Best JavaScript code snippet using playwright-internal
jsb_cocos2dx_dragonbones_auto_api.js
Source:jsb_cocos2dx_dragonbones_auto_api.js
1/**2 * @module cocos2dx_dragonbones3 */4var dragonBones = dragonBones || {};5/**6 * @class BaseObject7 */8dragonBones.BaseObject = {9/**10 * @method getClassTypeIndex11 * @return {unsigned long}12 */13getClassTypeIndex : function (14)15{16 return 0;17},18/**19 * @method returnToPool20 */21returnToPool : function (22)23{24},25/**26 * @method clearPool27 * @param {unsigned long} arg028 */29clearPool : function (30long 31)32{33},34/**35 * @method setMaxCount36 * @param {unsigned long} arg037 * @param {unsigned long} arg138 */39setMaxCount : function (40long, 41long 42)43{44},45};46/**47 * @class Matrix48 */49dragonBones.Matrix = {50/**51 * @method Matrix52 * @constructor53 */54Matrix : function (55)56{57},58};59/**60 * @class Transform61 */62dragonBones.Transform = {63/**64 * @method getRotation65 * @return {float}66 */67getRotation : function (68)69{70 return 0;71},72/**73 * @method setRotation74 * @param {float} arg075 */76setRotation : function (77float 78)79{80},81/**82 * @method normalizeRadian83 * @param {float} arg084 * @return {float}85 */86normalizeRadian : function (87float 88)89{90 return 0;91},92/**93 * @method Transform94 * @constructor95 */96Transform : function (97)98{99},100};101/**102 * @class TextureData103 */104dragonBones.TextureData = {105/**106 * @method generateRectangle107 * @return {dragonBones::Rectangle}108 */109generateRectangle : function (110)111{112 return dragonBones::Rectangle;113},114};115/**116 * @class TextureAtlasData117 */118dragonBones.TextureAtlasData = {119/**120 * @method addTexture121 * @param {dragonBones::TextureData} arg0122 */123addTexture : function (124texturedata 125)126{127},128/**129 * @method generateTexture130 * @return {dragonBones::TextureData}131 */132generateTexture : function (133)134{135 return dragonBones::TextureData;136},137/**138 * @method getTexture139 * @param {String} arg0140 * @return {dragonBones::TextureData}141 */142getTexture : function (143str 144)145{146 return dragonBones::TextureData;147},148};149/**150 * @class AnimationData151 */152dragonBones.AnimationData = {153/**154 * @method getClassTypeIndex155 * @return {unsigned long}156 */157getClassTypeIndex : function (158)159{160 return 0;161},162/**163 * @method getBoneTimeline164 * @param {String} arg0165 * @return {dragonBones::BoneTimelineData}166 */167getBoneTimeline : function (168str 169)170{171 return dragonBones::BoneTimelineData;172},173/**174 * @method getTypeIndex175 * @return {unsigned long}176 */177getTypeIndex : function (178)179{180 return 0;181},182/**183 * @method AnimationData184 * @constructor185 */186AnimationData : function (187)188{189},190};191/**192 * @class BoneData193 */194dragonBones.BoneData = {195/**196 * @method getTypeIndex197 * @return {unsigned long}198 */199getTypeIndex : function (200)201{202 return 0;203},204/**205 * @method BoneData206 * @constructor207 */208BoneData : function (209)210{211},212};213/**214 * @class SlotData215 */216dragonBones.SlotData = {217/**218 * @method getTypeIndex219 * @return {unsigned long}220 */221getTypeIndex : function (222)223{224 return 0;225},226/**227 * @method generateColor228 * @return {dragonBones::ColorTransform}229 */230generateColor : function (231)232{233 return dragonBones::ColorTransform;234},235/**236 * @method SlotData237 * @constructor238 */239SlotData : function (240)241{242},243};244/**245 * @class SkinData246 */247dragonBones.SkinData = {248/**249 * @method getTypeIndex250 * @return {unsigned long}251 */252getTypeIndex : function (253)254{255 return 0;256},257/**258 * @method SkinData259 * @constructor260 */261SkinData : function (262)263{264},265};266/**267 * @class ArmatureData268 */269dragonBones.ArmatureData = {270/**271 * @method getBone272 * @param {String} arg0273 * @return {dragonBones::BoneData}274 */275getBone : function (276str 277)278{279 return dragonBones::BoneData;280},281/**282 * @method getAnimation283 * @param {String} arg0284 * @return {dragonBones::AnimationData}285 */286getAnimation : function (287str 288)289{290 return dragonBones::AnimationData;291},292/**293 * @method getSlot294 * @param {String} arg0295 * @return {dragonBones::SlotData}296 */297getSlot : function (298str 299)300{301 return dragonBones::SlotData;302},303/**304 * @method getSkin305 * @param {String} arg0306 * @return {dragonBones::SkinData}307 */308getSkin : function (309str 310)311{312 return dragonBones::SkinData;313},314/**315 * @method getDefaultSkin316 * @return {dragonBones::SkinData}317 */318getDefaultSkin : function (319)320{321 return dragonBones::SkinData;322},323/**324 * @method getDefaultAnimation325 * @return {dragonBones::AnimationData}326 */327getDefaultAnimation : function (328)329{330 return dragonBones::AnimationData;331},332/**333 * @method getTypeIndex334 * @return {unsigned long}335 */336getTypeIndex : function (337)338{339 return 0;340},341/**342 * @method ArmatureData343 * @constructor344 */345ArmatureData : function (346)347{348},349};350/**351 * @class DragonBonesData352 */353dragonBones.DragonBonesData = {354/**355 * @method getArmatureNames356 * @return {Array}357 */358getArmatureNames : function (359)360{361 return new Array();362},363/**364 * @method addArmature365 * @param {dragonBones::ArmatureData} arg0366 */367addArmature : function (368armaturedata 369)370{371},372/**373 * @method getArmature374 * @param {String} arg0375 * @return {dragonBones::ArmatureData}376 */377getArmature : function (378str 379)380{381 return dragonBones::ArmatureData;382},383/**384 * @method getTypeIndex385 * @return {unsigned long}386 */387getTypeIndex : function (388)389{390 return 0;391},392/**393 * @method DragonBonesData394 * @constructor395 */396DragonBonesData : function (397)398{399},400};401/**402 * @class EventObject403 */404dragonBones.EventObject = {405/**406 * @method getTypeIndex407 * @return {unsigned long}408 */409getTypeIndex : function (410)411{412 return 0;413},414/**415 * @method EventObject416 * @constructor417 */418EventObject : function (419)420{421},422};423/**424 * @class Armature425 */426dragonBones.Armature = {427/**428 * @method getSlot429 * @param {String} arg0430 * @return {dragonBones::Slot}431 */432getSlot : function (433str 434)435{436 return dragonBones::Slot;437},438/**439 * @method _bufferAction440 * @param {dragonBones::ActionData} arg0441 */442_bufferAction : function (443actiondata 444)445{446},447/**448 * @method getCacheFrameRate449 * @return {unsigned int}450 */451getCacheFrameRate : function (452)453{454 return 0;455},456/**457 * @method getName458 * @return {String}459 */460getName : function (461)462{463 return ;464},465/**466 * @method dispose467 */468dispose : function (469)470{471},472/**473 * @method addSlot474 * @param {dragonBones::Slot} arg0475 * @param {String} arg1476 */477addSlot : function (478slot, 479str 480)481{482},483/**484 * @method invalidUpdate485 */486invalidUpdate : function (487)488{489},490/**491 * @method getBoneByDisplay492 * @param {void} arg0493 * @return {dragonBones::Bone}494 */495getBoneByDisplay : function (496void 497)498{499 return dragonBones::Bone;500},501/**502 * @method setCacheFrameRate503 * @param {unsigned int} arg0504 */505setCacheFrameRate : function (506int 507)508{509},510/**511 * @method removeSlot512 * @param {dragonBones::Slot} arg0513 */514removeSlot : function (515slot 516)517{518},519/**520 * @method addBone521 * @param {dragonBones::Bone} arg0522 * @param {String} arg1523 */524addBone : function (525bone, 526str 527)528{529},530/**531 * @method advanceTime532 * @param {float} arg0533 */534advanceTime : function (535float 536)537{538},539/**540 * @method getBone541 * @param {String} arg0542 * @return {dragonBones::Bone}543 */544getBone : function (545str 546)547{548 return dragonBones::Bone;549},550/**551 * @method getParent552 * @return {dragonBones::Slot}553 */554getParent : function (555)556{557 return dragonBones::Slot;558},559/**560 * @method getSlotByDisplay561 * @param {void} arg0562 * @return {dragonBones::Slot}563 */564getSlotByDisplay : function (565void 566)567{568 return dragonBones::Slot;569},570/**571 * @method removeBone572 * @param {dragonBones::Bone} arg0573 */574removeBone : function (575bone 576)577{578},579/**580 * @method replaceTexture581 * @param {void} arg0582 */583replaceTexture : function (584void 585)586{587},588/**589 * @method getTypeIndex590 * @return {unsigned long}591 */592getTypeIndex : function (593)594{595 return 0;596},597/**598 * @method Armature599 * @constructor600 */601Armature : function (602)603{604},605};606/**607 * @class Animation608 */609dragonBones.Animation = {610/**611 * @method isPlaying612 * @return {bool}613 */614isPlaying : function (615)616{617 return false;618},619/**620 * @method getAnimationNames621 * @return {Array}622 */623getAnimationNames : function (624)625{626 return new Array();627},628/**629 * @method fadeIn630 * @param {String} arg0631 * @param {float} arg1632 * @param {int} arg2633 * @param {int} arg3634 * @param {String} arg4635 * @param {dragonBones::AnimationFadeOutMode} arg5636 * @param {bool} arg6637 * @param {bool} arg7638 * @param {bool} arg8639 * @param {bool} arg9640 * @return {dragonBones::AnimationState}641 */642fadeIn : function (643str, 644float, 645int, 646int, 647str, 648animationfadeoutmode, 649bool, 650bool, 651bool, 652bool 653)654{655 return dragonBones::AnimationState;656},657/**658 * @method isCompleted659 * @return {bool}660 */661isCompleted : function (662)663{664 return false;665},666/**667 * @method reset668 */669reset : function (670)671{672},673/**674 * @method play675 * @return {dragonBones::AnimationState}676 */677play : function (678)679{680 return dragonBones::AnimationState;681},682/**683 * @method getState684 * @param {String} arg0685 * @return {dragonBones::AnimationState}686 */687getState : function (688str 689)690{691 return dragonBones::AnimationState;692},693/**694 * @method stop695 * @param {String} arg0696 */697stop : function (698str 699)700{701},702/**703 * @method getLastAnimationName704 * @return {String}705 */706getLastAnimationName : function (707)708{709 return ;710},711/**712 * @method getLastAnimationState713 * @return {dragonBones::AnimationState}714 */715getLastAnimationState : function (716)717{718 return dragonBones::AnimationState;719},720/**721 * @method gotoAndPlayByTime722 * @param {String} arg0723 * @param {float} arg1724 * @param {int} arg2725 * @return {dragonBones::AnimationState}726 */727gotoAndPlayByTime : function (728str, 729float, 730int 731)732{733 return dragonBones::AnimationState;734},735/**736 * @method gotoAndPlayByProgress737 * @param {String} arg0738 * @param {float} arg1739 * @param {int} arg2740 * @return {dragonBones::AnimationState}741 */742gotoAndPlayByProgress : function (743str, 744float, 745int 746)747{748 return dragonBones::AnimationState;749},750/**751 * @method hasAnimation752 * @param {String} arg0753 * @return {bool}754 */755hasAnimation : function (756str 757)758{759 return false;760},761/**762 * @method gotoAndStopByTime763 * @param {String} arg0764 * @param {float} arg1765 * @return {dragonBones::AnimationState}766 */767gotoAndStopByTime : function (768str, 769float 770)771{772 return dragonBones::AnimationState;773},774/**775 * @method gotoAndStopByProgress776 * @param {String} arg0777 * @param {float} arg1778 * @return {dragonBones::AnimationState}779 */780gotoAndStopByProgress : function (781str, 782float 783)784{785 return dragonBones::AnimationState;786},787/**788 * @method gotoAndPlayByFrame789 * @param {String} arg0790 * @param {unsigned int} arg1791 * @param {int} arg2792 * @return {dragonBones::AnimationState}793 */794gotoAndPlayByFrame : function (795str, 796int, 797int 798)799{800 return dragonBones::AnimationState;801},802/**803 * @method gotoAndStopByFrame804 * @param {String} arg0805 * @param {unsigned int} arg1806 * @return {dragonBones::AnimationState}807 */808gotoAndStopByFrame : function (809str, 810int 811)812{813 return dragonBones::AnimationState;814},815/**816 * @method getTypeIndex817 * @return {unsigned long}818 */819getTypeIndex : function (820)821{822 return 0;823},824/**825 * @method Animation826 * @constructor827 */828Animation : function (829)830{831},832};833/**834 * @class TransformObject835 */836dragonBones.TransformObject = {837/**838 * @method _setArmature839 * @param {dragonBones::Armature} arg0840 */841_setArmature : function (842armature 843)844{845},846/**847 * @method _setParent848 * @param {dragonBones::Bone} arg0849 */850_setParent : function (851bone 852)853{854},855/**856 * @method getParent857 * @return {dragonBones::Bone}858 */859getParent : function (860)861{862 return dragonBones::Bone;863},864/**865 * @method getArmature866 * @return {dragonBones::Armature}867 */868getArmature : function (869)870{871 return dragonBones::Armature;872},873};874/**875 * @class Bone876 */877dragonBones.Bone = {878/**879 * @method getIK880 * @return {dragonBones::Bone}881 */882getIK : function (883)884{885 return dragonBones::Bone;886},887/**888 * @method getIKChainIndex889 * @return {unsigned int}890 */891getIKChainIndex : function (892)893{894 return 0;895},896/**897 * @method contains898 * @param {dragonBones::TransformObject} arg0899 * @return {bool}900 */901contains : function (902transformobject 903)904{905 return false;906},907/**908 * @method getIKChain909 * @return {unsigned int}910 */911getIKChain : function (912)913{914 return 0;915},916/**917 * @method getVisible918 * @return {bool}919 */920getVisible : function (921)922{923 return false;924},925/**926 * @method setVisible927 * @param {bool} arg0928 */929setVisible : function (930bool 931)932{933},934/**935 * @method invalidUpdate936 */937invalidUpdate : function (938)939{940},941/**942 * @method getTypeIndex943 * @return {unsigned long}944 */945getTypeIndex : function (946)947{948 return 0;949},950/**951 * @method Bone952 * @constructor953 */954Bone : function (955)956{957},958};959/**960 * @class Slot961 */962dragonBones.Slot = {963/**964 * @method getChildArmature965 * @return {dragonBones::Armature}966 */967getChildArmature : function (968)969{970 return dragonBones::Armature;971},972/**973 * @method invalidUpdate974 */975invalidUpdate : function (976)977{978},979/**980 * @method setDisplayIndex981 * @param {int} arg0982 */983setDisplayIndex : function (984int 985)986{987},988/**989 * @method setChildArmature990 * @param {dragonBones::Armature} arg0991 */992setChildArmature : function (993armature 994)995{996},997/**998 * @method getDisplayIndex999 * @return {int}1000 */1001getDisplayIndex : function (1002)1003{1004 return 0;1005},1006};1007/**1008 * @class BaseFactory1009 */1010dragonBones.BaseFactory = {1011/**1012 * @method removeDragonBonesData1013 * @param {String} arg01014 * @param {bool} arg11015 */1016removeDragonBonesData : function (1017str, 1018bool 1019)1020{1021},1022/**1023 * @method removeTextureAtlasData1024 * @param {String} arg01025 * @param {bool} arg11026 */1027removeTextureAtlasData : function (1028str, 1029bool 1030)1031{1032},1033/**1034 * @method parseDragonBonesData1035 * @param {char} arg01036 * @param {String} arg11037 * @param {float} arg21038 * @return {dragonBones::DragonBonesData}1039 */1040parseDragonBonesData : function (1041char, 1042str, 1043float 1044)1045{1046 return dragonBones::DragonBonesData;1047},1048/**1049 * @method clear1050 */1051clear : function (1052)1053{1054},1055/**1056 * @method addDragonBonesData1057 * @param {dragonBones::DragonBonesData} arg01058 * @param {String} arg11059 */1060addDragonBonesData : function (1061dragonbonesdata, 1062str 1063)1064{1065},1066/**1067 * @method buildArmature1068 * @param {String} arg01069 * @param {String} arg11070 * @param {String} arg21071 * @return {dragonBones::Armature}1072 */1073buildArmature : function (1074str, 1075str, 1076str 1077)1078{1079 return dragonBones::Armature;1080},1081/**1082 * @method addTextureAtlasData1083 * @param {dragonBones::TextureAtlasData} arg01084 * @param {String} arg11085 */1086addTextureAtlasData : function (1087textureatlasdata, 1088str 1089)1090{1091},1092/**1093 * @method getDragonBonesData1094 * @param {String} arg01095 * @return {dragonBones::DragonBonesData}1096 */1097getDragonBonesData : function (1098str 1099)1100{1101 return dragonBones::DragonBonesData;1102},1103};1104/**1105 * @class WorldClock1106 */1107dragonBones.WorldClock = {1108/**1109 * @method clear1110 */1111clear : function (1112)1113{1114},1115/**1116 * @method contains1117 * @param {dragonBones::IAnimateble} arg01118 * @return {bool}1119 */1120contains : function (1121ianimateble 1122)1123{1124 return false;1125},1126/**1127 * @method advanceTime1128 * @param {float} arg01129 */1130advanceTime : function (1131float 1132)1133{1134},1135/**1136 * @method WorldClock1137 * @constructor1138 */1139WorldClock : function (1140)1141{1142},1143};1144/**1145 * @class AnimationState1146 */1147dragonBones.AnimationState = {1148/**1149 * @method setCurrentTime1150 * @param {float} arg01151 */1152setCurrentTime : function (1153float 1154)1155{1156},1157/**1158 * @method removeBoneMask1159 * @param {String} arg01160 * @param {bool} arg11161 */1162removeBoneMask : function (1163str, 1164bool 1165)1166{1167},1168/**1169 * @method getGroup1170 * @return {String}1171 */1172getGroup : function (1173)1174{1175 return ;1176},1177/**1178 * @method getCurrentPlayTimes1179 * @return {unsigned int}1180 */1181getCurrentPlayTimes : function (1182)1183{1184 return 0;1185},1186/**1187 * @method getName1188 * @return {String}1189 */1190getName : function (1191)1192{1193 return ;1194},1195/**1196 * @method getCurrentTime1197 * @return {float}1198 */1199getCurrentTime : function (1200)1201{1202 return 0;1203},1204/**1205 * @method getTotalTime1206 * @return {float}1207 */1208getTotalTime : function (1209)1210{1211 return 0;1212},1213/**1214 * @method removeAllBoneMask1215 */1216removeAllBoneMask : function (1217)1218{1219},1220/**1221 * @method getLayer1222 * @return {int}1223 */1224getLayer : function (1225)1226{1227 return 0;1228},1229/**1230 * @method isCompleted1231 * @return {bool}1232 */1233isCompleted : function (1234)1235{1236 return false;1237},1238/**1239 * @method play1240 */1241play : function (1242)1243{1244},1245/**1246 * @method fadeOut1247 * @param {float} arg01248 * @param {bool} arg11249 */1250fadeOut : function (1251float, 1252bool 1253)1254{1255},1256/**1257 * @method stop1258 */1259stop : function (1260)1261{1262},1263/**1264 * @method isPlaying1265 * @return {bool}1266 */1267isPlaying : function (1268)1269{1270 return false;1271},1272/**1273 * @method addBoneMask1274 * @param {String} arg01275 * @param {bool} arg11276 */1277addBoneMask : function (1278str, 1279bool 1280)1281{1282},1283/**1284 * @method containsBoneMask1285 * @param {String} arg01286 * @return {bool}1287 */1288containsBoneMask : function (1289str 1290)1291{1292 return false;1293},1294/**1295 * @method getTypeIndex1296 * @return {unsigned long}1297 */1298getTypeIndex : function (1299)1300{1301 return 0;1302},1303/**1304 * @method AnimationState1305 * @constructor1306 */1307AnimationState : function (1308)1309{1310},1311};1312/**1313 * @class CCTextureData1314 */1315dragonBones.CCTextureData = {1316/**1317 * @method getTypeIndex1318 * @return {unsigned long}1319 */1320getTypeIndex : function (1321)1322{1323 return 0;1324},1325/**1326 * @method CCTextureData1327 * @constructor1328 */1329CCTextureData : function (1330)1331{1332},1333};1334/**1335 * @class CCTextureAtlasData1336 */1337dragonBones.CCTextureAtlasData = {1338/**1339 * @method getTypeIndex1340 * @return {unsigned long}1341 */1342getTypeIndex : function (1343)1344{1345 return 0;1346},1347/**1348 * @method CCTextureAtlasData1349 * @constructor1350 */1351CCTextureAtlasData : function (1352)1353{1354},1355};1356/**1357 * @class CCArmatureDisplay1358 */1359dragonBones.CCArmatureDisplay = {1360/**1361 * @method advanceTimeBySelf1362 * @param {bool} arg01363 */1364advanceTimeBySelf : function (1365bool 1366)1367{1368},1369/**1370 * @method removeEvent1371 * @param {String} arg01372 */1373removeEvent : function (1374str 1375)1376{1377},1378/**1379 * @method dispose1380 */1381dispose : function (1382)1383{1384},1385/**1386 * @method hasEventCallback1387 * @return {bool}1388 */1389hasEventCallback : function (1390)1391{1392 return false;1393},1394/**1395 * @method setEventCallback1396 * @param {function} arg01397 */1398setEventCallback : function (1399func 1400)1401{1402},1403/**1404 * @method clearEventCallback1405 */1406clearEventCallback : function (1407)1408{1409},1410/**1411 * @method addEvent1412 * @param {String} arg01413 * @param {function} arg11414 */1415addEvent : function (1416str, 1417func 1418)1419{1420},1421/**1422 * @method hasEvent1423 * @param {String} arg01424 * @return {bool}1425 */1426hasEvent : function (1427str 1428)1429{1430 return false;1431},1432/**1433 * @method getArmature1434 * @return {dragonBones::Armature}1435 */1436getArmature : function (1437)1438{1439 return dragonBones::Armature;1440},1441/**1442 * @method create1443 * @return {dragonBones::CCArmatureDisplay}1444 */1445create : function (1446)1447{1448 return dragonBones::CCArmatureDisplay;1449},1450};1451/**1452 * @class DBCCSprite1453 */1454dragonBones.DBCCSprite = {1455/**1456 * @method create1457 * @return {dragonBones::DBCCSprite}1458 */1459create : function (1460)1461{1462 return dragonBones::DBCCSprite;1463},1464};1465/**1466 * @class CCSlot1467 */1468dragonBones.CCSlot = {1469/**1470 * @method getClassTypeIndex1471 * @return {unsigned long}1472 */1473getClassTypeIndex : function (1474)1475{1476 return 0;1477},1478/**1479 * @method getTypeIndex1480 * @return {unsigned long}1481 */1482getTypeIndex : function (1483)1484{1485 return 0;1486},1487/**1488 * @method CCSlot1489 * @constructor1490 */1491CCSlot : function (1492)1493{1494},1495};1496/**1497 * @class CCFactory1498 */1499dragonBones.CCFactory = {1500/**1501 * @method getTextureDisplay1502 * @param {String} arg01503 * @param {String} arg11504 * @return {cc.Sprite}1505 */1506getTextureDisplay : function (1507str, 1508str 1509)1510{1511 return cc.Sprite;1512},1513/**1514 * @method getSoundEventManater1515 * @return {dragonBones::CCArmatureDisplay}1516 */1517getSoundEventManater : function (1518)1519{1520 return dragonBones::CCArmatureDisplay;1521},1522/**1523 * @method buildArmatureDisplay1524 * @param {String} arg01525 * @param {String} arg11526 * @param {String} arg21527 * @return {dragonBones::CCArmatureDisplay}1528 */1529buildArmatureDisplay : function (1530str, 1531str, 1532str 1533)1534{1535 return dragonBones::CCArmatureDisplay;1536},1537/**1538 * @method parseTextureAtlasData1539 * @param {String} arg01540 * @param {String} arg11541 * @param {String} arg21542 * @param {float} arg31543 * @return {dragonBones::TextureAtlasData}1544 */1545parseTextureAtlasData : function (1546str, 1547str, 1548str, 1549float 1550)1551{1552 return dragonBones::TextureAtlasData;1553},1554/**1555 * @method CCFactory1556 * @constructor1557 */1558CCFactory : function (1559)1560{1561},...
acctBalance.js
Source:acctBalance.js
...7 var windowHeight = $(this).height();8 var height = scrollTop + windowHeight;9 10 if (scrollTop + windowHeight == scrollHeight) {11 var type = getTypeIndex();12 var monthKey = null;13 if(getMonth() != null){14 monthKey = getMonth(); // éä¸ææ¬;15 }16 //页ç 请æ±ç®æ³,å¾å°ææçliç个æ°ã17 var pageNum =null;18 var rowNum = $("li");19 if(rowNum.length%pageSize ==0 ){20 pageNum = rowNum.length/pageSize +1;21 loadMoreData(type,monthKey,pageNum); 22 } 23 }24 }); 25}); 26$(function(){27 initBind(); 28});29function initBind(){30// æ¶å
¥31 $("#income_a").bind('click',function(){32 return topBarClick(this);33 });34// æ¯åº35 $("#spending_a").bind('click',function(){36 return topBarClick(this);37 });38// ä½ç°39 $("#withdrawal_a").bind('click',function(){40 return topBarClick(this);41 });42 43 44// æ¥å45 var currYear = (new Date()).getFullYear(); 46 var opt={};47 opt.date = {preset : 'date'};48 opt.datetime = {preset : 'datetime'};49 opt.time = {preset : 'time'};50 opt.default = {51 theme: 'android-ics light', //ç®è¤æ ·å¼52 display: 'modal', //æ¾ç¤ºæ¹å¼ 53 mode: 'scroller', //æ¥æéæ©æ¨¡å¼54 dateFormat: 'yyyy-mm',55 lang: 'zh',56 showNow: true,57 nowText: "ä»å¤©",58 dateOrder: 'yymm',59 startYear: currYear - 10, //å¼å§å¹´ä»½60 endYear: currYear + 10 //ç»æ年份61 };62 $("#search_select").mobiscroll($.extend(opt['date'], opt['default'])); 63 64 65 66// æç´¢ 67 $("#search_a").bind("click",function(){68 return searchClick(this);69 });70// $("ul").delegate("li", "click", function(){71// $(this).hide();72// $(this).index();73// }); 74}75function topBarClick(obj){76// å¾å°ç¹å»ç´¢å¼ï¼77 setTypeIndex(obj); 78 var type = getTypeIndex();79 //æ¸
空æ份 80 setMonthNull();81 var monthKey = null;82 var pageNum = "1";83 queryList(type,monthKey,pageNum);84 //æ¥è¯¢ä¸å¡85}86function searchClick(obj){87 88 var monthKey = null;89 if(getMonth() != null){90 monthKey = getMonth(); // éä¸ææ¬;91 }92 var type = getTypeIndex();93 var pageNum = "1";94 queryList(type,monthKey,pageNum);95 //æ¥è¯¢ä¸å¡96}97//ajaxæ¥è¯¢å·æ° å
Œ
±å
¥å£æ¹æ³98//çé æåº å
³é®åæ¥è¯¢æç´¢ é½æ¯è°ç¨è¿ä¸ªå½æ°99function queryList(type,monthKey,pageNum)100{ 101 102 var user_id = $("#user_id").val();103 var param = {"type":type, "monthKey":monthKey,"pageNum":pageNum,"pageSize":pageSize,"user_id":user_id}; 104 105 $.ajax({106 type: "POST",107 contentType:"application/json", //åéç»æå¡å¨çå
容ç¼ç ç±»å108 url: $('#baseRoot').val() + "/shopManage/acct/acctBalanceTotalPostData",109 data: param, //æå¡å¨åªè½æ¥æ¶jsonå符串110 async: false,111 success: function(data){112// åæ°å¼113// alert(data); 114 setSum(data);115 }116 });117 118 $.ajax({119 type: "POST",120 contentType:"application/json", //åéç»æå¡å¨çå
容ç¼ç ç±»å121 url: $('#baseRoot').val() + "/shopManage/acct/acctBalancePagePostData",122 data: param, //æå¡å¨åªè½æ¥æ¶jsonå符串123 async: false,124 success: function(data){125// alert(data);126 $('#datagrid').html(data);127 resetListStyle();128 }129 });130 131 132}133//134function loadMoreData(type,monthKey,pageNum)135{ 136 var user_id = $("#user_id").val();137 var param = {"type":type, "monthKey":monthKey,"pageNum":pageNum,"pageSize":pageSize,"user_id":user_id}; 138 $.ajax({139 type: "POST",140 contentType:"application/json", //åéç»æå¡å¨çå
容ç¼ç ç±»å141 url: $('#baseRoot').val() + "/shopManage/acct/acctBalancePagePostData",142 data: param, //æå¡å¨åªè½æ¥æ¶jsonå符串143 async: false,144 success: function(data){145 $('#datagrid').append(data);146 resetListStyle();147 }148 });149}150function resetListStyle() {151// å¾å°ä¸¤ä¸ª å
ç´ æ°ç»ã152 var nums =document.getElementsByName("row_right_num");153 var audits =document.getElementsByName("row_right_audit"); 154 if(getTypeIndex() == 2 )155 {156 for(var i=0;i<nums.length;i++){157 num =nums[i];158 num.setAttribute("class", "row_right_num_audit"); 159 }160 for(var i=0;i<audits.length;i++){161 audit =audits[i];162 audit.style.display= "block"; 163 var content=audit.innerHTML;164 if(content == "å®¡æ ¸ä¸"){165 audit.style.color = "#FF9900";166 }else if(content == "å®¡æ ¸å·²éè¿"){167 audit.style.color = "#35DC25";168 }else if(content == "å®¡æ ¸æªéè¿"){169 audit.style.color = "#FF1A24";170 }else if(content == "å·²æ款"){171 audit.style.color = "#4060ff";172 } 173 } 174 }else{175 for(var i=0;i<nums.length;i++){176 num =nums[i];177 num.setAttribute("class", "row_right_num_normal"); 178 }179 for(var i=0;i<audits.length;i++){180 audit =audits[i];181 audit.style.display= "none"; 182 }183 184 }185 186}187function setSum(sum) {188 var totle = null;189 if(getTypeIndex() == 0){190 totle = "æ»æ¶å
¥";191 }else if(getTypeIndex() == 1){192 totle = "æ»æ¯åº";193 }else if(getTypeIndex() == 2){194 totle = "累计æç°";195 }196 if(getMonth()!=null){197 totle = "å½æ"+ totle;198 } 199 $('#sumTitle').text(totle);200 $('#sumNum').text(sum);201 if(sum == -1){202 $('#sumNum').text("0");203 }204}205function setMonthNull() {206 $("#search_select").val(null);207}208function getMonth() {209 if($("#search_select").val()){210 return $("#search_select").val()211 }212 return null;213}214function setTypeIndex(obj) {215 $('#income_a').attr("class","topbar_a_nomal topbar_a rel");216 $('#spending_a').attr("class","topbar_a_nomal topbar_a rel");217 $('#withdrawal_a').attr("class","topbar_a_nomal topbar_a rel");218 obj.setAttribute("class", "topbar_a_selected topbar_a rel"); 219}220function getTypeIndex(){ 221 if($('#income_a')[0].className == "topbar_a_selected topbar_a rel"){222 return 0;223 }else if($('#spending_a')[0].className == "topbar_a_selected topbar_a rel"){224 return 1;225 }else if($('#withdrawal_a')[0].className == "topbar_a_selected topbar_a rel"){226 return 2;227 }228}229function leftClick(param)230{231 window.location.href='/esp/shopManage/acct/myAcct/'+$("#user_id").val();...
work.js
Source:work.js
...4import { SingleProperty } from './property.js';5const Word = ({ word, key, wordSummary, specialTypes, url, getTypeTitle, getValueTitle, getValueListUrl, getInstanceListUrl }) => {6 const getTypeIndex = x => x[0];7 const getValueIndexes = x => x[1];8 const getPropertyTitle = x => getTypeTitle(getTypeIndex(x));9 const summaryProperties = R.compose(R.sortBy(x => wordSummary.get(getTypeIndex(x))), R.filter(x => wordSummary.has(getTypeIndex(x)))) (word);10 const surfaceWordProperty = word[0];11 const getWordTypeValue = i => {12 const match = R.filter(x => x[0] === i)(word);13 if (!match.length) {14 return undefined;15 }16 const value = getValueTitle(match[0][0], match[0][1][0]);17 if (value === 'No prefix')18 return undefined;19 else if (value === 'No suffix')20 return undefined;21 else22 return value;23 }24 const surfaceValue = getWordTypeValue(specialTypes.surface);25 const prefixValue = getWordTypeValue(specialTypes.prefix);26 const suffixValue = getWordTypeValue(specialTypes.suffix);27 const popoverList = R.addIndex(R.map)28 ((x, i) => (29 <SingleProperty30 key={key + '.' + i}31 name={getPropertyTitle(x)}32 nameUrl={getValueListUrl(getTypeIndex(x))}33 valueIndexes={getValueIndexes(x)}34 getValue={v => getValueTitle(getTypeIndex(x), v)}35 getValueUrl={v => getInstanceListUrl(getTypeIndex(x), v)}36 />37 ))38 (summaryProperties);39 const popover = (40 <Popover id={'wordProperties.' + key} title="Properties" style={{maxWidth: '100%'}}>41 <div><a href={url}>View Details</a></div>42 {popoverList}43 </Popover>44 );45 return (46 <span>47 <span className="workWordPrefix">{prefixValue}</span>48 <OverlayTrigger trigger="click" rootClose placement="bottom" overlay={popover}>49 <a className="workWord" href="javascript:">{surfaceValue}</a>...
trackerConfig.test.js
Source:trackerConfig.test.js
1import { getTypeIndex } from './trackerConfig';2describe('trackerConfig', () => {3 describe('#getTypeIndex()', () => {4 test("retrurn the type is it's not a string", () => {5 const obj = { foo: 'foo' };6 expect(getTypeIndex(obj)).toBe(obj);7 expect(getTypeIndex(0)).toBe(0);8 expect(getTypeIndex(null)).toBe(null);9 expect(getTypeIndex(undefined)).toBe(undefined);10 });11 test('find good index for old trajserv values', () => {12 expect(getTypeIndex('Tram')).toBe(0);13 expect(getTypeIndex('Subway / Metro / S-Bahn')).toBe(1);14 expect(getTypeIndex('Train')).toBe(2);15 expect(getTypeIndex('Bus')).toBe(3);16 expect(getTypeIndex('Ferry')).toBe(4);17 expect(getTypeIndex('Cable Car')).toBe(5);18 expect(getTypeIndex('Gondola')).toBe(6);19 expect(getTypeIndex('Funicular')).toBe(7);20 expect(getTypeIndex('Long distance bus')).toBe(8);21 expect(getTypeIndex('Rail')).toBe(9);22 });23 test('find good index for new tracker values', () => {24 expect(getTypeIndex('tram')).toBe(0);25 expect(getTypeIndex('subway')).toBe(1);26 expect(getTypeIndex('bus')).toBe(3);27 expect(getTypeIndex('ferry')).toBe(4);28 expect(getTypeIndex('cablecar')).toBe(5);29 expect(getTypeIndex('gondola')).toBe(6);30 expect(getTypeIndex('funicular')).toBe(7);31 expect(getTypeIndex('coach')).toBe(8);32 expect(getTypeIndex('rail')).toBe(9);33 });34 });...
Using AI Code Generation
1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const page = await browser.newPage();5 await page.waitForSelector('text=Get started');6 const button = await page.$('text=Get started');7 const typeIndex = await button._internalTypeIndex();8 console.log(typeIndex);9 await browser.close();10})();
Using AI Code Generation
1const { chromium } = require('playwright');2const { getTestState } = require('@playwright/test');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 const internalApi = getTestState(page);8 const typeIndex = await internalApi.getTypeIndex();9 console.log('Type index: ' + typeIndex);10 await browser.close();11})();12const { getTestState } = require('@playwright/test');13const { chromium } = require('playwright');14(async () => {15 const browser = await chromium.launch();16 const context = await browser.newContext();17 const page = await context.newPage();18 const internalApi = getTestState(page);19 const typeIndex = await internalApi.getTypeIndex();20 console.log('Type index: ' + typeIndex);21 await browser.close();22})();23const { getTestState } = require('@playwright/test');24const { chromium } = require('playwright');25(async () => {26 const browser = await chromium.launch();27 const context = await browser.newContext();28 const page = await context.newPage();29 const internalApi = getTestState(page);30 const selector = await internalApi.getSelector('input');31 console.log('Selector: ' + selector);32 await browser.close();33})();34const { getTestState } = require('@playwright/test');35const { chromium } = require('playwright');36(async () => {37 const browser = await chromium.launch();38 const context = await browser.newContext();39 const page = await context.newPage();40 const internalApi = getTestState(page);41 const selector = await internalApi.getSelectorForElement('input');42 console.log('Selector: ' + selector);43 await browser.close();44})();45const { getTestState } = require('@playwright
Using AI Code Generation
1const { chromium } = require('playwright');2const { getTypeIndex } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');3(async () => {4 const browser = await chromium.launch();5 const page = await browser.newPage();6 await page.click('input[name="q"]');7 await page.fill('input[name="q"]', 'Playwright');8 await page.click('text=Google Search');9 await page.click('text=Playwright');10 await page.click('text=Docs');11 await page.click('text=API');12 await page.click('text=Page');13 await page.click('text=page.fill');14 await page.click('text=Examples');15 await page.click('text=Fill a text area by selector');16 await page.fill('textarea', 'T
Using AI Code Generation
1const { chromium, webkit, firefox } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const page = await browser.newPage();5 const typeIndex = page._delegate._page._delegate._typeIndex;6 console.log(typeIndex);7 await browser.close();8})();9### 6. `page.setGeolocation(options)`10### 7. `page.setOfflineMode(enabled)`11### 8. `page.setExtraHTTPHeaders(headers)`12### 9. `page.addInitScript(script[, ...args])`13const { chromium, webkit, firefox } = require('playwright');14(async () => {15 const browser = await chromium.launch();16 const page = await browser.newPage();17 await page.addInitScript(() => {
Using AI Code Generation
1const { getTestState } = require('@playwright/test');2const { getTypeIndex } = require('@playwright/test/lib/server/trace/recorder/recorderApp');3const { test } = require('@playwright/test');4test('test', async ({ page }) => {5 await page.click('text=Docs');6 await page.click('text=API');7 const typeIndex = getTypeIndex(getTestState().project.outputDir);8 console.log(typeIndex);9});10### `getTypeIndex(outputDir: string): Promise<TypeIndex>`11interface TypeIndex {12 types: Type[];13}14interface Type {15 name: string;16 properties: Property[];17}18interface Property {19 name: string;20 type: string;21}
Using AI Code Generation
1const { getTestTypeIndex } = require('@playwright/test');2const test = getTestTypeIndex() === 0 ? test : test.extend({});3test('test1', async ({ page }) => {4 const title = page.locator('text=Get started');5 await title.click();6 const title1 = page.locator('text=Playwright is a Node library to automate Chromium, Firefox and WebKit with a single API.');7 await title1.click();8 const title2 = page.locator('text=Playwright is built to enable cross-browser web automation that is ever-green, capable, reliable and fast.');9 await title2.click();10 const title3 = page.locator('text=Playwright is built to enable cross-browser web automation that is ever-green, capable, reliable and fast.');11 await title3.click();12 const title4 = page.locator('text=Playwright is built to enable cross-browser web automation that is ever-green, capable, reliable and fast.');13 await title4.click();14 const title5 = page.locator('text=Playwright is built to enable cross-browser web automation that is ever-green, capable, reliable and fast.');15 await title5.click();16 const title6 = page.locator('text=Playwright is built to enable cross-browser web automation that is ever-green, capable, reliable and fast.');17 await title6.click();18 const title7 = page.locator('text=Playwright is built to enable cross-browser web automation that is ever-green, capable, reliable and fast.');19 await title7.click();20 const title8 = page.locator('text=Playwright is built to enable cross-browser web automation that is ever-green, capable, reliable and fast.');21 await title8.click();22 const title9 = page.locator('text=Playwright is built to enable cross-browser web automation that is ever-green, capable, reliable and fast.');23 await title9.click();24 const title10 = page.locator('text=Playwright is built to enable cross-browser web automation that is ever-green, capable, reliable and fast.');25 await title10.click();26 const title11 = page.locator('text=Playwright is built to enable cross-browser web automation that is ever-green, capable, reliable and fast.');27 await title11.click();28 const title12 = page.locator('
Using AI Code Generation
1const { getTypeIndex } = require('@playwright/test/lib/server/trace/recorder/recorderApp');2const { chromium } = require('playwright');3const { test, expect } = require('@playwright/test');4test('test', async ({ page }) => {5 await page.click('#navbar > div > div > div > div:nth-child(2) > a')6 await page.click('#navbar > div > div > div > div:nth-child(3) > a')7 await page.click('#navbar > div > div > div > div:nth-child(4) > a')8 await page.click('#navbar > div > div > div > div:nth-child(5) > a')9 await page.click('#navbar > div > div > div > div:nth-child(6) > a')10 await page.click('#navbar > div > div > div > div:nth-child(7) > a')11 await page.click('#navbar > div > div > div > div:nth-child(8) > a')12 await page.click('#navbar > div > div > div > div:nth-child(9) > a')13 await page.click('#navbar > div > div > div > div:nth-child(10) > a')14 await page.click('#navbar > div > div > div > div:nth-child(11) > a')15 await page.click('#navbar > div > div > div > div:nth-child(12) > a')16 await page.click('#navbar > div > div > div > div:nth-child(13) > a')17 await page.click('#navbar > div > div > div > div:nth-child(14) > a')18 await page.click('#navbar > div > div > div > div:nth-child(15) > a')19 await page.click('#navbar > div > div > div > div:nth-child(16) > a')20 await page.click('#navbar > div > div > div > div:nth-child(17) > a')21 await page.click('#navbar > div > div > div > div:nth-child(18) > a')22 await page.click('#navbar > div > div > div > div:nth-child(19) > a')23 await page.click('#navbar > div > div > div > div:nth-child(20) > a')24 await page.click('#navbar > div > div > div > div
Using AI Code Generation
1const { Playwright } = require("playwright");2const { getTypeIndex } = Playwright._internalApi;3const { Playwright } = require("playwright");4const { getSelectorType } = Playwright._internalApi;5const { Playwright } = require("playwright");6const { getSelectorType } = Playwright._internalApi;7const { Playwright } = require("playwright");8const { getSelectorType } = Playwright._internalApi;9const { Playwright } = require("playwright");10const { getSelectorType } = Playwright._internalApi;11const { Playwright } = require("playwright");12const { getSelectorType } = Playwright._internalApi;13const { Playwright } = require("playwright");14const { getSelectorType } = Playwright._internalApi;15const { Playwright } = require("playwright");16const { getSelectorType } = Playwright._internalApi;17const { Playwright } = require("playwright");18const { getSelectorType } = Playwright._internalApi;19const { Playwright } = require("playwright");20const { getSelectorType } = Playwright._internalApi;21const { Playwright } = require("playwright");22const { getSelectorType } = Playwright._internalApi;23const { Playwright } = require("playwright");24const { getSelectorType } = Playwright._internalApi;25const { Playwright } = require("playwright");26const { getSelectorType } = Playwright._internalApi;27const { Playwright
LambdaTest’s Playwright tutorial will give you a broader idea about the Playwright automation framework, its unique features, and use cases with examples to exceed your understanding of Playwright testing. This tutorial will give A to Z guidance, from installing the Playwright framework to some best practices and advanced concepts.
Get 100 minutes of automation test minutes FREE!!