Best JavaScript code snippet using playwright-internal
Engine.js
Source:Engine.js  
...79    buildLazySlots: function(sourceToIdtoObj, attr, result, descend) {80        result = result || [];81        forEach(sourceToIdtoObj, function(srcMap, sourceName) {82            srcMap.values().forEach(function(obj) {83                var tmp = Engine.buildSlots(obj, attr, null, descend);84                tmp = tmp.reverse();85                result.push.apply(result, tmp);86            });87        });88        return result;89    },90    // descend: whether to descend into slots once they were found91    buildSlots: function(obj, attr, result, descend) {92        result = result || [];93        if (Array.isArray(obj)) {94            obj.forEach(function(item, index) {95                var isSlot = item && item[attr];96                if(isSlot) {97                    var slot = new Slot(obj, index, item[attr]);98                    result.push(slot);99                }100                if(!isSlot || descend) {101                    Engine.buildSlots(item, attr, result, descend);102                }103            });104        } else if (ObjectUtils.isObject(obj)) {105            forEach(obj, function(v, k) {106                var isSlot = v && v[attr];107                if (isSlot) {108                    var slot = new Slot(obj, k, v[attr]);109                    result.push(slot);110                }111                if(!isSlot || descend) {112                    Engine.buildSlots(v, attr, result, descend);113                }114            });115        } /*116             * else { // Nothing to do }117             */118        return result;119    },120    createLookupService : function(decls, sourceName) {121        var source = decls.getSource(sourceName);122        if (!source) {123            throw new Error('No source mapping with name ' + sourceName124                    + ' found');125        }126        var sparqlService = source.getSparqlService();127        var mappedConcept = source.getMappedConcept();128        var result = LookupServiceUtils.createLookupServiceMappedConceptAcc(129                sparqlService, mappedConcept);130        return result;131    },132    createListService : function(decls, sourceName, isLeftJoin) {133        // var sourceName = query.getSourceName();134        var source = decls.getSource(sourceName);135        if (!source) {136            throw new Error('No source mapping with name ' + sourceName137                    + ' found');138        }139        var sparqlService = source.getSparqlService();140        var mappedConcept = source.getMappedConcept();141        if(mappedConcept.getConcept().getVar().getName() === 'rowId') {142            throw new Error('rowId cannot be used as the root ID of a MappedConcept');143        }144        var listServiceAcc = ListServiceUtils.createListServiceAcc(145                sparqlService, mappedConcept, isLeftJoin);146        var self = this;147        var result = new ListServiceTransformItems(listServiceAcc, function(accEntries) {148            //var collectedState = self.collectState(decls, sourceName, accEntries);149            var r =150                self.collectState(decls, sourceName, accEntries)151                .spread(function(rootIds, state, p) {152                    var s = self.postProcess(state, sourceName, rootIds);153                    return s;154                });155            return r;156        });157        return result;158    },159    collectState : function(decls, sourceName, accEntries) {160        // Do the initial concept based lookup161        var state = {};162        // Get the initial ids163        var rootIds = accEntries.map(function(accEntry) { // TODO We could use164                                                            // _.pluck here165            return accEntry.key;166        });167        // Collect the accs168        var map = new HashMap();169        var open = {};170        accEntries.forEach(function(accEntry) {171            var acc = accEntry.val;172            // Note: We expect instances of AccMap here!173            var state = acc.getState();174            map.putMap(state);175            var refs = AccUtils.getRefs(acc);176            Engine.mergeRefs(open, refs);177        });178        // console.log('OPEN: ' + JSON.stringify(open, null, 4));179        state[sourceName] = map;180        var result = this.resolveRefs(decls, open, state).then(function(p) {181            var r = [ rootIds, state, p ];182            return r;183        });184        return result;185    },186    postProcess : function(state, sourceName, rootIds) {187        // Retain all references188        var accRefs = [];189        forEach(state, function(srcMap) {190            var accs = srcMap.values();191            var refs = AccUtils.getRefs(accs);192            accRefs.push.apply(accRefs, refs);193        });194        //console.log('AccRefs: ', accRefs);195        accRefs.forEach(function(accRef) {196            var refSpec = accRef.getRefSpec();197            var targetName = refSpec.getTarget();198            var refValue = accRef.getRefValue();199            accRef.setBaseValue({200                _ref : {201                    targetName : targetName,202                    refValue : refValue,203                    attr : refSpec.getAttr()204                }205            });206        });207        var sourceToIdToObj = Engine.buildObjs(state);208        //try {209        var refSlots = Engine.buildSlots(sourceToIdToObj, '_ref');210        var lazySlots = Engine.buildLazySlots(sourceToIdToObj, '_lazy', null, true);211//        } catch(err) {212//            console.log('err: ', err);213//        }214        //console.log('Got ' + slots.length + ' slots');215        refSlots.forEach(function(slot) {216            var meta = slot.getMeta();217            var idToObj = sourceToIdToObj[meta.targetName];218            var obj = idToObj.get(meta.refValue);219            var attr = meta.attr;220            obj = (obj != null && attr != null) ? obj[attr] : obj;221            //console.log('SLOT: ' + meta + ' ' + meta.attr + ' ' + obj);222            slot.setValue(obj);223        });224        lazySlots.forEach(function(slot) {225            var meta = slot.getMeta();226            var fn = meta.fn;227            var v = meta.value;228            var replacement = fn(v);229            slot.setValue(replacement);230        });231        // Apply lazy functions232       //var slots = Engine.buildSlots(sourceToIdToObj, '_lazy');233        // Prepare the result234        var result = rootIds.map(function(rootId) {235            var idToObj = sourceToIdToObj[sourceName];236            var obj = idToObj.get(rootId);237            var r = {238                key : rootId,239                val : obj240            };241            return r;242        });243        return result;244    },245    exec: function(decls, query) {246        var sourceName = query.getSourceName();...matchcolor.js
Source:matchcolor.js  
...32		stage.enableMouseOver(30);33		createjs.Touch.enable(stage);34		start();35		buildShapes();36		buildSlots();37		displayStartMsg();38}39function buildShapes () {40		var shape,slot;41		slots = new Array();42		shapes = new Array();43		slotSize  = Math.sqrt(Math.pow(stage.canvas.height, 2) + Math.pow(stage.canvas.width, 2))/16;44		margin = 15;45		46		var initX = Math.floor((stage.canvas.width/2)  - ( (slotSize+margin) * colors.length)/2 ) + margin/2;47		var initY = Math.floor((stage.canvas.height/2) - ( (slotSize+margin) * colors.length)/2 ) + margin/2;48		var startPosition = [{"positions": { "x" :initX ,"y" :initY}}]; 49		for (var i = 0; i < colors.length; i++) {50				51			shape = new createjs.Shape();52			shape.name = colors[i];53			shape.colour = colors[i];54			shape.keyindex = i;55			shape.graphics.beginFill(colors[i]);56			shape.graphics.drawRect(0,0,slotSize,slotSize);57			shape.homeX = startPosition[0].positions.x + ( i * ( slotSize + margin));58			shape.homeY = startPosition[0].positions.y59			shape.x = shape.homeX;60			shape.y = shape.homeY;61			// shape.regX = slotSize/2;62			// shape.regY = slotSize/2;63			shape.on('mousedown', handlerMouseDown);64			shape.addEventListener('pressup', handlerPressup);65			shape.on('pressmove', handlerPressMove);66			shapes.push( shape );67			puzzleContainer.addChild(shape);68			69			shape.cache(0,0,slotSize,slotSize);70			///slots 71			slot = new createjs.Shape();72			slot.name = colors[i];73			slot.colour = colors[i];74			slot.keyindex = i ;75			slot.graphics.beginStroke(colors[i]);76			slot.graphics.setStrokeStyle(5);77			slot.graphics.drawRect(0,0,slotSize,slotSize);78			// slot.regX = slotSize/2;79			// slot.regY = slotSize/2;80			slots.push(slot);81			console.log(slots);82			//puzzleContainer.addChild(slot);83		};84	score = slots.length;85}86function buildSlots () {87	var initX = Math.floor((stage.canvas.width/2)  - ( (slotSize+margin) * colors.length)/2 ) + margin/2;88	var initY =  Math.floor( (stage.canvas.height/2) - ( (slotSize+margin) * colors.length)/2 ) + margin/2;89	var startPosition = [{"positions": { "x" :initX ,"y" :initY}}];  90		var temp_slots = slots.slice(0);91		var r ;92		for (var i = 0; i < colors.length; i++) {93			r = Math.floor(Math.random() * temp_slots.length);94			temp_slots[r].homeX = startPosition[0].positions.x + ( i * ( slotSize + margin));95			temp_slots[r].x = temp_slots[r].homeX;96			temp_slots[r].y = stage.canvas.height -initY ;97			puzzleContainer.addChild(temp_slots[r]);98			temp_slots[r].cache(0,0,slotSize,slotSize);99			temp_slots.splice(r,1);100		};101		stage.addChild(puzzleContainer);102		103}104function handlerMouseDown(event) {105	event.currentTarget.offset = {x: event.currentTarget.x - event.stageX, y: event.currentTarget.y - event.stageY};106}107function handlerPressMove(event) {108	puzzleContainer.setChildIndex(event.currentTarget, puzzleContainer.getNumChildren() - 1); // lo usamos para poner siempre la posicion z del shape al seleccionarlo y siempre esté por encima del resto.109			110	event.currentTarget.x = event.stageX + event.currentTarget.offset.x;111	event.currentTarget.y = event.stageY + event.currentTarget.offset.y;112}113function handlerPressup(event){114	console.log("Pressup");115	event.currentTarget.x = event.stageX + event.currentTarget.offset.x;116	event.currentTarget.y = event.stageY + event.currentTarget.offset.x;117	var currentPosition = [{"x":event.currentTarget.x,"y": event.currentTarget.y}];118	var shape = event.target;119	var slot  = slots[shape.keyindex];120	var slot_color = slots[shape.keyindex].colour;121	console.log(slotSize);122	if ( Math.floor(currentPosition[0].x + slotSize ) >  Math.floor(slot.x)  123		&& Math.floor(currentPosition[0].x) <=  (Math.floor(slot.x + slotSize) )  124		&& Math.floor(currentPosition[0].y + slotSize ) >  Math.floor(slot.y )  125		&& Math.floor(currentPosition[0].y) <=  (Math.floor(slot.y + slotSize) )) {126		//console.log('X -Y DENTRO DEL CUADRANTE DEL SIZE DEL SLOT/4');127		console.log("MATCH COLOR");128		animateShape( slot , shape , true );129		score--;130		console.log("score " + score)131		if (score == 0 ) {132			displayEndGameMsg();133		}134	}135	else{136		animateShape( slot , shape , false );137	}138}139function animateShape( _slot, _shape , _status ){140	(true === _status) ? ( endPosition = [{"x" : _slot.x ,"y" : _slot.y }] , _shape.removeAllEventListeners() ) : (endPosition = [{"x" : _shape.homeX , "y" : _shape.homeY}], _shape.mouseEnabled = false )141	createjs.Tween.get(_shape, {loop: false , override :false}).to({alpha: 0.5 ,x : endPosition[0].x, y : endPosition[0].y }, 1750, createjs.Ease.elasticOut).to({alpha: 1 }).call(function(){ if (!_status){_shape.mouseEnabled=true} });142}143function start () {144	createjs.Ticker.addEventListener("tick",stage);145	createjs.Ticker.addEventListener("tick", function(e){ stage.update();}); 146}147function displayStartMsg () {148	puzzleContainer.filters = [new createjs.BlurFilter(25, 25, 5), new createjs.ColorMatrixFilter(new createjs.ColorMatrix(60))];149	puzzleContainer.cache(0,0,stage.canvas.width,stage.canvas.height);150	//An a container is created that contains 151	var container = new createjs.Container();152	container.name = "displayStartMsgContainer";153	///draw a black square with opacity 154	var fadingRect = new createjs.Shape();155	fadingRect.graphics.beginFill("black").drawRect(0, 0, canvas.width, canvas.height);156	fadingRect.alpha = 0.81;157	//Text 1158	var startTaskText = new createjs.Text(INIT_GAME_MESSAGE, TITLE_FONTSIZE + " Arial", "white");159	startTaskText.lineWidth = document.body.clientWidth*(9/10);160	///set position text1161	startTaskText.lineHeight = LINE_HEIGHT;162	startTaskText.textAlign = "center";163	startTaskText.x = canvas.width/2;164	startTaskText.y = canvas.height/2 - startTaskText.getMeasuredHeight();165	//Text 2166	var nextText = new createjs.Text(INIT_GAME_SUB_MESSAGE, SECONDARY_FONTSIZE + " Arial", "white");167	nextText.lineWidth = document.body.clientWidth*(9/10);168	nextText.lineHeight = LINE_HEIGHT;169	nextText.textAlign = "center";170	nextText.x = canvas.width/2;171	nextText.y = canvas.height/2 + startTaskText.getMeasuredHeight()/2 + LINE_HEIGHT;172	//add display objects to the stage173	container.addChild(fadingRect,startTaskText,nextText);174	stage.addChild(container);175	fadingRect.addEventListener('click', function(evt) { 176		console.log(evt.target.name+" : "+evt.eventPhase+" : "+evt.currentTarget.name)177		stage.removeChild(container);///remove the curtain from the stage178		puzzleContainer.uncache(); //clean the blur effect of the circle container. 179			180	}, null, false, null, false);181		182}	183function displayEndGameMsg () {184	var container = new createjs.Container();185	//container.mouseChildren = false;186	container.name = "displayEndGameMsgContainer";187	188	var fadingRect = new createjs.Shape();189	fadingRect.name ="faddingrect";190	fadingRect.graphics.beginFill("black").drawRect(0, 0, canvas.width, canvas.height);191	fadingRect.alpha = 0.9;192	var completedText = new createjs.Text(END_GAME_MESSAGE, TITLE_FONTSIZE + " Arial", "white");193	completedText.name ="completedText";194	completedText.lineWidth = document.body.clientWidth*(9/10);195	completedText.textAlign = "center";196	completedText.lineHeight = LINE_HEIGHT;197	completedText.x = canvas.width/2;198	completedText.y = canvas.height/2 -completedText.getMeasuredHeight();199	200	var advanceText = new createjs.Text("RETRY", SECONDARY_FONTSIZE + " Arial", "white");201	advanceText.name ="advanceText";202	advanceText.lineWidth = document.body.clientWidth*(9/10);203	advanceText.textAlign = "center";204	//advanceText.textBaseline = "middle";205	advanceText.lineHeight = advanceText.getMeasuredHeight()*2;206	advanceText.x = canvas.width/2 ;207	advanceText.y = canvas.height/2 - advanceText.getMeasuredHeight()/2 + advanceText.getMeasuredLineHeight()*3;208	advanceText.regY = advanceText.getMeasuredHeight()/2;209	var nextRect = new createjs.Shape();210	nextRect.name ="nextRect";211	nextRect.graphics.beginStroke("white").beginFill("black").drawRect(advanceText.x - advanceText.getMeasuredWidth() * 2 , advanceText.y - advanceText.regY -3 , advanceText.getMeasuredWidth() *4  , advanceText.getMeasuredHeight());212	nextRect.alpha = 0.9;213	nextRect.addEventListener('click', function(evt) { 214		evt.stopPropagation();215		console.log("click");216		puzzleContainer.uncache();217		cleanStage();218		buildShapes();219		buildSlots();220		221	 },false);222	puzzleContainer.filters = [new createjs.BlurFilter(25, 25, 5), new createjs.ColorMatrixFilter(new createjs.ColorMatrix(60))];223	puzzleContainer.cache(0,0,stage.canvas.width,stage.canvas.height);224	container.addChild(fadingRect,completedText,nextRect,advanceText);225	stage.addChild(container);226	227}228function cleanStage ( ) {229	puzzleContainer.removeAllChildren();230	for (var i = stage.getNumChildren() - 1; i >= 0; i--) {231		232			stage.removeChildAt(i);233		234	};235}236window.onresize = function(){237	//reset canvas , radius circles meassures 238	canvas.width = document.body.clientWidth;239	canvas.height = document.body.clientHeight;240	console.log('resize');241	//Removing puzzle by child of the stage, except fpslabel.242	puzzleContainer.uncache()243	cleanStage();244	buildShapes();245	buildSlots();246	displayStartMsg();...vSlot.js
Source:vSlot.js  
...48            };49        }50    }51};52function buildSlots(node, context) {53    var children = node.children, loc = node.loc;54    var slotsProperties = [];55    var dynamicSlots = [];56    var hasDynamicSlots = context.scopes.vSlot > 0 || context.scopes.vFor > 0;57    if (!__BROWSER__ && context.prefixIdentifiers) {58        hasDynamicSlots = utils_1.hasScopeRef(node, context.identifiers);59    }60    var explicitDefaultSlot = utils_1.findDir(node, 'slot', true);61    if (explicitDefaultSlot) {62        var arg = explicitDefaultSlot.arg, exp = explicitDefaultSlot.exp, loc_1 = explicitDefaultSlot.loc;63        if (arg) {64            context.onError(errors_1.createCompilerError(42, loc_1));65        }66        slotsProperties.push(buildDefaultSlot(exp, children, loc_1));...find-meals.spec.js
Source:find-meals.spec.js  
...50  // should we just fill in the 'mealNow' slot with now,51  // and ask for 'Time" instead, follow by 'Date'?52  //53  it('delegates when there are no slots filled in', async () => {54    const slots = buildSlots({})55    const event = buildEvent(slots)56    const callback = jest.fn()57    await findMeals.validations(event, defaultContext, callback)58    // if all slots are not filled, ask for 'mealNow' first59    // ** Should just fill the 'mealNow' slot with 'now' and rid of this60    // ** slot.61    expect(callback.mock.calls).toEqual([62      [63        null, 64        DialogActions.buttonElicitSlot(65          event.sessionAttributes,66          "mealNow",67          event.currentIntent.name,68          slots,69          "Are you looking for meals now?",70          "now or later?",71          ["Yes, it's for now.", "No, it's for a later time."],72          ["Now", "Later"]73        )74      ]75    ])76  })77  // Usecase 2: The user say something like:78  // 'I want a meal now'79  // Mocking moment isn't working, and it doesn't matter. Code works.80  xit('populates the current time', async () => {81    const slots = buildSlots({mealNow: "Yes"})82    const event = buildEvent(slots)83    const mockTime = moment("2018-07-01 17:00")84    const callback = jest.fn()85    jest.mock('moment', () => mockTime);86    await findMeals.validations(event, defaultContext, callback)87    const newSlots = {88      ...slots,89      Date: "2018-07-01",90      Time: "17:00"91    }92    expect(callback.mock.calls).toEqual([93      [94        null, 95        DialogActions.delegate(newSlots)96      ]97    ])98  })99  xit('delegates when the location is a valid intersection, and fills in the detected geocordinates', async () => {100    const slots = buildSlots({Intersection: 'Bloor and Bay'})101    const event = buildEvent(slots)102    const callback = jest.fn()103    await findMeals.validations(event, defaultContext, callback)104    const newSlots = {105      ...slots,106      Latitude: 43.6697157,107      Longitude: -79.3894773108    }109    expect(callback.mock.calls).toEqual([110      [null, DialogActions.delegate(newSlots)]111    ])112  })113  xit('pulls the address from the geocoords before the intersection', async () => {114    const slots = buildSlots({115      Intersection: 'New York',116      Latitude: 43.6697157,117      Longitude: -79.3894773118    })119    const event = buildEvent(slots)120    const callback = jest.fn()121    await findMeals.validations(event, defaultContext, callback)122    const newSlots = {123      ...slots,124      Latitude: 43.6697157,125      Longitude: -79.3894773126    }127    expect(callback.mock.calls).toEqual([128      [null, DialogActions.delegate(newSlots)]129    ])130  })131})132describe('fulfillment', () => {133  const defaultContext = {}134  it('indicates that there are no meals available when outside Toronto', async () => {135    const slots = buildSlots({Intersection: 'Some Invalid Location Like England'})136    const event = buildEvent(slots)137    const callback = jest.fn()138    await findMeals.fulfillment(event, defaultContext, callback)139    expect(callback.mock.calls).toEqual([140      [141        null, 142        DialogActions.fulfill('There are no meals available with in an hour.')143      ]144    ])145  })146  //147  // Make sure a known condition always return the same148  // response149  //  150  it('Check the bot returns a known result based on known input', async () => {151    const slots = buildSlots(152      {153        Age: null,154        Confirmed: null,155        Date: '2018-10-03', // is Wed, required156        Eligibility: 'No', // required157        Gender: null,158        Latitude: null,159        Longitude: null,160        mealNow: 'no', // required161        ShowMore: null,162        Time: '19:05', // required163        Intersection: 'Union Station, 65 Front St W, Toronto, ON M5J 1E6, Canada' // required164      })165    const event = buildEvent(slots)...DiceList.js
Source:DiceList.js  
...28    }29    // UNIMPLEMENTED30    // handleSubmit() {31    //     this.props.numberOfDice(this.state.numDice);32    //     this.props.buildSlots(this.state.numDice);33    // }34    handleChange(e){35        this.setState({36            numDice: e.target.value37        })38    }39    // two functions that control the40    // limit of dice that the user can41    // add to the dice box, implemented by42    // the two buttons 43    lessSlots() {44        let x = this.state.numDice - 1;45        if (x === 0) {46            return;47        } else {48            this.setState({ numDice: x})49            this.props.numberOfDice(x);50            this.props.buildSlots(x);51        }52    }53    moreSlots() {54        let x = this.state.numDice + 1;55        if (x === 7) {56            return;57        } else {58            this.setState({ numDice: x})59            this.props.numberOfDice(x);60            this.props.buildSlots(x);61        }62    }63    render() {64        return (65            <div className='diceListComponentBox'>66                <div className="diceListTop">67                    <div className="headerContainer">68                        <div className="selectHeader">69                            <h2>Choose your dice</h2>70                        </div>71                    <div className="diceSelection">72                    </div>73                        <ul className="diceList">74                            <li>...script.js
Source:script.js  
1var timeSlotArray = [];2var descriptionArr = [];3var container = document.querySelector(".container");4var testCurrentHour = moment();5function buildSlots() {6    $("#currentDay").text(moment().format("dddd[,] MMMM Do"));7    for (var i = 9; i <= 17; i++) {8        //creates the row to have the three columns append to9        var row = document.createElement("div"); 10        row.className = "row";11        //creates and appends the first column (time)12        var hourSlot = document.createElement("div"); 13        hourSlot.classList = "col-1 hour";14        if (i < 13) {15            hourSlot.textContent = i + "am";16        }17        else {18            hourSlot.textContent = (i - 12) + "am";19        }20        row.appendChild(hourSlot);21        //creates and appends the second column (task text area)22        var descriptionSlot = document.createElement("textarea");23        $(descriptionSlot).attr("data-time", i);24        setUrgency(descriptionSlot);25        descriptionArr.push(descriptionSlot);26        row.appendChild(descriptionSlot);27        //creates and appends the third column (save button)28        var saveSlot = document.createElement("button");29        saveSlot.classList = "col-1 saveBtn";30        $(saveSlot).attr("id", i); 31        var image = document.createElement("i");32        image.classList = "fas fa-save";33        saveSlot.appendChild(image);34        row.appendChild(saveSlot);35        container.appendChild(row);36    }37    setDescFromStorage();38}39/**40 * Will set all description boxes (central textareas in each row)41 * to the corresponding value in localstorage42 */43function setDescFromStorage() {44    for (var i = 0; i < descriptionArr.length; i++) {45        //getItem is i+9 here as the localstorage id is related to46        //the time in the timeSlot, not its position in the descriptionArr array47        descriptionArr[i].value = localStorage.getItem(i+9);48    }49}50/**51 * Test function to log what's in the description array's value slots52 */53function checkDescriptionArr() {54    for (var i = 0; i < descriptionArr.length; i++) {55        console.log(descriptionArr[i].value);56    }57}58function setUrgency(description) {59    var date = new Date;60    console.log("current hour: " + date.getHours());61    if ($(description).attr("data-time") <= date.getHours()) {62        description.classList = "col-10 description past";63    }64    else if ($(description).attr("data-time") > date.getHours() + 1) {65        description.classList = "col-10 description future";66    }67    else {68        description.classList = "col-10 description present";69    }70    71}72buildSlots();73/**74 * This is going to save the text in the corresponding textarea in localstorage75 */76$(".container").on("click", ".saveBtn", function(event) {77    var descriptionContent = $(this).siblings()[1].value;78    localStorage.setItem($(this).attr("id"), descriptionContent);...request-builder.js
Source:request-builder.js  
1'use strict';2const _ = require('underscore');3function buildSlots(slots) {4  const res = {};5  _.each(slots, (value, key) => {6    if ( _.isString(value)) {7      res[key] = {8        name: key,9        value: value10      };11    } else {12      res[key] = {13        ...value,14        name: key15      };16    }17  });18  return res;19}20function buildSession(e) {21  return e ? e.sessionAttributes : {};22}23function init(options) {24  let isNew = true;25  // public API26  const api = {27    init,28    build29  };30  function build(intentName, slots, prevEvent) {31    if (!options.appId) throw String('AppId not specified. Please run events.init(appId) before building a Request');32    const res = { // override more stuff later as we need33      session: {34        sessionId: options.sessionId,35        application: {36          applicationId: options.appId37        },38        attributes: buildSession(prevEvent),39        user: {40          userId: options.userId,41          accessToken: options.accessToken42        },43        new: isNew44      },45      request: {46        type: 'IntentRequest',47        requestId: options.requestId,48        locale: options.locale,49        timestamp: (new Date()).toISOString(),50        intent: {51          name: intentName,52          slots: buildSlots(slots)53        }54      },55      version: '1.0'56    };57    isNew = false;58    return res;59  }60  return api;61}...Selection.js
Source:Selection.js  
1import React from 'react';2import './Selection.css';3import DiceList from '../DiceList/DiceList';4class Selection extends React.Component{  5    render() {6        return(7            <div className="diceHolder">8                <DiceList 9                    choose={this.props.choose}10                    numberOfDice={this.props.numberOfDice}11                    buildSlots={this.props.buildSlots}    12                />13            </div>14        );15    }16}...Using AI Code Generation
1const { chromium } = require('playwright');2(async () => {3  const browser = await chromium.launch();4  const context = await browser.newContext();5  const page = await context.newPage();6  const slot = await page.evaluate(async () => {7    const { buildSlots } = window['playwright'];8    const slot = await buildSlots([9      {10      },11      {12      },13    ]);14    return slot;15  });16  console.log(slot);17  await browser.close();18})();Using AI Code Generation
1const { buildSlots } = require('playwright/lib/internal/locator');2const { Locator } = require('playwright/lib/locator');3const { ElementHandle } = require('playwright/lib/cjs/pw_exports');4const { Frame } = require('playwright/lib/cjs/pw_exports');5const { Page } = require('playwright/lib/cjs/pw_exports');6const locator = new Locator(new Page(), 'test', buildSlots('test'));7const elementHandle = new ElementHandle(new Frame(), 'test');8const elementHandle2 = new ElementHandle(new Frame(), 'test2');9locator._queryAll([elementHandle, elementHandle2]).then((value) => {10  console.log(value);11});12  ElementHandle {13    _context: Frame {14      _viewportSize: { width: 1280, height: 720 },15      _timeoutSettings: TimeoutSettings { _defaultTimeout: 30000 },16    },Using AI Code Generation
1const { buildSlots } = require('playwright/lib/server/supplements/recorder/slots');2const slots = buildSlots();3console.log(slots);4const { buildSlots } = require('playwright/lib/server/supplements/recorder/slots');5const slots = buildSlots();6console.log(slots);7const { buildSlots } = require('playwright/lib/server/supplements/recorder/slots');8const slots = buildSlots();9console.log(slots);10const { buildSlots } = require('playwright/lib/server/supplements/recorder/slots');11const slots = buildSlots();12console.log(slots);13const { buildSlots } = require('playwright/lib/server/supplements/recorder/slots');14const slots = buildSlots();15console.log(slots);16const { buildSlots } = require('playwright/lib/server/supplements/recorder/slots');17const slots = buildSlots();18console.log(slots);19const { buildSlots } = require('playwright/lib/server/supplements/recorder/slots');20const slots = buildSlots();21console.log(slots);22const { buildSlots } = require('playwright/lib/server/supplements/recorder/slots');23const slots = buildSlots();24console.log(slots);25const { buildSlots } = require('playwright/lib/server/supplements/recorder/slots');26const slots = buildSlots();27console.log(slots);28const { buildSlots } = require('playwright/lib/server/supplements/recorder/slots');29const slots = buildSlots();30console.log(slots);Using AI Code Generation
1const { buildSlots } = require('playwright/lib/server/supplements/recorder/recorderSupplement');2const slots = buildSlots({3  attributes: {4  },5  boundingBox: {6  },7  frame: {8  },9  computedStyles: {10    color: 'rgb(0, 0, 0)'11  },12});13console.log(slots);Using AI Code Generation
1const {buildSlots} = require('playwright/lib/client/selectorEngine');2const {chromium} = require('playwright');3const expect = require('expect');4const {test} = require('@playwright/test');5test('test', async ({page}) => {6  const slots = buildSlots({7  });8  await page.fill(slots['input[name="q"]'], 'playwright');9  await page.click(slots['input[name="btnK"]']);10  await page.waitForLoadState('networkidle');11  expect(await page.textContent('h3')).toBe('Playwright: Node.js library to automate Chromium, Firefox and WebKit with a single API');12});Using AI Code Generation
1const { buildSlots } = require('playwright/lib/client/slotBuilder');2const slots = buildSlots({3    {4      properties: {5        slot3: {6        },7      },8    },9});10console.log(slots);11const { buildSlots } = require('playwright/lib/client/slotBuilder');12const slots = buildSlots({13    {14      properties: {15        slot3: {16        },17      },18    },19});20console.log(slots);21  {22      {23        properties: {24          slot3: {25          },26        },27      },28  },29  {30    properties: {31      slot3: {32      },33    },34  },35  {36  },37Your name to display (optional):38Your name to display (optional):Using AI Code Generation
1const { buildSlots } = require('playwright/lib/server/chromium/crNetworkManager');2const slots = buildSlots(100);3console.log(slots);4const { buildSlots } = require('playwright/lib/server/chromium/crNetworkManager');5const slots = buildSlots(1000);6console.log(slots);LambdaTest’s Playwright tutorial will give you a broader idea about the Playwright automation framework, its unique features, and use cases with examples to exceed your understanding of Playwright testing. This tutorial will give A to Z guidance, from installing the Playwright framework to some best practices and advanced concepts.
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