How to use resolveSlots method in Playwright Internal

Best JavaScript code snippet using playwright-internal

lifecycle.js

Source:lifecycle.js Github

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...91 initProps(app, propsData)92 // 处理了子组件的props之后处理watch93 initWatch(app)94 // 处理插槽,把插槽归类95 resolveSlots(app, vnode.children)96 // 绑定事件97 if (vnode.data.on) {98 initEvent(app, vnode.data.on)99 }100 // 保存到vnode中,更新的时候需要取出来用101 vnode.childContext = app102 // 渲染103 app.$mount(vnode.elm)104 },105 update: (oldvnode, vnode) => {106 const app = oldvnode.childContext107 // 更新update属性108 updateProps(app, vnode.data.props)109 vnode.childContext = app110 }111 }112 }//组件113 // 递归114 if (vnode.children) {115 vnode.children.forEach(function (e) {116 setComponentHook(e, vm)117 }, this)118 }119}120/**121 * 归类插槽122 *123 * @param {*} vm124 * @param {*} children125 */126function resolveSlots(vm: Xiao, children: Array<any>) {127 log('resolveSlots[插槽分类]', children)128 vm.$slots = {}129 children.forEach(vnode => {130 let slotname = 'default'131 // 文本的时候没有data132 if (vnode.data && vnode.data.props && vnode.data.props.slot) {133 slotname = vnode.data.props.slot134 delete vnode.data.props.slot135 }136 (vm.$slots[slotname] || (vm.$slots[slotname] = [])).push(vnode)137 })138 log('resolveSlots[插槽分类] end', vm.$slots)139}140function expandSlotArray(vnode: any) {...

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create-functional-component.js

Source:create-functional-component.js Github

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...35 children,36 parent: context,37 listeners: data.on || {},38 injections: resolveInject(Ctor.options.inject, context),39 slots: () => resolveSlots(children, context)40 })41 if (vnode instanceof VNode) {42 vnode.functionalContext = context43 vnode.functionalOptions = Ctor.options44 if (data.slot) {45 (vnode.data || (vnode.data = {})).slot = data.slot46 }47 }48 return vnode49}50function mergeProps (to, from) {51 for (const key in from) {52 to[camelize(key)] = from[key]53 }...

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render.js

Source:render.js Github

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...16 }17}18export function initRender (vm) {19 if (vm.$options._renderChildren) {20 vm.$slots = resolveSlots(vm.$options._renderChildren);21 }22 vm.$createElement = (tag, data, children) => createElement(tag, data, children, vm);...

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Using AI Code Generation

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1const path = require("path");2const playwright = require("playwright");3const internalAPI = require(path.join(4 process.cwd(),5));6const { resolveSlots, createSlot } = internalAPI;7const selectorWithSlot = createSlot(selector);8const resolvedSelector = resolveSlots(selectorWithSlot, {9});10console.log(resolvedSelector);11const path = require("path");12const playwright = require("playwright");13const internalAPI = require(path.join(14 process.cwd(),15));16const { resolveSelectors, createSlot } = internalAPI;17const selectorWithSlot = createSlot(selector);18const resolvedSelector = resolveSelectors(selectorWithSlot, {19});20console.log(resolvedSelector);21const path = require("path");22const playwright = require("playwright");23const internalAPI = require(path.join(24 process.cwd(),25));26const { resolveSelectors, createSlot } = internalAPI;27const selectorWithSlot = createSlot(selector);28const resolvedSelector = resolveSelectors(selectorWithSlot, {29});30console.log(resolvedSelector);31const path = require("path");32const playwright = require("playwright");33const internalAPI = require(path.join(34 process.cwd(),35));36const { resolveSelectors, createSlot } = internalAPI;

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Using AI Code Generation

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1const { resolveSlots } = require('playwright/lib/internal/frames');2const { Page } = require('playwright/lib/page');3const { ElementHandle } = require('playwright/lib/elementHandle');4const { Frame } = require('playwright/lib/frame');5const { resolveSlots } = require('playwright/lib/internal/frames');6const { Page } = require('playwright/lib/page');7const { ElementHandle } = require('playwright/lib/elementHandle');8const { Frame } = require('playwright/lib/frame');9const { chromium } = require('playwright');10(async () => {11 const browser = await chromium.launch();12 const page = await browser.newPage();13 const input = await page.$('input[name="user-name"]');14 await input.type('standard_user');15 const input2 = await page.$('input[name="password"]');16 await input2.type('secret_sauce');17 const button = await page.$('input[type="submit"]');18 await button.click();19 await page.waitForSelector('#inventory_container');20 const input3 = await page.$('input[name="search"]');21 await input3.type('Sauce Labs Onesie');22 const button2 = await page.$('input[type="submit"]');23 await button2.click();24 await page.waitForSelector('#inventory_container');25 const button3 = await page.$('button[id="add-to-cart-sauce-labs-onesie"]');26 await button3.click();27 const button4 = await page.$('button[id="add-to-cart-sauce-labs-onesie"]');28 await button4.click();29 const button5 = await page.$('button[id="add-to-cart-sauce-labs-onesie"]');30 await button5.click();31 const button6 = await page.$('button[id="add-to-cart-sauce-labs-onesie"]');32 await button6.click();33 const input4 = await page.$('input[name="search"]');34 await input4.type('Sauce Labs Bolt T-Shirt');35 const button7 = await page.$('input[type="submit"]');36 await button7.click();37 await page.waitForSelector('#inventory_container');38 const button8 = await page.$('button[id="add-to-cart-sauce-labs-bolt-t-shirt"]');39 await button8.click();

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Using AI Code Generation

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1const { resolveSlots } = require('playwright/lib/utils/locatorEvaluation');2const { Locator } = require('playwright/lib/server/locator');3const locator = new Locator('test', (selector, page) => page.$(selector));4const resolved = resolveSlots(locator, 'test', 'test');5console.log(resolved);6const { resolveLocator } = require('playwright/lib/utils/locatorEvaluation');7const { Locator } = require('playwright/lib/server/locator');8const locator = new Locator('test', (selector, page) => page.$(selector));9const resolved = resolveLocator(locator, 'test');10console.log(resolved);11const { resolveElements } = require('playwright/lib/utils/locatorEvaluation');12const { Locator } = require('playwright/lib/server/locator');13const locator = new Locator('test', (selector, page) => page.$(selector));14const resolved = resolveElements(locator, 'test');15console.log(resolved);16const { resolveElementHandle } = require('playwright/lib/utils/locatorEvaluation');17const { Locator } = require('playwright/lib/server/locator');18const locator = new Locator('test', (selector, page) => page.$(selector));19const resolved = resolveElementHandle(locator, 'test');20console.log(resolved);21const { resolveSingle } = require('playwright/lib/utils/locatorEvaluation');22const { Locator } = require('playwright/lib/server/locator');23const locator = new Locator('test', (selector, page) => page.$(selector));24const resolved = resolveSingle(locator, 'test');25console.log(resolved);26const { resolveSingle } = require('playwright/lib/utils/locatorEvaluation');27const { Locator } = require('playwright/lib/server/locator');28const locator = new Locator('test', (selector, page) => page.$(selector));29const resolved = resolveSingle(locator, 'test');30console.log(resolved);

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