Best JavaScript code snippet using playwright-internal
ReactFiberBeginWork.new.js
Source:ReactFiberBeginWork.new.js  
...2483      }2484    }2485  }2486}2487function initSuspenseListRenderState(2488  workInProgress: Fiber,2489  isBackwards: boolean,2490  tail: null | Fiber,2491  lastContentRow: null | Fiber,2492  tailMode: SuspenseListTailMode,2493): void {2494  const renderState: null | SuspenseListRenderState =2495    workInProgress.memoizedState;2496  if (renderState === null) {2497    workInProgress.memoizedState = ({2498      isBackwards: isBackwards,2499      rendering: null,2500      renderingStartTime: 0,2501      last: lastContentRow,2502      tail: tail,2503      tailMode: tailMode,2504    }: SuspenseListRenderState);2505  } else {2506    // We can reuse the existing object from previous renders.2507    renderState.isBackwards = isBackwards;2508    renderState.rendering = null;2509    renderState.renderingStartTime = 0;2510    renderState.last = lastContentRow;2511    renderState.tail = tail;2512    renderState.tailMode = tailMode;2513  }2514}2515// This can end up rendering this component multiple passes.2516// The first pass splits the children fibers into two sets. A head and tail.2517// We first render the head. If anything is in fallback state, we do another2518// pass through beginWork to rerender all children (including the tail) with2519// the force suspend context. If the first render didn't have anything in2520// in fallback state. Then we render each row in the tail one-by-one.2521// That happens in the completeWork phase without going back to beginWork.2522function updateSuspenseListComponent(2523  current: Fiber | null,2524  workInProgress: Fiber,2525  renderLanes: Lanes,2526) {2527  const nextProps = workInProgress.pendingProps;2528  const revealOrder: SuspenseListRevealOrder = nextProps.revealOrder;2529  const tailMode: SuspenseListTailMode = nextProps.tail;2530  const newChildren = nextProps.children;2531  validateRevealOrder(revealOrder);2532  validateTailOptions(tailMode, revealOrder);2533  validateSuspenseListChildren(newChildren, revealOrder);2534  reconcileChildren(current, workInProgress, newChildren, renderLanes);2535  let suspenseContext: SuspenseContext = suspenseStackCursor.current;2536  const shouldForceFallback = hasSuspenseContext(2537    suspenseContext,2538    (ForceSuspenseFallback: SuspenseContext),2539  );2540  if (shouldForceFallback) {2541    suspenseContext = setShallowSuspenseContext(2542      suspenseContext,2543      ForceSuspenseFallback,2544    );2545    workInProgress.flags |= DidCapture;2546  } else {2547    const didSuspendBefore =2548      current !== null && (current.flags & DidCapture) !== NoFlags;2549    if (didSuspendBefore) {2550      // If we previously forced a fallback, we need to schedule work2551      // on any nested boundaries to let them know to try to render2552      // again. This is the same as context updating.2553      propagateSuspenseContextChange(2554        workInProgress,2555        workInProgress.child,2556        renderLanes,2557      );2558    }2559    suspenseContext = setDefaultShallowSuspenseContext(suspenseContext);2560  }2561  pushSuspenseContext(workInProgress, suspenseContext);2562  if ((workInProgress.mode & BlockingMode) === NoMode) {2563    // In legacy mode, SuspenseList doesn't work so we just2564    // use make it a noop by treating it as the default revealOrder.2565    workInProgress.memoizedState = null;2566  } else {2567    switch (revealOrder) {2568      case 'forwards': {2569        const lastContentRow = findLastContentRow(workInProgress.child);2570        let tail;2571        if (lastContentRow === null) {2572          // The whole list is part of the tail.2573          // TODO: We could fast path by just rendering the tail now.2574          tail = workInProgress.child;2575          workInProgress.child = null;2576        } else {2577          // Disconnect the tail rows after the content row.2578          // We're going to render them separately later.2579          tail = lastContentRow.sibling;2580          lastContentRow.sibling = null;2581        }2582        initSuspenseListRenderState(2583          workInProgress,2584          false, // isBackwards2585          tail,2586          lastContentRow,2587          tailMode,2588        );2589        break;2590      }2591      case 'backwards': {2592        // We're going to find the first row that has existing content.2593        // At the same time we're going to reverse the list of everything2594        // we pass in the meantime. That's going to be our tail in reverse2595        // order.2596        let tail = null;2597        let row = workInProgress.child;2598        workInProgress.child = null;2599        while (row !== null) {2600          const currentRow = row.alternate;2601          // New rows can't be content rows.2602          if (currentRow !== null && findFirstSuspended(currentRow) === null) {2603            // This is the beginning of the main content.2604            workInProgress.child = row;2605            break;2606          }2607          const nextRow = row.sibling;2608          row.sibling = tail;2609          tail = row;2610          row = nextRow;2611        }2612        // TODO: If workInProgress.child is null, we can continue on the tail immediately.2613        initSuspenseListRenderState(2614          workInProgress,2615          true, // isBackwards2616          tail,2617          null, // last2618          tailMode,2619        );2620        break;2621      }2622      case 'together': {2623        initSuspenseListRenderState(2624          workInProgress,2625          false, // isBackwards2626          null, // tail2627          null, // last2628          undefined,2629        );2630        break;2631      }2632      default: {2633        // The default reveal order is the same as not having2634        // a boundary.2635        workInProgress.memoizedState = null;2636      }2637    }...ReactFiberBeginWork.js
Source:ReactFiberBeginWork.js  
...1927      }1928    }1929  }1930}1931function initSuspenseListRenderState(1932  workInProgress: Fiber,1933  isBackwards: boolean,1934  tail: null | Fiber,1935  lastContentRow: null | Fiber,1936  tailMode: SuspenseListTailMode,1937): void {1938  let renderState: null | SuspenseListRenderState =1939    workInProgress.memoizedState;1940  if (renderState === null) {1941    workInProgress.memoizedState = {1942      isBackwards: isBackwards,1943      rendering: null,1944      last: lastContentRow,1945      tail: tail,1946      tailExpiration: 0,1947      tailMode: tailMode,1948    };1949  } else {1950    // We can reuse the existing object from previous renders.1951    renderState.isBackwards = isBackwards;1952    renderState.rendering = null;1953    renderState.last = lastContentRow;1954    renderState.tail = tail;1955    renderState.tailExpiration = 0;1956    renderState.tailMode = tailMode;1957  }1958}1959// This can end up rendering this component multiple passes.1960// The first pass splits the children fibers into two sets. A head and tail.1961// We first render the head. If anything is in fallback state, we do another1962// pass through beginWork to rerender all children (including the tail) with1963// the force suspend context. If the first render didn't have anything in1964// in fallback state. Then we render each row in the tail one-by-one.1965// That happens in the completeWork phase without going back to beginWork.1966function updateSuspenseListComponent(1967  current: Fiber | null,1968  workInProgress: Fiber,1969  renderExpirationTime: ExpirationTime,1970) {1971  const nextProps = workInProgress.pendingProps;1972  const revealOrder: SuspenseListRevealOrder = nextProps.revealOrder;1973  const tailMode: SuspenseListTailMode = nextProps.tail;1974  const newChildren = nextProps.children;1975  validateRevealOrder(revealOrder);1976  validateTailOptions(tailMode, revealOrder);1977  reconcileChildren(current, workInProgress, newChildren, renderExpirationTime);1978  let suspenseContext: SuspenseContext = suspenseStackCursor.current;1979  let shouldForceFallback = hasSuspenseContext(1980    suspenseContext,1981    (ForceSuspenseFallback: SuspenseContext),1982  );1983  if (shouldForceFallback) {1984    suspenseContext = setShallowSuspenseContext(1985      suspenseContext,1986      ForceSuspenseFallback,1987    );1988    workInProgress.effectTag |= DidCapture;1989  } else {1990    const didSuspendBefore =1991      current !== null && (current.effectTag & DidCapture) !== NoEffect;1992    if (didSuspendBefore) {1993      // If we previously forced a fallback, we need to schedule work1994      // on any nested boundaries to let them know to try to render1995      // again. This is the same as context updating.1996      propagateSuspenseContextChange(1997        workInProgress,1998        workInProgress.child,1999        renderExpirationTime,2000      );2001    }2002    suspenseContext = setDefaultShallowSuspenseContext(suspenseContext);2003  }2004  pushSuspenseContext(workInProgress, suspenseContext);2005  if ((workInProgress.mode & BatchedMode) === NoMode) {2006    workInProgress.memoizedState = null;2007  } else {2008    // Outside of batched mode, SuspenseList doesn't work so we just2009    // use make it a noop by treating it as the default revealOrder.2010    switch (revealOrder) {2011      case 'forwards': {2012        let lastContentRow = findLastContentRow(workInProgress.child);2013        let tail;2014        if (lastContentRow === null) {2015          // The whole list is part of the tail.2016          // TODO: We could fast path by just rendering the tail now.2017          tail = workInProgress.child;2018          workInProgress.child = null;2019        } else {2020          // Disconnect the tail rows after the content row.2021          // We're going to render them separately later.2022          tail = lastContentRow.sibling;2023          lastContentRow.sibling = null;2024        }2025        initSuspenseListRenderState(2026          workInProgress,2027          false, // isBackwards2028          tail,2029          lastContentRow,2030          tailMode,2031        );2032        break;2033      }2034      case 'backwards': {2035        // We're going to find the first row that has existing content.2036        // At the same time we're going to reverse the list of everything2037        // we pass in the meantime. That's going to be our tail in reverse2038        // order.2039        let tail = null;2040        let row = workInProgress.child;2041        workInProgress.child = null;2042        while (row !== null) {2043          let currentRow = row.alternate;2044          // New rows can't be content rows.2045          if (currentRow !== null && !isShowingAnyFallbacks(currentRow)) {2046            // This is the beginning of the main content.2047            workInProgress.child = row;2048            break;2049          }2050          let nextRow = row.sibling;2051          row.sibling = tail;2052          tail = row;2053          row = nextRow;2054        }2055        // TODO: If workInProgress.child is null, we can continue on the tail immediately.2056        initSuspenseListRenderState(2057          workInProgress,2058          true, // isBackwards2059          tail,2060          null, // last2061          tailMode,2062        );2063        break;2064      }2065      case 'together': {2066        initSuspenseListRenderState(2067          workInProgress,2068          false, // isBackwards2069          null, // tail2070          null, // last2071          undefined,2072        );2073        break;2074      }2075      default: {2076        // The default reveal order is the same as not having2077        // a boundary.2078        workInProgress.memoizedState = null;2079      }2080    }...ReactFiberBeginWork.old.js
Source:ReactFiberBeginWork.old.js  
...1448        }1449      }1450    }1451  }1452  function initSuspenseListRenderState(workInProgress, isBackwards, tail, lastContentRow, tailMode, lastEffectBeforeRendering) {1453    var renderState = workInProgress.memoizedState;1454    if (renderState === null) {1455      workInProgress.memoizedState = {1456        isBackwards: isBackwards,1457        rendering: null,1458        renderingStartTime: 0,1459        last: lastContentRow,1460        tail: tail,1461        tailMode: tailMode,1462        lastEffect: lastEffectBeforeRendering1463      };1464    } else {1465      // We can reuse the existing object from previous renders.1466      renderState.isBackwards = isBackwards;1467      renderState.rendering = null;1468      renderState.renderingStartTime = 0;1469      renderState.last = lastContentRow;1470      renderState.tail = tail;1471      renderState.tailMode = tailMode;1472      renderState.lastEffect = lastEffectBeforeRendering;1473    }1474  } // This can end up rendering this component multiple passes.1475  // The first pass splits the children fibers into two sets. A head and tail.1476  // We first render the head. If anything is in fallback state, we do another1477  // pass through beginWork to rerender all children (including the tail) with1478  // the force suspend context. If the first render didn't have anything in1479  // in fallback state. Then we render each row in the tail one-by-one.1480  // That happens in the completeWork phase without going back to beginWork.1481  function updateSuspenseListComponent(current, workInProgress, renderLanes) {1482    var nextProps = workInProgress.pendingProps;1483    var revealOrder = nextProps.revealOrder;1484    var tailMode = nextProps.tail;1485    var newChildren = nextProps.children;1486    validateRevealOrder(revealOrder);1487    validateTailOptions(tailMode, revealOrder);1488    validateSuspenseListChildren(newChildren, revealOrder);1489    reconcileChildren(current, workInProgress, newChildren, renderLanes);1490    var suspenseContext = suspenseStackCursor.current;1491    var shouldForceFallback = hasSuspenseContext(suspenseContext, ForceSuspenseFallback);1492    if (shouldForceFallback) {1493      suspenseContext = setShallowSuspenseContext(suspenseContext, ForceSuspenseFallback);1494      workInProgress.flags |= DidCapture;1495    } else {1496      var didSuspendBefore = current !== null && (current.flags & DidCapture) !== NoFlags;1497      if (didSuspendBefore) {1498        // If we previously forced a fallback, we need to schedule work1499        // on any nested boundaries to let them know to try to render1500        // again. This is the same as context updating.1501        propagateSuspenseContextChange(workInProgress, workInProgress.child, renderLanes);1502      }1503      suspenseContext = setDefaultShallowSuspenseContext(suspenseContext);1504    }1505    pushSuspenseContext(workInProgress, suspenseContext);1506    if ((workInProgress.mode & BlockingMode) === NoMode) {1507      // In legacy mode, SuspenseList doesn't work so we just1508      // use make it a noop by treating it as the default revealOrder.1509      workInProgress.memoizedState = null;1510    } else {1511      switch (revealOrder) {1512        case 'forwards':1513          {1514            var lastContentRow = findLastContentRow(workInProgress.child);1515            var tail;1516            if (lastContentRow === null) {1517              // The whole list is part of the tail.1518              // TODO: We could fast path by just rendering the tail now.1519              tail = workInProgress.child;1520              workInProgress.child = null;1521            } else {1522              // Disconnect the tail rows after the content row.1523              // We're going to render them separately later.1524              tail = lastContentRow.sibling;1525              lastContentRow.sibling = null;1526            }1527            initSuspenseListRenderState(workInProgress, false, // isBackwards1528            tail, lastContentRow, tailMode, workInProgress.lastEffect);1529            break;1530          }1531        case 'backwards':1532          {1533            // We're going to find the first row that has existing content.1534            // At the same time we're going to reverse the list of everything1535            // we pass in the meantime. That's going to be our tail in reverse1536            // order.1537            var _tail = null;1538            var row = workInProgress.child;1539            workInProgress.child = null;1540            while (row !== null) {1541              var currentRow = row.alternate; // New rows can't be content rows.1542              if (currentRow !== null && findFirstSuspended(currentRow) === null) {1543                // This is the beginning of the main content.1544                workInProgress.child = row;1545                break;1546              }1547              var nextRow = row.sibling;1548              row.sibling = _tail;1549              _tail = row;1550              row = nextRow;1551            } // TODO: If workInProgress.child is null, we can continue on the tail immediately.1552            initSuspenseListRenderState(workInProgress, true, // isBackwards1553            _tail, null, // last1554            tailMode, workInProgress.lastEffect);1555            break;1556          }1557        case 'together':1558          {1559            initSuspenseListRenderState(workInProgress, false, // isBackwards1560            null, // tail1561            null, // last1562            undefined, workInProgress.lastEffect);1563            break;1564          }1565        default:1566          {1567            // The default reveal order is the same as not having1568            // a boundary.1569            workInProgress.memoizedState = null;1570          }1571      }1572    }1573    return workInProgress.child;...Using AI Code Generation
1const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');2const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');3const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');4const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');5const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');6const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');7const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');8const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');9const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');10const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');11const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');12const { initSuspenseListRenderState } = require('playwright/lib/client/suspenseListRenderState');13const { initSuspenseListRenderState } = require('playwright/lib/client/sUsing AI Code Generation
1const { initSuspenseListRenderState } = require('playwright-core/lib/server/supplements/recorder/recorderSupplement.js');2const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');3const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');4const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');5const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');6const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');7const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');8const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');9const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');10const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');11const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');12const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');13const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');14const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');15const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.jsUsing AI Code Generation
1const { initSuspenseListRenderState } = require('@playwright/test/lib/test/page');2const { test } = require('@playwright/test');3test('test', async ({ page }) => {4  const renderState = initSuspenseListRenderState();5  await page.evaluate(renderState => {6    const { initSuspenseListRenderState } = require('@playwright/test/lib/test/page');7    initSuspenseListRenderState(renderState);8  }, renderState);9});Using AI Code Generation
1const { initSuspenseListRenderState } = require('@playwright/test/lib/test/page');2const { test } = require('@playwright/test');3test('test', async ({ page }) => {4  const renderState = initSuspenseListRenderState();5  await page.evaluate(renderState => {6    const { initSuspenseListRenderState } = require('@playwright/test/lib/test/page');7    initSuspenseListRenderState(renderState);8  }, renderState);9});Using AI Code Generation
1const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');2const { Page } = require('playwright/lib/client/page');3const { ElementHandle } = require('playwright/lib/client/elementHandler');4const { Frame } = require('playwright/lib/client/frame');5const { JSHandle } = require('playwright/lib/client/jsHandle');6const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');7const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');8const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');9const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');10const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspUsing AI Code Generation
1const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');2const state = initSuspenseListRenderState();3console.log(state);4const { updateSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');5const state = updateSuspenseListRenderState();6console.log(state);7const { resetSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');8const state = resetSuspenseListRenderState();9console.log(state);10const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');11const state = getPendingSuspenseListRenderState();12console.log(state);13const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');14const state = getPendingSuspenseListRenderState();15console.log(state);16const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');17const state = getPendingSuspenseListRenderState();18console.log(state);19const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');20const state = getPendingSuspenseListRenderState();21console.log(state);22const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');23const state = getPendingSuspenseListRenderState();24console.log(state);25const { getPendingSuspenseListRenderState } = require('playwright/lib/serverenseListRenderState');26const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');27const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');28const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');29const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspenseListRenderState');30const { initSuspenseListRenderState } = require('playwright/lib/client/supplements/suspUsing AI Code Generation
1const { initSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');2const state = initSuspenseListRenderState();3console.log(state);4const { updateSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');5const state = updateSuspenseListRenderState();6console.log(state);7const { resetSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');8const state = resetSuspenseListRenderState();9console.log(state);10const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');11const state = getPendingSuspenseListRenderState();12console.log(state);13const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');14const state = getPendingSuspenseListRenderState();15console.log(state);16const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');17const state = getPendingSuspenseListRenderState();18console.log(state);19const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');20const state = getPendingSuspenseListRenderState();21console.log(state);22const { getPendingSuspenseListRenderState } = require('playwright/lib/server/supplements/recorder/recorderSupplement.js');23const state = getPendingSuspenseListRenderState();24console.log(state);25const { getPendingSuspenseListRenderState } = require('playwright/lib/serverUsing AI Code Generation
1const { initSuspenseListRenderState } = require('playwright/lib/server/suppressions');2initSuspenseListRenderState();3const { render } = require('playwright/lib/server/suppressions');4render();5const { getRenderState } = require('playwright/lib/server/suppressions');6getRenderState();7const { getRenderState } = require('playwright/lib/server/suppressions');8getRenderState();9const { getRenderState } = require('playwright/lib/server/suppressions');10getRenderState();11const { getRenderState } = require('playwright/lib/server/suppressions');12getRenderState();13const { getRenderState } = require('playwright/lib/server/suppressions');14getRenderState();15const { getRenderState } = require('playwright/lib/server/suppressions');16getRenderState();17const { getRenderState } = require('playwright/lib/server/suppressions');18getRenderState();19const { getRenderState } = require('playwright/lib/server/suppressions');20getRenderState();21const { getRenderState } = require('playwright/lib/server/suppressions');22getRenderState();23const { getRenderState } = require('playwright/lib/server/suppressions');24getRenderState();25const { getRenderState } = require('playwright/lib/server/suppressions');26getRenderState();27const { getRenderState } = require('playwright/lib/server/suppressions');28getRenderState();29const { getRenderState }Using AI Code Generation
1const { initSuspenseListRenderState } = require('playwright');2const suspenseListState = initSuspenseListRenderState();3const { initSuspenseListRenderState } = require('playwright');4const suspenseListState = initSuspenseListRenderState();5const { initSuspenseListRenderState } = require('playwright');6const suspenseListState = initSuspenseListRenderState();7const { initSuspenseListRenderState } = require('playwright');8const suspenseListState = initSuspenseListRenderState();9const { initSuspenseListRenderState } = require('playwright');10const suspenseListState = initSuspenseListRenderState();11const { initSuspenseListRenderState } = require('playwright');12const suspenseListState = initSuspenseListRenderState();LambdaTest’s Playwright tutorial will give you a broader idea about the Playwright automation framework, its unique features, and use cases with examples to exceed your understanding of Playwright testing. This tutorial will give A to Z guidance, from installing the Playwright framework to some best practices and advanced concepts.
Get 100 minutes of automation test minutes FREE!!
