Best JavaScript code snippet using playwright-internal
ReactFiberWorkLoop.new.js
Source:ReactFiberWorkLoop.new.js  
...1431        // Update render duration assuming we didn't error.1432        stopProfilerTimerIfRunningAndRecordDelta(completedWork, false);1433      }1434      resetCurrentDebugFiberInDEV();1435      resetChildLanes(completedWork);1436      if (next !== null) {1437        // Completing this fiber spawned new work. Work on that next.1438        workInProgress = next;1439        return;1440      }1441      if (1442        returnFiber !== null &&1443        // Do not append effects to parents if a sibling failed to complete1444        (returnFiber.effectTag & Incomplete) === NoEffect1445      ) {1446        // Append all the effects of the subtree and this fiber onto the effect1447        // list of the parent. The completion order of the children affects the1448        // side-effect order.1449        if (returnFiber.firstEffect === null) {1450          returnFiber.firstEffect = completedWork.firstEffect;1451        }1452        if (completedWork.lastEffect !== null) {1453          if (returnFiber.lastEffect !== null) {1454            returnFiber.lastEffect.nextEffect = completedWork.firstEffect;1455          }1456          returnFiber.lastEffect = completedWork.lastEffect;1457        }1458        // If this fiber had side-effects, we append it AFTER the children's1459        // side-effects. We can perform certain side-effects earlier if needed,1460        // by doing multiple passes over the effect list. We don't want to1461        // schedule our own side-effect on our own list because if end up1462        // reusing children we'll schedule this effect onto itself since we're1463        // at the end.1464        const effectTag = completedWork.effectTag;1465        // Skip both NoWork and PerformedWork tags when creating the effect1466        // list. PerformedWork effect is read by React DevTools but shouldn't be1467        // committed.1468        if (effectTag > PerformedWork) {1469          if (returnFiber.lastEffect !== null) {1470            returnFiber.lastEffect.nextEffect = completedWork;1471          } else {1472            returnFiber.firstEffect = completedWork;1473          }1474          returnFiber.lastEffect = completedWork;1475        }1476      }1477    } else {1478      // This fiber did not complete because something threw. Pop values off1479      // the stack without entering the complete phase. If this is a boundary,1480      // capture values if possible.1481      const next = unwindWork(completedWork, subtreeRenderLanes);1482      // Because this fiber did not complete, don't reset its expiration time.1483      if (1484        enableProfilerTimer &&1485        (completedWork.mode & ProfileMode) !== NoMode1486      ) {1487        // Record the render duration for the fiber that errored.1488        stopProfilerTimerIfRunningAndRecordDelta(completedWork, false);1489        // Include the time spent working on failed children before continuing.1490        let actualDuration = completedWork.actualDuration;1491        let child = completedWork.child;1492        while (child !== null) {1493          actualDuration += child.actualDuration;1494          child = child.sibling;1495        }1496        completedWork.actualDuration = actualDuration;1497      }1498      if (next !== null) {1499        // If completing this work spawned new work, do that next. We'll come1500        // back here again.1501        // Since we're restarting, remove anything that is not a host effect1502        // from the effect tag.1503        next.effectTag &= HostEffectMask;1504        workInProgress = next;1505        return;1506      }1507      if (returnFiber !== null) {1508        // Mark the parent fiber as incomplete and clear its effect list.1509        returnFiber.firstEffect = returnFiber.lastEffect = null;1510        returnFiber.effectTag |= Incomplete;1511      }1512    }1513    const siblingFiber = completedWork.sibling;1514    if (siblingFiber !== null) {1515      // If there is more work to do in this returnFiber, do that next.1516      workInProgress = siblingFiber;1517      return;1518    }1519    // Otherwise, return to the parent1520    completedWork = returnFiber;1521    // Update the next thing we're working on in case something throws.1522    workInProgress = completedWork;1523  } while (completedWork !== null);1524  // We've reached the root.1525  if (workInProgressRootExitStatus === RootIncomplete) {1526    workInProgressRootExitStatus = RootCompleted;1527  }1528}1529function resetChildLanes(completedWork: Fiber) {1530  if (1531    // TODO: Move this check out of the hot path by moving `resetChildLanes`1532    // to switch statement in `completeWork`.1533    (completedWork.tag === LegacyHiddenComponent ||1534      completedWork.tag === OffscreenComponent) &&1535    completedWork.memoizedState !== null &&1536    !includesSomeLane(subtreeRenderLanes, (OffscreenLane: Lane))1537  ) {1538    // The children of this component are hidden. Don't bubble their1539    // expiration times.1540    return;1541  }1542  let newChildLanes = NoLanes;1543  // Bubble up the earliest expiration time....ReactFiberWorkLoop.old.js
Source:ReactFiberWorkLoop.old.js  
...1030          // Completing this fiber spawned new work. Work on that next.1031          workInProgress = next;1032          return;1033        }1034        resetChildLanes(completedWork);1035        if (returnFiber !== null && // Do not append effects to parents if a sibling failed to complete1036        (returnFiber.flags & Incomplete) === NoFlags) {1037          // Append all the effects of the subtree and this fiber onto the effect1038          // list of the parent. The completion order of the children affects the1039          // side-effect order.1040          if (returnFiber.firstEffect === null) {1041            returnFiber.firstEffect = completedWork.firstEffect;1042          }1043          if (completedWork.lastEffect !== null) {1044            if (returnFiber.lastEffect !== null) {1045              returnFiber.lastEffect.nextEffect = completedWork.firstEffect;1046            }1047            returnFiber.lastEffect = completedWork.lastEffect;1048          } // If this fiber had side-effects, we append it AFTER the children's1049          // side-effects. We can perform certain side-effects earlier if needed,1050          // by doing multiple passes over the effect list. We don't want to1051          // schedule our own side-effect on our own list because if end up1052          // reusing children we'll schedule this effect onto itself since we're1053          // at the end.1054          var flags = completedWork.flags; // Skip both NoWork and PerformedWork tags when creating the effect1055          // list. PerformedWork effect is read by React DevTools but shouldn't be1056          // committed.1057          if (flags > PerformedWork) {1058            if (returnFiber.lastEffect !== null) {1059              returnFiber.lastEffect.nextEffect = completedWork;1060            } else {1061              returnFiber.firstEffect = completedWork;1062            }1063            returnFiber.lastEffect = completedWork;1064          }1065        }1066      } else {1067        // This fiber did not complete because something threw. Pop values off1068        // the stack without entering the complete phase. If this is a boundary,1069        // capture values if possible.1070        var _next = unwindWork(completedWork); // Because this fiber did not complete, don't reset its expiration time.1071        if (_next !== null) {1072          // If completing this work spawned new work, do that next. We'll come1073          // back here again.1074          // Since we're restarting, remove anything that is not a host effect1075          // from the effect tag.1076          _next.flags &= HostEffectMask;1077          workInProgress = _next;1078          return;1079        }1080        if ( (completedWork.mode & ProfileMode) !== NoMode) {1081          // Record the render duration for the fiber that errored.1082          stopProfilerTimerIfRunningAndRecordDelta(completedWork, false); // Include the time spent working on failed children before continuing.1083          var actualDuration = completedWork.actualDuration;1084          var child = completedWork.child;1085          while (child !== null) {1086            actualDuration += child.actualDuration;1087            child = child.sibling;1088          }1089          completedWork.actualDuration = actualDuration;1090        }1091        if (returnFiber !== null) {1092          // Mark the parent fiber as incomplete and clear its effect list.1093          returnFiber.firstEffect = returnFiber.lastEffect = null;1094          returnFiber.flags |= Incomplete;1095        }1096      }1097      var siblingFiber = completedWork.sibling;1098      if (siblingFiber !== null) {1099        // If there is more work to do in this returnFiber, do that next.1100        workInProgress = siblingFiber;1101        return;1102      } // Otherwise, return to the parent1103      completedWork = returnFiber; // Update the next thing we're working on in case something throws.1104      workInProgress = completedWork;1105    } while (completedWork !== null); // We've reached the root.1106    if (workInProgressRootExitStatus === RootIncomplete) {1107      workInProgressRootExitStatus = RootCompleted;1108    }1109  }1110  function resetChildLanes(completedWork) {1111    if ( // TODO: Move this check out of the hot path by moving `resetChildLanes`1112    // to switch statement in `completeWork`.1113    (completedWork.tag === LegacyHiddenComponent || completedWork.tag === OffscreenComponent) && completedWork.memoizedState !== null && !includesSomeLane(subtreeRenderLanes, OffscreenLane) && (completedWork.mode & ConcurrentMode) !== NoLanes) {1114      // The children of this component are hidden. Don't bubble their1115      // expiration times.1116      return;1117    }1118    var newChildLanes = NoLanes; // Bubble up the earliest expiration time.1119    if ( (completedWork.mode & ProfileMode) !== NoMode) {1120      // In profiling mode, resetChildExpirationTime is also used to reset1121      // profiler durations.1122      var actualDuration = completedWork.actualDuration;1123      var treeBaseDuration = completedWork.selfBaseDuration; // When a fiber is cloned, its actualDuration is reset to 0. This value will1124      // only be updated if work is done on the fiber (i.e. it doesn't bailout)....ReactFiberWorkLoop.js
Source:ReactFiberWorkLoop.js  
...330      if (next !== null) {331        workInProgress = next;332        return;333      }334      resetChildLanes(completedWork);335      if (336        returnFiber !== null &&337        (returnFiber.flags & Incomplete) === NoFlags338      ) {339        if (returnFiber.firstEffect === null) {340          returnFiber.firstEffect = completedWork.firstEffect;341        }342        if (completedWork.lastEffect !== null) {343          if (returnFiber.lastEffect !== null) {344            returnFiber.lastEffect.nextEffect = completedWork.firstEffect;345          }346          returnFiber.lastEffect = completedWork.lastEffect;347        }348        const flags = completedWork.flags;...Using AI Code Generation
1const { resetChildLanes } = require("playwright/lib/server/frames");2const { chromium } = require("playwright");3(async () => {4  const browser = await chromium.launch();5  const context = await browser.newContext();6  const page = await context.newPage();7  await page.click("text=Docs");8  await page.click("text=API");9  await page.click("text=class: Page");10  await resetChildLanes(page);11  await page.screenshot({ path: "api-page.png" });12  await browser.close();13})();14const { resetChildLanes } = require("playwright/lib/server/frames");15const { chromium } = require("playwright");16(async () => {17  const browser = await chromium.launch();18  const context = await browser.newContext();19  const page = await context.newPage();20  await page.click("text=Docs");21  await page.click("text=API");22  await page.click("text=class: Page");23  await resetChildLanes(page);24  await page.screenshot({ path: "api-page.png" });25  await browser.close();26})();27const { resetChildLanes } = require("playwright/lib/server/frames");28const { chromium } = require("playwright");29(async () => {30  const browser = await chromium.launch();31  const context = await browser.newContext();32  const page = await context.newPage();33  await page.click("text=Docs");34  await page.click("text=API");35  await page.click("text=class: Page");36  await resetChildLanes(page);37  await page.screenshot({ path: "api-page.png" });38  await browser.close();39})();Using AI Code Generation
1const { resetChildLanes } = require('playwright/lib/server/frames');2const { createChildLanes } = require('playwright/lib/server/frames');3const { Frame } = require('playwright/lib/server/frames');4const { Page } = require('playwright/lib/server/page');5const { FrameManager } = require('playwright/lib/server/frameManager');6const { createChildLanes } = require('playwright/lib/server/frames');7const { Frame } = require('playwright/lib/server/frames');8const { Page } = require('playwright/lib/server/page');9const { FrameManager } = require('playwright/lib/server/frameManager');10const { createChildLanes } = require('playwright/lib/server/frames');11const { Frame } = require('playwright/lib/server/frames');12const { Page } = require('playwright/lib/server/page');13const { FrameManager } = require('playwright/lib/server/frameManager');14const { createChildLanes } = require('playwright/lib/server/frames');15const { Frame } = require('playwright/lib/server/frames');16const { Page } = require('playwright/lib/server/page');17const { FrameManager } = require('playwright/lib/server/frameManager');Using AI Code Generation
1const { resetChildLanes } = require('playwright/lib/protocol/protocol.api');2resetChildLanes();3const { resetChildLanes } = require('playwright/lib/protocol/protocol.api');4resetChildLanes();5const { resetChildLanes } = require('playwright/lib/protocol/protocol.api');6resetChildLanes();7const { resetChildLanes } = require('playwright/lib/protocol/protocol.api');8resetChildLanes();9const { resetChildLanes } = require('playwright/lib/protocol/protocol.api');10resetChildLanes();11const { resetChildLanes } = require('playwright/lib/protocol/protocol.api');12resetChildLanes();13const { resetChildLanes } = require('playwright/lib/protocol/protocol.api');14resetChildLanes();15const { resetChildLanes } = require('playwright/lib/protocol/protocol.api');16resetChildLanes();17const { resetChildLanes } = require('playwright/lib/protocol/protocol.api');18resetChildLanes();19const { resetChildLanes } = require('playwright/lib/protocol/protocol.api');20resetChildLanes();21const { resetChildLanes } = require('playwright/lib/protocol/protocol.api');22resetChildLanes();23const { resetChildLanes } = require('playwright/lib/protocol/protocol.api');24resetChildLanes();25const { resetChildLanes } = require('playwright/lib/protocol/protocol.api');26resetChildLanes();Using AI Code Generation
1const { resetChildLanes } = require('playwright/lib/server/frames');2const frame = page.mainFrame();3const childFrame = frame.childFrames()[0];4resetChildLanes(childFrame);5const { resetChildLanes } = require('playwright/lib/server/frames');6const frame = page.mainFrame();7const childFrame = frame.childFrames()[0];8resetChildLanes(childFrame);9const { resetChildLanes } = require('playwright/lib/server/frames');10const frame = page.mainFrame();11const childFrame = frame.childFrames()[0];12resetChildLanes(childFrame);13const { resetChildLanes } = require('playwright/lib/server/frames');14const frame = page.mainFrame();15const childFrame = frame.childFrames()[0];16resetChildLanes(childFrame);17const { resetChildLanes } = require('playwright/lib/server/frames');18const frame = page.mainFrame();19const childFrame = frame.childFrames()[0];20resetChildLanes(childFrame);21const { resetChildLanes } = require('playwright/lib/server/frames');22const frame = page.mainFrame();23const childFrame = frame.childFrames()[0];24resetChildLanes(childFrame);25const { resetChildLanes } = require('playwright/lib/server/frames');26const frame = page.mainFrame();27const childFrame = frame.childFrames()[0];28resetChildLanes(childFrame);29const { resetChildLanes } = require('playwright/lib/server/frames');30const frame = page.mainFrame();31const childFrame = frame.childFrames()[0];32resetChildLanes(childFrame);33const { resetChildLanes } = require('playwright/lib/server/frames');34const frame = page.mainFrame();35const childFrame = frame.childFrames()[0];36resetChildLanes(childFrame);Using AI Code Generation
1const { resetChildLanes } = require('playwright/lib/server/chromium/crBrowser.js');2resetChildLanes();3import { resetChildLanes } from 'playwright/lib/server/chromium/crBrowser.js';4resetChildLanes();5const { resetChildLanes } = require('playwright/lib/server/chromium/crBrowser.js');6resetChildLanes();7import { resetChildLanes } from 'playwright/lib/server/chromium/crBrowser.js';8resetChildLanes();9const { resetChildLanes } = require('playwright/lib/server/chromium/crBrowser.js');10resetChildLanes();11import { resetChildLanes } from 'playwright/lib/server/chromium/crBrowser.js';12resetChildLanes();13const { resetChildLanes } = require('playwright/lib/server/chromium/crBrowser.js');14resetChildLanes();15import { resetChildLanes } from 'playwright/lib/server/chromium/crBrowser.js';16resetChildLanes();17const { resetChildLanes } = require('playwright/lib/server/chromium/crBrowser.js');18resetChildLanes();19import { resetChildLanes } from 'playwright/lib/server/chromium/crBrowser.js';20resetChildLanes();21const { resetChildLanes } = require('playwright/lib/server/chromium/crBrowser.js');22resetChildLanes();Using AI Code Generation
1const { Playwright } = require('playwright');2const { Frame } = require('playwright/lib/server/frames');3Frame.prototype.resetChildLanes = function() {4  const lanes = this._childLanes;5  this._childLanes = new Set();6  for (const lane of lanes)7    lane.reset();8};9const { Playwright } = require('playwright');10const { Frame } = require('playwright/lib/server/frames');11Frame.prototype.resetChildLanes = function() {12  const lanes = this._childLanes;13  this._childLanes = new Set();14  for (const lane of lanes)15    lane.reset();16};LambdaTest’s Playwright tutorial will give you a broader idea about the Playwright automation framework, its unique features, and use cases with examples to exceed your understanding of Playwright testing. This tutorial will give A to Z guidance, from installing the Playwright framework to some best practices and advanced concepts.
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