How to use onActivated method in Playwright Internal

Best JavaScript code snippet using playwright-internal

Tests.WinJS.Application.js

Source:Tests.WinJS.Application.js Github

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1"use strict";2// ================================================================3//4// Test.WinJS.Application.js5// Tests for the top-level WinJS.Application object6//7// Add our tests into the test harness's list of tests8testHarness.addTestFile("WinJS.Application Tests", {9 // ==========================================================================10 // 11 // Test Application lifecycle functionality12 //13 applicationLifeCycleTests: function (test) {14 test.start("WinJS.Application lifecycle tests");15 // Win8 does not trigger onactivated (etc) here, so we can't test this on Win816 if (!WinJS.Application.IsBluesky)17 return test.skip("Win8 does not trigger onactivated (etc) here");18 /* Here's the order things happen in in win8:19 20 // Application event handlers21 WinJS.Application.onactivated = function () { console.log(6); };22 WinJS.Application.onready = function () { console.log(7); };23 WinJS.Application.onloaded = function () { console.log(4); };24 // Call start25 console.log(1);26 WinJS.Application.start();27 console.log(2);28 // Browser event handlers29 $(document).ready(function () { console.log(5); });30 $(window).load(function () { console.log(8); });31 console.log(3);32 // output: 1,2,3,4,5,6,7,833 */34 // About the above: since this test is happening *after* document.ready and window.load have occurred,35 // we can't check that they happen in the right place, although we can verify that the application.on* 36 // events happen in the right order. I've separately verified that the above works as expected in a 37 // normal flow - just drop it into an skeleton html file (with a bluesky.js reference) and run it.38 // TODO: When I've got manual tests in place, add this as a manual test39 // This is an async test, so it must use test.doAsync and call onTestComplete when done40 return test.doAsync(function (onTestComplete) {41 var log = [];42 // Application event handlers; define separately so that we can remove them to not mess with subsequent tests43 var logActivated = function () { log.push(4); };44 var logLoaded = function () { log.push(3); };45 var logReady = function () {46 // this should happen after everything else has occurred; verify that, and that they occurred in the expected order47 test.assert(log.length == 4, "Failed to fire all events");48 test.assert(log[0] == 1 && log[1] == 2 && log[2] == 3 && log[3] == 4, "Failed to fire events in expected order");49 // Clean up50 WinJS.Application.removeEventListener("activated", logActivated);51 WinJS.Application.removeEventListener("loaded", logLoaded);52 WinJS.Application.removeEventListener("ready", logReady);53 WinJS.Application.stop();54 onTestComplete(test);55 };56 WinJS.Application.onactivated = logActivated;57 WinJS.Application.onloaded = logLoaded;58 WinJS.Application.onready = logReady;59 // Call start60 log.push(1);61 WinJS.Application.start();62 log.push(2);63 });64 },65 // ==========================================================================66 // 67 // Test activation deferrals68 //69 activatedDeferral: function (test) {70 test.start("Test activation deferrals");71 // Win8 does not trigger onactivated (etc) here, so we can't test this on Win872 if (!WinJS.Application.IsBluesky)73 return test.skip("Win8 does not trigger onactivated (etc) here");74 // This is an async test, so it must use test.doAsync and call onTestComplete when done75 return test.doAsync(function (onTestComplete) {76 test.nyi("Activation deferrals require splash screen before testing can occur");77 onTestComplete(test);78 /* I thought the deferral inserted a delay between onactivated and onready; but onready is79 called immediately regardless. I'm guessing that the deferral is instead intended to allow80 the app to display is splash screen longer until it's ready to show its UI. Since we don't81 currently have an apploader/splashscreen, this functionality isn't of use. Leaving the test82 in place though so that I can update it later83 var testVal = 0;84 var onActivated = function (eventData) {85 // Request a deferral (which is a quasi-promise which we'll call complete on when we're done)86 var deferral = eventData.detail.activatedOperation.getDeferral();87 new WinJS.Promise.timeout(10)88 .then(function () {89 testVal = 1;90 deferral.complete();91 });92 };93 var onReady = function (eventData) {94 test.assert(testVal == 1, "Failed to call setPromise");95 // TODO: Ideally check timer and ensure we waited.96 // Clean up97 WinJS.Application.removeEventListener("activated", onActivated);98 WinJS.Application.removeEventListener("ready", onReady);99 WinJS.Application.stop();100 // Poke into bluesky internals to clear out the activation deferrals101 Windows.UI.WebUI._activationDeferrals = [];102 onTestComplete(test);103 };104 WinJS.Application.onactivated = onActivated;105 WinJS.Application.onready = onReady;106 WinJS.Application.start();*/107 });108 },109 // ==========================================================================110 // 111 // WinJS.Application.activated setPromise tests112 //113 activatedSetPromise: function (test) {114 test.start("WinJS.Application.activated setPromise tests");115 // Win8 does not trigger onactivated (etc) here, so we can't test this on Win8116 if (!WinJS.Application.IsBluesky)117 return test.skip("Win8 does not trigger onactivated (etc) here");118 // This is an async test, so it must use test.doAsync and call onTestComplete when done119 return test.doAsync(function (onTestComplete) {120 var testVal = 0;121 var onActivated = function (eventData) {122 test.assert(eventData.setPromise, "setPromise not found in eventData");123 eventData.setPromise(new WinJS.Promise.timeout(10)124 .then(function () {125 testVal = 1;126 }));127 };128 var onReady = function (eventData) {129 test.assert(testVal == 1, "Failed to call setPromise");130 // TODO: Ideally check timer and ensure we waited.131 // Clean up132 WinJS.Application.removeEventListener("activated", onActivated);133 WinJS.Application.removeEventListener("ready", onReady);134 WinJS.Application.stop();135 onTestComplete(test);136 };137 WinJS.Application.onactivated = onActivated;138 WinJS.Application.onready = onReady;139 WinJS.Application.start();140 });141 },142 // ==========================================================================143 // 144 // WinJS.Application.loaded setPromise tests145 //146 loadedSetPromise: function (test) {147 test.start("WinJS.Application.loaded setPromise tests");148 // Win8 does not trigger onactivated (etc) here, so we can't test this on Win8149 if (!WinJS.Application.IsBluesky)150 return test.skip("Win8 does not trigger onactivated (etc) here");151 // This is an async test, so it must use test.doAsync and call onTestComplete when done152 return test.doAsync(function (onTestComplete) {153 var testVal = 0;154 var onLoaded = function (eventData) {155 test.assert(eventData.setPromise, "setPromise not found in eventData");156 eventData.setPromise(new WinJS.Promise.timeout(10)157 .then(function () {158 testVal = 1;159 }));160 };161 var onReady = function (eventData) {162 test.assert(testVal == 1, "Failed to call setPromise");163 // TODO: Ideally check timer and ensure we waited.164 // Clean up165 WinJS.Application.removeEventListener("activated", onLoaded);166 WinJS.Application.removeEventListener("ready", onReady);167 WinJS.Application.stop();168 onTestComplete(test);169 };170 WinJS.Application.onloaded = onLoaded;171 WinJS.Application.onready = onReady;172 WinJS.Application.start();173 });174 },175 // ==========================================================================176 // 177 // WinJS.Application.ready setPromise tests178 //179 readySetPromise: function (test) {180 test.start("WinJS.Application.ready setPromise tests");181 // Win8 does not trigger onactivated (etc) here, so we can't test this on Win8182 if (!WinJS.Application.IsBluesky)183 return test.skip("Win8 does not trigger onactivated (etc) here");184 // This is an async test, so it must use test.doAsync and call onTestComplete when done185 return test.doAsync(function (onTestComplete) {186 var testVal = 0;187 var onReady = function (eventData) {188 test.assert(eventData.setPromise, "setPromise not found in eventData");189 eventData.setPromise(new WinJS.Promise.timeout(10)190 .then(function () {191 // TODO: Ideally check timer and ensure we waited.192 // Clean up193 WinJS.Application.removeEventListener("ready", onReady);194 WinJS.Application.stop();195 onTestComplete(test);196 }));197 };198 WinJS.Application.onready = onReady;199 WinJS.Application.start();200 });201 }...

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fsa.js

Source:fsa.js Github

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1"use strict";2exports.__esModule = true;3var FSA;4(function (FSA) {5 var noScript = function () { };6 var Rules;7 (function (Rules) {8 var CharMatchRule = /** @class */ (function () {9 function CharMatchRule(ch, nextStates, onActivated) {10 if (onActivated === void 0) { onActivated = noScript; }11 this.ch = ch;12 if (typeof nextStates === 'string')13 nextStates = [nextStates];14 this.nextStates = nextStates;15 this.activatedCB = onActivated;16 }17 CharMatchRule.prototype.match = function (acc, nextChar) {18 var ret = null;19 if (nextChar === this.ch) {20 this.activatedCB(acc);21 return this.nextStates;22 }23 return ret;24 };25 return CharMatchRule;26 }());27 Rules.CharMatchRule = CharMatchRule;28 var RegMatchRule = /** @class */ (function () {29 function RegMatchRule(ch, nextStates, onActivated) {30 if (onActivated === void 0) { onActivated = noScript; }31 this.ch = ch;32 if (typeof nextStates === 'string')33 nextStates = [nextStates];34 this.nextStates = nextStates;35 this.activatedCB = onActivated;36 }37 RegMatchRule.prototype.match = function (acc, nextChar) {38 var ret = null;39 if (this.ch.test(nextChar)) {40 this.activatedCB(acc, nextChar);41 return this.nextStates;42 }43 return ret;44 };45 return RegMatchRule;46 }());47 Rules.RegMatchRule = RegMatchRule;48 var UnMatchedRule = /** @class */ (function () {49 function UnMatchedRule(nextStates, onActivated) {50 if (onActivated === void 0) { onActivated = noScript; }51 this.acc = '';52 this.ch = '';53 if (typeof nextStates === 'string')54 nextStates = [nextStates];55 this.nextStates = nextStates;56 this.activatedCB = onActivated;57 }58 UnMatchedRule.prototype.match = function (acc, nextChar) {59 this.acc = acc;60 this.ch = nextChar;61 this.activatedCB(this.acc, this.ch);62 return this.nextStates;63 };64 return UnMatchedRule;65 }());66 Rules.UnMatchedRule = UnMatchedRule;67 })(Rules = FSA.Rules || (FSA.Rules = {}));68 var States;69 (function (States) {70 var State = /** @class */ (function () {71 function State(name, rules) {72 this.name = name;73 this.rules = rules;74 this.stateActivatedCB = noScript;75 this.stateDeactivatedCB = noScript;76 this.reset();77 }78 State.prototype.onStateActivated = function (cb) {79 this.stateActivatedCB = cb;80 };81 State.prototype.onStateDeactivated = function (cb) {82 this.stateDeactivatedCB = cb;83 };84 State.prototype.reset = function () {85 this.acc = '';86 };87 State.prototype.addRule = function (rule) {88 this.rules.push(rule);89 };90 State.prototype.parse = function (char) {91 var nextStates = null;92 var unmatchedRules = null;93 for (var i = 0; i < this.rules.length; i++) {94 var rule1 = this.rules[i];95 // if rule is unmatched rule then save it for later check an continue;96 if (rule1 instanceof Rules.UnMatchedRule) {97 if (unmatchedRules === null)98 unmatchedRules = [];99 unmatchedRules.push(rule1);100 continue;101 }102 // check with other rules;103 var nextStates1 = rule1.match(this.acc, char);104 if (nextStates1 !== null) {105 if (nextStates === null)106 nextStates = [];107 nextStates.push.apply(nextStates, nextStates1);108 }109 }110 // if unmatched rules exists and no other rules matched111 if (nextStates === null && unmatchedRules !== null) {112 for (var i = 0; i < unmatchedRules.length; i++) {113 var rule1 = unmatchedRules[i];114 // check with other rules;115 var nextStates1 = rule1.match(this.acc, char);116 if (nextStates1 !== null) {117 if (nextStates === null)118 nextStates = [];119 nextStates.push.apply(nextStates, nextStates1);120 }121 }122 }123 return nextStates;124 };125 State.prototype.stateEntered = function () {126 this.stateActivatedCB(this);127 this.reset();128 };129 State.prototype.stateExited = function () {130 this.stateDeactivatedCB(this);131 };132 return State;133 }());134 States.State = State;135 })(States = FSA.States || (FSA.States = {}));136 var Graph = /** @class */ (function () {137 function Graph() {138 this.nameToState = {};139 this.currentStates = [];140 this.initStates = [];141 this.nextStates = [];142 this.reset();143 }144 Graph.prototype.reset = function () {145 var _this = this;146 this.graphIsReset = true;147 this.currentStates = [];148 this.initStates.forEach(function (st) { _this.currentStates.push(st); });149 };150 Graph.prototype.initialState = function (state) {151 if (!this.graphIsReset)152 throw "Cannot init after graph has begun parsing. Reset graph to modify initial states.";153 this.initStates.push(state);154 this.addState(state);155 this.currentStates.push(state);156 };157 Graph.prototype.addState = function (state) {158 this.nameToState[state.name] = state;159 };160 Graph.prototype.parse = function (char) {161 var _this = this;162 if (this.graphIsReset) {163 // set graph reset flag164 this.graphIsReset = false;165 // let initial states know that states have entered166 for (var i = 0; i < this.currentStates.length; i++) {167 var stateiq = this.currentStates[i];168 stateiq.stateEntered();169 }170 }171 // init new states from last cycle;172 this.nextStates.forEach(function (state) {173 _this.currentStates.push(state);174 // trigger new state event;175 state.stateEntered();176 });177 this.nextStates = [];178 // state parse result accumulator179 var remStates = [];180 // parse each state;181 for (var i = 0; i < this.currentStates.length; i++) {182 var stateiq = this.currentStates[i];183 var nextStates = stateiq.parse(char);184 if (nextStates !== null) {185 // Get state Objs from state names186 var nextStateObj = nextStates.map(function (stateName) { return _this.nameToState[stateName]; });187 // Add state obj to be in scene for next state188 this.nextStates.push.apply(this.nextStates, nextStateObj);189 remStates.push(stateiq);190 }191 }192 // remove old states193 remStates.forEach(function (state) {194 var stateIndex = _this.currentStates.indexOf(state);195 if (stateIndex >= 0)196 _this.currentStates.splice(stateIndex, 1);197 else198 throw "state " + state + " should have been a member of existing states";199 // call exited status;200 state.stateExited();201 });202 // next States are init at next char;203 };204 return Graph;205 }());206 FSA.Graph = Graph;207})(FSA || (FSA = {})); ...

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ui-interactive.js

Source:ui-interactive.js Github

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1ig.module(2 'plusplus.ui.ui-interactive'3)4 .requires(5 'plusplus.ui.ui-element',6 'plusplus.helpers.utils'7)8 .defines(function() {9 "use strict";10 var _ut = ig.utils;11 /**12 * Interactive ui element.13 * <span class="alert alert-info"><strong>Tip:</strong> Impact++ UIElements are meant to be used for simple user interfaces. If you need something complex, it is recommended that you use the DOM!</span>14 * @class15 * @extends ig.UIElement16 * @memberof ig17 * @author Collin Hover - collinhover.com18 * @example19 * // it is easy to create a clickable button20 * myButtonClass = ig.UIInteractive.extend({21 * // override the activate method to do something special when button interacted with22 * activateComplete: function ( entity ) {23 * // call parent activate24 * this.parent();25 * // do some activation behavior26 * },27 * // and since interactive elements are toggled by default28 * // you can also do something when deactivated29 * deactivateComplete: function ( entity ) {30 * this.parent();31 * // do some deactivation behavior32 * }33 * });34 * // keep in mind that the default method35 * // for interacting with ui elements36 * // is to toggle activate and deactivate37 * // but if you only want an interactive element to be activated38 * // i.e. tapping always activates instead of toggling39 * myElement.alwaysToggleActivate = true;40 * // to have an interactive element do something41 * // just hook into the activated or deactivated signals42 * myButton.onActivated.add( myCallback, myContext );43 * // one way this can be used is for player jumping44 * myButton.onActivated.add( myPlayer.jump, myPlayer );45 * // then when we activate the element46 * // it will cause the player to jump47 * // we could also use it for player abilities48 * myButton.onActivated.add( myPlayer.specialAbility.activate, myPlayer.specialAbility );49 * // it will execute the player's special ability50 * // you can add as many callbacks to the signals as you need51 */52 ig.UIInteractive = ig.global.UIInteractive = ig.UIElement.extend( /**@lends ig.UIInteractive.prototype */ {53 /**54 * Interactive ui should be targetable.55 * @override56 */57 targetable: true,58 /**59 * Whether element is enabled and able to be activated/deactivated.60 * @type Boolean61 * @default62 */63 enabled: true,64 /**65 * Signal dispatched when UI element activated.66 * <br>- created on init.67 * @type ig.Signal68 */69 onActivated: null,70 /**71 * Signal dispatched when UI element deactivated.72 * <br>- created on init.73 * @type ig.Signal74 */75 onDeactivated: null,76 /**77 * Adds {@link ig.EntityExtended.TYPE.INTERACTIVE} type.78 * @override79 **/80 initTypes: function() {81 this.parent();82 _ut.addType(ig.EntityExtended, this, 'type', "INTERACTIVE");83 },84 /**85 * @override86 **/87 initProperties: function() {88 this.parent();89 this.onActivated = new ig.Signal();90 this.onDeactivated = new ig.Signal();91 },92 /**93 * @override94 */95 resetExtras: function() {96 this.parent();97 this.setEnabled(this.enabled);98 },99 /**100 * Sets element enabled state.101 * @param {Boolean} [enabled=false] whether enabled.102 */103 setEnabled: function(enabled) {104 if (enabled) {105 this.enable();106 } else {107 this.disable();108 }109 },110 /**111 * Enables element.112 */113 enable: function() {114 this.enabled = true;115 this.animRelease(this.getDirectionalAnimName("disabled"));116 },117 /**118 * Disables element.119 */120 disable: function() {121 if (this.activated) {122 this.deactivate();123 }124 this.enabled = false;125 this.animOverride(this.getDirectionalAnimName("disabled"), {126 lock: true127 });128 },129 /**130 * @override131 **/132 activate: function(entity) {133 if (this.enabled) {134 this.activateComplete(entity);135 this.parent(entity);136 }137 },138 /**139 * @override140 **/141 deactivate: function(entity) {142 if (this.enabled) {143 this.deactivateComplete(entity);144 this.parent(entity);145 }146 },147 /**148 * Called automatically when activated successfully to dispatch {@link ig.UIInteractive#onActivated}.149 * @param entity150 */151 activateComplete: function(entity) {152 this.onActivated.dispatch(this);153 },154 /**155 * Called automatically when deactivated successfully to dispatch {@link ig.UIInteractive#onDeactivated}.156 * @param entity157 */158 deactivateComplete: function(entity) {159 this.onDeactivated.dispatch(this);160 },161 /**162 * @override163 **/164 cleanup: function() {165 if (!ig.game.hasLevel) {166 this.onActivated.removeAll();167 this.onActivated.forget();168 this.onDeactivated.removeAll();169 this.onDeactivated.forget();170 }171 this.parent();172 }173 });...

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media.js

Source:media.js Github

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...147 this.hovering = true148 await delay(500)149 const {onActivated, index} = this.props150 if (this.hovering && onActivated) {151 onActivated(index)152 console.log("onActivated: " + index)153 }154 }155 onMouseOut = evt => {156 this.hovering = false157 }158 onClick = () => {159 const {index, onActivated} = this.props160 if (onActivated) {161 onActivated(index)162 }163 }164 onVideoFinished = async () => {165 const {index, onActivated, onDeactivated} = this.props166 if (onDeactivated) {167 console.log("onDeactivated: " + index)168 onDeactivated(index)169 }170 await delay(2000)171 if (this.hovering && onActivated) {172 console.log("onActivated: " + index)173 onActivated(index)174 }175 }176}...

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tabs.js

Source:tabs.js Github

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...53 toggleTabEventHandlers(on) {54 if (on) this.addTabEventHandlers();55 else this.removeTabEventHandlers();56 },57 onActivated(tab) {58 this.emit('activated:tab', tab.tabId, (tab.url || ''));59 },60 onUpdated(tabId, changed, tab) {61 if (changed.url) {62 this.emit('changed:url', tabId, changed, tab);63 }64 },65 open(urls, names) {66 urls = typeof urls === 'string' ? [urls] : urls;67 names = typeof names === 'string' ? [names] : names;68 let l = urls.length,69 securityWarning = false,70 url;71 while (l--) {...

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bootstrap.js

Source:bootstrap.js Github

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...82 if (this.environmentLoaded && (this.grammarUsed || this.commandUsed)) {83 this.activated = true84 this.subscriptions.dispose()85 if (this.onActivated) {86 this.onActivated()87 }88 }89 }90 dispose () {91 if (this.subscriptions) {92 this.subscriptions.dispose()93 }94 this.subscriptions = null95 this.onActivated = null96 this.grammarUsed = false97 this.commandUsed = false98 this.environmentLoaded = false99 this.activated = false100 }...

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panels.js

Source:panels.js Github

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1/*2 * Panels3 * Version 1.04 * Joel Arias5 *6 */7class Panel {8 constructor(elem) {9 this.elem = elem;10 this.onActivate = null;11 this.onActivated = null;12 this.onQueue = null;13 this.onQueued = null;14 this.hasAsyncActivate = false;15 this.hasAsyncQueue = false;16 }17 _show() {18 this.elem.classList.add('active');19 }20 _hide() {21 this.elem.classList.remove('active')22 }23 async activate() {24 //run options before25 if(this.onActivate) {26 console.log('activate');27 await this._run(this.onActivate, 'OnActivate');28 this._show();29 } else {30 this._show();31 }32 //run options after33 if(this.onActivated) {34 console.log('activated');35 this._run(this.onActivated, 'OnActivated');36 }37 }38 async queue() {39 //run options before40 if(this.onQueue) {41 console.log('onQueue');42 await this._run(this.onQueue, 'OnQueue');43 this._hide();44 } else {45 this._hide();46 }47 //run options after48 if(this.onQueued) {49 this._run(this.onQueued, 'OnQueued');50 }51 }52 isActive() {53 if(this.elem.classList.contains('active')) {54 return true;55 }56 return false;57 }58 hasAsyncOnActivate() {59 return this.hasAsyncActivate;60 }61 hasAsyncOnQueue() {62 return this.hasAsyncQueue;63 }64 setOptions(options) {65 if(options.onActivate){66 this.onActivate = options.onActivate;67 this.hasAsyncActivate = true;68 }69 this.onActivated = options.onActivated ? options.onActivated : null;70 if(options.onQueue){71 this.onQueue = options.onQueue;72 this.hasAsyncQueue = true;73 }74 this.onQueued = options.onQueued ? options.onQueued : null;75 }76 async _run(action, type) {77 try {78 await action();79 }80 catch(error) {81 console.error(`Action ${type} Failed.`, error);82 return false;83 }84 }85 _resetScroll(offsetTop = 0) {86 this.elem.scrollTop = offsetTop;87 }...

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form-open-dailog.js

Source:form-open-dailog.js Github

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1export default {2 data() {3 return {4 dynamicOpenInDailogType: false,5 dynamicOpenInDailog: false,6 dynamicOpenInDailogTitle: "",7 dailogdynamicRefName: "dailogdynamic",8 dailogdynamicRefNameItemVal: {},9 }10 },11 methods: {12 openInDailog(item) {13 const { tabItems: { componentType }, buttonName } = item;14 this.dynamicOpenInDailogType = componentType;15 this.dynamicOpenInDailogTitle = buttonName;16 this.dailogdynamicRefNameItemVal = item;17 },18 onDynamicOpen(event) {19 this.$nextTick(() => {20 let vm = this.$refs[this.dailogdynamicRefName], onActivated = 'onActivated';21 vm[onActivated] && vm[onActivated].call(vm)22 })23 },24 onDynamicbeforeClose() {25 let vm = this.$refs[this.dailogdynamicRefName], onActivated = 'beforeLeave';26 vm[onActivated] && vm[onActivated].call(vm)27 }28 }...

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Using AI Code Generation

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1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch({ headless: false });4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.screenshot({ path: `example.png` });7 await browser.close();8})();9const { chromium } = require('playwright');10(async () => {11 const browser = await chromium.launch({ headless: false });12 const context = await browser.newContext();13 const page = await context.newPage();14 await page.screenshot({ path: `example.png` });15 await browser.close();16})();17const { chromium } = require('playwright');18(async () => {19 const browser = await chromium.launch({ headless: false });20 const context = await browser.newContext();21 const page = await context.newPage();22 await page.screenshot({ path: `example.png` });23 await browser.close();24})();25const { chromium } = require('playwright');26(async () => {27 const browser = await chromium.launch({ headless: false });28 const context = await browser.newContext();29 const page = await context.newPage();30 await page.screenshot({ path: `example.png` });31 await browser.close();32})();33const { chromium } = require('playwright');34(async () => {35 const browser = await chromium.launch({ headless: false });36 const context = await browser.newContext();37 const page = await context.newPage();38 await page.screenshot({ path: `example.png` });39 await browser.close();40})();41const { chromium } = require('playwright');42(async () => {43 const browser = await chromium.launch({ headless: false });

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Using AI Code Generation

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1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch({ headless: false });4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.screenshot({ path: `example.png` });7 await browser.close();8})();

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Using AI Code Generation

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1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.screenshot({ path: `example.png` });7 await browser.close();8})();9const { chromium } = require('playwright');10(async () => {11 const browser = await chromium.launch();12 const context = await browser.newContext();13 const page = await context.newPage();14 await page.screenshot({ path: `example.png` });15 await browser.close();16})();17const { chromium } = require('playwright');18(async () => {19 const browser = await chromium.launch();20 const context = await browser.newContext();21 const page = await context.newPage();22 await page.screenshot({ path: `example.png` });23 await browser.close();24})();25const { chromium } = require('playwright');26(async () => {27 const browser = await chromium.launch();28 const context = await browser.newContext();29 const page = await context.newPage();30 await page.screenshot({ path: `example.png` });31 await browser.close();32})();33const { chromium } = require('playwright');34(async () => {35 const browser = await chromium.launch();36 const context = await browser.newContext();37 const page = await context.newPage();38 await page.screenshot({ path: `example.png` });39 await browser.close();40})();41const { chromium } = require('playwright');42(async () => {43 const browser = await chromium.launch();44 const context = await browser.newContext();

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Using AI Code Generation

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1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch({ headless: false });4 const page = await browser.newPage();5 await page.screenshot({ path: `example.png` });6 await browser.close();7})();8page.on('dialog', async dialog => {9 await dialog.accept();10});

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Using AI Code Generation

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1const playwright = require('playwright');2(async () => {3 const browser = await playwright.chromium.launch();4 const page = await browser.newPage();5 await page.screenshot({ path: 'example.png' });6 await browser.close();7})();8#### `constructor(browserType: string, options: object): Browser`

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Using AI Code Generation

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1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch({ headless: false });4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.on('dialog', async dialog => {7 await dialog.accept();8 });9 await page.evaluate(() => alert('1'));10 await page.evaluate(() => alert('2'));11 await page.evaluate(() => confirm('3'));12 await page.evaluate(() => confirm('4'));13 await page.evaluate(() => prompt('5', ''));14 await page.evaluate(() => prompt('6', ''));15 await page.evaluate(() => prompt('7', 'a'));16 await page.evaluate(() => prompt('8', 'b'));17})();18const { chromium } = require('playwright');19(async () => {20 const browser = await chromium.launch({ headless: false });21 const context = await browser.newContext();22 const page = await context.newPage();23 await page.on('console', async msg => {24 console.log(msg.text());25 });26 await page.evaluate(() => console.log('1'));27 await page.evaluate(() => console.log('2'));28 await page.evaluate(() => console.log('3'));29 await page.evaluate(() => console.log('4'));30 await page.evaluate(() => console.log('5'));31 await page.evaluate(() => console.log('6'));32 await page.evaluate(() => console.log('7'));33 await page.evaluate(() => console.log('8'));34 await page.evaluate(() => console.log('9'));35 await page.evaluate(() => console.log('10'));36 await page.evaluate(() => console.log('11'));37 await page.evaluate(() => console.log('12'));38 await page.evaluate(() => console.log('13'));39 await page.evaluate(() => console.log('14'));40 await page.evaluate(() => console.log('15'));41 await page.evaluate(() => console.log('16'));42 await page.evaluate(() => console.log('17'));43 await page.evaluate(() => console.log('18'));44 await page.evaluate(() => console

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Using AI Code Generation

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1import { chromium } from 'playwright-chromium';2const browser = await chromium.launch();3const context = await browser.newContext();4const page = await context.newPage();5await page.screenshot({ path: 'example.png' });6await browser.close();7import { chromium } from 'playwright-chromium';8const browser = await chromium.launch();9const context = await browser.newContext();10const page = await context.newPage();11await page.screenshot({ path: 'example.png' });12await browser.close();13import { chromium } from 'playwright-chromium';14const browser = await chromium.launch();15const context = await browser.newContext();16const page = await context.newPage();17await page.screenshot({ path: 'example.png' });18await browser.close();19import { chromium } from 'playwright-chromium';20import { onActivated } from 'playwright-internal-api';21const browser = await chromium.launch();22const context = await browser.newContext();23const page = await context.newPage();24await page.screenshot({ path: 'example.png' });25await browser.close();26MIT © [Javier Quero](

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Using AI Code Generation

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1const playwright = require('playwright');2(async () => {3 const browser = await playwright.chromium.launch({headless: false});4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.screenshot({ path: 'google.png' });7 await browser.close();8})();9const playwright = require('playwright');10(async () => {11 const browser = await playwright.chromium.launch({headless: false});12 const context = await browser.newContext();13 const page = await context.newPage();14 await page.screenshot({ path: 'google.png' });15 await browser.close();16})();17const playwright = require('playwright');18(async () => {19 const browser = await playwright.chromium.launch({headless: false});20 const context = await browser.newContext();21 const page = await context.newPage();22 await page.screenshot({ path: 'google.png' });23 await browser.close();24})();25const playwright = require('playwright');26(async () => {27 const browser = await playwright.chromium.launch({headless: false});28 const context = await browser.newContext();29 const page = await context.newPage();30 await page.screenshot({ path: 'google.png' });31 await browser.close();32})();33const playwright = require('playwright');34(async () => {35 const browser = await playwright.chromium.launch({headless: false});36 const context = await browser.newContext();37 const page = await context.newPage();38 await page.screenshot({ path: 'google.png' });39 await browser.close();40})();

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Using AI Code Generation

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1import { chromium } from 'playwright';2import { PlaywrightInternal } from 'playwright-internal';3const browser = await chromium.launch();4const page = await browser.newPage();5const playwrightInternal = new PlaywrightInternal(page);6await playwrightInternal.onActivated();7await page.screenshot({ path: 'example.png' });8await browser.close();9const { Playwright } = require('playwright');10const { PlaywrightInternal } = require('playwright-internal');11class PlaywrightInternal {12 constructor(page) {13 this.page = page;14 this.playwright = new Playwright();15 }16 async onActivated() {17 const { page } = this;18 const { playwright } = this;19 await playwright.onActivated(page);20 }21}22module.exports = {23};24const { Page } = require('playwright-core/lib/server/page');25const { BrowserContext } = require('playwright-core/lib/server/browserContext');26const { Browser } = require('playwright-core/lib/server/browser');27const { Playwright } = require('playwright-core/lib/server/playwright');28class Playwright {29 async onActivated(page) {30 const { context, browser } = page;31 const { _browser, _server } = browser;32 const { _browserContexts, _options } = context;33 const browserOptions = {

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Using AI Code Generation

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1const playwright = require('playwright');2(async () => {3 for (const browserType of BROWSER) {4 const browser = await playwright[browserType].launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 page.on('request', request => {8 console.log(request.url());9 });10 await browser.close();11 }12})();13const playwright = require('playwright');14(async () => {15 for (const browserType of BROWSER) {16 const browser = await playwright[browserType].launch();17 const context = await browser.newContext();18 const page = await context.newPage();19 page.on('request', request => {20 console.log(request.url());21 });22 await browser.close();23 }24})();25const playwright = require('playwright');26(async () => {27 for (const browserType of BROWSER) {28 const browser = await playwright[browserType].launch();29 const context = await browser.newContext();30 const page = await context.newPage();31 page.on('request', request => {32 console.log(request.url());33 });34 await browser.close();35 }36})();37const playwright = require('playwright');38(async () => {39 for (const browserType of BROWSER) {40 const browser = await playwright[browserType].launch();41 const context = await browser.newContext();42 const page = await context.newPage();43 page.on('request', request => {44 console.log(request.url());45 });

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Playwright tutorial

LambdaTest’s Playwright tutorial will give you a broader idea about the Playwright automation framework, its unique features, and use cases with examples to exceed your understanding of Playwright testing. This tutorial will give A to Z guidance, from installing the Playwright framework to some best practices and advanced concepts.

Chapters:

  1. What is Playwright : Playwright is comparatively new but has gained good popularity. Get to know some history of the Playwright with some interesting facts connected with it.
  2. How To Install Playwright : Learn in detail about what basic configuration and dependencies are required for installing Playwright and run a test. Get a step-by-step direction for installing the Playwright automation framework.
  3. Playwright Futuristic Features: Launched in 2020, Playwright gained huge popularity quickly because of some obliging features such as Playwright Test Generator and Inspector, Playwright Reporter, Playwright auto-waiting mechanism and etc. Read up on those features to master Playwright testing.
  4. What is Component Testing: Component testing in Playwright is a unique feature that allows a tester to test a single component of a web application without integrating them with other elements. Learn how to perform Component testing on the Playwright automation framework.
  5. Inputs And Buttons In Playwright: Every website has Input boxes and buttons; learn about testing inputs and buttons with different scenarios and examples.
  6. Functions and Selectors in Playwright: Learn how to launch the Chromium browser with Playwright. Also, gain a better understanding of some important functions like “BrowserContext,” which allows you to run multiple browser sessions, and “newPage” which interacts with a page.
  7. Handling Alerts and Dropdowns in Playwright : Playwright interact with different types of alerts and pop-ups, such as simple, confirmation, and prompt, and different types of dropdowns, such as single selector and multi-selector get your hands-on with handling alerts and dropdown in Playright testing.
  8. Playwright vs Puppeteer: Get to know about the difference between two testing frameworks and how they are different than one another, which browsers they support, and what features they provide.
  9. Run Playwright Tests on LambdaTest: Playwright testing with LambdaTest leverages test performance to the utmost. You can run multiple Playwright tests in Parallel with the LammbdaTest test cloud. Get a step-by-step guide to run your Playwright test on the LambdaTest platform.
  10. Playwright Python Tutorial: Playwright automation framework support all major languages such as Python, JavaScript, TypeScript, .NET and etc. However, there are various advantages to Python end-to-end testing with Playwright because of its versatile utility. Get the hang of Playwright python testing with this chapter.
  11. Playwright End To End Testing Tutorial: Get your hands on with Playwright end-to-end testing and learn to use some exciting features such as TraceViewer, Debugging, Networking, Component testing, Visual testing, and many more.
  12. Playwright Video Tutorial: Watch the video tutorials on Playwright testing from experts and get a consecutive in-depth explanation of Playwright automation testing.

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