How to use markRootFinished method in Playwright Internal

Best JavaScript code snippet using playwright-internal

ReactFiberLane.old.js

Source:ReactFiberLane.old.js Github

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...544}545export function markRootMutableRead(root: FiberRoot, updateLane: Lane) {546 root.mutableReadLanes |= updateLane & root.pendingLanes;547}548export function markRootFinished(root: FiberRoot, remainingLanes: Lanes) {549 const noLongerPendingLanes = root.pendingLanes & ~remainingLanes;550 root.pendingLanes = remainingLanes;551 // Let's try everything again552 root.suspendedLanes = 0;553 root.pingedLanes = 0;554 root.mutableReadLanes &= remainingLanes;555 root.entangledLanes &= remainingLanes;556 if (enableCache) {557 const pooledCacheLanes = (root.pooledCacheLanes &= remainingLanes);558 if (pooledCacheLanes === NoLanes) {559 // None of the remaining work relies on the cache pool. Clear it so560 // subsequent requests get a new cache.561 root.pooledCache = null;562 }...

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ReactFiberWorkLoop.js

Source:ReactFiberWorkLoop.js Github

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...277 root.finishedWork = null;278 root.finishedLanes = NoLanes;279 root.callbackNode = null;280 let remainingLanes = mergeLanes(finishedWork.lanes, finishedWork.childLanes);281 markRootFinished(root, remainingLanes);282 if(root === workInProgressRoot) {283 workInProgressRoot = null;284 workInProgress = null;285 workInProgressRootRenderLanes = NoLanes;286 }287 const subtreeHasEffects = 288 (289 finishedWork.subtreeFlags & 290 (291 BeforeMutationMask | MutationMask | LayoutMask | PassiveMask292 )293 ) !== NoFlags;294 const rootHasEffect = (295 finishedWork.flags & (...

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renderer.js

Source:renderer.js Github

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...18 root.callbackNode = null;19 root.callbackId = NoLanes;20 let remainingLanes = mergeLanes(finishedWork.lanes, finishedWork.childLanes);21 // 重置优先级相关变量22 markRootFinished(root, remainingLanes);23 // 清除已完成的discrete updates,例如:用户鼠标点击触发的更新。24 if (rootsWithPendingDiscreteUpdates !== null) {25 if (26 !hasDiscreteLanes(remainingLanes) &&27 rootsWithPendingDiscreteUpdates.has(root)28 ) {29 rootsWithPendingDiscreteUpdates.delete(root);30 }31 }32 // 重置全局变量33 if (root === workInProgressRoot) {34 workInProgressRoot = null;35 workInProgress = null;36 workInProgressRootRenderLanes = NoLanes;...

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ReactFiberLane.js

Source:ReactFiberLane.js Github

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1import {2 ImmediatePriority as ImmediateSchedulerPriority,3 UserBlockingPriority as UserBlockingSchedulerPriority,4 NormalPriority as NormalSchedulerPriority,5 LowPriority as LowSchedulerPriority,6 IdlePriority as IdleSchedulerPriority,7 NoPriority as NoSchedulerPriority,8} from './SchedulerWithReactIntegration';9const SyncLanePriority = 15;10const SyncBatchedLanePriority = 14;11const InputDiscreteHydrationLanePriority = 13;12const InputDiscreteLanePriority = 12;13const InputContinuousHydrationLanePriority = 11;14const InputContinuousLanePriority = 10;15const DefaultHydrationLanePriority = 9;16const DefaultLanePriority = 8;17const TransitionHydrationPriority = 7;18const TransitionPriority = 6;19const RetryLanePriority = 5;20const SelectiveHydrationLanePriority = 4;21const IdleHydrationLanePriority = 3;22const IdleLanePriority = 2;23const OffscreenLanePriority = 1;24const NoLanePriority = 0;25const createLaneMap = (initial) =>26 Array(31)27 .fill(0)28 .map(() => initial);29const NoLanes = 0b0000000000000000000000000000000;30const NoLane = 0b0000000000000000000000000000000;31const SyncLane = 0b0000000000000000000000000000001;32const SyncBatchedLane = 0b0000000000000000000000000000010;33const InputDiscreteHydrationLane = 0b0000000000000000000000000000100;34const InputDiscreteLanes = 0b0000000000000000000000000011000;35const InputContinuousHydrationLane = 0b0000000000000000000000000100000;36const InputContinuousLanes = 0b0000000000000000000000011000000;37const DefaultHydrationLane = 0b0000000000000000000000100000000;38const DefaultLanes = 0b0000000000000000000111000000000;39const TransitionHydrationLane = 0b0000000000000000001000000000000;40const TransitionLanes = 0b0000000001111111110000000000000;41const IdleHydrationLane = 0b0001000000000000000000000000000;42const IdleLanes = 0b0110000000000000000000000000000;43const NonIdleLanes = 0b0000111111111111111111111111111;44const OffscreenLane = 0b1000000000000000000000000000000;45const NoTimestamp = -1;46const getHighestPriorityLane = (lanes) => lanes & -lanes;47const pickArbitraryLane = (lanes) => getHighestPriorityLane(lanes);48const findUpdateLane = (lanePriority, wipLanes) => {49 let lane;50 switch (lanePriority) {51 case NoLanePriority:52 break;53 case SyncLanePriority:54 return SyncLane;55 case SyncBatchedLanePriority:56 return SyncBatchedLane;57 case InputDiscreteLanePriority: {58 lane = pickArbitraryLane(InputDiscreteLanes & ~wipLanes);59 if (lane === NoLane) {60 return findUpdateLane(InputContinuousLanePriority, wipLanes);61 }62 return lane;63 }64 case InputContinuousLanePriority: {65 lane = pickArbitraryLane(InputContinuousLanes & ~wipLanes);66 if (lane === NoLane) {67 return findUpdateLane(DefaultLanePriority, wipLanes);68 }69 return lane;70 }71 case DefaultLanePriority: {72 lane = pickArbitraryLane(DefaultLanes & ~wipLanes);73 if (lane === NoLane) {74 lane = pickArbitraryLane(TransitionLanes & ~wipLanes);75 if (lane === NoLane) {76 lane = pickArbitraryLane(DefaultLanes);77 }78 }79 return lane;80 }81 case TransitionPriority:82 case RetryLanePriority:83 break;84 case IdleLanePriority:85 lane = pickArbitraryLane(IdleLanes & ~wipLanes);86 if (lane === NoLane) {87 lane = pickArbitraryLane(IdleLanes);88 }89 return lane;90 default:91 break;92 }93 throw new Error('Invalid update priority: %s. This is a bug in React.');94};95const schedulerPriorityToLanePriority = (schedulerPriorityLevel) => {96 switch (schedulerPriorityLevel) {97 case ImmediateSchedulerPriority:98 return SyncLanePriority;99 case UserBlockingSchedulerPriority:100 return InputContinuousLanePriority;101 case NormalSchedulerPriority:102 case LowSchedulerPriority:103 return DefaultLanePriority;104 case IdleSchedulerPriority:105 return IdleLanePriority;106 default:107 return NoLanePriority;108 }109};110const isSubsetOfLanes = (set, subset) => (set & subset) === subset;111const mergeLanes = (a, b) => a | b;112const pickArbitraryLaneIndex = (lane) => 31 - Math.clz32(lane);113const markRootUpdated = (root, updateLane, eventTime) => {114 root.pendingLanes |= updateLane;115 const higherPriorityLanes = updateLane - 1;116 root.suspendedLanes &= higherPriorityLanes;117 root.pingedLanes &= higherPriorityLanes;118 const eventTimes = root.eventTimes;119 const index = pickArbitraryLaneIndex(updateLane);120 eventTimes[index] = eventTime;121};122const markRootSuspended = (root, suspendedLanes) => {123 root.suspendedLanes |= suspendedLanes;124 root.pingedLanes &= ~suspendedLanes;125 const expirationTimes = root.expirationTimes;126 let lanes = suspendedLanes;127 while (lanes > 0) {128 const index = pickArbitraryLaneIndex(lanes);129 const lane = 1 << index;130 expirationTimes[index] = NoTimestamp;131 lanes &= ~lane;132 }133};134const includesSomeLane = (a, b) => (a & b) !== NoLanes;135let return_highestLanePriority = DefaultLanePriority;136const getHighestPriorityLanes = (lanes) => {137 if ((SyncLane & lanes) !== NoLanes) {138 return_highestLanePriority = SyncLanePriority;139 return SyncLane;140 }141 if ((SyncBatchedLane & lanes) !== NoLanes) {142 return_highestLanePriority = SyncBatchedLanePriority;143 return SyncBatchedLane;144 }145 if ((InputDiscreteHydrationLane & lanes) !== NoLanes) {146 return_highestLanePriority = InputDiscreteHydrationLanePriority;147 return InputDiscreteHydrationLane;148 }149 const inputDiscreteLanes = InputDiscreteLanes & lanes;150 if (inputDiscreteLanes !== NoLanes) {151 return_highestLanePriority = InputDiscreteLanePriority;152 return inputDiscreteLanes;153 }154 if ((lanes & InputContinuousHydrationLane) !== NoLanes) {155 return_highestLanePriority = InputContinuousHydrationLanePriority;156 return InputContinuousHydrationLane;157 }158 const inputContinuousLanes = InputContinuousLanes & lanes;159 if (inputContinuousLanes !== NoLanes) {160 return_highestLanePriority = InputContinuousLanePriority;161 return inputContinuousLanes;162 }163 if ((lanes & DefaultHydrationLane) !== NoLanes) {164 return_highestLanePriority = DefaultHydrationLanePriority;165 return DefaultHydrationLane;166 }167 const defaultLanes = DefaultLanes & lanes;168 if (defaultLanes !== NoLanes) {169 return_highestLanePriority = DefaultLanePriority;170 return defaultLanes;171 }172 if ((lanes & TransitionHydrationLane) !== NoLanes) {173 return_highestLanePriority = TransitionHydrationPriority;174 return TransitionHydrationLane;175 }176 const transitionLanes = TransitionLanes & lanes;177 if (transitionLanes !== NoLanes) {178 return_highestLanePriority = TransitionPriority;179 return transitionLanes;180 }181 const retryLanes = RetryLanes & lanes;182 if (retryLanes !== NoLanes) {183 return_highestLanePriority = RetryLanePriority;184 return retryLanes;185 }186 if (lanes & SelectiveHydrationLane) {187 return_highestLanePriority = SelectiveHydrationLanePriority;188 return SelectiveHydrationLane;189 }190 if ((lanes & IdleHydrationLane) !== NoLanes) {191 return_highestLanePriority = IdleHydrationLanePriority;192 return IdleHydrationLane;193 }194 const idleLanes = IdleLanes & lanes;195 if (idleLanes !== NoLanes) {196 return_highestLanePriority = IdleLanePriority;197 return idleLanes;198 }199 if ((OffscreenLane & lanes) !== NoLanes) {200 return_highestLanePriority = OffscreenLanePriority;201 return OffscreenLane;202 }203 return_highestLanePriority = DefaultLanePriority;204 return lanes;205};206const getLowestPriorityLane = (lanes) => {207 const index = 31 - Math.clz32(lanes);208 return index < 0 ? NoLanes : 1 << index;209};210const getNextLanes = (root, wipLanes) => {211 const pendingLanes = root.pendingLanes;212 if (pendingLanes === NoLanes) {213 return_highestLanePriority = NoLanePriority;214 return NoLanes;215 }216 let nextLanes = NoLanes;217 let nextLanePriority = NoLanePriority;218 const expiredLanes = root.expiredLanes;219 const suspendedLanes = root.suspendedLanes;220 const pingedLanes = root.pingedLanes;221 if (expiredLanes !== NoLanes) {222 nextLanes = expiredLanes;223 nextLanePriority = return_highestLanePriority = SyncLanePriority;224 } else {225 const nonIdlePendingLanes = pendingLanes & NonIdleLanes;226 if (nonIdlePendingLanes !== NoLanes) {227 const nonIdleUnblockedLanes = nonIdlePendingLanes & ~suspendedLanes;228 if (nonIdleUnblockedLanes !== NoLanes) {229 nextLanes = getHighestPriorityLanes(nonIdleUnblockedLanes);230 nextLanePriority = return_highestLanePriority;231 } else {232 const nonIdlePingedLanes = nonIdlePendingLanes & pingedLanes;233 if (nonIdlePingedLanes !== NoLanes) {234 nextLanes = getHighestPriorityLanes(nonIdlePingedLanes);235 nextLanePriority = return_highestLanePriority;236 }237 }238 } else {239 const unblockedLanes = pendingLanes & ~suspendedLanes;240 if (unblockedLanes !== NoLanes) {241 nextLanes = getHighestPriorityLanes(unblockedLanes);242 nextLanePriority = return_highestLanePriority;243 } else {244 if (pingedLanes !== NoLanes) {245 nextLanes = getHighestPriorityLanes(pingedLanes);246 nextLanePriority = return_highestLanePriority;247 }248 }249 }250 }251 if (nextLanes === NoLanes) {252 return NoLanes;253 }254 nextLanes = pendingLanes & ((getLowestPriorityLane(nextLanes) << 1) - 1);255 if (256 wipLanes !== NoLanes &&257 wipLanes !== nextLanes &&258 (wipLanes & suspendedLanes) === NoLanes259 ) {260 getHighestPriorityLanes(wipLanes);261 const wipLanePriority = return_highestLanePriority;262 if (nextLanePriority <= wipLanePriority) {263 return wipLanes;264 } else {265 return_highestLanePriority = nextLanePriority;266 }267 }268 const entangledLanes = root.entangledLanes;269 if (entangledLanes !== NoLanes) {270 const entanglements = root.entanglements;271 let lanes = nextLanes & entangledLanes;272 while (lanes > 0) {273 const index = pickArbitraryLaneIndex(lanes);274 const lane = 1 << index;275 nextLanes |= entanglements[index];276 lanes &= ~lane;277 }278 }279 return nextLanes;280};281const markRootFinished = (root, remainingLanes) => {282 const noLongerPendingLanes = root.pendingLanes & ~remainingLanes;283 root.pendingLanes = remainingLanes;284 root.suspendedLanes = 0;285 root.pingedLanes = 0;286 root.expiredLanes &= remainingLanes;287 root.mutableReadLanes &= remainingLanes;288 root.entangledLanes &= remainingLanes;289 const entanglements = root.entanglements;290 const eventTimes = root.eventTimes;291 const expirationTimes = root.expirationTimes;292 let lanes = noLongerPendingLanes;293 while (lanes > 0) {294 const index = pickArbitraryLaneIndex(lanes);295 const lane = 1 << index;296 entanglements[index] = NoLanes;297 eventTimes[index] = NoTimestamp;298 expirationTimes[index] = NoTimestamp;299 lanes &= ~lane;300 }301};302const hasDiscreteLanes = (lanes) => (lanes & InputDiscreteLanes) !== NoLanes;303const computeExpirationTime = (lane, currentTime) => {304 getHighestPriorityLanes(lane);305 const priority = return_highestLanePriority;306 if (priority >= InputContinuousLanePriority) {307 return currentTime + 250;308 } else if (priority >= TransitionPriority) {309 return currentTime + 5000;310 } else {311 return NoTimestamp;312 }313};314const markStarvedLanesAsExpired = (root, currentTime) => {315 const pendingLanes = root.pendingLanes;316 const suspendedLanes = root.suspendedLanes;317 const pingedLanes = root.pingedLanes;318 const expirationTimes = root.expirationTimes;319 let lanes = pendingLanes;320 while (lanes > 0) {321 const index = pickArbitraryLaneIndex(lanes);322 const lane = 1 << index;323 const expirationTime = expirationTimes[index];324 if (expirationTime === NoTimestamp) {325 if (326 (lane & suspendedLanes) === NoLanes ||327 (lane & pingedLanes) !== NoLanes328 ) {329 expirationTimes[index] = computeExpirationTime(lane, currentTime);330 }331 } else if (expirationTime <= currentTime) {332 root.expiredLanes |= lane;333 }334 lanes &= ~lane;335 }336};337const returnNextLanesPriority = () => return_highestLanePriority;338const lanePriorityToSchedulerPriority = (lanePriority) => {339 switch (lanePriority) {340 case SyncLanePriority:341 case SyncBatchedLanePriority:342 return ImmediateSchedulerPriority;343 case InputDiscreteHydrationLanePriority:344 case InputDiscreteLanePriority:345 case InputContinuousHydrationLanePriority:346 case InputContinuousLanePriority:347 return UserBlockingSchedulerPriority;348 case DefaultHydrationLanePriority:349 case DefaultLanePriority:350 case TransitionHydrationPriority:351 case TransitionPriority:352 case SelectiveHydrationLanePriority:353 case RetryLanePriority:354 return NormalSchedulerPriority;355 case IdleHydrationLanePriority:356 case IdleLanePriority:357 case OffscreenLanePriority:358 return IdleSchedulerPriority;359 case NoLanePriority:360 return NoSchedulerPriority;361 default:362 invariant(363 false,364 'Invalid update priority: %s. This is a bug in React.',365 lanePriority366 );367 }368};369export {370 SyncLanePriority,371 SyncBatchedLanePriority,372 InputDiscreteLanePriority,373 InputContinuousLanePriority,374 DefaultLanePriority,375 TransitionPriority,376 NoLanePriority,377 createLaneMap,378 NoLanes,379 NoLane,380 SyncLane,381 SyncBatchedLane,382 InputDiscreteHydrationLane,383 DefaultHydrationLane,384 DefaultLanes,385 IdleHydrationLane,386 OffscreenLane,387 NoTimestamp,388 pickArbitraryLane,389 findUpdateLane,390 schedulerPriorityToLanePriority,391 isSubsetOfLanes,392 mergeLanes,393 markRootUpdated,394 markRootSuspended,395 includesSomeLane,396 getNextLanes,397 markRootFinished,398 hasDiscreteLanes,399 markStarvedLanesAsExpired,400 returnNextLanesPriority,401 lanePriorityToSchedulerPriority,...

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FiberWorkLoop.js

Source:FiberWorkLoop.js Github

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...338 root.finishedLanes = NoLanes;339 root.callbackNode = null;340 root.callbackPriority = NoLane;341 let remainingLanes = mergeLanes(finishedWork.lanes, finishedWork.childLanes);342 markRootFinished(root, remainingLanes); 343 // schedule a callback to process pending passive effects.344 if (345 (finishedWork.subtreeFlags & PassiveMask) !== NoFlags ||346 (finishedWork.flags & PassiveMask) !== NoFlags347 ){348 if(!rootDoesHavePassiveEffects){349 rootDoesHavePassiveEffects = true;350 scheduleCallback(()=>{351 flushPassiveEffects();352 return null;353 })354 }355 }356 const subtreeHasEffects = ...

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4 - commitWork.js

Source:4 - commitWork.js Github

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...52 root.callbackPriority = NoLane;53 // Update the first and last pending times on this root. The new first54 // pending time is whatever is left on the root fiber.55 let remainingLanes = mergeLanes(finishedWork.lanes, finishedWork.childLanes);56 markRootFinished(root, remainingLanes);57 if (root === workInProgressRoot) {58 // We can reset these now that they are finished.59 workInProgressRoot = null;60 workInProgress = null;61 workInProgressRootRenderLanes = NoLanes;62 } else {63 // This indicates that the last root we worked on is not the same one that64 // we're committing now. This most commonly happens when a suspended root65 // times out.66 }67 // If there are pending passive effects, schedule a callback to process them.68 // Do this as early as possible, so it is queued before anything else that69 // might get scheduled in the commit phase. (See #16714.)70 // TODO: Delete all other places that schedule the passive effect callback...

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FiberLane.js

Source:FiberLane.js Github

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...146}147export function markRootPinged(root, pingedLanes, eventTime){148 root.pingedLanes |= root.suspendedLanes & pingedLanes;149}150export function markRootFinished(root, remainingLanes){151 const noLongerPendingLanes = root.pendingLanes & ~remainingLanes;152 root.pendingLanes = remainingLanes;153 root.suspendedLanes = 0;154 const eventTimes = root.eventTimes;155 const expirationTimes = root.expirationTimes;156 // Clear the lanes that no longer have pending work157 let lanes = noLongerPendingLanes;158 while(lanes > 0){159 const index = laneToIndex(lanes);160 const lane = 1 << index;161 eventTimes[index] = 0;162 expirationTimes[index] = NoTimestamp;163 lanes &= ~lane;164 }...

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before_mutation.js

Source:before_mutation.js Github

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...16root.callbackNode = null;17root.callbackId = NoLanes;18let remainingLanes = mergeLanes(finishedWork.lanes, finishedWork.childLanes);19// 重置优先级相关变量20markRootFinished(root, remainingLanes);21// 清除已完成的discrete updates,例如:用户鼠标点击触发的更新。22if (rootsWithPendingDiscreteUpdates !== null) {23 if (!hasDiscreteLanes(remainingLanes) && rootsWithPendingDiscreteUpdates.has(root)) {24 rootsWithPendingDiscreteUpdates.delete(root);25 }26}27// 重置全局变量28if (root === workInProgressRoot) {29 workInProgressRoot = null;30 workInProgress = null;31 workInProgressRootRenderLanes = NoLanes;32} else {33}34// 将effectList赋值给firstEffect...

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Using AI Code Generation

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1const playwright = require('playwright');2(async () => {3 for (const browserType of BROWSER_TYPES) {4 const browser = await playwright[browserType].launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.evaluate(() => window.playwright.markRootFinished('test'));8 await browser.close();9 }10})();

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Using AI Code Generation

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1const playwright = require("playwright");2(async () => {3 const browser = await playwright.chromium.launch({ headless: false });4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.waitForTimeout(5000);7 await page.evaluate(() => {8 const playwright = require("playwright");9 playwright._internalApi.markRootFinished();10 });11 await page.waitForTimeout(5000);12 await browser.close();13})();14const { test, expect } = require("@playwright/test");15test("should pass", async ({ page }) => {16 await page.waitForTimeout(5000);17 await page.evaluate(() => {18 const playwright = require("playwright");19 playwright._internalApi.markRootFinished();20 });21 await page.waitForTimeout(5000);22});

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Using AI Code Generation

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1const playwright = require('playwright');2(async () => {3 const browser = await playwright.chromium.launch();4 const page = await browser.newPage();5 await page.evaluate(() => window.playwright.markRootFinished());6})();7const browser = await puppeteer.launch();8const page = await browser.newPage();9await page.waitFor(10000);10await page.screenshot({path: 'google.png'});11await browser.close();12const browser = await puppeteer.launch();13const page = await browser.newPage();14await page.waitFor(10000);15await page.screenshot({path: 'google.png'});16await browser.close();17const browser = await puppeteer.launch();18const page = await browser.newPage();19await page.waitFor(10000);20await page.screenshot({path: 'google.png'});21await browser.close();22const browser = await puppeteer.launch();23const page = await browser.newPage();24await page.waitFor(10000);25await page.screenshot({path: 'google.png'});26await browser.close();27const browser = await puppeteer.launch();28const page = await browser.newPage();29await page.waitFor(10000);30await page.screenshot({path: 'google.png'});31await browser.close();32const browser = await puppeteer.launch();33const page = await browser.newPage();

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Using AI Code Generation

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1const { Playwright } = require('playwright');2const playwright = new Playwright();3const { chromium } = playwright;4const browser = await chromium.launch();5const context = await browser.newContext();6const page = await context.newPage();7await page.goto('www.example.com');8await page.markRootFinished();9await browser.close();10await playwright.stop();11const { chromium } = require('playwright');12const browser = await chromium.launch();13const context = await browser.newContext();14const page = await context.newPage();15await page.goto('www.example.com');16await browser.close();17{18}19const { Playwright } = require('playwright');20const playwright = new Playwright();21const { chromium } = playwright;22const browser = await chromium.launch();23const context = await browser.newContext();24const page = await context.newPage();25await page.goto('www.example.com');26await browser.close();27await page.markRootFinished();28await playwright.stop();29const { chromium } = require('playwright');30const browser = await chromium.launch();31const context = await browser.newContext();32const page = await context.newPage();33await page.goto('www.example.com');34await browser.close();35{36 "error": {37 "message": "page.markRootFinished: Protocol error (Runtime.callFunctionOn): Target closed.",38 "stack": "Error: page.markRootFinished: Protocol error (Runtime.callFunctionOn): Target closed."39 }40}

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Using AI Code Generation

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1const { chromium } = require('playwright');2const { markRootFinished } = require('playwright/lib/internal/inspector/inspector');3(async () => {4 const browser = await chromium.launch();5 const page = await browser.newPage();6 await markRootFinished(page);7 await browser.close();8})();

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Using AI Code Generation

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1const { markRootFinished } = require('@playwright/test/lib/test').Test;2markRootFinished();3const test = require('test');4test('test', async ({ page }) => {5 await page.waitForSelector('text=Get started');6});7const test = require('test');8test('test', async ({ page }) => {9 await page.waitForSelector('text=Get started');10});

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Using AI Code Generation

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1const { Playwright } = require('playwright-core');2Playwright.prototype.markRootFinished = function (finished) {3 this._rootFinished = finished;4};5const { chromium } = require('playwright');6(async () => {7 const browser = await chromium.launch({ headless: false });8 const context = await browser.newContext();9 const page = await context.newPage();10 await browser.close();11})();12const { chromium } = require('playwright');13(async () => {14 const browser = await chromium.launch({ headless: false });15 const context = await browser.newContext();16 const page = await context.newPage();17 await browser.close();18})();19const { Playwright } = require('playwright-core');20Playwright.prototype.markRootFinished = function (finished) {21 this._rootFinished = finished;22};23const { chromium } = require('playwright');24(async () => {25 const browser = await chromium.launch({ headless: false });26 const context = await browser.newContext();27 const page = await context.newPage();28 await browser.close();29 process.exit(0);30})();31const { chromium } = require('playwright');32(async () => {33 const browser = await chromium.launch({ headless: false });34 const context = await browser.newContext();35 const page = await context.newPage();36 await browser.close();37 process.exit(0);38})();

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Using AI Code Generation

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1module.exports = async function (page) {2 const { markRootFinished } = require('playwright-core/lib/server/trace/recorder');3 await markRootFinished(page);4};5module.exports = async function (page) {6 const { markRootFinished } = require('playwright-core/lib/server/trace/recorder');7 await markRootFinished(page);8};9module.exports = async function (page) {10 const { markRootFinished } = require('playwright-core/lib/server/trace/recorder');11 await markRootFinished(page);12};13module.exports = async function (page) {14 const { markRootFinished } = require('playwright-core/lib/server/trace/recorder');15 await markRootFinished(page);16};17module.exports = async function (page) {18 const { markRootFinished } = require('playwright-core/lib/server/trace/recorder');19 await markRootFinished(page);20};21module.exports = async function (page) {22 const { markRootFinished } = require('playwright-core/lib/server/trace/recorder');23 await markRootFinished(page);24};25module.exports = async function (page) {26 const { markRootFinished } = require('playwright-core/lib/server/trace/recorder');

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Playwright tutorial

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  6. Functions and Selectors in Playwright: Learn how to launch the Chromium browser with Playwright. Also, gain a better understanding of some important functions like “BrowserContext,” which allows you to run multiple browser sessions, and “newPage” which interacts with a page.
  7. Handling Alerts and Dropdowns in Playwright : Playwright interact with different types of alerts and pop-ups, such as simple, confirmation, and prompt, and different types of dropdowns, such as single selector and multi-selector get your hands-on with handling alerts and dropdown in Playright testing.
  8. Playwright vs Puppeteer: Get to know about the difference between two testing frameworks and how they are different than one another, which browsers they support, and what features they provide.
  9. Run Playwright Tests on LambdaTest: Playwright testing with LambdaTest leverages test performance to the utmost. You can run multiple Playwright tests in Parallel with the LammbdaTest test cloud. Get a step-by-step guide to run your Playwright test on the LambdaTest platform.
  10. Playwright Python Tutorial: Playwright automation framework support all major languages such as Python, JavaScript, TypeScript, .NET and etc. However, there are various advantages to Python end-to-end testing with Playwright because of its versatile utility. Get the hang of Playwright python testing with this chapter.
  11. Playwright End To End Testing Tutorial: Get your hands on with Playwright end-to-end testing and learn to use some exciting features such as TraceViewer, Debugging, Networking, Component testing, Visual testing, and many more.
  12. Playwright Video Tutorial: Watch the video tutorials on Playwright testing from experts and get a consecutive in-depth explanation of Playwright automation testing.

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