames');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.waitForSelector('input[name="q"]');8 await _dispatchMouseEvent(page.mainFrame(), 'mousedown', { x: 100, y: 100 });9 await _dispatchMouseEvent(page.mainFrame(), 'mouseup', { x: 100, y: 100 });10 await browser.close();11})();12const { chromium } = require('playwright');13const { _dispatchMouseEvent } = require('playwright/lib/server/frames');14(async () => {15 const browser = await chromium.launch();16 const context = await browser.newContext();17 const page = await context.newPage();18 await page.waitForSelector('input[name="q"]');19 await _dispatchMouseEvent(page.mainFrame(), 'mousedown', { x: 100, y: 100 });20 await _dispatchMouseEvent(page.mainFrame(), 'mouseup', { x: 100, y: 100 });21 await browser.close();22})();23const { chromium } = require('playwright');24const { _dispatchMouseEvent } = require('playwright/lib/server/frames');25(async () => {26 const browser = await chromium.launch();27 const context = await browser.newContext();28 const page = await context.newPage();29 await page.waitForSelector('input[name="q"]');30 await _dispatchMouseEvent(page.mainFrame(), 'mousedown', { x: 100, y: 100 });31 await _dispatchMouseEvent(page.mainFrame(), 'mouseup', { x: 100, y: 100 });32 await browser.close();33})();34const { chromium } = require('playwright');35const { _dispatchMouseEvent } = require('playwright/lib/server/frames');36(async () => {37 const browser = await chromium.launch();

Full Screen

Using AI Code Generation

copy

Full Screen

1const { _dispatchMouseEvent } = page;2await _dispatchMouseEvent({3});4const { _dispatchMouseEvent } = frame;5await _dispatchMouseEvent({6});7const { _dispatchMouseEvent } = elementHandle;8await _dispatchMouseEvent({9});10const { _dispatchMouseEvent } = jsHandle;11await _dispatchMouseEvent({12});13const { _dispatchMouseEvent } = jsHandle;14await _dispatchMouseEvent({15});16const { _dispatchMouseEvent } = jsHandle;17await _dispatchMouseEvent({18});19const { _dispatchMouseEvent } = jsHandle;20await _dispatchMouseEvent({21});22const { _dispatchMouseEvent } = jsHandle

Full Screen

Using AI Code Generation

copy

Full Screen

1const { _dispatchMouseEvent } = require('playwright/lib/protocol/protocol.yml');2await _dispatchMouseEvent({x: 100, y: 100, type: 'mouseMoved'});3const { dispatchEvent } = require('playwright/lib/protocol/protocol.yml');4await dispatchEvent({type: 'mousemove', x: 100, y: 100});5const { dispatchEvent } = require('playwright/lib/protocol/protocol.yml');6await dispatchEvent({type: 'mousemove', x: 100, y: 100});7const { dispatchEvent } = require('playwright/lib/protocol/protocol.yml');8await dispatchEvent({type: 'mousemove', x: 100, y: 100});9const { dispatchEvent } = require('playwright/lib/protocol/protocol.yml');10await dispatchEvent({type: 'mousemove', x: 100, y: 100});11const { dispatchEvent } = require('playwright/lib/protocol/protocol.yml');12await dispatchEvent({type: 'mousemove', x: 100, y: 100});13const { dispatchEvent } = require('playwright/lib/protocol/protocol.yml');14await dispatchEvent({type: 'mousemove', x: 100, y: 100});15const { dispatchEvent } = require('playwright/lib/protocol/protocol.yml');16await dispatchEvent({type: 'mousemove', x: 100, y: 100});17const { dispatchEvent } = require('playwright/lib/protocol/protocol.yml');18await dispatchEvent({type: 'mousemove', x: 100, y: 100});19const { dispatchEvent } = require('playwright/lib/protocol/protocol.yml');20await dispatchEvent({type: 'mousemove', x: 100, y: 100});

Full Screen

Playwright tutorial

LambdaTest’s Playwright tutorial will give you a broader idea about the Playwright automation framework, its unique features, and use cases with examples to exceed your understanding of Playwright testing. This tutorial will give A to Z guidance, from installing the Playwright framework to some best practices and advanced concepts.

Chapters:

  1. What is Playwright : Playwright is comparatively new but has gained good popularity. Get to know some history of the Playwright with some interesting facts connected with it.
  2. How To Install Playwright : Learn in detail about what basic configuration and dependencies are required for installing Playwright and run a test. Get a step-by-step direction for installing the Playwright automation framework.
  3. Playwright Futuristic Features: Launched in 2020, Playwright gained huge popularity quickly because of some obliging features such as Playwright Test Generator and Inspector, Playwright Reporter, Playwright auto-waiting mechanism and etc. Read up on those features to master Playwright testing.
  4. What is Component Testing: Component testing in Playwright is a unique feature that allows a tester to test a single component of a web application without integrating them with other elements. Learn how to perform Component testing on the Playwright automation framework.
  5. Inputs And Buttons In Playwright: Every website has Input boxes and buttons; learn about testing inputs and buttons with different scenarios and examples.
  6. Functions and Selectors in Playwright: Learn how to launch the Chromium browser with Playwright. Also, gain a better understanding of some important functions like “BrowserContext,” which allows you to run multiple browser sessions, and “newPage” which interacts with a page.
  7. Handling Alerts and Dropdowns in Playwright : Playwright interact with different types of alerts and pop-ups, such as simple, confirmation, and prompt, and different types of dropdowns, such as single selector and multi-selector get your hands-on with handling alerts and dropdown in Playright testing.
  8. Playwright vs Puppeteer: Get to know about the difference between two testing frameworks and how they are different than one another, which browsers they support, and what features they provide.
  9. Run Playwright Tests on LambdaTest: Playwright testing with LambdaTest leverages test performance to the utmost. You can run multiple Playwright tests in Parallel with the LammbdaTest test cloud. Get a step-by-step guide to run your Playwright test on the LambdaTest platform.
  10. Playwright Python Tutorial: Playwright automation framework support all major languages such as Python, JavaScript, TypeScript, .NET and etc. However, there are various advantages to Python end-to-end testing with Playwright because of its versatile utility. Get the hang of Playwright python testing with this chapter.
  11. Playwright End To End Testing Tutorial: Get your hands on with Playwright end-to-end testing and learn to use some exciting features such as TraceViewer, Debugging, Networking, Component testing, Visual testing, and many more.
  12. Playwright Video Tutorial: Watch the video tutorials on Playwright testing from experts and get a consecutive in-depth explanation of Playwright automation testing.

Run Playwright Internal automation tests on LambdaTest cloud grid

Perform automation testing on 3000+ real desktop and mobile devices online.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful